@zarhunter no scramble sz6.
Full scramble sz97.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
1 infantry and 1 transport moved from 54 Sea Zone to 53 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 53 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry and 2 transports moved from 53 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to South Australia
7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 armour moved from Tobruk to Egypt
2 mech_infantrys moved from Tunisia to Tobruk
1 carrier, 1 cruiser and 2 transports moved from 98 Sea Zone to 94 Sea Zone
1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Morocco to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
3 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to India
1 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Egypt
1 submarine moved from 119 Sea Zone to 123 Sea Zone
Place Units - Americans
1 destroyer placed in 10 Sea Zone
6 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
3 artilleries and 20 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 3 artilleries and 20 infantry
Japanese defend with 2 infantry
British roll dice for 3 artilleries and 20 infantry in Burma, round 2 : 1/23 hits, 4.83 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 3 artilleries and 20 infantry in Burma, round 3 : 2/23 hits, 4.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 artilleries and 20 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from 98 Sea Zone to Gibraltar
1 tactical_bomber moved from Gibraltar to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Rhodesia to Belgian Congo
1 submarine moved from 71 Sea Zone to 80 Sea Zone
2 fighters moved from India to 54 Sea Zone
1 aaGun and 7 infantry moved from India to Burma
1 infantry moved from India to Burma
Place Units - British
1 submarine placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -1.33
British regular : -6.67
sz54: 3 US INFs on 3 US TRNs
sz54: 2 UK FTRs on 1 US carrier
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Romania to Eastern Poland
3 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,3,6,4,3,5,4,1
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
oops, hold on a min, need an edit
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to South Australia
1 aaGun and 6 infantry moved from Queensland to South Australia
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 aaGun and 1 infantry moved from India to Burma
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
OK to edit - sorry about the early post
sz54: 1 ANZ INF together with 1 US INF on 1 TRN
sz54: 1 ANZ INF on 1 ANZ TRN
sz54: 6 ANZ FTRs on 3 US carriers
nah you’re good, i should be sorry :)
i just wanted to move italians to volgo. i’ll do it with your file
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 factory_minor, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
Combat - Germans
Non Combat Move - Germans
7 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Romania to Belarus
9 mech_infantrys moved from Bessarabia to Belarus
36 infantry moved from Rostov to Volgograd
1 infantry moved from Ukraine to Bryansk
5 artilleries moved from Rostov to Volgograd
7 armour moved from Rostov to Volgograd
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Belarus
9 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to 105 Sea Zone
1 artillery and 1 transport moved from 105 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
1 submarine moved from 105 Sea Zone to 111 Sea Zone
2 carriers and 2 destroyers moved from 105 Sea Zone to 112 Sea Zone
1 fighter moved from 105 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Western Germany
6 mech_infantrys moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Northern Italy
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
2 mech_infantrys moved from Southern France to Yugoslavia
2 tactical_bombers moved from Southern Italy to Yugoslavia
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Iraq to Southern Italy
1 fighter moved from Iraq to Yugoslavia
2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 bomber moved from Southern Italy to Iraq
1 mech_infantry moved from Romania to Yugoslavia
Place Units - Germans
1 factory_minor placed in Persia
3 infantry placed in Iraq
3 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 1 armour
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,2,6,2,4,3,2,3
Germans collect 53 PUs (8 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
6 artilleries and 55 infantry moved from Tambov to Samara
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 6 artilleries and 55 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 55 infantry in Samara, round 2 : 13/61 hits, 12.17 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 6 artilleries and 55 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
5 infantry moved from Vologda to Russia
1 aaGun and 14 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Vologda to Samara
1 aaGun, 1 armour and 2 mech_infantrys moved from Vologda to Russia
1 aaGun and 1 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to Sakha
1 aaGun and 16 infantry moved from Buryatia to Amur
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 2.50
oops looks like i forgot about sz 5 and lend lease lol. oh well. free money for russia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 73 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Turkmenistan to Eastern Persia
Japanese take Eastern Persia from British
3 infantry moved from New Guinea to Dutch New Guinea
5 fighters moved from 46 Sea Zone to Dutch New Guinea
5 tactical_bombers moved from 46 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Dutch New Guinea
Japanese attack with 5 fighters, 3 infantry and 5 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 5 fighters, 3 infantry and 5 tactical_bombers in Dutch New Guinea, round 2 : 9/13 hits, 6.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
7 artilleries and 4 infantry moved from New Guinea to 46 Sea Zone
3 marines moved from New Guinea to 46 Sea Zone
7 artilleries, 4 infantry and 7 transports moved from 46 Sea Zone to 35 Sea Zone
7 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
2 battleships, 2 cruisers and 3 marines moved from 46 Sea Zone to 35 Sea Zone
3 marines moved from 35 Sea Zone to Philippines
9 carriers moved from 46 Sea Zone to 35 Sea Zone
3 submarines moved from 46 Sea Zone to 35 Sea Zone
2 destroyers moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 17 Sea Zone to 5 Sea Zone
2 infantry moved from Siberia to Soviet Far East
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Yunnan to French Indo China
1 bomber moved from Shan State to Philippines
1 bomber moved from Iraq to French Indo China
3 fighters moved from 46 Sea Zone to Philippines
1 fighter moved from Japan to French Indo China
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Szechwan to Kwangsi
1 artillery moved from Kazakhstan to Volgograd
1 infantry moved from Szechwan to Sikang
1 artillery moved from Sikang to Szechwan
1 aaGun and 2 infantry moved from Manchuria to Jehol
1 aaGun moved from Anhwe to Hunan
2 tactical_bombers moved from Japan to French Indo China
5 fighters and 5 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from Shan State to French Indo China
4 fighters moved from Shan State to French Indo China
4 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Japan to French Indo China
2 fighters moved from French Indo China to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 artilleries placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry
EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
2 fighters and 2 tactical_bombers placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Iraq: 1 fighter
EDIT: Adding units owned by Japanese to Volgograd: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Iraq: 1 fighter
EDIT: Adding units owned by Japanese to Sikang: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Japanese regular : 2.67
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 carriers and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
4 infantry moved from Gibraltar to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
4 infantry moved from 109 Sea Zone to United Kingdom
1 carrier, 1 cruiser and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 infantry moved from Tunisia to Libya
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 89 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone
3 fighters moved from Western United States to Midway
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 artillery moved from South Australia to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 armour and 4 fighters moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Tobruk to Egypt
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
3 carriers placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 aaGun, 2 fighters and 3 infantry moved from United Kingdom to Scotland
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Libya
3 infantry moved from Egypt to Trans-Jordan
5 fighters and 2 tactical_bombers moved from Trans-Jordan to Sicily
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 aaGun and 6 infantry moved from India to West India
1 infantry moved from India to West India
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to Trans-Jordan
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
sz54:
1 ANZ INF alone on 1 US TRN
2 US INFs on 2 US TRNs
2 UK FTRs on 1 US carrier
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 fighters moved from Iraq to Southern Italy
3 infantry moved from Northern Italy to Western Germany
2 infantry moved from Yugoslavia to Northern Italy
1 aaGun, 1 artillery and 5 infantry moved from Bulgaria to Yugoslavia
2 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Southern Italy to Northern Italy
8 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,3,3,4,2,5
Italians collect 4 PUs (11 lost to blockades); end with 4 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
sz54:
4 ANZ FTRs on 2 US carriers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
2 infantry moved from Belarus to Bryansk
1 bomber moved from Iraq to Bryansk
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters moved from Iraq to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
8 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 artilleries moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Southern France to Western Germany
1 armour and 4 mech_infantrys moved from Germany to Western Germany
3 mech_infantrys moved from Yugoslavia to Western Germany
1 infantry moved from Yugoslavia to Northern Italy
1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
5 mech_infantrys moved from Romania to Northern Italy
3 infantry moved from Vyborg to Finland
13 mech_infantrys moved from Belarus to Vyborg
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 carriers and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 fighter moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
2 tactical_bombers moved from Yugoslavia to Southern Italy
1 aaGun and 2 infantry moved from Rostov to Volgograd
3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
3 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 bomber moved from Bryansk to Eastern Poland
1 aaGun and 3 infantry moved from Novgorod to Vyborg
1 infantry moved from Belarus to Novgorod
Place Units - Germans
5 artilleries placed in Western Germany
3 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 infantry placed in Novgorod
3 infantry placed in Normandy Bordeaux
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,3,2,1,6,5
Germans collect 58 PUs (5 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Bryansk
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 armour and 2 mech_infantrys moved from Russia to Smolensk
1 mech_infantry moved from Samara to Smolensk
6 infantry moved from Vologda to Smolensk
35 infantry moved from Russia to Bryansk
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour and 35 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 35 infantry in Bryansk, round 2 : 6/36 hits, 6.33 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour and 34 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 armour, 6 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 6 infantry and 3 mech_infantrys in Smolensk, round 2 : 1/10 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Vologda to Russia
1 aaGun moved from Russia to Bryansk
2 artilleries moved from Samara to Vologda
1 artillery and 4 infantry moved from Samara to Vologda
1 aaGun moved from Russia to Vologda
1 aaGun, 3 artilleries and 51 infantry moved from Samara to Tambov
1 aaGun and 1 infantry moved from Sakha to Siberia
4 infantry moved from Amur to Siberia
2 infantry moved from Amur to Siberia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 carriers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Non Combat Move - Japanese
5 artilleries and 5 infantry moved from French Indo China to Shan State
1 aaGun moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 armour moved from Kwangsi to Shan State
1 mech_infantry moved from Hunan to Shan State
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Jehol to Chahar
2 infantry moved from Kiangsu to Anhwe
1 fighter moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
9 fighters moved from 35 Sea Zone to Shan State
3 fighters moved from Philippines to Shan State
1 fighter moved from Sikang to Shan State
1 fighter moved from Shan State to French Indo China
3 tactical_bombers moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Shan State
9 carriers moved from 35 Sea Zone to 36 Sea Zone
4 submarines moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
3 marines moved from Philippines to 35 Sea Zone
7 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to Shan State
1 bomber moved from French Indo China to Shan State
3 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
3 carriers moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from 20 Sea Zone to Kiangsi
4 artilleries, 1 infantry and 4 transports moved from 35 Sea Zone to 36 Sea Zone
4 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 20 Sea Zone
2 marines moved from 20 Sea Zone to Kiangsi
1 battleship, 1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 36 Sea Zone
7 tactical_bombers moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from French Indo China to 36 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Eastern Persia: 1 artillery
EDIT: Adding units owned by Japanese to Persia: 1 artillery
EDIT: Turning off Edit Mode
3 carriers and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :