pacifiersboard (X) -vs- Karl7 (L +21) BM


  • @Karl7

    reanimated! I deleted 99 marines from Slovakia; may have been a joke by my son we forgot about - sorry for that, too.

    Additionally, I would have liked not to use marine for walk-in to Dutch NG, but take it with units from Guam; edited it accordingly - fine?



  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from 26 Sea Zone to 49 Sea Zone
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            1 fighter moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
            1 marine moved from Gibraltar to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Algeria
            2 fighters moved from 91 Sea Zone to Algeria
    
        Combat - Americans
            Battle in Tunisia
            Battle in Korea
            Battle in Algeria
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                Italians defend with 1 artillery
                    Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                Americans win, taking Tunisia from Italians, taking Korea from Japanese, taking Algeria from Italians with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 49 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 carriers moved from 26 Sea Zone to 17 Sea Zone
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            1 bomber moved from 6 Sea Zone to Midway
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 49 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 carrier and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            2 fighters moved from Algeria to 94 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters and 1 infantry placed in Western United States
            2 artilleries placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            14 infantry moved from Tsinghai to Kansu
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery, 1 fighter, 38 infantry and 1 tactical_bomber moved from India to Burma
            1 infantry moved from Italian Somaliland to British Somaliland
                  British take British Somaliland from Italians
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery, 1 fighter, 38 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 38 infantry and 1 tactical_bomber in Burma, round 2 : 10/41 hits, 8.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 1 fighter, 37 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tanganyika Territory
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                    British roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery and 4 infantry moved from Iraq to Trans-Jordan
            1 armour moved from Iraq to Trans-Jordan
            1 aaGun moved from Iraq to Trans-Jordan
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            2 fighters moved from Scotland to Gibraltar
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
            1 destroyer moved from 81 Sea Zone to 94 Sea Zone
            1 battleship moved from 81 Sea Zone to 94 Sea Zone
            3 aaGuns moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Burma to India
    
        Place Units - British
            3 submarines placed in 81 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Iraq
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            3 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 artilleries
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 94 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 94 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 1.17
    Japanese regular : 0.00
    Italians regular : 0.00
    British regular : 1.17
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 infantry moved from Belarus to Archangel
                  Italians take Archangel from Russians
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 fighter moved from Greece to Rostov
            2 fighters moved from Southern Italy to Rostov
            1 marine moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to Rostov
            1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Rostov
            2 infantry moved from Greece to Bulgaria
            1 armour and 1 mech_infantry moved from Libya to Tobruk
    

    Combat Hit Differential Summary :

    Savegame


  • @Karl7

    scramble to sz92?


  • @pacifiersboard

    no scram


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 infantry moved from Belarus to Archangel
                  Italians take Archangel from Russians
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 fighter moved from Greece to Rostov
            2 fighters moved from Southern Italy to Rostov
            1 marine moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to Rostov
            1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Rostov
            2 infantry moved from Greece to Bulgaria
            1 armour and 1 mech_infantry moved from Libya to Tobruk
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery, 3 infantry and 1 marine
                British defend with 1 airfield, 1 bomber, 2 fighters and 1 harbour
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery, 3 infantry and 1 marine in Gibraltar, round 2 : 2/5 hits, 1,33 expected hits
                    British roll dice for 1 bomber and 2 fighters in Gibraltar, round 2 : 2/3 hits, 1,50 expected hits
                    2 infantry owned by the Italians lost in Gibraltar
                    1 bomber owned by the British and 2 fighters owned by the British lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 28
                Casualties for Italians: 2 infantry
                Casualties for British: 1 bomber and 2 fighters
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Rostov
                Italians attack with 1 artillery, 1 bomber, 4 fighters and 2 infantry
                Russians defend with 4 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 2 infantry in Rostov, round 2 : 2/8 hits, 3,50 expected hits
                    Russians roll dice for 4 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                    2 infantry owned by the Russians lost in Rostov
                    Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Rostov, round 3 : 0/7 hits, 3,33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Rostov, round 4 : 4/7 hits, 3,33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 4 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Russians: 4 infantry
            Battle in Tobruk
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Ukraine to Rostov
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 aaGun and 3 infantry moved from France to Northern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 bomber and 1 fighter moved from Rostov to Bulgaria
            3 fighters moved from Rostov to Ukraine
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Italians regular : -2,83
    Russians regular : -1,67
    British regular : 0,17
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 armour; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from New South Wales to Queensland
            2 fighters moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to Queensland
            1 submarine moved from 52 Sea Zone to 30 Sea Zone
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in South Australia, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters and 2 infantry in South Australia, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in South Australia
                    1 infantry owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Queensland
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in Queensland, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Queensland
                    1 infantry owned by the Japanese lost in Queensland
                ANZAC win, taking Queensland from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from South Australia to New South Wales
            2 fighters moved from Queensland to New South Wales
            1 infantry moved from Eastern Persia to West India
            1 infantry moved from Persia to Eastern Persia
    
        Place Units - ANZAC
            3 armour placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,3,5,6,4,6,2,2,1,3,2,1,1,1,5,5
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1,2,3
            ANZAC collect 3 PUs (5 lost to blockades); end with 4 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 7 PUs
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 78 Sea Zone
            1 infantry moved from Kenya to Anglo Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    ANZAC regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 armour moved from Novgorod to Bryansk
            1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Bessarabia to Bryansk
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
            1 fighter moved from Ukraine to Volgograd
            1 bomber moved from Eastern Poland to Volgograd
            7 armour, 11 artilleries, 29 infantry and 9 mech_infantrys moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 3/5 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 91 Sea Zone
                Germans attack with 2 fighters and 1 tactical_bomber
                British defend with 1 destroyer; Americans defend with 1 destroyer and 2 transports
                    Germans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Americans roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for Americans: 1 destroyer and 2 transports
                Casualties for British: 1 destroyer
            Battle in Bryansk
                Germans attack with 9 armour, 11 artilleries, 29 infantry and 18 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 11 artilleries, 29 infantry and 18 mech_infantrys in Bryansk, round 2 : 15/67 hits, 17,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 9 armour, 11 artilleries, 29 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Volgograd to Ukraine
            1 bomber moved from Volgograd to Ukraine
            2 aaGuns moved from Ukraine to Bryansk
            1 aaGun and 1 infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Poland to Belarus
            1 artillery and 5 infantry moved from Novgorod to Belarus
            1 aaGun and 2 infantry moved from Bessarabia to Ukraine
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from France to Western Germany
            1 infantry moved from Western Germany to Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
            9 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            3 fighters, 1 infantry and 1 mech_infantry placed in Germany
            Germans undo move 3.
            1 infantry and 1 mech_infantry placed in Germany
            3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Russians regular : -1,00
    Germans regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries and 2 infantry moved from Tambov to Rostov
            2 infantry moved from Novosibirsk to Vologda
            2 armour and 2 mech_infantrys moved from Russia to Volgograd
            2 infantry moved from Samara to Volgograd
            1 infantry moved from Tambov to Rostov
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Tambov to Volgograd
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Germans lost in Volgograd
                    Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 4/7 hits, 2.33 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Battle in Rostov
                Russians attack with 2 artilleries and 3 infantry
                Italians defend with 1 aaGun, 1 artillery and 1 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 : 3/5 hits, 1.50 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 aaGun owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Editing Political Relationship for Russians and Japanese from Neutrality to War
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            2 aaGuns, 7 artilleries and 35 infantry moved from Tambov to Russia
            1 tactical_bomber moved from Volgograd to Russia
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Korea: 2 aaGuns and 12 infantry
            EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 12 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Germans regular : -1.33
    Russians regular : 3.33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 4 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 45 Sea Zone to 49 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 49 Sea Zone
            1 marine moved from Western Australia to 56 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Northern Territory to 55 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 54 Sea Zone to 62 Sea Zone
            1 cruiser and 1 marine moved from 56 Sea Zone to 62 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 62 Sea Zone
            1 artillery, 1 infantry and 3 marines moved from 62 Sea Zone to New South Wales
            4 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
            1 fighter and 1 tactical_bomber moved from 61 Sea Zone to New South Wales
            1 bomber moved from Caroline Islands to New South Wales
            1 fighter moved from Japan to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            5 artilleries and 12 infantry moved from Shensi to Kansu
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Szechwan to Sikang
            1 armour moved from Yunnan to Kweichow
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Yunnan to Szechwan
            1 bomber, 3 fighters and 3 tactical_bombers moved from Kweichow to Kansu
            1 fighter moved from Caroline Islands to Queensland
    
        Combat - Japanese
            Battle in Queensland
                Japanese attack with 1 fighter and 2 infantry
                ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Queensland, round 2 : 1/3 hits, 0,83 expected hits
                    ANZAC roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                    1 infantry owned by the ANZAC lost in Queensland
                Japanese win, taking Queensland from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in New South Wales
                Japanese attack with 1 artillery, 1 bomber, 6 fighters, 1 infantry, 3 marines and 4 tactical_bombers
                ANZAC defend with 2 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
                    ANZAC roll AA dice in New South Wales : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 1/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 1 infantry, 3 marines and 4 tactical_bombers in New South Wales, round 2 : 11/16 hits, 8,00 expected hits
                    ANZAC roll dice for 2 aaGuns, 4 armour, 2 artilleries, 4 fighters and 3 infantry in New South Wales, round 2 : 3/13 hits, 6,33 expected hits
                    1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
                    4 armour owned by the ANZAC, 3 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 2 artilleries owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 1 bomber, 6 fighters, 2 marines and 4 tactical_bombers in New South Wales, round 3 : 8/13 hits, 7,00 expected hits
                    ANZAC roll dice for 3 fighters in New South Wales, round 3 : 0/3 hits, 2,00 expected hits
                    3 fighters owned by the ANZAC lost in New South Wales
                Japanese captures 7PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 1 bomber, 6 fighters, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 79
                Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
                Casualties for ANZAC: 2 aaGuns, 4 armour, 2 artilleries, 4 fighters and 3 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 49 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese lost in 49 Sea Zone
                    1 destroyer owned by the Americans lost in 49 Sea Zone
                Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Kansu
                Japanese attack with 5 artilleries, 1 bomber, 3 fighters, 12 infantry and 3 tactical_bombers
                Chinese defend with 1 fighter and 17 infantry
                    Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 12 infantry and 3 tactical_bombers in Kansu, round 2 : 9/24 hits, 8,67 expected hits
                    Chinese roll dice for 1 fighter and 17 infantry in Kansu, round 2 : 6/18 hits, 6,33 expected hits
                    6 infantry owned by the Japanese lost in Kansu
                    9 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 6 infantry and 3 tactical_bombers in Kansu, round 3 : 6/18 hits, 7,67 expected hits
                    Chinese roll dice for 1 fighter and 8 infantry in Kansu, round 3 : 3/9 hits, 3,33 expected hits
                    3 infantry owned by the Japanese lost in Kansu
                    6 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Kansu, round 4 : 8/15 hits, 6,83 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 1,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 5 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 31
                Casualties for Japanese: 10 infantry
                Casualties for Chinese: 1 fighter and 17 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Kansu to Kweichow
            1 bomber moved from Kansu to French Indo China
            1 aaGun moved from Yunnan to French Indo China
            1 mech_infantry moved from Kwangtung to French Indo China
            1 fighter moved from 6 Sea Zone to Japan
            1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 transport moved from 54 Sea Zone to 42 Sea Zone
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : 0,67
    Japanese regular : 2,17
    ANZAC AA : -1,00
    ANZAC regular : -4,67
    

    Savegame


  • @Karl7

    fine to change casualty in sz49? not affected by Kansu battle


  • @pacifiersboard

    no, you;ve gotten too lucky

    post move

    LOL, I need every bit of luck


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 4 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 45 Sea Zone to 49 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 49 Sea Zone
            1 marine moved from Western Australia to 56 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Northern Territory to 55 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 54 Sea Zone to 62 Sea Zone
            1 cruiser and 1 marine moved from 56 Sea Zone to 62 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 62 Sea Zone
            1 artillery, 1 infantry and 3 marines moved from 62 Sea Zone to New South Wales
            4 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
            1 fighter and 1 tactical_bomber moved from 61 Sea Zone to New South Wales
            1 bomber moved from Caroline Islands to New South Wales
            1 fighter moved from Japan to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            5 artilleries and 12 infantry moved from Shensi to Kansu
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Szechwan to Sikang
            1 armour moved from Yunnan to Kweichow
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Yunnan to Szechwan
            1 bomber, 3 fighters and 3 tactical_bombers moved from Kweichow to Kansu
            1 fighter moved from Caroline Islands to Queensland
    
        Combat - Japanese
            Battle in Queensland
                Japanese attack with 1 fighter and 2 infantry
                ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Queensland, round 2 : 1/3 hits, 0,83 expected hits
                    ANZAC roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                    1 infantry owned by the ANZAC lost in Queensland
                Japanese win, taking Queensland from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in New South Wales
                Japanese attack with 1 artillery, 1 bomber, 6 fighters, 1 infantry, 3 marines and 4 tactical_bombers
                ANZAC defend with 2 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
                    ANZAC roll AA dice in New South Wales : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 1/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 1 infantry, 3 marines and 4 tactical_bombers in New South Wales, round 2 : 11/16 hits, 8,00 expected hits
                    ANZAC roll dice for 2 aaGuns, 4 armour, 2 artilleries, 4 fighters and 3 infantry in New South Wales, round 2 : 3/13 hits, 6,33 expected hits
                    1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
                    4 armour owned by the ANZAC, 3 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 2 artilleries owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 1 bomber, 6 fighters, 2 marines and 4 tactical_bombers in New South Wales, round 3 : 8/13 hits, 7,00 expected hits
                    ANZAC roll dice for 3 fighters in New South Wales, round 3 : 0/3 hits, 2,00 expected hits
                    3 fighters owned by the ANZAC lost in New South Wales
                Japanese captures 7PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 1 bomber, 6 fighters, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 79
                Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
                Casualties for ANZAC: 2 aaGuns, 4 armour, 2 artilleries, 4 fighters and 3 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 49 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese lost in 49 Sea Zone
                    1 destroyer owned by the Americans lost in 49 Sea Zone
                Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Kansu
                Japanese attack with 5 artilleries, 1 bomber, 3 fighters, 12 infantry and 3 tactical_bombers
                Chinese defend with 1 fighter and 17 infantry
                    Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 12 infantry and 3 tactical_bombers in Kansu, round 2 : 9/24 hits, 8,67 expected hits
                    Chinese roll dice for 1 fighter and 17 infantry in Kansu, round 2 : 6/18 hits, 6,33 expected hits
                    6 infantry owned by the Japanese lost in Kansu
                    9 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 6 infantry and 3 tactical_bombers in Kansu, round 3 : 6/18 hits, 7,67 expected hits
                    Chinese roll dice for 1 fighter and 8 infantry in Kansu, round 3 : 3/9 hits, 3,33 expected hits
                    3 infantry owned by the Japanese lost in Kansu
                    6 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Kansu, round 4 : 8/15 hits, 6,83 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 1,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 5 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 31
                Casualties for Japanese: 10 infantry
                Casualties for Chinese: 1 fighter and 17 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Kansu to Kweichow
            1 bomber moved from Kansu to French Indo China
            1 aaGun moved from Yunnan to French Indo China
            1 mech_infantry moved from Kwangtung to French Indo China
            1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 carrier moved from 61 Sea Zone to 42 Sea Zone
            1 fighter moved from Caroline Islands to 42 Sea Zone
            1 destroyer moved from 61 Sea Zone to 42 Sea Zone
            1 carrier moved from 45 Sea Zone to 42 Sea Zone
            1 bomber moved from New South Wales to Northern Territory
            1 fighter and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
            1 carrier moved from 54 Sea Zone to 62 Sea Zone
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 carrier moved from 55 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from New South Wales to Northern Territory
            1 fighter moved from 6 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            3 infantry placed in Malaya
            1 artillery and 1 infantry placed in French Indo China
            4 fighters, 1 infantry and 1 mech_infantry placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
            Japanese collect 64 PUs (1 lost to blockades); end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : 0,67
    Japanese regular : 2,17
    ANZAC AA : -1,00
    ANZAC regular : -4,67
    

    Savegame

3 / 4

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