@Stucifer Whatever you do to make the game fun for me, I’ll take.
2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22)
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I also missed to move Russian sub in Med - I would like to have it in sz96; Allies turn can take some time
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 destroyer moved from 33 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese 1 submarine moved from 19 Sea Zone to 36 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 19 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone 3 fighters moved from 33 Sea Zone to 36 Sea Zone Combat - Americans Battle in Java Battle in 36 Sea Zone Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking Java from Japanese, taking 36 Sea Zone from Japanese with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to Hawaiian Islands 1 fighter moved from 33 Sea Zone to Hawaiian Islands 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 1 fighter moved from 33 Sea Zone to 42 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 2 infantry moved from Brazil to British Guiana 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 airfield and 1 factory_minor placed in French Indo China 1 fighter placed in Western United States 1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 6 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 7 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 8 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 8 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Yunnan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 92 Sea Zone to 96 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from India to Sumatra 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from Yunnan to French Indo China 3 infantry moved from Burma to Yunnan 1 armour moved from Eastern Persia to India 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 destroyer moved from 106 Sea Zone to 121 Sea Zone 1 bomber moved from United Kingdom to 121 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - British Battle in Malta British attack with 1 artillery and 2 infantry Italians defend with 1 marine British roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 marine in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Italians lost in Malta British win, taking Malta from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Battle in Sumatra British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 121 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 121 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 121 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium British attack with 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Italians lost in Holland Belgium British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from Shan State to India 1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 marine moved from India to 39 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 39 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Alexandria to Tobruk 1 artillery and 3 infantry moved from Alexandria to Egypt 1 armour moved from Egypt to Iraq 1 aaGun and 2 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 bomber moved from 121 Sea Zone to Eastern United States 1 fighter moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 destroyer and 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 submarine moved from 81 Sea Zone to 98 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from United Kingdom to Gibraltar 1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone Place Units - British 1 carrier placed in 98 Sea Zone 2 fighters placed in 98 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,5,1,4,5,4,3,1,1,1,4,1,1,3,3,4 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -2,67 Americans regular : 0,17 Italians regular : -0,33 Japanese regular : -3,17 Germans regular : 0,50 British regular : -0,17
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sz42:
UK Ftr on US carrier (along with ANZAC plane)
UK Tac on its own carrier (UK) -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Western Ukraine to Rostov 1 mech_infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Ukraine to Rostov 1 bomber moved from Novgorod to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Southern Italy 2 fighters moved from Germany to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Southern France to Northern Italy 1 infantry moved from Southern France to France Place Units - Italians 1 infantry placed in Southern France 1 fighter placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Bessarabia: 1 infantry EDIT: Adding units owned by Italians to Ukraine: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from French Indo China to Malaya 1 fighter moved from 42 Sea Zone to Malaya 1 submarine moved from 6 Sea Zone to 15 Sea Zone Combat - ANZAC Battle in Malaya ANZAC attack with 3 fighters Japanese defend with 1 harbour and 1 infantry ANZAC roll dice for 3 fighters in Malaya, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Malaya to French Indo China 1 fighter moved from Caroline Islands to French Indo China 2 fighters moved from Queensland to 42 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone ANZAC undo move 1. 2 submarines placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -0,50
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I always forgot:
sz42
UK Ftr and first ANZAC Ftr on same US carrier
UK Tac and second ANZAC Ftr on UK carrier -
@pacifiersboard said in 2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22):
I always forgot:
sz42
UK Ftr and first ANZAC Ftr on same US carrier
UK Tac and second ANZAC Ftr on UK carrieralmost, not always
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 armour moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Karelia 1 artillery, 1 infantry and 1 mech_infantry moved from Finland to Karelia 1 fighter and 1 tactical_bomber moved from Novgorod to Karelia 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Eastern Poland to Archangel 1 artillery moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Western Ukraine to Archangel 1 bomber moved from Novgorod to Vologda 1 bomber moved from Western Germany to Tambov 2 infantry moved from Bryansk to Tambov Combat - Germans Battle in Karelia Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 1 artillery in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 4/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Archangel 1 bomber moved from Vologda to Chahar 3 armour moved from Ukraine to Bryansk 1 bomber moved from Tambov to Bryansk 1 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Karelia to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Western Germany to Germany 5 mech_infantrys moved from Western Germany to Poland 1 aaGun moved from Bryansk to Rostov 2 artilleries moved from Novgorod to Belarus 1 infantry moved from Bryansk to Rostov Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 2 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 fighter and 1 mech_infantry moved from Russia to Volgograd 10 infantry moved from Timguska to Olgiy 3 fighters and 1 tactical_bomber moved from Russia to Olgiy Combat - Russians Battle in Volgograd Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Volgograd, round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd 1 mech_infantry owned by the Germans lost in Volgograd Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Olgiy Russians attack with 3 fighters, 10 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 2 artilleries and 9 infantry Japanese roll AA dice in Olgiy : 1/3 hits, 0,50 expected hits 1 fighter owned by the Russians lost in Olgiy Russians roll dice for 2 fighters, 10 infantry and 1 tactical_bomber in Olgiy, round 2 : 4/13 hits, 3,33 expected hits Japanese roll dice for 1 aaGun, 2 artilleries and 9 infantry in Olgiy, round 2 : 2/11 hits, 3,67 expected hits 2 infantry owned by the Russians lost in Olgiy 3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Olgiy Russians roll dice for 2 fighters, 8 infantry and 1 tactical_bomber in Olgiy, round 3 : 3/11 hits, 3,00 expected hits Japanese roll dice for 2 artilleries and 6 infantry in Olgiy, round 3 : 3/8 hits, 2,67 expected hits 3 infantry owned by the Russians lost in Olgiy 3 infantry owned by the Japanese lost in Olgiy Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Olgiy, round 4 : 1/8 hits, 2,50 expected hits Japanese roll dice for 2 artilleries and 3 infantry in Olgiy, round 4 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians lost in Olgiy 1 infantry owned by the Japanese lost in Olgiy Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Olgiy, round 5 : 2/7 hits, 2,33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Olgiy, round 5 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Olgiy Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Olgiy, round 6 : 4/7 hits, 2,33 expected hits Japanese roll dice for 2 artilleries in Olgiy, round 6 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Olgiy 2 artilleries owned by the Japanese lost in Olgiy Russians win, taking Olgiy from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 fighter and 7 infantry Casualties for Japanese: 1 aaGun, 2 artilleries and 9 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Olgiy to Timguska 2 mech_infantrys moved from Kazakhstan to Timguska 1 fighter moved from Volgograd to Russia 1 submarine moved from 96 Sea Zone to 97 Sea Zone Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : -3,00 Japanese AA : 0,50 Germans regular : 0,33 Russians regular : 1,17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone Japanese take 22 Sea Zone from Americans Japanese take 6 Sea Zone from ANZAC 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 infantry moved from Yenisey to Olgiy 1 infantry moved from Kansu to Olgiy 2 bombers moved from Chahar to Olgiy 1 mech_infantry moved from Tsagaan Olom to Olgiy 1 cruiser and 1 marine moved from 37 Sea Zone to 21 Sea Zone Japanese take 35 Sea Zone from Americans 1 marine moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone Combat - Japanese Battle in Guam Battle in 41 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 2 : 2/4 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 36 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 36 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in 34 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Olgiy Japanese attack with 2 bombers, 2 infantry and 1 mech_infantry Russians defend with 3 infantry Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Olgiy, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Olgiy, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Olgiy 3 infantry owned by the Russians lost in Olgiy Japanese win, taking Olgiy from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to 35 Sea Zone 1 artillery, 2 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone 1 battleship, 3 carriers, 2 destroyers and 1 marine moved from 37 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 4 carriers moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 4 infantry moved from Korea to Manchuria 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi 1 artillery moved from Shensi to Suiyuyan 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Chahar 1 armour moved from Tsagaan Olom to Chahar 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kwangtung to Kiangsi 2 bombers moved from Olgiy to Chahar Place Units - Japanese 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone 1 fighter and 2 infantry placed in Japan 3 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 1.83 UK_Pacific regular : -0.33 Russians regular : 0.00
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - British 1 destroyer and 2 submarines moved from 42 Sea Zone to 21 Sea Zone 1 fighter moved from 46 Sea Zone to 21 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Formosa 2 submarines moved from 96 Sea Zone to 95 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from 96 Sea Zone to 95 Sea Zone 2 fighters moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 2 infantry moved from Malta to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Iraq to Caucasus 1 tactical_bomber moved from India to Caucasus 2 fighters moved from India to Caucasus
Combat Hit Differential Summary :
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scramble sz95? kamikaze sz20?
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No kamis or scramble.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from French Indo China to 34 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya Combat - Americans Battle in Malaya Battle in 34 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in 34 Sea Zone 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Malaya from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 42 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone EDIT: 1 fighter moved from 46 Sea Zone to 42 Sea Zone EDIT: 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 marine moved from 46 Sea Zone to New Guinea 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone 2 fighters moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Western United States to Wake Island 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Southeast Mexico to Western United States 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 123 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 harbour placed in Java 2 destroyers placed in 10 Sea Zone 2 fighters and 1 mech_infantry placed in French Indo China 2 infantry placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi 1 artillery moved from Kweichow to Hopei 1 artillery and 1 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Shensi to Hunan 1 artillery and 1 infantry moved from Kwangsi to Hunan 4 artilleries and 5 infantry moved from Yunnan to Hunan Place Units - Chinese 1 infantry placed in Yunnan 2 infantry placed in Hunan Chinese undo move 2. 1 infantry placed in Yunnan 1 infantry placed in Hunan Chinese undo move 2. 1 infantry placed in Hunan Turning on Edit Mode EDIT: Removing units owned by Chinese from Hunan: 1 fighter EDIT: Adding units owned by Chinese to Yunnan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 1 harbour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 destroyer and 2 submarines moved from 42 Sea Zone to 21 Sea Zone 1 fighter moved from 46 Sea Zone to 21 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Formosa 2 submarines moved from 96 Sea Zone to 95 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from 96 Sea Zone to 95 Sea Zone 2 fighters moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 2 infantry moved from Malta to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Iraq to Caucasus 1 tactical_bomber moved from India to Caucasus 2 fighters moved from India to Caucasus Combat - British Battle in Formosa Battle in Crete British attack with 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 2 cruisers in Crete, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Crete British win, taking Formosa from Japanese, taking Crete from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Cyprus British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship in Cyprus, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 21 Sea Zone British attack with 1 destroyer, 1 fighter and 2 submarines Japanese defend with 1 cruiser, 1 destroyer and 1 submarine British roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 submarine owned by the British lost in 21 Sea Zone 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 21 Sea Zone British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 20 Casualties for British: 1 submarine Casualties for Japanese: 1 cruiser, 1 destroyer and 1 submarine Battle in 95 Sea Zone British attack with 3 fighters and 3 submarines Italians defend with 1 destroyer British roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 3 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone British win with 3 fighters and 3 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Caucasus British attack with 1 armour, 2 fighters and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 2,17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia 1 fighter moved from 95 Sea Zone to Syria 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from 95 Sea Zone to 99 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 carrier and 1 fighter moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to 99 Sea Zone 1 aaGun moved from Trans-Jordan to Syria 1 aaGun and 2 infantry moved from Morocco to Algeria 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 3 infantry moved from Yunnan to French Indo China 1 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 1 infantry moved from India to Burma 1 carrier, 1 cruiser and 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from 21 Sea Zone to 46 Sea Zone 2 fighters moved from United Kingdom to 123 Sea Zone 1 destroyer moved from 121 Sea Zone to 123 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 tactical_bomber moved from 42 Sea Zone to French Indo China Place Units - British 1 harbour placed in Iceland 1 transport placed in 106 Sea Zone 1 mech_infantry placed in Union of South Africa 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 1,33 Italians regular : -0,67 Japanese regular : 0,33 Germans regular : -0,67 British regular : 0,50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 bomber moved from Southern Italy to Caucasus 1 fighter moved from Southern Italy to Caucasus 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from British Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Caucasus Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 armour Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 fighter moved from Caucasus to Rostov 1 bomber moved from Caucasus to Bryansk 1 infantry moved from Ukraine to Rostov 1 aaGun and 2 infantry moved from Yugoslavia to Romania 4 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Southern France to France Place Units - Italians 3 infantry placed in Northern Italy 2 infantry placed in Southern France Italians undo move 1. 1 infantry placed in Southern Italy 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Italians undo move 1. 1 infantry placed in Southern France 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6 Italians collect 15 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.50
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 15 Sea Zone to 31 Sea Zone 2 fighters moved from French Indo China to Szechwan Place Units - ANZAC 1 artillery and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from 99 Sea Zone to Russia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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After UK turn I forgot to announce for sz46:
UK Ftr on its own carrier.
And after ANZAC:
both planes on same US carrier
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Germans Non Combat Move - Germans 2 artilleries and 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 2 infantry moved from Tambov to Bryansk 1 aaGun moved from Rostov to Volgograd 1 artillery moved from Archangel to Smolensk 2 artilleries moved from Belarus to Bryansk 2 infantry moved from Germany to Western Germany 2 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters and 1 tactical_bomber moved from Western Germany to Caucasus 1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus 2 infantry moved from Novgorod to 115 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Western Germany 5 mech_infantrys moved from Poland to Western Ukraine 1 armour moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 1 bomber moved from Chahar to Caucasus 1 bomber moved from Bryansk to Caucasus 3 mech_infantrys moved from Archangel to Bryansk 1 armour and 1 mech_infantry moved from Karelia to Belarus 1 mech_infantry moved from Archangel to Bryansk 1 mech_infantry moved from Archangel to Bryansk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Karelia to Finland Place Units - Germans 1 armour and 1 mech_infantry placed in Volgograd 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,5,1,1,5,1,3,4,5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Germans collect 51 PUs (4 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 mech_infantry moved from Timguska to Kansu 1 tactical_bomber moved from Timguska to Smolensk 2 fighters moved from Russia to Smolensk Combat - Russians Russians creates battle in territory 97 Sea Zone Battle in Smolensk Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Russians lost in Smolensk 1 artillery owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is -7 Casualties for Russians: 1 tactical_bomber Casualties for Germans: 1 artillery Battle in Kansu Russians attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Kansu to Russia 2 fighters moved from Smolensk to Russia 1 mech_infantry moved from Timguska to Kazakhstan 1 aaGun moved from Timguska to Kansu Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,67 Russians regular : 1,17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 mech_infantry moved from Timguska to Kansu 1 tactical_bomber moved from Timguska to Smolensk 2 fighters moved from Russia to Smolensk Combat - Russians Russians creates battle in territory 97 Sea Zone Battle in Smolensk Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Russians lost in Smolensk 1 artillery owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is -7 Casualties for Russians: 1 tactical_bomber Casualties for Germans: 1 artillery Battle in Kansu Russians attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Kansu to Russia 2 fighters moved from Smolensk to Russia 1 mech_infantry moved from Timguska to Kazakhstan 1 aaGun moved from Timguska to Kansu Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Kazakhstan: 1 mech_infantry EDIT: Removing units owned by Russians from Kansu: 1 aaGun EDIT: Adding units owned by Russians to Novosibirsk: 1 aaGun and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,67 Russians regular : 1,17