zarhunter (Allies+19) vs Simon33 (Axis) BM Game II

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 fighter, 3 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kansu to Novosibirsk
            1 bomber moved from Suiyuyan to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            6 fighters and 5 tactical_bombers moved from Kiangsu to Manchuria
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Chahar to Jehol
            1 artillery and 1 infantry moved from Western Australia to South Australia
            1 fighter and 1 tactical_bomber moved from 63 Sea Zone to South Australia
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
            2 fighters moved from 36 Sea Zone to Jehol
            3 fighters moved from 36 Sea Zone to Manchuria
            3 fighters moved from Japan to 17 Sea Zone
            2 battleships and 2 cruisers moved from 36 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in New Britain
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win, taking New Britain from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Manchuria
                Japanese attack with 1 artillery, 9 fighters, 1 infantry and 5 tactical_bombers
                Americans defend with 1 armour and 2 infantry; Chinese defend with 2 infantry
                    Japanese roll dice for 2 battleships in Manchuria, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery, 9 fighters, 1 infantry and 5 tactical_bombers in Manchuria, round 2 : 9/16 hits, 8.50 expected hits
                    Chinese roll dice for 1 armour and 4 infantry in Manchuria, round 2 : 1/5 hits, 1.83 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    1 armour owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 armour and 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in 17 Sea Zone
                Japanese attack with 3 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters in 17 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters in 17 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 17 Sea Zone
                    1 destroyer owned by the Americans lost in 17 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Novosibirsk
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 3 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Jehol
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 4/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in South Australia
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in South Australia
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in South Australia, round 3 : 3/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in South Australia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                    1 infantry owned by the ANZAC lost in South Australia
                Japanese win, taking South Australia from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from South Australia to Western Australia
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
            1 transport moved from 56 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 carrier moved from 63 Sea Zone to 47 Sea Zone
            2 infantry moved from 56 Sea Zone to Western Australia
            2 fighters moved from 17 Sea Zone to 47 Sea Zone
            1 aaGun, 1 armour, 9 artilleries, 4 infantry and 4 mech_infantrys moved from Burma to Shan State
            1 infantry moved from Yunnan to Shan State
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 bomber moved from Suiyuyan to Shan State
            1 infantry moved from Suiyuyan to Chahar
            3 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kansu to Shensi
            2 artilleries moved from Kansu to Suiyuyan
            1 artillery moved from Kansu to Tsinghai
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Shensi to Kweichow
            9 fighters and 5 tactical_bombers moved from Manchuria to 19 Sea Zone
            3 fighters and 1 tactical_bomber moved from Jehol to 19 Sea Zone
            8 carriers, 2 destroyers and 13 submarines moved from 36 Sea Zone to 19 Sea Zone
            1 fighter moved from 21 Sea Zone to 19 Sea Zone
            3 fighters moved from 19 Sea Zone to Kiangsu
            1 bomber moved from Novosibirsk to Anhwe
            1 artillery moved from Kweichow to Hunan
    
        Place Units - Japanese
            2 submarines placed in 19 Sea Zone
            1 artillery placed in Kiangsu
            1 submarine placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,2,1,2,3,5,4,2,1,4,5,3,5,3,2,3,3,5,6,3,4,4,6,3,2,6,6,5,2,4,2,4,4,1,5,2,6,5,6,4,5,5,4,5,3
            Japanese collect 59 PUs (8 lost to blockades); end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 0.33
    Japanese regular : 0.00
    ANZAC regular : 0.00
    Russians regular : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 3 carriers, 6 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Amur to Manchuria
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            3 submarines moved from 95 Sea Zone to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Tunisia to Morocco
            2 mech_infantrys moved from Egypt to Iraq
            1 bomber moved from Korea to Manchuria
    
        Combat - Americans
            Battle in Norway
            Battle in Iraq
                Americans attack with 2 mech_infantrys
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 mech_infantrys in Iraq, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 mech_infantrys in Iraq, round 4 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Iraq
                    Americans roll dice for 1 mech_infantry in Iraq, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Iraq, round 6 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Iraq, round 7 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 7 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Iraq
                Germans win, taking Norway from Germans with 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for Americans: 2 mech_infantrys
            Battle in Manchuria
                Americans attack with 1 bomber and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 bomber moved from Manchuria to 24 Sea Zone
            1 bomber moved from 24 Sea Zone to Wake Island
            2 battleships, 5 carriers, 2 cruisers, 11 destroyers, 10 fighters and 4 submarines moved from 6 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from Korea to Wake Island
            1 aaGun and 1 infantry moved from Siberia to Amur
            2 destroyers moved from 3 Sea Zone to 25 Sea Zone
            3 armour moved from Western United States to 10 Sea Zone
            3 infantry moved from Western United States to 10 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
            3 armour and 3 infantry moved from 3 Sea Zone to Soviet Far East
            1 transport moved from 3 Sea Zone to 10 Sea Zone
            1 submarine moved from 10 Sea Zone to 3 Sea Zone
            2 infantry moved from Soviet Far East to Siberia
            5 submarines moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 aaGun and 2 infantry placed in Korea
            1 infantry placed in Western United States
            3 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from New Brunswick Nova Scotia: 2 aaGuns
            EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns
            EDIT: Turning off Edit Mode
            2 transports placed in 101 Sea Zone
            3 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield, 3 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 109 Sea Zone
            2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 armour moved from Egypt to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
    
        Combat - British
            Battle in Denmark
            Battle in Iraq
                British attack with 1 armour, 1 artillery and 2 mech_infantrys
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                British win, taking Denmark from Germans, taking Iraq from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 armour moved from Egypt to 81 Sea Zone
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Persia
            4 infantry moved from Union of South Africa to 71 Sea Zone
            4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
            4 infantry moved from 80 Sea Zone to Persia
            1 infantry moved from Alexandria to Egypt
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            15 armour and 3 mech_infantrys moved from India to Eastern Persia
            2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
            2 infantry moved from 119 Sea Zone to Scotland
            1 fighter moved from United Kingdom to Scotland
    
        Place Units - British
            1 airfield and 2 armour placed in Persia
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,5,1
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : -0.33
    Germans regular : -0.33
    British regular : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Southern Italy
            2 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Southern France to Northern Italy
            1 artillery and 3 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,5,4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,6,6,3,6,4
            Italians collect 9 PUs (10 lost to blockades); end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: French round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            1 infantry moved from Queensland to South Australia
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 2 infantry in South Australia, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 2 infantry in South Australia, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in South Australia
                    ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            3 fighters moved from Korea to Wake Island
            1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 armour and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3,5
            ANZAC collect 4 PUs (3 lost to blockades); end with 4 PUs
    
        Combat Move - French
            1 destroyer moved from 71 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : -1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Archangel
            1 bomber moved from Caucasus to Archangel
            1 fighter moved from Northwest Persia to Samara
            1 mech_infantry moved from Volgograd to Samara
            3 mech_infantrys moved from France to Denmark
            1 infantry moved from Western Germany to Denmark
            2 infantry moved from Western Germany to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Denmark
            1 tactical_bomber moved from Southern Italy to Norway
            2 fighters and 1 tactical_bomber moved from Western Germany to Norway
            2 infantry moved from 113 Sea Zone to Norway
            2 bombers moved from Southern Italy to Norway
    
        Combat - Germans
            Battle in Norway
                Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Norway, round 2 : 4/8 hits, 4.00 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                    3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in Denmark
                Germans attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Denmark, round 2 : 2/6 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Denmark
                    1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                1 bomber owned by the Germans retreated
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                1 fighter owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter moved from Samara to Volgograd
            1 bomber moved from Archangel to Novgorod
            1 armour and 5 mech_infantrys moved from Belarus to Novgorod
            3 infantry moved from Novgorod to Baltic States
            2 bombers moved from Norway to Western Germany
            1 fighter and 1 tactical_bomber moved from Denmark to Southern Italy
            1 fighter and 1 tactical_bomber moved from Norway to Western Germany
            1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
            7 artilleries and 10 infantry moved from Caucasus to Volgograd
            19 armour and 20 mech_infantrys moved from Northwest Persia to Volgograd
            10 mech_infantrys moved from Ukraine to Volgograd
            9 artilleries and 10 infantry moved from Ukraine to Bessarabia
            17 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
            14 artilleries and 7 infantry moved from Belarus to Eastern Poland
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            1 artillery and 1 infantry placed in Western Germany
            2 artilleries and 8 infantry placed in Germany
            8 infantry placed in Western Germany
            Germans undo move 4.
            3 infantry placed in Volgograd
            Germans undo move 3.
            Germans undo move 3.
            2 artilleries and 1 infantry placed in Volgograd
            10 infantry placed in Germany
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 1.33
    Germans regular : -0.83
    British regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Samara to Novosibirsk
            1 tactical_bomber moved from Russia to Novosibirsk
            1 fighter moved from Russia to Novosibirsk
            1 armour moved from Bryansk to Rostov
                  Russians take Rostov from Italians
            1 armour moved from Rostov to Bryansk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                    2 infantry owned by the Japanese lost in Novosibirsk
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
            1 infantry moved from Russia to Samara
            1 mech_infantry moved from Archangel to Russia
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            6 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Russians regular : 1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 carriers and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Shan State to 79 Sea Zone
            1 submarine moved from 39 Sea Zone to 79 Sea Zone
            1 armour, 10 artilleries, 6 infantry and 4 mech_infantrys moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Jehol to Manchuria
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            2 fighters moved from 47 Sea Zone to New Guinea
            1 fighter, 2 infantry and 1 tactical_bomber moved from Western Australia to South Australia
            1 fighter moved from 19 Sea Zone to Korea
            1 fighter moved from Japan to Korea
            1 fighter moved from 19 Sea Zone to Korea
            1 bomber moved from Anhwe to India
            2 tactical_bombers moved from Japan to Korea
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
            1 fighter moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
            1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            2 fighters and 1 tactical_bomber moved from Manchuria to Korea
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 fighter moved from 19 Sea Zone to Korea
            3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in India causes 4 damage total. 
            Battle in New Guinea
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 3/4 hits, 1.67 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Korea
                Japanese attack with 1 artillery, 7 fighters, 1 infantry and 4 tactical_bombers
                Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Americans roll AA dice in Korea : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Korea
                    Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers in Korea, round 2 : 9/12 hits, 6.33 expected hits
                    Americans roll dice for 1 aaGun and 4 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    1 aaGun owned by the Americans and 4 infantry owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 1 artillery, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 1 aaGun and 4 infantry
            Battle in Manchuria
                Japanese attack with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers
                Americans defend with 1 infantry; Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers in Manchuria, round 2 : 7/11 hits, 5.50 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 79 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 79 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 79 Sea Zone
                Japanese win, taking 79 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in South Australia
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in South Australia, round 2 : 3/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in South Australia
                Japanese win, taking South Australia from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from South Australia to Western Australia
            2 fighters moved from New Guinea to 34 Sea Zone
            1 carrier moved from 47 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 36 Sea Zone to 34 Sea Zone
            4 fighters and 4 tactical_bombers moved from Manchuria to 19 Sea Zone
            3 fighters moved from Kiangsu to 19 Sea Zone
            1 carrier moved from 19 Sea Zone to 6 Sea Zone
            3 fighters moved from Korea to Japan
            3 fighters and 4 tactical_bombers moved from Korea to 6 Sea Zone
            1 fighter moved from 19 Sea Zone to 6 Sea Zone
            2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 6 fighters, 15 submarines and 4 tactical_bombers moved from 19 Sea Zone to 34 Sea Zone
            1 bomber moved from India to Shan State
            1 bomber moved from 79 Sea Zone to Shan State
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 aaGun moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 artillery moved from Tsinghai to Sikang
            1 infantry moved from Sikang to Tsinghai
            1 artillery moved from Shensi to Kweichow
            1 destroyer moved from 62 Sea Zone to 56 Sea Zone
            1 transport moved from 56 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Hopei to Shensi
            1 artillery moved from Suiyuyan to Hopei
            1 artillery moved from Suiyuyan to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
    
        Place Units - Japanese
            3 carriers placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    French regular : -0.33
    Japanese regular : 6.50
    UK_Pacific AA : -0.17
    Americans AA : 0.50
    ANZAC regular : -1.33
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 destroyers, 9 infantry and 2 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            4 submarines moved from 97 Sea Zone to 94 Sea Zone
            2 submarines moved from 93 Sea Zone to 94 Sea Zone
            1 bomber moved from Wake Island to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 46 Sea Zone to New South Wales
            2 battleships, 5 carriers, 2 cruisers, 11 destroyers and 4 submarines moved from 33 Sea Zone to 31 Sea Zone
            10 fighters moved from 33 Sea Zone to 31 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 3 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 aaGun moved from 31 Sea Zone to Wake Island
            3 fighters moved from Hawaiian Islands to 31 Sea Zone
            1 tactical_bomber moved from Wake Island to 31 Sea Zone
            1 tactical_bomber moved from Wake Island to 31 Sea Zone
            2 destroyers moved from 25 Sea Zone to 31 Sea Zone
            3 transports moved from 3 Sea Zone to 10 Sea Zone
            2 infantry moved from Siberia to Sakha
            3 armour moved from Soviet Far East to Sakha
            1 aaGun moved from Amur to Buryatia
            1 infantry moved from Amur to Buryatia
            1 submarine moved from 3 Sea Zone to 10 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers and 2 transports moved from 112 Sea Zone to 104 Sea Zone
            5 submarines moved from 91 Sea Zone to 94 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from 112 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
            5 destroyers placed in 10 Sea Zone
            5 infantry placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 5 armour, 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Iraq to Northwest Persia
                  British take Northwest Persia from Italians
            1 mech_infantry moved from Eastern Persia to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 transport moved from 119 Sea Zone to 104 Sea Zone
            1 transport moved from 112 Sea Zone to 104 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Scotland to United Kingdom
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            3 aaGuns, 1 armour, 5 artilleries and 5 infantry moved from India to West India
            13 infantry moved from Persia to Northwest Persia
            1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            4 artilleries moved from Persia to Northwest Persia
            1 aaGun moved from Persia to Northwest Persia
            7 armour moved from Persia to Eastern Persia
            2 armour and 3 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            3 armour and 1 harbour placed in Persia
            2 armour and 1 mech_infantry placed in Iraq
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            1 armour moved from Northern Italy to Romania
            4 infantry moved from Western Germany to Denmark
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
            Italians collect 17 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Italy getting off the mat! You shouldn’t have allowed the Med objective, I think.


  • @simon33
    I am losing my strategic mind.


  • TripleA Manual Gamesave Post: French round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            4 armour moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 4 armour, 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 4 armour, 1 artillery and 1 infantry in South Australia, round 2 : 3/6 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 31 Sea Zone
            1 cruiser and 1 submarine moved from 33 Sea Zone to 31 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3
            ANZAC collect 4 PUs (3 lost to blockades); end with 8 PUs
    
        Combat Move - French
            1 fighter moved from Persia to Russia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
            1 bomber moved from Novgorod to Tambov
            9 armour moved from Volgograd to Northwest Persia
            10 mech_infantrys moved from Volgograd to Northwest Persia
            9 armour moved from Volgograd to Northwest Persia
            1 fighter and 1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Tambov
            1 armour moved from Volgograd to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Volgograd
            1 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 tactical_bomber moved from Southern Italy to Ukraine
            1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Smolensk
            1 bomber moved from Western Germany to Archangel
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in Northwest Persia
                Germans attack with 18 armour and 10 mech_infantrys
                British defend with 1 aaGun, 5 artilleries and 13 infantry
                    Germans roll dice for 18 armour and 10 mech_infantrys in Northwest Persia, round 2 : 11/28 hits, 10.67 expected hits
                    British roll dice for 1 aaGun, 5 artilleries and 13 infantry in Northwest Persia, round 2 : 4/18 hits, 6.00 expected hits
                    4 mech_infantrys owned by the Germans lost in Northwest Persia
                    1 aaGun owned by the British and 10 infantry owned by the British lost in Northwest Persia
                18 armour owned by the Germans and 6 mech_infantrys owned by the Germans retreated to Caucasus
                British win with 5 artilleries and 3 infantry remaining. Battle score for attacker is 19
                Casualties for Germans: 4 mech_infantrys
                Casualties for British: 1 aaGun and 10 infantry
            Battle in 112 Sea Zone
                Germans attack with 2 fighters and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 112 Sea Zone
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    1 infantry owned by the Russians lost in Smolensk
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Samara to Novgorod
            1 bomber moved from Archangel to Novgorod
            1 bomber moved from Smolensk to Novgorod
            3 infantry moved from Baltic States to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 tactical_bomber moved from Ukraine to Bessarabia
            5 infantry moved from Eastern Poland to Bessarabia
            10 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            3 mech_infantrys moved from Denmark to Germany
            1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            1 fighter moved from 112 Sea Zone to Southern Italy
            6 infantry moved from Western Germany to Germany
            1 bomber moved from Tambov to Novgorod
            6 mech_infantrys moved from Volgograd to Caucasus
            10 mech_infantrys moved from Volgograd to Novosibirsk
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 fighters placed in Western Germany
            1 artillery and 2 infantry placed in Volgograd
            3 artilleries and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -3.00
    British regular : -2.33
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            1 fighter moved from Russia to Ukraine
            1 armour moved from Bryansk to Rostov
                  Russians take Rostov from Germans
            1 armour moved from Rostov to Tambov
            2 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
            3 artilleries moved from Bryansk to Tambov
            3 infantry moved from Bryansk to Tambov
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 armour, 3 artilleries and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 3 artilleries and 3 infantry in Tambov, round 2 : 6/7 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Belarus from Germans to Russians
            EDIT: Turning off Edit Mode
            1 fighter moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Belarus
            6 aaGuns, 8 armour, 2 artilleries, 71 infantry and 5 mech_infantrys moved from Bryansk to Tambov
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            9 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 3.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 3 fighters and 5 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
                Japanese destroys 5PUs while taking UK_Pacific capital
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Soviet Far East
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Guam
            1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from ANZAC
            1 infantry moved from Burma to India
                  Japanese take India from UK_Pacific
            1 infantry moved from Tsinghai to Kazakhstan
            2 bombers moved from Shan State to Kazakhstan
    
        Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 3 infantry; Russians defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 2/6 hits, 3.00 expected hits
                    Russians roll dice for 3 infantry in Soviet Far East, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans lost in Soviet Far East
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Soviet Far East, round 3 : 3/6 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                    1 infantry owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Guam
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kazakhstan to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Sikang to Szechwan
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Chahar
            1 artillery moved from Hopei to Kweichow
            1 artillery moved from Chahar to Hopei
            3 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Korea
            2 fighters and 2 tactical_bombers moved from Soviet Far East to 5 Sea Zone
            2 carriers moved from 6 Sea Zone to 5 Sea Zone
            2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Guam to 19 Sea Zone
            3 fighters moved from Japan to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Western Australia to 33 Sea Zone
            1 artillery and 1 infantry moved from Shan State to Burma
            1 infantry moved from French Indo China to Yunnan
            1 submarine moved from 79 Sea Zone to 38 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 7 fighters, 17 submarines and 3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
            1 destroyer moved from 56 Sea Zone to 37 Sea Zone
            1 armour and 1 mech_infantry moved from Burma to Szechwan
            3 mech_infantrys moved from Burma to Yunnan
    
        Place Units - Japanese
            1 carrier placed in 19 Sea Zone
            1 artillery and 1 infantry placed in Kiangsu
            3 infantry placed in Korea
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -2.33
    Russians regular : -0.67
    

    Savegame

  • '19 '17 '16

    Japanese income so high will make it hard for USA and the allies generally. Not sure what you should have done differently though.


  • TripleA Manual Gamesave Post: UK_Pacific round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 10 submarines and 2 tactical_bombers; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 battleships, 8 carriers, 2 cruisers, 13 destroyers, 13 fighters, 4 submarines, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            5 infantry moved from Western United States to 10 Sea Zone
            5 destroyers, 5 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            5 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 submarines moved from 94 Sea Zone to 93 Sea Zone
            1 destroyer moved from 104 Sea Zone to 92 Sea Zone
            4 submarines moved from 94 Sea Zone to 97 Sea Zone
            5 submarines moved from 94 Sea Zone to 97 Sea Zone
            2 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
            2 transports moved from 104 Sea Zone to 91 Sea Zone
            1 aaGun, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
            3 infantry moved from 109 Sea Zone to United Kingdom
            1 aaGun moved from 109 Sea Zone to United Kingdom
            1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            2 tactical_bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 5 artilleries and 5 infantry moved from West India to India
            1 armour moved from Eastern Persia to Kazakhstan
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            22 armour and 3 mech_infantrys moved from Eastern Persia to India
    
        Combat - British
            Battle in Kazakhstan
                British attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                British win, taking Kazakhstan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in India
                British attack with 23 armour, 5 artilleries, 5 infantry and 3 mech_infantrys
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 23 armour, 5 artilleries, 5 infantry and 3 mech_infantrys in India, round 2 : 17/36 hits, 15.33 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 23 armour, 5 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from West India to India
            3 transports moved from 80 Sea Zone to 71 Sea Zone
            5 artilleries moved from Northwest Persia to Persia
            2 infantry moved from Northwest Persia to Persia
            2 infantry moved from Trans-Jordan to Iraq
            4 armour and 4 mech_infantrys moved from Iraq to Persia
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            2 transports moved from 104 Sea Zone to 109 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            3 infantry placed in Iraq
            1 artillery placed in United Kingdom
            British undo move 2.
            3 armour placed in Persia
            3 mech_infantrys placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    British regular : 2.00
    

    Savegame


  • @zarhunter

    I veered off a normal path for USA, to much in korea, should have just used it for what it was. Seems the only true pacific strategy for US and Anzac is contesting the money islands. Your big sub build actually helped you better than I thought at first. Europe is actually ok, just have to weak of US in pacific, my fleet is smaller.

  • '19 '17 '16

    @zarhunter said in zarhunter (Allies+19) vs Simon33 (Axis) BM Game II:

    @zarhunter

    I veered off a normal path for USA, to much in korea, should have just used it for what it was. Seems the only true pacific strategy for US and Anzac is contesting the money islands. Your big sub build actually helped you better than I thought at first. Europe is actually ok, just have to weak of US in pacific, my fleet is smaller.

    Your strategy can work and worked a lot better than I thought. I think I should have held back my Kamis for 1 turn.

    Maybe my first sentence contradicts itself though. I think it works better if Japan lets China live a little longer, then mobilising troops in Manchuria works better. Also, leaving the Soviets in the East makes it very much harder to take down the troops, maybe that was the missing element in this game.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 2 fighters
                Americans defend with 9 submarines
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 9 submarines in 97 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                    2 submarines owned by the Americans lost in 97 Sea Zone
                Americans and Italians reach a stalemate
                . Battle score for attacker is 4
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 2 submarines
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
            1 armour moved from Romania to Bessarabia
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 airfield placed in Greece
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,4,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,4,2,3,6,3,4,2,6,2,1,6
            Italians collect 2 PUs (15 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : 0.00
    

    Savegame

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