Also, you can go with Max D.
L25 BM4 fasthard(X) vs simon33(L+20)
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Novgorod to Finland 2 mech_infantrys moved from Vyborg to Finland 3 armour moved from Karelia to Finland 1 mech_infantry moved from Karelia to Finland 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Battle in Finland Germans attack with 3 armour, 1 bomber and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Finland, round 2 : 3/7 hits, 2,67 expected hits Russians roll dice for 2 infantry in Finland, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Finland 2 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Finland to Ukraine 1 aaGun and 2 infantry moved from Western Ukraine to Ukraine 7 mech_infantrys moved from Eastern Poland to Ukraine 5 mech_infantrys moved from Novgorod to Eastern Poland 6 armour and 10 mech_infantrys moved from Karelia to Baltic States 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 aaGun moved from Western Germany to Northern Italy 1 aaGun moved from Northern Italy to 97 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 2 aaGuns, 1 destroyer and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 aaGuns moved from 98 Sea Zone to Egypt 2 fighters moved from Egypt to 98 Sea Zone 2 fighters moved from Western Germany to Ukraine 1 fighter moved from Yugoslavia to Ukraine 1 tactical_bomber moved from Yugoslavia to Ukraine 1 fighter moved from Egypt to Ukraine 3 mech_infantrys moved from Western Germany to Yugoslavia 4 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Egypt to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Egypt 1 bomber moved from Egypt to Ukraine Place Units - Germans 3 infantry placed in France 2 armour and 1 mech_infantry placed in Ukraine 1 infantry and 2 mech_infantrys placed in Novgorod 7 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 bomber EDIT: Adding units owned by Germans to Egypt: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Baltic States: 3 mech_infantrys EDIT: Adding units owned by Germans to Finland: 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Baltic States: 1 armour EDIT: Adding units owned by Germans to Finland: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Egypt: 1 bomber EDIT: Adding units owned by Germans to Southern Italy: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Germans collect 48 PUs (1 lost to blockades); end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 1,33 Germans regular : 0,33
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 2 PUs; Combat Move - Russians 5 artilleries and 44 infantry moved from Bryansk to Belarus Russians take Belarus from Germans Combat - Russians Non Combat Move - Russians 1 aaGun moved from Bryansk to Belarus 4 infantry moved from Bryansk to Belarus 3 aaGuns and 7 infantry moved from Bryansk to Russia 2 infantry moved from Samara to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 5 infantry moved from Volgograd to Samara Place Units - Russians 10 artilleries placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery, 2 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 cruiser and 1 marine moved from 55 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Java 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 artillery moved from Shensi to Kweichow 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to French Indo China 3 infantry moved from Kwangsi to French Indo China 1 carrier moved from 55 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2,33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 2 tactical_bombers moved from Anhwe to French Indo China 2 tactical_bombers moved from 55 Sea Zone to French Indo China 2 fighters moved from 55 Sea Zone to French Indo China 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 1 fighter, 2 marines, 2 submarines and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 5 fighters moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Japan to 33 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 marines moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Japan to Korea 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 55 Sea Zone to French Indo China 2 infantry moved from Korea to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 3 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 factory_minor placed in Kiangsu Japanese undo move 1. 1 factory_minor placed in Shantung 1 carrier placed in 20 Sea Zone 2 mech_infantrys placed in Kwangtung 3 artilleries placed in French Indo China 1 fighter and 2 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 1,33
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in 99 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to Morocco 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier and 5 submarines placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 destroyer moved from 123 Sea Zone to 109 Sea Zone 1 fighter moved from Iceland to United Kingdom 3 infantry moved from Anglo Egyptian Sudan to Kenya 2 armour and 4 mech_infantrys moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Belgian Congo to Kenya 1 mech_infantry moved from Ethiopia to Kenya 3 infantry moved from Union of South Africa to Rhodesia 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 3 infantry moved from Iraq to Persia Place Units - British 1 factory_minor placed in Iraq 3 mech_infantrys placed in Union of South Africa 2 artilleries and 1 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,5,5,2,6,4,1,2,2,2,1,2,1,3 British collect 31 PUs (1 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.67 Germans AA : -0.17
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt 3 infantry moved from Ukraine to Rostov Italians take Rostov from Russians 1 artillery moved from Ukraine to Rostov 2 armour moved from Ukraine to Eastern Poland 3 fighters moved from Southern Italy to Yugoslavia 1 bomber moved from Egypt to Eastern Poland 1 fighter moved from Egypt to Eastern Poland 1 fighter moved from Egypt to Eastern Poland Combat - Italians Non Combat Move - Italians 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Northern Italy 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 3 infantry placed in Egypt 1 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Italians undo move 3. 1 infantry placed in Southern Italy Italians undo move 4. 1 infantry placed in Northern Italy Italians undo move 4. 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5 Italians collect 20 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from India to Burma Non Combat Move - ANZAC 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India Place Units - ANZAC 1 artillery, 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Suggested Topics
