no scramble to 97.
2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 bomber moved from Western Germany to 81 Sea Zone 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Romania 1 submarine moved from 95 Sea Zone to 94 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 94 Sea Zone Italians attack with 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French lost in 94 Sea Zone Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 cruiser in 94 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 cruiser in 94 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 cruiser in 94 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone French win with 1 cruiser remaining. Battle score for attacker is 2 Casualties for French: 1 destroyer Casualties for Italians: 1 submarine Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Italian Somaliland 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya 3 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 2 artilleries and 2 infantry moved from Southern France to Northern Italy 2 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Yugoslavia to Romania Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
French regular : -1.33 Italians regular : -0.33
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TripleA Manual Gamesave Post: ANZAC round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 1 cruiser moved from 63 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
Combat Hit Differential Summary :
ANZAC regular : 0,67
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I’d like to move the Italian AA from North Italy to South Italy,
I can get it if you don’t assuming you don’t protest.Lose carrier and destroyer
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 1 cruiser moved from 63 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 fighter owned by the ANZAC retreated Japanese win with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -16 Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters Casualties for Japanese: 1 carrier and 1 destroyer 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Sumatra 1 infantry moved from Queensland to South Australia 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Fiji 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 50 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from Fiji: 1 infantry EDIT: Removing units owned by ANZAC from Fiji: 1 artillery EDIT: Adding units owned by ANZAC to New Zealand: 1 infantry EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to Dutch New Guinea: 2 infantry EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 infantry EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for ANZAC from 15 to 20 EDIT: Turning off Edit Mode Combat Move - French 1 destroyer moved from 58 Sea Zone to 42 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 cruiser moved from 94 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Tunisia 1 infantry moved from Nigeria to French Equatorial Africa Combat - French Battle in 42 Sea Zone French attack with 1 destroyer Japanese defend with 1 cruiser and 1 transport French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the French lost in 42 Sea Zone Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French regular : -0,33 Japanese regular : 2,17 ANZAC regular : 0,67
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As you requested - the edits do check out -
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod 1 bomber moved from Western Germany to Novgorod 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 3 artilleries and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Western Germany to Baltic States 2 infantry moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter moved from Western Germany to Western Ukraine 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Novgorod Germans attack with 1 bomber and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 3 artilleries and 1 infantry French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Western Ukraine Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Western Ukraine 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Baltic States Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 bomber moved from Baltic States to Western Germany 1 bomber moved from Novgorod to Germany 1 aaGun moved from Germany to Poland 2 infantry moved from Finland to Karelia 3 infantry moved from Finland to Vyborg 1 submarine moved from 112 Sea Zone to 125 Sea Zone 4 infantry moved from Romania to Bessarabia 1 aaGun moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter moved from Western Ukraine to Bessarabia 3 aaGuns moved from Eastern Poland to Bessarabia 4 artilleries moved from Eastern Poland to Bessarabia 17 infantry moved from Eastern Poland to Bessarabia 1 armour and 3 mech_infantrys moved from Germany to Romania 3 armour and 4 mech_infantrys moved from Eastern Poland to Bessarabia 5 armour and 10 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 submarine and 1 transport placed in 112 Sea Zone 1 fighter and 2 infantry placed in Western Germany 1 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : 1.83 Germans regular : -1.00
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More tough sledding, but still no disasters
Mental lapse to not take empty Ukraine - I’d like to take it with a mech if you allow, but I won’t hold it against you if you don’t.
Just take one from Bess if you allow -
@gamerman01
go for it -
That’s cool, I was a little torn, you might just capture it without loss and then I turn around and get hit so it could backfire, but thanks, I’ll take it
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod 1 bomber moved from Western Germany to Novgorod 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 3 artilleries and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Western Germany to Baltic States 2 infantry moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter moved from Western Germany to Western Ukraine 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Novgorod Germans attack with 1 bomber and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 3 artilleries and 1 infantry French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Western Ukraine Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Western Ukraine 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Baltic States Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 bomber moved from Baltic States to Western Germany 1 bomber moved from Novgorod to Germany 1 aaGun moved from Germany to Poland 2 infantry moved from Finland to Karelia 3 infantry moved from Finland to Vyborg 1 submarine moved from 112 Sea Zone to 125 Sea Zone 4 infantry moved from Romania to Bessarabia 1 aaGun moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter moved from Western Ukraine to Bessarabia 3 aaGuns moved from Eastern Poland to Bessarabia 4 artilleries moved from Eastern Poland to Bessarabia 17 infantry moved from Eastern Poland to Bessarabia 1 armour and 3 mech_infantrys moved from Germany to Romania 3 armour and 4 mech_infantrys moved from Eastern Poland to Bessarabia 5 armour and 10 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 submarine and 1 transport placed in 112 Sea Zone 1 fighter and 2 infantry placed in Western Germany 1 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bessarabia: 1 mech_infantry EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry EDIT: Changing ownership of Ukraine from Russians to Germans EDIT: Changing PUs for Germans from 57 to 59 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : 1.83 Germans regular : -1.00
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Lots of juicy targets for your 4 aircraft, let’s see how much you can destroy
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Smolensk to Novgorod 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Smolensk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Smolensk to Western Ukraine 6 artilleries and 18 infantry moved from Bryansk to Belarus 1 armour and 1 mech_infantry moved from Smolensk to Belarus 2 armour and 2 mech_infantrys moved from Russia to Belarus Combat - Russians Battle in Novgorod Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 fighter owned by the Russians lost in Novgorod 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour and 1 tactical_bomber in Novgorod, round 3 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Russians: 1 fighter and 1 mech_infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 3 armour, 6 artilleries, 18 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour, 6 artilleries, 18 infantry and 3 mech_infantrys in Belarus, round 2 : 6/30 hits, 8,00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 armour, 6 artilleries, 18 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 tactical_bomber moved from Novgorod to Smolensk 1 aaGun moved from Smolensk to Belarus 3 aaGuns moved from Bryansk to Belarus 1 mech_infantry moved from Northwest Persia to Persia Russians take Persia from Neutral_Allies 1 fighter moved from Western Ukraine to Smolensk 3 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Tambov 1 fighter moved from Ukraine to Volgograd 1 armour moved from Rostov to Northwest Persia Place Units - Russians 1 infantry and 2 mech_infantrys placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 1,00 Russians regular : -0,83
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That was generous to give the late edit, especially with those dice
I can be trusted, I did intend to take Ukraine before seeing any dice…
I can stop talking about it now, I know you’re fine but I feel a little concerned given the circumstances -
it is totally fine really, and it would not have changed Novgorod! So the only thing I regret (with kind of future information) is not to have sticked with 2inf (+1Ftr) to ukraine instead of inf+art - but I wanted to make sure
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Well of course that was very sporting of you and I know I don’t have to worry about it, I’ll just appreciate the gesture and of course I’m pretty generous too
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btw a while ago I had intended to suggest unchecking Map Option “Convoy Blockades Roll Dice for Cost” for playoff games in order to support ncm-edits.
But I forgot when playoff started; if you like however we can do so from now on. It has little effect on the game itself imo and matches lenient edit policy by avoiding doubtful late non-combat movement
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OK, so I think you’re saying that because TripleA rolls dice for convoy damage, that then a non-com edit after that is technically after dice have been rolled,
And that you like having the old rule of automatic convoy damage, 1 IPC per ships, 2 for each plane on a carrier, and 2 for each sub, right?
I would have agreed to eliminating convoy blockade dice before the game, so I would also agree to that from now on in our game, as you proposed
But I’m confused because the engine will keep rolling dice and then we’d have to edit every time.
I must not be understanding - what am I missing? -
yeah, you got me (except that I think it is 1 IPC per plane on a carrier) - and as far as I know TripleA wont continue rolling dice when we uncheck before loading the game next time. In case engine does continue rolling I am favoring to leave it as is but we can just try (if dice are rolled, we will keep them, and if no dice are rolled, but the fixed convoy blockades apply, we will be fine)
Or didn’t you know that at least if you start a game with the Option unchecked the automatic convoy blockades do apply (and not none)?
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It works, I did it in local, so we can do no dice from now on. I don’t like dice with them anyway, I liked it better before.
Carriers do no damage, but planes do 2 a piece
When rolling dice, planes roll 2 dice like subs, and carriers don’t roll -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 2 destroyers and 1 harbour; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer and 1 submarine moved from 18 Sea Zone to 16 Sea Zone 1 bomber moved from Japan to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from Caroline Islands to 23 Sea Zone 1 bomber moved from Anhwe to Burma 2 fighters and 2 tactical_bombers moved from Anhwe to Shan State 1 fighter moved from French Indo China to Burma 1 tactical_bomber moved from Hunan to Burma 1 fighter moved from 37 Sea Zone to Burma 1 fighter moved from 37 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Java to Sumatra 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to Shan State 1 artillery moved from Malaya to Shan State 2 infantry moved from French Indo China to Shan State 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry; ANZAC defend with 1 fighter Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/7 hits, 3.00 expected hits UK_Pacific roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Casualties for ANZAC: 1 fighter Battle in Burma Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/8 hits, 3.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 23 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone 1 fighter moved from 23 Sea Zone to Japan 1 aaGun, 1 artillery, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from Manchuria to Korea 1 bomber moved from 16 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 2 tactical_bombers moved from Shan State to French Indo China 3 fighters moved from Shan State to French Indo China 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 battleship and 1 cruiser moved from 21 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 bomber and 2 fighters moved from Burma to French Indo China 1 artillery and 1 infantry moved from Hunan to Kiangsi 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 artillery and 3 infantry moved from Hopei to Shensi Place Units - Japanese 2 destroyers placed in 6 Sea Zone 1 airfield and 1 harbour placed in French Indo China Turn Complete - Japanese Japanese collect 59 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.17 UK_Pacific regular : 0.00