Map for 1941 axis strategy



  • Although I could wrote a whole book with comments on this G1, I will give only one:

    • Russia will attack Baltic States back with a maximum of 7 inf, 1 rtl, 1 arm (probably less inf, 5 is best) attacking 2 inf (on average remaining after G1), 1 rtl, 1 arm of Germany. The Baltic Fleet is toast because of the UK air, that would leave only the infantry of Scandinavia to attack Karelia on G2. Which can’t be all 4 since you have to defend Norway as well since your bomber lands there. However Russia can place 4 inf + inf they didn’t use in the Baltic + UK ftr to defend Karelia.

    On UK2 the first UK trannies land directly on Karelia and she is shut tight for the rest of the game.


  • The Soviets doing that is better for Germany. I would want to get at Infantry, than to chase them.

    Germany would have 11 on defense vs. 13 for the Soviets, which is mutual death. I could divert one more tank to Baltic from Army group center and make your attack less than feasible, while still controlling the central position.

    The Baltic fleet is toast unless Germany builds some fleet, but UK is in no position to do anything BEFORE Germany has two turns and they will take Karelia.

    If the Soviets do take Baltic, the Panzers then just take everything back, but the Soviets now have nothing for a second comeback after losing first 7 infantry, then losing 6 more on their own turn, then losing the Art, Tank, plus about 3 more infantry on the Germans second turn.

    I now have Caucasus because you committed to Karelia and tried to defend both after throwing your men at Karelia/Baltic.

    The Germans just either confront it or send it all south to Caucasus, and Italy has like 5 more units,+2 shore shots+fighter as followup, then japan lands the fighters and it belongs to Axis.

    All Germany needs to do is control the access from East Poland and Ukraine with Baltic the tanks go on autodrive.

    Also, remember the transport could opt to take the tank in Libya landing it in Balkans and moving an extra tank from france into Poland. Thats 2 extra tanks, So you got 12 or 13 depending on if you take Baltic. Also, if you don’t take Back Baltic, you lost Karelia…the tanks just go where they are wanted.

    ON turn 3 Germany has 6-7 more tanks so your at close to 20 tanks plus 4 fighters/bomber, which would out field the Soviets.

    The trick is the race, Germany is deliberately sacrificing a proper war with UK to fight the Soviets.


  • @Imperious:

    Germany would have 11 on defense vs. 13 for the Soviets, which is mutual death. I could divert one more tank to Baltic from Army group center and make your attack less than feasible, while still controlling the central position.

    On average Germany has 2 inf, 1 rtl, 1 arm = 9 defense. The Soviets will go with 11 only since they are losing only ones and Germany is losing 2’s.

    The Baltic fleet is toast unless Germany builds some fleet, but UK is in no position to do anything BEFORE Germany has two turns and they will take Karelia.

    UK is in a very good position to do something, namely kill that fleet and then fly the fighters to Karelia.

    If the Soviets do take Baltic, the Panzers then just take everything back, but the Soviets now have nothing for a second comeback after losing first 7 infantry, then losing 6 more on their own turn, then losing the Art, Tank, plus about 3 more infantry on the Germans second turn.

    Sure you can take it back, but the trick for the Russians is to kill off Germany infantry so when they are trying their final push for Moscow they only have armor + ftrs available.

    I now have Caucasus because you committed to Karelia and tried to defend both after throwing your men at Karelia/Baltic.

    The Germans just either confront it or send it all south to Caucasus, and Italy has like 5 more units,+2 shore shots+fighter as followup, then japan lands the fighters and it belongs to Axis.

    You can’t take Cauc with the forces available on G2. The Russian defense is way too strong with their R1 build included.

    All Germany needs to do is control the access from East Poland and Ukraine with Baltic the tanks go on autodrive.

    Also, remember the transport could opt to take the tank in Libya landing it in Balkans and moving an extra tank from france into Poland. Thats 2 extra tanks, So you got 12 or 13 depending on if you take Baltic. Also, if you don’t take Back Baltic, you lost Karelia…the tanks just go where they are wanted.

    ON turn 3 Germany has 6-7 more tanks so your at close to 20 tanks plus 4 fighters/bomber, which would out field the Soviets.

    The trick is the race, Germany is deliberately sacrificing a proper war with UK to fight the Soviets.

    And you will end up with UK sending all her African + Indian forces to Persia and on UK2 to Cauc to help defend. If Germany wants a broke game, the Allies can play that game too.

    If there is decent PBEM tool and a dice roller we could use, we can always try a little game against one another.  :wink:


  • On average Germany has 2 inf, 1 rtl, 1 arm = 9 defense. The Soviets will go with 11 only since they are losing only ones and Germany is losing 2’s.

    Germany adds one tank, even two and the attack is suicide. With 2 less tanks in the center, the soviets still cant take that, So Baltic states CANT be taken. Of course it can then be attacked, but the Soviets are 11 and now Germany is 9 or 10 PLUS 6 for 15-16. I think 11 to 16 is suicide and with that your not cutting into my hardware and also depriving the Soviets the ability of holding Karelia if the Panzers take it. Its a big Soviet gamble.

    Also Germany can leave out the transport going to SZ#6 and land 2 more (1 more tank, 1 more Infantry) making it even more impossible to take Baltic now with 3 more tanks and 1 infantry. And the UK cant retake Karelia with that.

    all they can do is watch and try to kill a transport in Baltic, a cruiser and sub in SZ #6, and left over 2 subs in SZ#2,

    that is it with 1 DD, 2 fighters, 1 bomber.

    On turn 2 perhaps they can land up to 6 land units, but with 43 IPC they need a carrier ( 14) , plus 2 transports (14) and perhaps 1 escort ( CA) for 12, 28+12= 40 , barely enough to get 1 infantry.

    If UK does not buy the escort and does not kill the German fleet…i assume the Italian fleet comes over to Gibrater for a turn to force UK to buy more escorts and abandon her invasion or just go with 2-4 units, which is easily repulsed.

    ON UK 3 they would be in much better position, but that’s what the race is about.

    And you will end up with UK sending all her African + Indian forces to Persia and on UK2 to Cauc to help defend.

    Also, UK leaving Africa means the Libya stuff just follows…so its not helping to do much but just bring over more Germans and Italians for the attack.

    The Russian defense is way too strong with their R1 build included.

    Yes that’s if they also cover both of the territories adjacent to Moscow. You see the idea is to make 3 targets with the tanks going one of three directions and the Soviets cant hardly defend all three. The race is to focus on the weakest using the untenable Soviet position of having to defend 3 factories.

    If the Soviet protect Karelia…fine…then Panzer roller to Caucasus

    If the Soviets protect Caucasus, … fine then we got to karelia

    If they don’t retake or control both of the territories adjacent to Moscow…then we take Moscow

    Remember its just a strategy. Its the basis of a successful Axis plan. The german player would be doing the same thing on G1 even if he was not building just tanks.

    If they play a slow game i suggest a carrier in Baltic, plus a cruiser ( 14+12=28) and 1 Infantry, or buy an artillery and take a destroyer. They could even just build another transport and ship 4 units over.

    In this type of game they are building more infantry obviously and NOT attacking DD in SZ#6

  • '10

    Thanks, looks great!  Do you plan on doing one for Allies?  As the game leans in favor of the Axis in 1941.


  • Yes, but first the axis.

    Actually for 1942 the Soviet attacks are going to be done. I have some tweeks for the Axis 1941 to make for either a fast or slow game.

    The problems with doing USA is 5 other nations played already so its hard to make exact plans. UK is kinda is this as well.


  • http://www.mediafire.com/?yrnntzloydw

    revised strategy to cut out any attacks by the Soviets.


  • IL, what file do I need to download to see that revised strategy?

    The most recent one I see dates from 24/11/2008…


  • http://www.mediafire.com/?nzn4j1jgvk1

    sorry about that… :cry:

    this is the correct one


  • Above is not the right link (it points to a 42 map), but I’ve found your revised all out on Russia strategy.

    I will admit it looks stronger when you are using even the African corps to Ukraine. Some slight adjustments:
    Italy won’t but a trn when the fleet goes to the baltic of course.
    You only shift 2 inf to Poland instead of the 3 inf, 1 rtl.

    The Russian counter attack on the Baltic states is gone, so I believe best Russia can do is make Karelia a deadzone, and go for defense of the Caucasus. That one has to be held at all costs. With the UK forces from Africa and India that should be enough, but I can’t tell that for sure, one is looking way ahead in future turns.
    Losing Leningrad is not fun, but it’s not the end of the Russians. Remember Leningrad is not next to Moscow, but Stalingrad is!.

    It will be a race between Germany in Moscow and the Allies in Berlin and we might even see it happen on the same turn (hey wait, where did I hear that before…  :-P).


  • If you leave Karelia, Norway takes it and all that junk now takes the spots next to Moscow, while linking to Caucasus with the intention of forcing a decision for you to give up Caucasus if not that turn but the next. If you sent stuff to Caucasus the new threat on Moscow will force you to pull back some to Moscow, which Germany and Italy and Japanese planes all coordinate for all out attack on Caucasus.

    The strategy is forcing you to divide or let me have 1 factory per turn.

    I know UK will retake Karelia, and ill retake it. That keeps them out of France


  • last link is now corrected.


  • Is there no way that the map could be postd into a j.peg? Or w/e.

    I cannot open it.

    Did you list the moves on the map itself IL?


  • @Krupp:

    Is there no way that the map could be postd into a j.peg? Or w/e.

    I cannot open it.

    Did you list the moves on the map itself IL?

    Krupp - it’s a PDF. Download Adobe Acrobat Reader and you’ll be able to see it.

    And he does illustrate all the moves, with notes for guidance. Very handy.


  • Jpegs suck. so does bmp.  png or pdf are the way to go because they don’t rasterize vector artwork.


  • Got it to work finally, thanks alot IL :mrgreen:


  • Ugh, I have seen the strat and seems not only Japan can kill any on sight AND take China J1, India J2; Germany can take Karelia round 2 or 3  :-o You suggest any USA player will retreat from Pacific, but I played with Pacific navy, India IC AND bad german player and still Japan gets 60 IPCs for 45-50 USA. Imagine what can do a uncontested Japan. I’ll still would go for America with Japan, because seems UK and soviets cannot stand western axis. Italy should conquer Africa soon or later.

    We have a seriously flawed scenario here. Not only China sucks. Soviets suck and USA cannot beat Japan’s navy until a ton of turns. Even Australia cannot be defended with so many jap trannies. It’s even worst I thought. We need pretty heavy allied bids, maybe even heavier than axis bids for Classic  :-P I guess at least 4 inf to Yunnan and at least 2-3 to Karelia, maybe even a dd for z2? That would be 26-29  :-o. What do you think would be a balanced bid for allies, IL? Or maybe simply a fixed setup as in AAPacific?


  • What the bloody hell were the Russians doing if Germany took and held Karelia on G2/G3?  :?


  • IL strat -> germans take Karelia G2 or G3
    My game -> poor german player, Karelia survives all the game. Soviets get 54 income, but totally alone in Asia after India IC taken and USA fleet sunk (that one by poor attack choice). Germany didn’t try IL strat, my point is axis don’t need that strat or even a decent german player to survive or even to win. Japan powns all (I think that’s the word), but I agree with IL, that strat only makes things worst for allies.

Suggested Topics

  • 8
  • 1
  • 3
  • 7
  • 1
  • 44
  • 5
  • 6
Axis & Allies Boardgaming Custom Painted Miniatures

222

Online

17.3k

Users

39.8k

Topics

1.7m

Posts