made a small adjustment, use latest. thanks!
zarhunter (Allies+19) vs Simon33 (Axis) BM Game II
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from 112 Sea Zone to France 1 fighter moved from Western Germany to France 1 infantry moved from Western Germany to France 4 mech_infantrys moved from Germany to France 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Ukraine to Iraq 2 mech_infantrys moved from Caucasus to Iraq 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Belarus to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Belarus 2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to 97 Sea Zone Combat - Germans Battle in Iraq Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 factory_minor; French defend with 2 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Iraq 2 infantry owned by the French lost in Iraq Germans win, taking Iraq from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for French: 2 infantry Battle in France Germans attack with 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber French defend with 1 airfield, 1 artillery, 1 factory_minor and 4 infantry Germans roll dice for 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 3/7 hits, 2.00 expected hits French roll dice for 1 artillery and 4 infantry in France, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in France 3 infantry owned by the French lost in France Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 2/5 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in France Germans destroys 14PUs while taking French capital Germans win, taking France from French with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for French: 1 artillery and 4 infantry Battle in 97 Sea Zone Germans attack with 2 bombers, 5 fighters and 4 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 destroyers; French defend with 1 cruiser and 1 destroyer Germans roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 4/11 hits, 6.50 expected hits British roll dice for 1 battleship, 2 cruisers and 3 destroyers in 97 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone 1 destroyer owned by the French, 2 destroyers owned by the British and 1 cruiser owned by the French lost in 97 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits British roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone 1 cruiser owned by the British and 1 battleship owned by the British lost in 97 Sea Zone Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 4 fighters and 2 tactical_bombers Casualties for French: 1 cruiser and 1 destroyer Casualties for British: 1 battleship, 1 cruiser and 2 destroyers Non Combat Move - Germans 1 fighter moved from 97 Sea Zone to Northwest Persia 9 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 bomber moved from Iraq to Caucasus 10 armour and 10 mech_infantrys moved from Volgograd to Northwest Persia 7 mech_infantrys moved from Rostov to Northwest Persia 7 artilleries and 10 infantry moved from Rostov to Caucasus 8 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Western Ukraine to Ukraine 1 artillery, 1 infantry and 5 mech_infantrys moved from Novgorod to Belarus 1 tactical_bomber moved from 97 Sea Zone to Western Germany 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from France to 113 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 bombers moved from 97 Sea Zone to Southern Italy Place Units - Germans 3 infantry placed in Novgorod 3 mech_infantrys placed in Volgograd 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 2 fighters and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
French regular : -0.33 Germans regular : 0.67 British regular : 2.50
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You killed more Luftwaffe than you should have there.
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Looks like the Mongolian rule is still active.
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Russia to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Novosibirsk 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 6 aaGuns, 9 armour, 5 artilleries, 78 infantry and 5 mech_infantrys moved from Russia to Bryansk 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Novosibirsk to Russia Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 Russians regular : -1.33
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@simon33
least dont have to worry about italians anymore in russia -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter, 3 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kansu to Novosibirsk 1 bomber moved from Suiyuyan to Novosibirsk 1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 6 fighters and 5 tactical_bombers moved from Kiangsu to Manchuria 1 infantry moved from Anhwe to Jehol 1 infantry moved from Chahar to Jehol 1 artillery and 1 infantry moved from Western Australia to South Australia 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to South Australia 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 2 fighters moved from 36 Sea Zone to Jehol 3 fighters moved from 36 Sea Zone to Manchuria 3 fighters moved from Japan to 17 Sea Zone 2 battleships and 2 cruisers moved from 36 Sea Zone to 19 Sea Zone Combat - Japanese Battle in New Britain Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win, taking New Britain from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 1 artillery, 9 fighters, 1 infantry and 5 tactical_bombers Americans defend with 1 armour and 2 infantry; Chinese defend with 2 infantry Japanese roll dice for 2 battleships in Manchuria, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 9 fighters, 1 infantry and 5 tactical_bombers in Manchuria, round 2 : 9/16 hits, 8.50 expected hits Chinese roll dice for 1 armour and 4 infantry in Manchuria, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Japanese lost in Manchuria 1 armour owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour and 2 infantry Casualties for Chinese: 2 infantry Battle in 17 Sea Zone Japanese attack with 3 fighters Americans defend with 1 destroyer Japanese roll dice for 3 fighters in 17 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 17 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 17 Sea Zone 1 destroyer owned by the Americans lost in 17 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Novosibirsk Japanese attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Jehol Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 4/6 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in South Australia Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in South Australia Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in South Australia, round 3 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in South Australia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in South Australia 1 infantry owned by the ANZAC lost in South Australia Japanese win, taking South Australia from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from South Australia to Western Australia 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 carrier moved from 63 Sea Zone to 47 Sea Zone 2 infantry moved from 56 Sea Zone to Western Australia 2 fighters moved from 17 Sea Zone to 47 Sea Zone 1 aaGun, 1 armour, 9 artilleries, 4 infantry and 4 mech_infantrys moved from Burma to Shan State 1 infantry moved from Yunnan to Shan State 1 artillery and 1 infantry moved from French Indo China to Shan State 1 bomber moved from Suiyuyan to Shan State 1 infantry moved from Suiyuyan to Chahar 3 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kansu to Shensi 2 artilleries moved from Kansu to Suiyuyan 1 artillery moved from Kansu to Tsinghai 1 infantry moved from Sikang to Szechwan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Shensi to Kweichow 9 fighters and 5 tactical_bombers moved from Manchuria to 19 Sea Zone 3 fighters and 1 tactical_bomber moved from Jehol to 19 Sea Zone 8 carriers, 2 destroyers and 13 submarines moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from 21 Sea Zone to 19 Sea Zone 3 fighters moved from 19 Sea Zone to Kiangsu 1 bomber moved from Novosibirsk to Anhwe 1 artillery moved from Kweichow to Hunan Place Units - Japanese 2 submarines placed in 19 Sea Zone 1 artillery placed in Kiangsu 1 submarine placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,2,1,2,3,5,4,2,1,4,5,3,5,3,2,3,3,5,6,3,4,4,6,3,2,6,6,5,2,4,2,4,4,1,5,2,6,5,6,4,5,5,4,5,3 Japanese collect 59 PUs (8 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 0.33 Japanese regular : 0.00 ANZAC regular : 0.00 Russians regular : -0.67
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TripleA Manual Gamesave Post: UK_Pacific round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 aaGun, 3 carriers, 6 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Amur to Manchuria 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Norway 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 3 submarines moved from 95 Sea Zone to 97 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Tunisia to Morocco 2 mech_infantrys moved from Egypt to Iraq 1 bomber moved from Korea to Manchuria Combat - Americans Battle in Norway Battle in Iraq Americans attack with 2 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 mech_infantrys in Iraq, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 mech_infantrys in Iraq, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Iraq Americans roll dice for 1 mech_infantry in Iraq, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Iraq, round 6 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Iraq, round 7 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 7 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Iraq Germans win, taking Norway from Germans with 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Americans: 2 mech_infantrys Battle in Manchuria Americans attack with 1 bomber and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 bomber and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 bomber moved from Manchuria to 24 Sea Zone 1 bomber moved from 24 Sea Zone to Wake Island 2 battleships, 5 carriers, 2 cruisers, 11 destroyers, 10 fighters and 4 submarines moved from 6 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from Korea to Wake Island 1 aaGun and 1 infantry moved from Siberia to Amur 2 destroyers moved from 3 Sea Zone to 25 Sea Zone 3 armour moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone 3 armour and 3 infantry moved from 3 Sea Zone to Soviet Far East 1 transport moved from 3 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 3 Sea Zone 2 infantry moved from Soviet Far East to Siberia 5 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 aaGun and 2 infantry placed in Korea 1 infantry placed in Western United States 3 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from New Brunswick Nova Scotia: 2 aaGuns EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns EDIT: Turning off Edit Mode 2 transports placed in 101 Sea Zone 3 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 3 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 5 PUs; Combat Move - British 1 infantry moved from United Kingdom to 109 Sea Zone 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 armour moved from Egypt to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India Combat - British Battle in Denmark Battle in Iraq British attack with 1 armour, 1 artillery and 2 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Iraq British win, taking Denmark from Germans, taking Iraq from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 armour moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Persia 4 infantry moved from Union of South Africa to 71 Sea Zone 4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Alexandria to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 15 armour and 3 mech_infantrys moved from India to Eastern Persia 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland 1 fighter moved from United Kingdom to Scotland Place Units - British 1 airfield and 2 armour placed in Persia 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,5,1 UK_Pacific collect 4 PUs (2 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : -0.33 Germans regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour and 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 bomber moved from Caucasus to Southern Italy 2 infantry moved from Northern Italy to Western Germany 1 infantry moved from Southern France to Northern Italy 1 artillery and 3 infantry moved from Northern Italy to Western Germany 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,5,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,6,6,3,6,4 Italians collect 9 PUs (10 lost to blockades); end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 1 artillery and 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 2 infantry in South Australia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 2 infantry in South Australia, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in South Australia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in South Australia ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in South Australia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 3 fighters moved from Korea to Wake Island 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 armour and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3,5 ANZAC collect 4 PUs (3 lost to blockades); end with 4 PUs Combat Move - French 1 destroyer moved from 71 Sea Zone to 79 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -1.33
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Archangel 1 bomber moved from Caucasus to Archangel 1 fighter moved from Northwest Persia to Samara 1 mech_infantry moved from Volgograd to Samara 3 mech_infantrys moved from France to Denmark 1 infantry moved from Western Germany to Denmark 2 infantry moved from Western Germany to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Denmark 1 tactical_bomber moved from Southern Italy to Norway 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 2 infantry moved from 113 Sea Zone to Norway 2 bombers moved from Southern Italy to Norway Combat - Germans Battle in Norway Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery and 3 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Norway, round 2 : 4/8 hits, 4.00 expected hits Americans roll dice for 1 artillery and 3 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Norway 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 3 infantry Battle in Denmark Germans attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Denmark, round 2 : 2/6 hits, 1.83 expected hits British roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Denmark 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 bomber owned by the Germans retreated Russians win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Samara Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara 1 fighter owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Samara to Volgograd 1 bomber moved from Archangel to Novgorod 1 armour and 5 mech_infantrys moved from Belarus to Novgorod 3 infantry moved from Novgorod to Baltic States 2 bombers moved from Norway to Western Germany 1 fighter and 1 tactical_bomber moved from Denmark to Southern Italy 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone 7 artilleries and 10 infantry moved from Caucasus to Volgograd 19 armour and 20 mech_infantrys moved from Northwest Persia to Volgograd 10 mech_infantrys moved from Ukraine to Volgograd 9 artilleries and 10 infantry moved from Ukraine to Bessarabia 17 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland 14 artilleries and 7 infantry moved from Belarus to Eastern Poland Place Units - Germans 3 mech_infantrys placed in Novgorod 1 artillery and 1 infantry placed in Western Germany 2 artilleries and 8 infantry placed in Germany 8 infantry placed in Western Germany Germans undo move 4. 3 infantry placed in Volgograd Germans undo move 3. Germans undo move 3. 2 artilleries and 1 infantry placed in Volgograd 10 infantry placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.33 Germans regular : -0.83 British regular : 0.67
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TripleA Manual Gamesave Post: Russians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Samara to Novosibirsk 1 tactical_bomber moved from Russia to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 armour moved from Bryansk to Rostov Russians take Rostov from Italians 1 armour moved from Rostov to Bryansk Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novosibirsk 2 infantry owned by the Japanese lost in Novosibirsk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia 1 infantry moved from Russia to Samara 1 mech_infantry moved from Archangel to Russia 1 infantry moved from Smolensk to Archangel 1 infantry moved from Russia to Smolensk Place Units - Russians 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Russians regular : 1.67