TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
14 artilleries, 11 infantry and 2 tactical_bombers moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
2 artilleries and 2 infantry moved from Siam to 132 Sea Zone
2 artilleries, 7 fighters, 2 infantry and 3 tactical_bombers moved from 132 Sea Zone to Shan State
1 bomber moved from Shantung to Shan State
1 artillery and 2 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Japan to 9 Sea Zone
5 submarines moved from 5 Sea Zone to 9 Sea Zone
1 carrier moved from 5 Sea Zone to 9 Sea Zone
1 tactical_bomber moved from Soviet Far East to 9 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 9 Sea Zone
1 armour moved from Kansu to Honan
1 armour moved from Inner Mongolia to Honan
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Shansi to Honan
1 mech_infantry moved from Shantung to Chahar
1 armour moved from Shantung to Shansi
1 artillery and 2 infantry moved from Shantung to Kiangsu
2 infantry moved from Shantung to Kiangsu
2 infantry moved from Shantung to Anhwe
1 armour moved from Shantung to Anhwe
1 armour moved from Shantung to Anhwe
1 submarine moved from 45 Sea Zone to 132 Sea Zone
Japanese take 132 Sea Zone from Americans
Combat - Japanese
Battle in Kiangsu
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 artillery and 4 infantry in Kiangsu, round 2 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Honan
Japanese attack with 2 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Honan, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
1 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 18 artilleries, 1 bomber, 7 fighters, 16 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 20 artilleries and 29 infantry
British roll AA dice in Shan State : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in Shan State
Japanese roll dice for 4 battleships in Shan State, round 2 : 1/4 hits, 2.67 expected hits
Japanese roll dice for 18 artilleries, 1 bomber, 6 fighters, 16 infantry and 5 tactical_bombers in Shan State, round 2 : 18/46 hits, 18.17 expected hits
UK_Pacific roll dice for 3 aaGuns, 20 artilleries and 29 infantry in Shan State, round 2 : 15/49 hits, 16.33 expected hits
15 infantry owned by the Japanese lost in Shan State
3 aaGuns owned by the British and 16 infantry owned by the British lost in Shan State
Japanese roll dice for 18 artilleries, 1 bomber, 6 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 3 : 9/31 hits, 13.17 expected hits
UK_Pacific roll dice for 20 artilleries and 13 infantry in Shan State, round 3 : 11/33 hits, 11.00 expected hits
1 infantry owned by the Japanese and 10 artilleries owned by the Japanese lost in Shan State
9 infantry owned by the British lost in Shan State
Japanese roll dice for 8 artilleries, 1 bomber, 6 fighters and 5 tactical_bombers in Shan State, round 4 : 11/20 hits, 9.50 expected hits
UK_Pacific roll dice for 20 artilleries and 4 infantry in Shan State, round 4 : 9/24 hits, 8.00 expected hits
1 tactical_bomber owned by the Japanese and 8 artilleries owned by the Japanese lost in Shan State
7 artilleries owned by the British and 4 infantry owned by the British lost in Shan State
4 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
UK_Pacific win with 13 artilleries remaining. Battle score for attacker is -10
Casualties for Japanese: 18 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 7 artilleries and 29 infantry
Battle in 9 Sea Zone
Japanese attack with 1 carrier, 2 fighters, 5 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the Americans submerged
Japanese roll dice for 5 submarines in 9 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 carrier, 2 fighters and 3 tactical_bombers in 9 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 9 Sea Zone, round 2 : 5/6 hits, 2.83 expected hits
1 carrier owned by the Japanese and 3 submarines owned by the Japanese lost in 9 Sea Zone
2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 9 Sea Zone
Japanese roll dice for 2 submarines in 9 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 fighters and 3 tactical_bombers in 9 Sea Zone, round 3 : 1/5 hits, 2.83 expected hits
Americans roll dice for 1 fighter in 9 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 battleship and 1 transport in 9 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in 9 Sea Zone
Japanese roll dice for 2 submarines in 9 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 9 Sea Zone
Japanese roll dice for 2 fighters and 3 tactical_bombers in 9 Sea Zone, round 4 : 3/5 hits, 2.83 expected hits
Americans roll dice for 1 transport in 9 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
1 transport owned by the Americans lost in 9 Sea Zone
Japanese win with 2 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Japanese: 1 carrier and 3 submarines
Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport
Battle in Anhwe
Japanese attack with 2 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 2 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 9 Sea Zone and were removed
1 fighter and 2 tactical_bombers moved from 9 Sea Zone to Soviet Far East
3 transports moved from 5 Sea Zone to 7 Sea Zone
2 artilleries and 2 infantry moved from Northern Manchuria to Southern Manchuria
1 submarine moved from 44 Sea Zone to 132 Sea Zone
4 tactical_bombers moved from Shan State to 132 Sea Zone
1 bomber moved from Shan State to Malaya
1 fighter moved from Shan State to 132 Sea Zone
3 fighters moved from Shan State to 132 Sea Zone
2 fighters moved from Shan State to 132 Sea Zone
1 fighter moved from Shantung to Japan
1 fighter moved from Shantung to Japan
1 aaGun moved from Shantung to Anhwe
Place Units - Japanese
3 destroyers placed in 7 Sea Zone
1 fighter placed in Shantung
3 armour placed in Malaya
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,1,2,4,5,2
Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Japanese collect 33 PUs (11 lost to blockades); end with 33 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.83
Japanese regular : -3.67
British AA : -0.50
UK_Pacific regular : -0.33
Savegame