• Official Q&A

    @wileyone:

    @Imperious:

    as far as the first strike option the rules say its on the first round ONLY.

    Was this changed?

    It appears the Errata (top of page 3) changed this to "Submarines get a suprise first strike in every round of combat in which no enemy destroyers are present.

    http://www.wizards.com/AvalonHill/rules/AxAl-AnEd_Errata.pdf

    Can anyone confirm?

    This seems to completely override/overrule the rulebook.

    The intent of the “only happens once” in the rulebook was that if a sub gets a surprise strike it doesn’t get to fire again when the rest of the units fire later in the round.  The wording does make it sound as though surprise strikes only occur in the first combat round, so it was clarified in the FAQ.

  • Official Q&A

    @Heavy:

    Can a transport offload onto two different territories that share the same sea zone? the rule seems ambiguous.

    No.  From page 31:

    A transport cannot offload in two territories during a single turn,


  • thanks mr K  8-)


  • subs
    it says they can submerge instead of fire without a DD present, this is why planes can’t attack them alone. But do they HAVE to submerge? Say you hit my fleet with air, can I leave my subs on the surface to soak hits for my CA,BB,CV’s?

  • Official Q&A

    No. Air unit hits can never be assigned to subs unless there is a destroyer friendly to the air unit(s) in the battle.

  • '18 '17 '16 '11 Moderator

    I’m a bit confused, I know China and America go back to back, but technically, which goes first?  If simultaneously, then why cannot American and Chinese forces fight together?

    If not at the exact same time, can China go, then America go so America can have a valid landing zone in China?

  • Official Q&A

    China and the US take their turns at the same time, but China must complete its Combat Movement and Conduct Combat phases before the US begins its Combat Movement phase, or vice versa.  Either one can perform these phases first, and it can vary from turn to turn.  Since their turns are simultaneous otherwise, and both powers conduct noncombat movement at the same time, US planes can’t land in territories that were captured by China during the current turn.

  • '18 '17 '16 '11 Moderator

    Bummer.  It wouldnt come into play often, only when Japan gets really F’ed up by China resulting in a China with some units, but it woulda been nice if America/China could elect to go first and then the other go.  It would open up some nice possibilities!


  • @critmonster:

    subs
    it says they can submerge instead of fire without a DD present, this is why planes can’t attack them alone. But do they HAVE to submerge? Say you hit my fleet with air, can I leave my subs on the surface to soak hits for my CA,BB,CV’s?

    @Krieghund:

    No. Air unit hits can never be assigned to subs unless there is a destroyer friendly to the air unit(s) in the battle.

    That is lame IMHO. if the subs stay topside why can’t the air fire on them? sure would be nice to have that fodder unit for naval vs. air engagements as well


  • @Krieghund:

    China and the US take their turns at the same time, but China must complete its Combat Movement and Conduct Combat phases before the US begins its Combat Movement phase, or vice versa.  Either one can perform these phases first, and it can vary from turn to turn.  Since their turns are simultaneous otherwise, and both powers conduct noncombat movement at the same time, US planes can’t land in territories that were captured by China during the current turn.

    We have coordinated some US and chinese efforts.
    USA once took manchuria, then chinese units were added there at the end of the US/China turn.

    Was this legal?


  • It should be.  Chinese units can be placed in any Chinese controlled territory.


  • 1. The rules refer as the submarine surprise strike as “attack”! Given that there is no enemy destroyer present on the attacking side do the submarines fire with “1” (regular defense value) or “2” (attack value for this special strike!)?

    2. Can the Chinese player his new units in territories he just captured in his turn?

  • Official Q&A

    @jeffdestroyer:

    @axis_roll:

    @Krieghund:

    China and the US take their turns at the same time, but China must complete its Combat Movement and Conduct Combat phases before the US begins its Combat Movement phase, or vice versa.  Either one can perform these phases first, and it can vary from turn to turn.  Since their turns are simultaneous otherwise, and both powers conduct noncombat movement at the same time, US planes can’t land in territories that were captured by China during the current turn.

    We have coordinated some US and chinese efforts.
    USA once took manchuria, then chinese units were added there at the end of the US/China turn.

    Was this legal?

    It should be.  Chinese units can be placed in any Chinese controlled territory.

    Jeffdestroyer is correct.  China can place its units in any territory that it controls during the Mobilize New Units phase, provided there aren’t three Chinese units there already.

  • Official Q&A

    @xxstefanx:

    1. The rules refer as the submarine surprise strike as “attack”! Given that there is no enemy destroyer present on the attacking side do the submarines fire with “1” (regular defense value) or “2” (attack value for this special strike!)?

    “Attack” was a poor choice of words, given that defending subs also get a surprise strike.  Defending subs always hit on a 1, whether they get a surprise strike or not.

    @xxstefanx:

    2. Can the Chinese player his new units in territories he just captured in his turn?

    Yes, as long as there aren’t three Chinese units there already.


  • Mechanised infantery: can they blitz or even move 2 spaces in combat moves phase? They must start and end their move with the tank, true?

  • Official Q&A

    They must move with the tank, starting and ending in the same territories.  They do everything along with the tank, including blitzing.


  • The rules state that ICs can receive double damage at one time. Is this the maximum damage any one IC can sustain or, can they receive over and above damage several times during a turn, or over several turns without repair?

  • '18 '17 '16 '11 Moderator

    Max double.  You cannot do anymore damage until the enemy repairs it.


  • Thank you, that’s how I’ve been playing but that " at one time" was confusing.


  • Page 3 of the official Errata sheet states “China is considered to be the original controller of Manchuria and
    Kiangsu.”

    Therefore if USSR conquers Manchuria from Japan, they are only liberating it and control goes to China.

    If Japan builds an Industrial Complex in Manchuria, and then USSR liberates it for China, China cannot use it (they have no money), and a literal reading of this rule suggests USSR also cannot use it, since China’s capital is not in enemy control since they have no capital at all:

    (From page 22)
    “You cannot place your new units at an industrial complex owned by a friendly power, unless that power’s capital is in
    enemy control and you have taken control of the industrial complex from an enemy power after the friendly power’s
    capital was captured.”

    This rule seems not to have taken into account that China has no capital, but is this Manchurian Industrial Complex rendered useless by the liberation (that is, until recaptured by the Axis)?

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