zarhunter (Allies+19) vs Simon33 (Axis) BM Game II


  • TripleA Manual Gamesave Post: French round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            4 armour moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 4 armour, 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 4 armour, 1 artillery and 1 infantry in South Australia, round 2 : 3/6 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 31 Sea Zone
            1 cruiser and 1 submarine moved from 33 Sea Zone to 31 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3
            ANZAC collect 4 PUs (3 lost to blockades); end with 8 PUs
    
        Combat Move - French
            1 fighter moved from Persia to Russia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
            1 bomber moved from Novgorod to Tambov
            9 armour moved from Volgograd to Northwest Persia
            10 mech_infantrys moved from Volgograd to Northwest Persia
            9 armour moved from Volgograd to Northwest Persia
            1 fighter and 1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Tambov
            1 armour moved from Volgograd to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Volgograd
            1 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 tactical_bomber moved from Southern Italy to Ukraine
            1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Smolensk
            1 bomber moved from Western Germany to Archangel
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in Northwest Persia
                Germans attack with 18 armour and 10 mech_infantrys
                British defend with 1 aaGun, 5 artilleries and 13 infantry
                    Germans roll dice for 18 armour and 10 mech_infantrys in Northwest Persia, round 2 : 11/28 hits, 10.67 expected hits
                    British roll dice for 1 aaGun, 5 artilleries and 13 infantry in Northwest Persia, round 2 : 4/18 hits, 6.00 expected hits
                    4 mech_infantrys owned by the Germans lost in Northwest Persia
                    1 aaGun owned by the British and 10 infantry owned by the British lost in Northwest Persia
                18 armour owned by the Germans and 6 mech_infantrys owned by the Germans retreated to Caucasus
                British win with 5 artilleries and 3 infantry remaining. Battle score for attacker is 19
                Casualties for Germans: 4 mech_infantrys
                Casualties for British: 1 aaGun and 10 infantry
            Battle in 112 Sea Zone
                Germans attack with 2 fighters and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 112 Sea Zone
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    1 infantry owned by the Russians lost in Smolensk
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Samara to Novgorod
            1 bomber moved from Archangel to Novgorod
            1 bomber moved from Smolensk to Novgorod
            3 infantry moved from Baltic States to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 tactical_bomber moved from Ukraine to Bessarabia
            5 infantry moved from Eastern Poland to Bessarabia
            10 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            3 mech_infantrys moved from Denmark to Germany
            1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            1 fighter moved from 112 Sea Zone to Southern Italy
            6 infantry moved from Western Germany to Germany
            1 bomber moved from Tambov to Novgorod
            6 mech_infantrys moved from Volgograd to Caucasus
            10 mech_infantrys moved from Volgograd to Novosibirsk
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 fighters placed in Western Germany
            1 artillery and 2 infantry placed in Volgograd
            3 artilleries and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -3.00
    British regular : -2.33
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            1 fighter moved from Russia to Ukraine
            1 armour moved from Bryansk to Rostov
                  Russians take Rostov from Germans
            1 armour moved from Rostov to Tambov
            2 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
            3 artilleries moved from Bryansk to Tambov
            3 infantry moved from Bryansk to Tambov
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 armour, 3 artilleries and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 3 artilleries and 3 infantry in Tambov, round 2 : 6/7 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Belarus from Germans to Russians
            EDIT: Turning off Edit Mode
            1 fighter moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Belarus
            6 aaGuns, 8 armour, 2 artilleries, 71 infantry and 5 mech_infantrys moved from Bryansk to Tambov
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            9 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 3.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 3 fighters and 5 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
                Japanese destroys 5PUs while taking UK_Pacific capital
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Soviet Far East
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Guam
            1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from ANZAC
            1 infantry moved from Burma to India
                  Japanese take India from UK_Pacific
            1 infantry moved from Tsinghai to Kazakhstan
            2 bombers moved from Shan State to Kazakhstan
    
        Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 3 infantry; Russians defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 2/6 hits, 3.00 expected hits
                    Russians roll dice for 3 infantry in Soviet Far East, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans lost in Soviet Far East
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Soviet Far East, round 3 : 3/6 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                    1 infantry owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Guam
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kazakhstan to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Sikang to Szechwan
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Chahar
            1 artillery moved from Hopei to Kweichow
            1 artillery moved from Chahar to Hopei
            3 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Korea
            2 fighters and 2 tactical_bombers moved from Soviet Far East to 5 Sea Zone
            2 carriers moved from 6 Sea Zone to 5 Sea Zone
            2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Guam to 19 Sea Zone
            3 fighters moved from Japan to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Western Australia to 33 Sea Zone
            1 artillery and 1 infantry moved from Shan State to Burma
            1 infantry moved from French Indo China to Yunnan
            1 submarine moved from 79 Sea Zone to 38 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 7 fighters, 17 submarines and 3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
            1 destroyer moved from 56 Sea Zone to 37 Sea Zone
            1 armour and 1 mech_infantry moved from Burma to Szechwan
            3 mech_infantrys moved from Burma to Yunnan
    
        Place Units - Japanese
            1 carrier placed in 19 Sea Zone
            1 artillery and 1 infantry placed in Kiangsu
            3 infantry placed in Korea
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -2.33
    Russians regular : -0.67
    

    Savegame

  • '19 '17 '16

    Japanese income so high will make it hard for USA and the allies generally. Not sure what you should have done differently though.


  • TripleA Manual Gamesave Post: UK_Pacific round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 10 submarines and 2 tactical_bombers; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 battleships, 8 carriers, 2 cruisers, 13 destroyers, 13 fighters, 4 submarines, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            5 infantry moved from Western United States to 10 Sea Zone
            5 destroyers, 5 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            5 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 submarines moved from 94 Sea Zone to 93 Sea Zone
            1 destroyer moved from 104 Sea Zone to 92 Sea Zone
            4 submarines moved from 94 Sea Zone to 97 Sea Zone
            5 submarines moved from 94 Sea Zone to 97 Sea Zone
            2 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
            2 transports moved from 104 Sea Zone to 91 Sea Zone
            1 aaGun, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
            3 infantry moved from 109 Sea Zone to United Kingdom
            1 aaGun moved from 109 Sea Zone to United Kingdom
            1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            2 tactical_bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 5 artilleries and 5 infantry moved from West India to India
            1 armour moved from Eastern Persia to Kazakhstan
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            22 armour and 3 mech_infantrys moved from Eastern Persia to India
    
        Combat - British
            Battle in Kazakhstan
                British attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                British win, taking Kazakhstan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in India
                British attack with 23 armour, 5 artilleries, 5 infantry and 3 mech_infantrys
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 23 armour, 5 artilleries, 5 infantry and 3 mech_infantrys in India, round 2 : 17/36 hits, 15.33 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 23 armour, 5 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from West India to India
            3 transports moved from 80 Sea Zone to 71 Sea Zone
            5 artilleries moved from Northwest Persia to Persia
            2 infantry moved from Northwest Persia to Persia
            2 infantry moved from Trans-Jordan to Iraq
            4 armour and 4 mech_infantrys moved from Iraq to Persia
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            2 transports moved from 104 Sea Zone to 109 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            3 infantry placed in Iraq
            1 artillery placed in United Kingdom
            British undo move 2.
            3 armour placed in Persia
            3 mech_infantrys placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    British regular : 2.00
    

    Savegame


  • @zarhunter

    I veered off a normal path for USA, to much in korea, should have just used it for what it was. Seems the only true pacific strategy for US and Anzac is contesting the money islands. Your big sub build actually helped you better than I thought at first. Europe is actually ok, just have to weak of US in pacific, my fleet is smaller.

  • '19 '17 '16

    @zarhunter said in zarhunter (Allies+19) vs Simon33 (Axis) BM Game II:

    @zarhunter

    I veered off a normal path for USA, to much in korea, should have just used it for what it was. Seems the only true pacific strategy for US and Anzac is contesting the money islands. Your big sub build actually helped you better than I thought at first. Europe is actually ok, just have to weak of US in pacific, my fleet is smaller.

    Your strategy can work and worked a lot better than I thought. I think I should have held back my Kamis for 1 turn.

    Maybe my first sentence contradicts itself though. I think it works better if Japan lets China live a little longer, then mobilising troops in Manchuria works better. Also, leaving the Soviets in the East makes it very much harder to take down the troops, maybe that was the missing element in this game.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 2 fighters
                Americans defend with 9 submarines
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 9 submarines in 97 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                    2 submarines owned by the Americans lost in 97 Sea Zone
                Americans and Italians reach a stalemate
                . Battle score for attacker is 4
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 2 submarines
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
            1 armour moved from Romania to Bessarabia
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 airfield placed in Greece
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,4,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,4,2,3,6,3,4,2,6,2,1,6
            Italians collect 2 PUs (15 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : 0.00
    

    Savegame

  • '19 '17 '16

    I shouldn’t have advised you to block the Med objective. Probably you would have done it anyway though.


  • TripleA Manual Gamesave Post: French round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from South Australia to Western Australia
                  ANZAC take Western Australia from Japanese
            1 cruiser, 1 destroyer and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
            3 fighters moved from Wake Island to Hawaiian Islands
            4 armour and 1 artillery moved from South Australia to New South Wales
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
            ANZAC collect 4 PUs (4 lost to blockades); end with 4 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33

    I have to review the AAR, I am not certain where I fell behind in the pacific. I always tell myself to reflect, and then I get the itch to just play another game.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 2 fighters
                Americans defend with 9 submarines
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 9 submarines in 97 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                    2 submarines owned by the Americans lost in 97 Sea Zone
                Americans and Italians reach a stalemate
                . Battle score for attacker is 4
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 2 submarines
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
            1 armour moved from Romania to Bessarabia
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 airfield placed in Greece
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,4,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,4,2,3,6,3,4,2,6,2,1,6
            Italians collect 2 PUs (15 lost to blockades); end with 5 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns and 3 infantry
            EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : 0.00
    

    Savegame


  • @simon33

    you did the Italians, again. Its German 13 now

  • '19 '17 '16

    @zarhunter said in zarhunter (Allies+19) vs Simon33 (Axis) BM Game II:

    @simon33

    you did the Italians, again. Its German 13 now

    Oh that was an edit. Will reapply.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 mech_infantry moved from Novosibirsk to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Novosibirsk to Vologda
            1 armour and 7 mech_infantrys moved from Novgorod to Archangel
            10 artilleries and 7 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Rostov
            1 tactical_bomber moved from Bessarabia to Rostov
            1 bomber moved from Novgorod to Vologda
            1 fighter moved from Novgorod to Rostov
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 bomber moved from Novgorod to Samara
            1 bomber moved from Novgorod to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Volgograd to Rostov
            2 artilleries and 2 infantry moved from Volgograd to Kazakhstan
            1 tactical_bomber moved from Eastern Poland to Archangel
            18 armour and 12 mech_infantrys moved from Caucasus to Northwest Persia
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour, 7 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 7 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/9 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 18 armour and 12 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 18 armour and 12 mech_infantrys in Northwest Persia, round 2 : 15/30 hits, 11.00 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 18 armour and 12 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Belarus
                Germans attack with 10 artilleries and 7 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 10 artilleries and 7 infantry in Belarus, round 2 : 5/17 hits, 5.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 10 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 artilleries and 2 infantry
                British defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                    Germans roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                    1 mech_infantry owned by the British lost in Kazakhstan
                    Germans roll dice for 2 artilleries in Kazakhstan, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Kazakhstan, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 artilleries remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Samara
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Samara
                    1 infantry owned by the Russians lost in Samara
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Archangel to Novgorod
            1 bomber moved from Samara to Novgorod
            1 bomber moved from Vologda to Novgorod
            1 armour moved from Volgograd to Tsinghai
            6 mech_infantrys moved from Volgograd to Northwest Persia
            8 artilleries and 5 infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Rostov to Greece
            1 bomber moved from Ukraine to Novgorod
            1 fighter moved from Eastern Poland to Greece
            1 fighter moved from Western Germany to Greece
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            9 artilleries and 10 infantry moved from Bessarabia to Western Ukraine
            2 infantry moved from Eastern Poland to Bessarabia
            10 infantry moved from Poland to Eastern Poland
            10 artilleries moved from Eastern Poland to Belarus
            11 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Novgorod to Archangel
            1 artillery and 4 infantry moved from Novgorod to Belarus
            3 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries and 8 infantry moved from Germany to Poland
            1 infantry moved from Norway to Finland
            EDIT: 2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy
            7 mech_infantrys moved from Novosibirsk to Timguska
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            4 artilleries, 3 infantry and 3 mech_infantrys placed in Germany
            1 fighter and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : -0.83
    British regular : -0.33
    

    Savegame

  • '19 '17 '16

    @zarhunter said in zarhunter (Allies+19) vs Simon33 (Axis) BM Game II:

    @simon33

    I have to review the AAR, I am not certain where I fell behind in the pacific. I always tell myself to reflect, and then I get the itch to just play another game.

    One thing I found helpful was playing myself, at least once.


  • TripleA Manual Gamesave Post: Russians round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Tambov to Rostov
            1 mech_infantry moved from Tambov to Ukraine
            1 fighter moved from Russia to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            1 fighter moved from Russia to Rostov
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                1 fighter owned by the Russians retreated
                Germans win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            6 aaGuns, 9 armour, 5 artilleries, 71 infantry and 4 mech_infantrys moved from Tambov to Bryansk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Smolensk
            13 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            7 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 1 factory_minor, 4 fighters and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 submarine moved from 33 Sea Zone to 62 Sea Zone
            1 infantry moved from Tsinghai to Novosibirsk
            2 bombers moved from Szechwan to Novosibirsk
    
        Combat - Japanese
            Battle in Western Australia
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Western Australia, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Western Australia
                    1 infantry owned by the ANZAC lost in Western Australia
                Japanese win, taking Western Australia from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 62 Sea Zone
                Japanese attack with 3 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 62 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                Japanese win with 3 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 5 Sea Zone to Soviet Far East
            1 fighter moved from 5 Sea Zone to 33 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shan State
            1 aaGun, 11 artilleries and 7 infantry moved from Burma to Shan State
            2 artilleries, 2 infantry and 3 mech_infantrys moved from Yunnan to Shan State
            1 armour and 1 mech_infantry moved from Szechwan to Shan State
            2 artilleries and 1 infantry moved from French Indo China to Shan State
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Kansu to Timguska
            2 bombers moved from Novosibirsk to Szechwan
            3 fighters moved from Japan to 33 Sea Zone
            2 tactical_bombers moved from 5 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
            2 carriers moved from 5 Sea Zone to 19 Sea Zone
            1 carrier moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 4 infantry moved from Korea to Manchuria
            1 submarine moved from 38 Sea Zone to 37 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 armour and 4 fighters placed in Japan
            3 infantry placed in Korea
            2 artilleries and 1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            1 artillery placed in Japan
            Japanese undo move 6.
            Japanese undo move 5.
            Japanese undo move 4.
            Japanese undo move 3.
            Japanese undo move 2.
            Japanese undo move 1.
            1 factory_minor placed in Malaya
            2 artilleries and 1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            3 infantry placed in Korea
            1 armour, 1 artillery and 4 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.83
    ANZAC regular : 0.33
    Russians regular : 0.67
    

    Savegame

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