TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Novgorod to Finland
2 mech_infantrys moved from Vyborg to Finland
3 armour moved from Karelia to Finland
1 mech_infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Finland
Germans attack with 3 armour, 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Finland, round 2 : 3/7 hits, 2,67 expected hits
Russians roll dice for 2 infantry in Finland, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Finland
2 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Finland to Ukraine
1 aaGun and 2 infantry moved from Western Ukraine to Ukraine
7 mech_infantrys moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Novgorod to Eastern Poland
6 armour and 10 mech_infantrys moved from Karelia to Baltic States
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Northern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
2 aaGuns, 1 destroyer and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 aaGuns moved from 98 Sea Zone to Egypt
2 fighters moved from Egypt to 98 Sea Zone
2 fighters moved from Western Germany to Ukraine
1 fighter moved from Yugoslavia to Ukraine
1 tactical_bomber moved from Yugoslavia to Ukraine
1 fighter moved from Egypt to Ukraine
3 mech_infantrys moved from Western Germany to Yugoslavia
4 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from Egypt to Ukraine
Place Units - Germans
3 infantry placed in France
2 armour and 1 mech_infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 bomber
EDIT: Adding units owned by Germans to Egypt: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 3 mech_infantrys
EDIT: Adding units owned by Germans to Finland: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 armour
EDIT: Adding units owned by Germans to Finland: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 2 PUs;
Combat Move - Russians
5 artilleries and 44 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
4 infantry moved from Bryansk to Belarus
3 aaGuns and 7 infantry moved from Bryansk to Russia
2 infantry moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
5 infantry moved from Volgograd to Samara
Place Units - Russians
10 artilleries placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery, 2 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 marine moved from 55 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Java
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 artillery moved from Shensi to Kweichow
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to French Indo China
3 infantry moved from Kwangsi to French Indo China
1 carrier moved from 55 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2,33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Java
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 tactical_bombers moved from Anhwe to French Indo China
2 tactical_bombers moved from 55 Sea Zone to French Indo China
2 fighters moved from 55 Sea Zone to French Indo China
2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 1 fighter, 2 marines, 2 submarines and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
5 fighters moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 marines moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to Korea
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to French Indo China
2 infantry moved from Korea to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 factory_minor placed in Kiangsu
Japanese undo move 1.
1 factory_minor placed in Shantung
1 carrier placed in 20 Sea Zone
2 mech_infantrys placed in Kwangtung
3 artilleries placed in French Indo China
1 fighter and 2 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in 99 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to Morocco
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 carrier and 5 submarines placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 fighter moved from Iceland to United Kingdom
3 infantry moved from Anglo Egyptian Sudan to Kenya
2 armour and 4 mech_infantrys moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Ethiopia to Kenya
3 infantry moved from Union of South Africa to Rhodesia
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
3 infantry moved from Iraq to Persia
Place Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,5,5,2,6,4,1,2,2,2,1,2,1,3
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -0.67
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
3 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 artillery moved from Ukraine to Rostov
2 armour moved from Ukraine to Eastern Poland
3 fighters moved from Southern Italy to Yugoslavia
1 bomber moved from Egypt to Eastern Poland
1 fighter moved from Egypt to Eastern Poland
1 fighter moved from Egypt to Eastern Poland
Combat - Italians
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
3 infantry placed in Egypt
1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Italians undo move 3.
1 infantry placed in Southern Italy
Italians undo move 4.
1 infantry placed in Northern Italy
Italians undo move 4.
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from India to Burma
Non Combat Move - ANZAC
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
Place Units - ANZAC
1 artillery, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Finland to Norway
1 bomber moved from Southern Italy to Norway
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
Combat - Germans
Battle in Norway
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Norway, round 2 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Germans lost in Norway
1 armour owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 bomber moved from Norway to Western Germany
5 armour and 7 mech_infantrys moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Vyborg
2 mech_infantrys moved from Novgorod to Eastern Poland
3 armour and 2 mech_infantrys moved from Finland to Vyborg
1 infantry moved from Archangel to Novgorod
4 mech_infantrys moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from 98 Sea Zone to Western Germany
1 fighter moved from Egypt to Western Germany
1 fighter moved from Egypt to Western Germany
2 fighters moved from Ukraine to Southern Italy
3 aaGuns, 5 artilleries and 23 infantry moved from Ukraine to Rostov
1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports moved from 98 Sea Zone to 97 Sea Zone
3 mech_infantrys moved from Yugoslavia to Eastern Poland
2 infantry moved from France to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 tactical_bomber moved from Egypt to Western Germany
1 infantry moved from France to Western Germany
2 infantry moved from France to Northern Italy
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 armour, 1 bomber, 2 fighters, 12 mech_infantrys and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Egypt to Southern Italy
Place Units - Germans
2 infantry placed in Western Germany
3 infantry placed in France
3 infantry placed in Ukraine
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
4 artilleries and 45 infantry moved from Belarus to Bryansk
2 infantry moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 4 artilleries and 45 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 45 infantry in Bryansk, round 2 : 9/49 hits, 9.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 artilleries and 44 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 aaGuns, 12 artilleries and 19 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to Bryansk
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
10 artilleries placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kwangtung to French Indo China
2 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Shan State to Malaya
1 infantry moved from French Indo China to Shan State
1 artillery and 1 marine moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 marine, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 marine moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 armour moved from French Indo China to Malaya
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
2 bombers, 3 fighters and 4 tactical_bombers moved from French Indo China to Malaya
1 fighter moved from Japan to Korea
1 mech_infantry moved from Korea to Jehol
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to Japan
1 fighter and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
2 marines moved from Caroline Islands to 33 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 marines, 5 submarines and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from 35 Sea Zone to 37 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 carrier and 1 destroyer placed in 20 Sea Zone
1 mech_infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 airfield placed in Malaya
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
@simon33 I had in mind to go forward with the axis but I wanted to secure the west and east. I didn’t want to risk stalling or even dying in front of russia.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 3 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Morocco to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
@simon33 I had in mind to go forward with the axis but I wanted to secure the west and east. I didn’t want to risk stalling or even dying in front of russia.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 3 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Morocco to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 112 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Norway, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Germans lost in Norway
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Norway, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer and 4 submarines moved from 92 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 bomber moved from Norway to United Kingdom
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 infantry, 1 mech_infantry, 8 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 armour, 1 artillery and 2 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 99 Sea Zone to 98 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
5 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
4 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Sikang, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Sikang, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Sikang, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to Shan State
1 infantry moved from Burma to Shan State
EDIT: 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from Italians to British
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
3 aaGuns, 1 armour, 4 artilleries, 19 infantry and 1 mech_infantry moved from Burma to India
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 artilleries and 4 infantry moved from Persia to Northwest Persia
4 artilleries and 6 infantry moved from Iraq to Northwest Persia
3 infantry and 2 mech_infantrys moved from Kenya to Ethiopia
3 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 39 Sea Zone to 77 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Morocco
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
EDIT: 1 infantry moved from Northwest Persia to Trans-Jordan
2 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Iraq
2 artilleries and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,4,1,5,6,5,2,1,2,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -1.17
Japanese regular : -2.00
Germans regular : -1.50
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
2 artilleries moved from Egypt to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Southern Italy to 98 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Algeria
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 98 Sea Zone
Italians win, taking Algeria from Americans with 1 battleship, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Trans-Jordan
Italians attack with 3 artilleries and 6 infantry
British defend with 1 infantry
Italians roll dice for 3 artilleries and 6 infantry in Trans-Jordan, round 2 : 2/9 hits, 2,50 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to Egypt
1 aaGun and 5 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Northern Italy to Southern France
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from Yugoslavia to Ukraine
2 armour, 1 bomber and 2 fighters moved from Eastern Poland to Ukraine
1 artillery and 3 infantry moved from Rostov to Ukraine
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Northern Italy
3 mech_infantrys placed in Egypt
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 4 fighters, 7 infantry and 2 mech_infantrys moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 cruiser, 1 destroyer and 1 marine moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from India to Iraq
1 artillery and 1 infantry moved from Burma to India
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 4 infantry moved from Brazil to British Guiana
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 marines, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3,83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3,50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 5/8 hits, 3,50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Okinawa to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun and 5 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 fighter moved from Korea to 35 Sea Zone
1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 carriers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to Kwangsi
Place Units - Japanese
1 transport placed in 6 Sea Zone
3 marines and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Urals
1 mech_infantry moved from Nenetsia to Urals
2 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Tambov
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
4 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 armour moved from Western Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 armour moved from Archangel to Bryansk
Combat - Germans
Battle in Iceland
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Iceland from British, taking Tambov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
1 bomber moved from Urals to Bryansk
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
5 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 submarines moved from 109 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 aaGun moved from Bryansk to Rostov
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
2 fighters placed in Western Germany
Germans undo move 1.
1 fighter placed in Western Germany
1 fighter placed in 112 Sea Zone
2 mech_infantrys placed in Western Germany
2 infantry placed in Western Germany
2 infantry placed in France
3 infantry placed in Normandy Bordeaux
1 infantry placed in Novgorod
2 infantry placed in Novgorod
3 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
2 infantry moved from Queensland to New South Wales
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 cruiser moved from 55 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 destroyer moved from 64 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Round: 10
Purchase Units - Russians
Russians buy 3 fighters; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Kursk
1 fighter moved from Russia to Kursk
1 tactical_bomber moved from Russia to Kursk
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 fighter and 1 tactical_bomber moved from Stalingrad to Kursk
1 submarine moved from 93 Sea Zone to 108 Sea Zone
Combat - Russians
Battle in Kursk
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kursk, round 2 : 1/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Kursk to Russia
1 fighter moved from Urals to Russia
10 infantry moved from Samara to Russia
1 armour moved from Urals to Russia
2 infantry moved from Urals to Samara
1 armour and 2 mech_infantrys moved from Stalingrad to Russia
1 infantry moved from Tula to Tambov
1 aaGun, 6 artilleries and 23 infantry moved from Stalingrad to Samara
1 infantry moved from Russia to Smolensk
Place Units - Russians
3 fighters placed in Urals
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Adding units owned by Russians to Northern Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 27 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs