@Emperor_Taiki:
@LuckyDay:
if you are going to try the “read exactly what I wrote and not understand what I said” routine to try and divert attention away from the topic or even the points of contention, then what it actually would have said was that there was one bomb that hit both hiroshima and nagasaki, though they apparently were the same city, killing a total of 250,000. :-D
right, what you said was extremely unclear so excuse me if i did not know what you were talking about
hey, all you had to do was ask, it happens for people to not understand concepts, ideas or terms with such a wide assortment of people across the globe. I’m also available to help with tutoring geography, political science, division, grammar, logic and phonics.
@Bardoly:
I think requiring 3 specific techs would be so much harder to accomplish than getting any 4 techs as I had earlier proposed that Atomic Bombs would almost never be researched in a game before turn 20.
while the 3 techs IL listed very much have connections with A-bomb development and delivery, the randomness of the tech trees themselves could indeed make it difficult to procure. It might be time to rethink the random role vs focused research aspect of techs to be able to target the correct 3/4 techs. How badly does the reinstitution of the focused development from AAR change the game of AA50 when included is a question that comes to mind.
The thing with any 4 techs is that you could get naval shipyards, paratroopers, super subs and radar, and really have no delivery system like with rockets and heavy bombers that we have discussed being used in connection with the bombs.
or could a normal bomber deliver a reduced capacity bomb until HBs or Rockets are developed?
if i punched the numbers in correctly, it’s like 16% chance of a 6 with 1 die, 30% with 2 and 49% with 3, using LL each turn, then similar numbers with the tech trees being random. if one were to add 1 die each turn, it could take quite a while to guarantee the correct 3 or 4 techs (16 turns there-abouts)
with the trees, it’s like 16%, 20, 25, 33, 50, lock. with LL, you might well need 4 researchers to lock up a tech first round, then still take several turns to get the right one.