As I said before, any changes from OOB rules or LHTR.2.0 is not strictly “chemically” pure A&A, be it AAR or D-Day or AA50.
But there is a big difference in principal, to change rules, although it can be small rule changes, and to give one side a cash bid or unit bid before the game starts.
So while rules changes are house rules, but still A&A with some custom house rule(s), my take on bids is that the one and only change I will make to a game using bids is the balance. Or else I would make the game different, but the balance would not be the motive for changing a game to custom mod, or some sort of a variant of AAR/AA50. I do not consider minimalistic changes with the single purpose of balancing the game so that both players have an equal chance to win, based on the game setup.
I don’t agree with people claiming that bids = house rules, this is the same as claiming A&A cant be played w/o house rules….
Without a single change almost no one would want to play any A&A game, although I have hardly played any other games than classic, revised, AA50. AAE and AAP are not fully done in TripleA yet, so I’m not sure of the unbalance of other A&A games than classic, revised and AA50.
As for the balance of AA50 +NOs, we’re not sure yet, b/c we don’t agree like we do with classic and revised, but even if there’s not totally agreement on which amount the bids should be, allies are favored in both classic and revised, to such an extent that a bid is needed. Both classic and revised are unplayable w/o bids.
AA50 balance discussions is assuming NOs on, and this is were we disagree, there are some who thinks that allies are favored or that is perfectly balanced.
There is a concensus though, that w/o NOs, allies are favored in both setups, so this means that classic, revised, and AA50 41&42 w/o NOs are all biased to one side w/o bids.
The conclusion to all this, is that while most of us thinks A&A games are both fun and entertaining, many A&A flavors are unplayable w/o bids. This means that if we don’t make any small change to the OOB/LHTR or other official rules, many A&A games are simply unplayable.
Bids for balancing, should be considered a lesser evil, with a minimalistic approach, for the single purpose of getteing closer to chess balance, also knowing that this is not 100% doable atm, but it should be a goal to have a very balanced game so that both sides win, as in chess.
Any other discussion on KGF/KJF or US pac strat or theater activity etc, are not related to the balance issues. Then we’re making an AA50 custom mod.
Imo it’s either unit bids or cash bids which is most minimalistic. Maybe I should start poll to find out what changes are less influencal to the core of the game?