49
pacifiersboard (X) -vs- Karl7 (L +21) BM
-
reanimated! I deleted 99 marines from Slovakia; may have been a joke by my son we forgot about - sorry for that, too.
Additionally, I would have liked not to use marine for walk-in to Dutch NG, but take it with units from Guam; edited it accordingly - fine?
-
sure
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Tunisia 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Algeria 2 fighters moved from 91 Sea Zone to Algeria Combat - Americans Battle in Tunisia Battle in Korea Battle in Algeria Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine Italians defend with 1 artillery Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Algeria Americans win, taking Tunisia from Italians, taking Korea from Japanese, taking Algeria from Italians with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 49 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 carriers moved from 26 Sea Zone to 17 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 bomber moved from 6 Sea Zone to Midway 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 49 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from Algeria to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 2 infantry moved from Brazil to French Guiana 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States 2 artilleries placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5 Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 14 infantry moved from Tsinghai to Kansu 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 1 fighter, 38 infantry and 1 tactical_bomber moved from India to Burma 1 infantry moved from Italian Somaliland to British Somaliland British take British Somaliland from Italians 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 2 infantry moved from Rhodesia to Tanganyika Territory 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Combat - British Battle in Burma British attack with 1 artillery, 1 fighter, 38 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 38 infantry and 1 tactical_bomber in Burma, round 2 : 10/41 hits, 8.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter, 37 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Tanganyika Territory British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 artillery moved from Egypt to Trans-Jordan 1 artillery and 4 infantry moved from Iraq to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 1 aaGun moved from Iraq to Trans-Jordan 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from Scotland to Gibraltar 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 armour and 1 infantry moved from 94 Sea Zone to Tunisia 1 destroyer moved from 81 Sea Zone to 94 Sea Zone 1 battleship moved from 81 Sea Zone to 94 Sea Zone 3 aaGuns moved from India to Burma 1 fighter and 1 tactical_bomber moved from Burma to India Place Units - British 3 submarines placed in 81 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Iraq Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 artilleries Turning on Edit Mode EDIT: Removing units owned by Americans from 94 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 94 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.17 Japanese regular : 0.00 Italians regular : 0.00 British regular : 1.17
-
TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 infantry moved from Belarus to Archangel Italians take Archangel from Russians 1 artillery and 2 infantry moved from Ukraine to Rostov 1 fighter moved from Greece to Rostov 2 fighters moved from Southern Italy to Rostov 1 marine moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to Rostov 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 92 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Rostov 2 infantry moved from Greece to Bulgaria 1 armour and 1 mech_infantry moved from Libya to Tobruk
Combat Hit Differential Summary :
-
scramble to sz92?
-
no scram
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 infantry moved from Belarus to Archangel Italians take Archangel from Russians 1 artillery and 2 infantry moved from Ukraine to Rostov 1 fighter moved from Greece to Rostov 2 fighters moved from Southern Italy to Rostov 1 marine moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to Rostov 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 92 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Rostov 2 infantry moved from Greece to Bulgaria 1 armour and 1 mech_infantry moved from Libya to Tobruk Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 3 infantry and 1 marine British defend with 1 airfield, 1 bomber, 2 fighters and 1 harbour Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 artillery, 3 infantry and 1 marine in Gibraltar, round 2 : 2/5 hits, 1,33 expected hits British roll dice for 1 bomber and 2 fighters in Gibraltar, round 2 : 2/3 hits, 1,50 expected hits 2 infantry owned by the Italians lost in Gibraltar 1 bomber owned by the British and 2 fighters owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 28 Casualties for Italians: 2 infantry Casualties for British: 1 bomber and 2 fighters Battle in 93 Sea Zone Italians attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Rostov Italians attack with 1 artillery, 1 bomber, 4 fighters and 2 infantry Russians defend with 4 infantry Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 2 infantry in Rostov, round 2 : 2/8 hits, 3,50 expected hits Russians roll dice for 4 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Italians lost in Rostov 2 infantry owned by the Russians lost in Rostov Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Rostov, round 3 : 0/7 hits, 3,33 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Rostov, round 4 : 4/7 hits, 3,33 expected hits Russians roll dice for 2 infantry in Rostov, round 4 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Russians: 4 infantry Battle in Tobruk Italians attack with 1 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Ukraine to Rostov 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 aaGun and 3 infantry moved from France to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 bomber and 1 fighter moved from Rostov to Bulgaria 3 fighters moved from Rostov to Ukraine Place Units - Italians 3 infantry placed in Southern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Italians regular : -2,83 Russians regular : -1,67 British regular : 0,17
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland 2 fighters moved from New South Wales to Queensland 2 fighters moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland 1 submarine moved from 52 Sea Zone to 30 Sea Zone Combat - ANZAC Battle in South Australia ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in South Australia, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters and 2 infantry in South Australia, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in South Australia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in South Australia 1 infantry owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in Queensland ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in Queensland, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Queensland 1 infantry owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from South Australia to New South Wales 2 fighters moved from Queensland to New South Wales 1 infantry moved from Eastern Persia to West India 1 infantry moved from Persia to Eastern Persia Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,3,5,6,4,6,2,2,1,3,2,1,1,1,5,5 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1,2,3 ANZAC collect 3 PUs (5 lost to blockades); end with 4 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 7 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 78 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -1.00
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 armour moved from Novgorod to Bryansk 1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Bessarabia to Bryansk 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 armour and 2 mech_infantrys moved from Ukraine to Volgograd 1 fighter moved from Ukraine to Volgograd 1 bomber moved from Eastern Poland to Volgograd 7 armour, 11 artilleries, 29 infantry and 9 mech_infantrys moved from Ukraine to Bryansk Combat - Germans Battle in Volgograd Germans attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 3/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 91 Sea Zone Germans attack with 2 fighters and 1 tactical_bomber British defend with 1 destroyer; Americans defend with 1 destroyer and 2 transports Germans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Americans: 1 destroyer and 2 transports Casualties for British: 1 destroyer Battle in Bryansk Germans attack with 9 armour, 11 artilleries, 29 infantry and 18 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 11 artilleries, 29 infantry and 18 mech_infantrys in Bryansk, round 2 : 15/67 hits, 17,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 9 armour, 11 artilleries, 29 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from Volgograd to Ukraine 1 bomber moved from Volgograd to Ukraine 2 aaGuns moved from Ukraine to Bryansk 1 aaGun and 1 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Poland to Belarus 1 artillery and 5 infantry moved from Novgorod to Belarus 1 aaGun and 2 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy 1 aaGun moved from Western Germany to Germany 1 aaGun moved from France to Western Germany 1 infantry moved from Western Germany to Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 9 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Slovakia Hungary 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Greece to Bulgaria Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Novgorod 3 fighters, 1 infantry and 1 mech_infantry placed in Germany Germans undo move 3. 1 infantry and 1 mech_infantry placed in Germany 3 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Russians regular : -1,00 Germans regular : -0,50
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 2 infantry moved from Tambov to Rostov 2 infantry moved from Novosibirsk to Vologda 2 armour and 2 mech_infantrys moved from Russia to Volgograd 2 infantry moved from Samara to Volgograd 1 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Tambov to Volgograd 1 fighter moved from Russia to Vologda Combat - Russians Battle in Volgograd Russians attack with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 4/7 hits, 2.33 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Rostov Russians attack with 2 artilleries and 3 infantry Italians defend with 1 aaGun, 1 artillery and 1 infantry Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 : 3/5 hits, 1.50 expected hits Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov 1 aaGun owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Editing Political Relationship for Russians and Japanese from Neutrality to War EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 2 aaGuns, 7 artilleries and 35 infantry moved from Tambov to Russia 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Korea: 2 aaGuns and 12 infantry EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 12 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.33 Germans regular : -1.33 Russians regular : 3.33
-
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 4 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 45 Sea Zone to 49 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 49 Sea Zone 1 marine moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Northern Territory to 55 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 54 Sea Zone to 62 Sea Zone 1 cruiser and 1 marine moved from 56 Sea Zone to 62 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 62 Sea Zone 1 artillery, 1 infantry and 3 marines moved from 62 Sea Zone to New South Wales 4 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to New South Wales 1 bomber moved from Caroline Islands to New South Wales 1 fighter moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 5 artilleries and 12 infantry moved from Shensi to Kansu 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Szechwan to Sikang 1 armour moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Yunnan to Szechwan 1 bomber, 3 fighters and 3 tactical_bombers moved from Kweichow to Kansu 1 fighter moved from Caroline Islands to Queensland Combat - Japanese Battle in Queensland Japanese attack with 1 fighter and 2 infantry ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Queensland, round 2 : 1/3 hits, 0,83 expected hits ANZAC roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Queensland 1 infantry owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in New South Wales Japanese attack with 1 artillery, 1 bomber, 6 fighters, 1 infantry, 3 marines and 4 tactical_bombers ANZAC defend with 2 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry ANZAC roll AA dice in New South Wales : 0/6 hits, 1,00 expected hits Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 1/4 hits, 2,33 expected hits Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 1 infantry, 3 marines and 4 tactical_bombers in New South Wales, round 2 : 11/16 hits, 8,00 expected hits ANZAC roll dice for 2 aaGuns, 4 armour, 2 artilleries, 4 fighters and 3 infantry in New South Wales, round 2 : 3/13 hits, 6,33 expected hits 1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales 4 armour owned by the ANZAC, 3 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 2 artilleries owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 1 bomber, 6 fighters, 2 marines and 4 tactical_bombers in New South Wales, round 3 : 8/13 hits, 7,00 expected hits ANZAC roll dice for 3 fighters in New South Wales, round 3 : 0/3 hits, 2,00 expected hits 3 fighters owned by the ANZAC lost in New South Wales Japanese captures 7PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 bomber, 6 fighters, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 79 Casualties for Japanese: 1 artillery, 1 infantry and 1 marine Casualties for ANZAC: 2 aaGuns, 4 armour, 2 artilleries, 4 fighters and 3 infantry Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 49 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in 49 Sea Zone 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Kansu Japanese attack with 5 artilleries, 1 bomber, 3 fighters, 12 infantry and 3 tactical_bombers Chinese defend with 1 fighter and 17 infantry Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 12 infantry and 3 tactical_bombers in Kansu, round 2 : 9/24 hits, 8,67 expected hits Chinese roll dice for 1 fighter and 17 infantry in Kansu, round 2 : 6/18 hits, 6,33 expected hits 6 infantry owned by the Japanese lost in Kansu 9 infantry owned by the Chinese lost in Kansu Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 6 infantry and 3 tactical_bombers in Kansu, round 3 : 6/18 hits, 7,67 expected hits Chinese roll dice for 1 fighter and 8 infantry in Kansu, round 3 : 3/9 hits, 3,33 expected hits 3 infantry owned by the Japanese lost in Kansu 6 infantry owned by the Chinese lost in Kansu Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Kansu, round 4 : 8/15 hits, 6,83 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese lost in Kansu 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 5 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Japanese: 10 infantry Casualties for Chinese: 1 fighter and 17 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Kansu to Kweichow 1 bomber moved from Kansu to French Indo China 1 aaGun moved from Yunnan to French Indo China 1 mech_infantry moved from Kwangtung to French Indo China 1 fighter moved from 6 Sea Zone to Japan 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 transport moved from 54 Sea Zone to 42 Sea Zone
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,67 Japanese regular : 2,17 ANZAC AA : -1,00 ANZAC regular : -4,67
-
fine to change casualty in sz49? not affected by Kansu battle
-
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 4 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 45 Sea Zone to 49 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 49 Sea Zone 1 marine moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Northern Territory to 55 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 54 Sea Zone to 62 Sea Zone 1 cruiser and 1 marine moved from 56 Sea Zone to 62 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 62 Sea Zone 1 artillery, 1 infantry and 3 marines moved from 62 Sea Zone to New South Wales 4 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to New South Wales 1 bomber moved from Caroline Islands to New South Wales 1 fighter moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 5 artilleries and 12 infantry moved from Shensi to Kansu 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Szechwan to Sikang 1 armour moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Yunnan to Szechwan 1 bomber, 3 fighters and 3 tactical_bombers moved from Kweichow to Kansu 1 fighter moved from Caroline Islands to Queensland Combat - Japanese Battle in Queensland Japanese attack with 1 fighter and 2 infantry ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Queensland, round 2 : 1/3 hits, 0,83 expected hits ANZAC roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Queensland 1 infantry owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in New South Wales Japanese attack with 1 artillery, 1 bomber, 6 fighters, 1 infantry, 3 marines and 4 tactical_bombers ANZAC defend with 2 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry ANZAC roll AA dice in New South Wales : 0/6 hits, 1,00 expected hits Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 1/4 hits, 2,33 expected hits Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 1 infantry, 3 marines and 4 tactical_bombers in New South Wales, round 2 : 11/16 hits, 8,00 expected hits ANZAC roll dice for 2 aaGuns, 4 armour, 2 artilleries, 4 fighters and 3 infantry in New South Wales, round 2 : 3/13 hits, 6,33 expected hits 1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales 4 armour owned by the ANZAC, 3 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 2 artilleries owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 1 bomber, 6 fighters, 2 marines and 4 tactical_bombers in New South Wales, round 3 : 8/13 hits, 7,00 expected hits ANZAC roll dice for 3 fighters in New South Wales, round 3 : 0/3 hits, 2,00 expected hits 3 fighters owned by the ANZAC lost in New South Wales Japanese captures 7PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 bomber, 6 fighters, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 79 Casualties for Japanese: 1 artillery, 1 infantry and 1 marine Casualties for ANZAC: 2 aaGuns, 4 armour, 2 artilleries, 4 fighters and 3 infantry Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 49 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in 49 Sea Zone 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Kansu Japanese attack with 5 artilleries, 1 bomber, 3 fighters, 12 infantry and 3 tactical_bombers Chinese defend with 1 fighter and 17 infantry Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 12 infantry and 3 tactical_bombers in Kansu, round 2 : 9/24 hits, 8,67 expected hits Chinese roll dice for 1 fighter and 17 infantry in Kansu, round 2 : 6/18 hits, 6,33 expected hits 6 infantry owned by the Japanese lost in Kansu 9 infantry owned by the Chinese lost in Kansu Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 6 infantry and 3 tactical_bombers in Kansu, round 3 : 6/18 hits, 7,67 expected hits Chinese roll dice for 1 fighter and 8 infantry in Kansu, round 3 : 3/9 hits, 3,33 expected hits 3 infantry owned by the Japanese lost in Kansu 6 infantry owned by the Chinese lost in Kansu Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Kansu, round 4 : 8/15 hits, 6,83 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese lost in Kansu 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 5 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Japanese: 10 infantry Casualties for Chinese: 1 fighter and 17 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Kansu to Kweichow 1 bomber moved from Kansu to French Indo China 1 aaGun moved from Yunnan to French Indo China 1 mech_infantry moved from Kwangtung to French Indo China 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 carrier moved from 61 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to 42 Sea Zone 1 destroyer moved from 61 Sea Zone to 42 Sea Zone 1 carrier moved from 45 Sea Zone to 42 Sea Zone 1 bomber moved from New South Wales to Northern Territory 1 fighter and 1 tactical_bomber moved from New South Wales to 62 Sea Zone 1 carrier moved from 54 Sea Zone to 62 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 carrier moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from New South Wales to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from New South Wales to Northern Territory 1 fighter moved from 6 Sea Zone to Caroline Islands Place Units - Japanese 1 destroyer placed in 36 Sea Zone 3 infantry placed in Malaya 1 artillery and 1 infantry placed in French Indo China 4 fighters, 1 infantry and 1 mech_infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1 Japanese collect 64 PUs (1 lost to blockades); end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,67 Japanese regular : 2,17 ANZAC AA : -1,00 ANZAC regular : -4,67