Lebowsky (Axis) vs Simon33 (Allies+0) French Rebalance Game III

  • '19 '17 '16

    @lebowsky said in Lebowsky (Axis) vs Simon33 (Allies+0) French Rebalance Game III:

    Ok, lets go!

    Not sure of a good decision but good dice would have helped me a lot here and a little on land. Average dice, bad decision.

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Shantung
            1 fighter moved from 17 Sea Zone to Shantung
            1 destroyer moved from 106 Sea Zone to 124 Sea Zone
    
        Combat - Americans
            Battle in Shantung
                Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Shantung, round 2 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 3/3 hits, 1.00 expected hits
                    1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Shantung
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shantung
                Americans win, taking Shantung from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in 124 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 124 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 124 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 124 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Americans
            2 mech_infantrys moved from Central United States to Southeast Mexico
            1 bomber moved from French West Africa to United Kingdom
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
            1 carrier, 1 cruiser, 1 destroyer, 5 submarines and 2 transports moved from 91 Sea Zone to 89 Sea Zone
            2 fighters moved from Western United States to 89 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines moved from 17 Sea Zone to 33 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 3 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Shensi to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Shensi to Kweichow
            10 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 10 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 10 infantry in Szechwan, round 2 : 3/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 10 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            2 infantry placed in Shensi
            Chinese undo move 1.
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 armour moved from Tobruk to Alexandria
    
        Combat - British
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Central United States to Southeast Mexico
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
            1 armour moved from French West Africa to French Equatorial Africa
            1 fighter moved from French West Africa to Egypt
            1 fighter moved from Egypt to Persia
            1 fighter moved from Ethiopia to Persia
            2 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 bomber moved from French Equatorial Africa to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 infantry moved from Italian Somaliland to Kenya
            1 artillery and 1 infantry moved from British Somaliland to Ethiopia
            3 artilleries and 1 infantry moved from Egypt to Trans-Jordan
            3 artilleries and 5 infantry moved from Alexandria to Egypt
    
        Place Units - British
            1 destroyer and 1 submarine placed in 71 Sea Zone
            1 infantry placed in Union of South Africa
            2 artilleries and 1 infantry placed in Persia
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 2.67
    Americans regular : 0.83
    Japanese regular : 1.33
    Germans regular : -0.67
    

    Savegame

  • 2025

    @simon33 It was a gamble indeed, but as you say if things go right you can screw me a lot.

    On the other side you killed 2 planes at sea battle

  • 2025

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Rostov
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 transports moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Tunisia to Southern Italy
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 infantry moved from Morocco to Algeria
            5 infantry moved from Bessarabia to Ukraine
            1 armour moved from Bryansk to Rostov
            1 mech_infantry moved from Belarus to Rostov
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 submarine placed in 93 Sea Zone
            1 fighter placed in Southern Italy
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Rostov
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 transports moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Tunisia to Southern Italy
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 infantry moved from Morocco to Algeria
            5 infantry moved from Bessarabia to Ukraine
            1 armour moved from Bryansk to Rostov
            1 mech_infantry moved from Belarus to Rostov
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 submarine placed in 93 Sea Zone
            1 fighter placed in Southern Italy
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rostov: 2 armour and 1 mech_infantry
            EDIT: Adding units owned by Italians to Bryansk: 2 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    Moved the italian takns on russia, use the last one please

  • '19 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Combat - ANZAC
            ANZAC creates battle in territory 17 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Queensland to Caroline Islands
            1 cruiser and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 factory_minor, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Smolensk
            1 mech_infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            1 bomber moved from Germany to 124 Sea Zone
            1 bomber moved from Germany to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
            Battle in 124 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                    1 destroyer owned by the Americans lost in 124 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 109 Sea Zone
            1 bomber moved from 124 Sea Zone to Norway
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            3 infantry moved from Novgorod to Archangel
            3 infantry moved from Novgorod to Belarus
            1 artillery moved from Karelia to Novgorod
            1 bomber moved from Smolensk to Ukraine
            2 mech_infantrys moved from Western Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Bryansk
            1 armour moved from Western Ukraine to Bryansk
            2 mech_infantrys moved from Eastern Poland to Bryansk
            8 mech_infantrys moved from Germany to Eastern Poland
            2 tactical_bombers moved from Southern Italy to Bryansk
            2 fighters and 1 tactical_bomber moved from Western Germany to Bryansk
            2 fighters moved from Gibraltar to Southern Italy
            1 infantry moved from Bryansk to Tambov
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 fighters placed in Western Germany
            1 factory_minor placed in Rostov
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : -0.33
    Germans regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Samara to Volgograd
            1 fighter moved from Russia to Volgograd
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter and 1 infantry moved from Russia to Tambov
            1 artillery and 1 infantry moved from Samara to Vologda
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 2 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Volgograd to Russia
            6 infantry moved from Novosibirsk to Vologda
            4 artilleries moved from Samara to Russia
            18 infantry moved from Samara to Vologda
            2 infantry moved from Russia to Vologda
            1 aaGun and 2 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Vologda
    
        Place Units - Russians
            10 infantry placed in Russia
            Russians undo move 1.
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.67
    Russians regular : 1.83
    

    Savegame

  • 2025

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 factory_minors, 1 harbour, 4 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            2 units repaired.
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Anhwe to Jehol
            1 tactical_bomber moved from Yunnan to Shantung
            1 fighter moved from Anhwe to Jehol
            2 infantry moved from Japan to 6 Sea Zone
            2 marines moved from Korea to 6 Sea Zone
            4 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur
            3 fighters moved from Japan to Amur
            11 infantry moved from Korea to Amur
            2 bombers moved from Kwangsi to Amur
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 marines, 1 submarine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry and 2 marines moved from 19 Sea Zone to Shantung
            1 mech_infantry moved from Yunnan to Kweichow
            3 fighters and 3 tactical_bombers moved from Burma to Kweichow
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Amur
                Japanese attack with 2 bombers, 7 fighters, 11 infantry and 3 tactical_bombers
                Russians defend with 2 aaGuns and 12 infantry
                    Russians roll AA dice in Amur : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Amur
                    Japanese roll dice for 2 bombers, 6 fighters, 11 infantry and 3 tactical_bombers in Amur, round 2 : 9/22 hits, 8.17 expected hits
                    Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 4/12 hits, 4.00 expected hits
                    4 infantry owned by the Japanese lost in Amur
                    7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 2 bombers, 6 fighters, 7 infantry and 3 tactical_bombers in Amur, round 3 : 7/18 hits, 7.50 expected hits
                    Russians roll dice for 5 infantry in Amur, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese lost in Amur
                    5 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 bombers, 6 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 fighter and 5 infantry
                Casualties for Russians: 2 aaGuns and 12 infantry
            Battle in Shantung
                Japanese attack with 2 infantry, 2 marines and 1 tactical_bomber
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 2 infantry, 2 marines and 1 tactical_bomber in Shantung, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 armour and 1 infantry in Shantung, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Kweichow
                Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 4/7 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                1 fighter owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Shantung to 19 Sea Zone
            2 aaGuns moved from Korea to Manchuria
            1 fighter moved from Jehol to Manchuria
            1 fighter moved from Amur to Manchuria
            2 bombers moved from Amur to Manchuria
            1 infantry moved from India to 39 Sea Zone
            1 battleship, 1 carrier, 1 infantry and 3 transports moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
            1 submarine moved from 45 Sea Zone to 37 Sea Zone
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from India to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            3 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
            1 tactical_bomber moved from Amur to Manchuria
            5 fighters and 2 tactical_bombers moved from Amur to 19 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 factory_minor and 1 harbour placed in Kiangsu
            1 carrier placed in 39 Sea Zone
            1 submarine placed in 36 Sea Zone
            2 mech_infantrys placed in India
            2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 0.50
    Russians regular : -0.67
    Russians AA : 0.00
    

    Savegame

  • 2025

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 factory_minors, 1 harbour, 4 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            2 units repaired.
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Anhwe to Jehol
            1 tactical_bomber moved from Yunnan to Shantung
            1 fighter moved from Anhwe to Jehol
            2 infantry moved from Japan to 6 Sea Zone
            2 marines moved from Korea to 6 Sea Zone
            4 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur
            3 fighters moved from Japan to Amur
            11 infantry moved from Korea to Amur
            2 bombers moved from Kwangsi to Amur
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 marines, 1 submarine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry and 2 marines moved from 19 Sea Zone to Shantung
            1 mech_infantry moved from Yunnan to Kweichow
            3 fighters and 3 tactical_bombers moved from Burma to Kweichow
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Amur
                Japanese attack with 2 bombers, 7 fighters, 11 infantry and 3 tactical_bombers
                Russians defend with 2 aaGuns and 12 infantry
                    Russians roll AA dice in Amur : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Amur
                    Japanese roll dice for 2 bombers, 6 fighters, 11 infantry and 3 tactical_bombers in Amur, round 2 : 9/22 hits, 8.17 expected hits
                    Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 4/12 hits, 4.00 expected hits
                    4 infantry owned by the Japanese lost in Amur
                    7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 2 bombers, 6 fighters, 7 infantry and 3 tactical_bombers in Amur, round 3 : 7/18 hits, 7.50 expected hits
                    Russians roll dice for 5 infantry in Amur, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese lost in Amur
                    5 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 bombers, 6 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 fighter and 5 infantry
                Casualties for Russians: 2 aaGuns and 12 infantry
            Battle in Shantung
                Japanese attack with 2 infantry, 2 marines and 1 tactical_bomber
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 2 infantry, 2 marines and 1 tactical_bomber in Shantung, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 armour and 1 infantry in Shantung, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Kweichow
                Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 4/7 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                1 fighter owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Shantung to 19 Sea Zone
            2 aaGuns moved from Korea to Manchuria
            1 fighter moved from Jehol to Manchuria
            1 fighter moved from Amur to Manchuria
            2 bombers moved from Amur to Manchuria
            1 infantry moved from India to 39 Sea Zone
            1 battleship, 1 carrier, 1 infantry and 3 transports moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
            1 submarine moved from 45 Sea Zone to 37 Sea Zone
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from India to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            3 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
            1 tactical_bomber moved from Amur to Manchuria
            5 fighters and 2 tactical_bombers moved from Amur to 19 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 factory_minor and 1 harbour placed in Kiangsu
            1 carrier placed in 39 Sea Zone
            1 submarine placed in 36 Sea Zone
            2 mech_infantrys placed in India
            2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 0.50
    Russians regular : -0.67
    Russians AA : 0.00
    

    Savegame

  • 2025

    Edited the lonely Jap sub in SZ75, almost forgot about him

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