two nice techs there, lucky!
2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters, 2 infantry and 1 tactical_bomber moved from Novgorod to Baltic States Combat - Russians Battle in Baltic States Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 2,50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 armour and 1 mech_infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Rostov to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 aaGun moved from Belarus to Smolensk 2 infantry moved from Novgorod to Belarus 1 aaGun, 1 artillery and 11 infantry moved from Belarus to Bryansk 1 artillery moved from Russia to Bryansk 2 infantry moved from Rostov to Bryansk 3 artilleries and 4 infantry moved from Ukraine to Bryansk 1 artillery and 3 infantry moved from Western Ukraine to Bryansk 3 fighters and 1 tactical_bomber moved from Baltic States to Smolensk 1 mech_infantry moved from Belarus to Smolensk 1 armour moved from Bryansk to Smolensk 1 armour moved from Belarus to Rostov 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 2 armour, 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 0,50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters, 2 infantry and 1 tactical_bomber moved from Novgorod to Baltic States Combat - Russians Battle in Baltic States Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 2,50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 armour and 1 mech_infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Rostov to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 aaGun moved from Belarus to Smolensk 2 infantry moved from Novgorod to Belarus 1 aaGun, 1 artillery and 11 infantry moved from Belarus to Bryansk 1 artillery moved from Russia to Bryansk 2 infantry moved from Rostov to Bryansk 3 artilleries and 4 infantry moved from Ukraine to Bryansk 1 artillery and 3 infantry moved from Western Ukraine to Bryansk 3 fighters and 1 tactical_bomber moved from Baltic States to Smolensk 1 mech_infantry moved from Belarus to Smolensk 1 armour moved from Bryansk to Smolensk 1 armour moved from Belarus to Rostov 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 infantry moved from Bryansk to Western Ukraine Place Units - Russians 2 armour, 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 0,50
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please use second file
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Oop, time to put my console down. Time for J2
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nice! busy for 2-3 hours - perhaps I can do Allies afterwards
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reconsidering my aa gun movement in Europe … should not impact Japan much, but can I write to you in some minutes?
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Sure no problem!
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@gamerman01
I don’t know and just gonna keept it as is, looking forward to your post -
TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 battleship and 1 cruiser moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 armour and 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 armour and 3 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 destroyer and 1 submarine moved from 33 Sea Zone to 18 Sea Zone 1 bomber moved from Kwangsi to 18 Sea Zone 3 infantry moved from Kiangsi to Kwangtung 3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 infantry moved from French Indo China to Shan State 1 fighter moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Shan State 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Kwangsi to Malaya 2 infantry moved from Hunan to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 fighter moved from 36 Sea Zone to Java 1 fighter moved from Kwangsi to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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The Russians complicated the move
OK, annoying Guam scramble decision -
Just battleship and cruiser on the coast, infantry and artillery attacking.
Die over water, or over land?
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Nice movement of the Philippine destroyer, he got away. Out of bomber range
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no scramble from Guam
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 battleship and 1 cruiser moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 armour and 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 armour and 3 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 destroyer and 1 submarine moved from 33 Sea Zone to 18 Sea Zone 1 bomber moved from Kwangsi to 18 Sea Zone 3 infantry moved from Kiangsi to Kwangtung 3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 infantry moved from French Indo China to Shan State 1 fighter moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Shan State 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Kwangsi to Malaya 2 infantry moved from Hunan to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 fighter moved from 36 Sea Zone to Java 1 fighter moved from Kwangsi to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Borneo Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 0/3 hits, 1.83 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malaya Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Guam 1 fighter owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter Battle in Philippines Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 3 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/8 hits, 3.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 3 : 2/8 hits, 3.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 18 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 18 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 18 Sea Zone Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 bomber moved from 18 Sea Zone to Japan 1 aaGun, 1 artillery and 3 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Anhwe to Manchuria 1 artillery and 1 infantry moved from Chahar to Suiyuyan 1 artillery and 3 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 1 tactical_bomber moved from Kwangtung to Manchuria 2 fighters moved from Kwangtung to Manchuria 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from Shan State to French Indo China 1 fighter moved from 36 Sea Zone to Caroline Islands 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe 1 tactical_bomber moved from 37 Sea Zone to Hunan 1 bomber moved from Shan State to Anhwe Place Units - Japanese 2 infantry placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.50 Japanese regular : -3.67 ANZAC regular : -0.33 UK_Pacific regular : 0.00 British regular : 0.33
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Combat Move - British 1 destroyer and 1 submarine moved from 109 Sea Zone to 118 Sea Zone 1 tactical_bomber moved from United Kingdom to 95 Sea Zone 2 fighters moved from 94 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Malta to 95 Sea Zone 1 bomber moved from Malta to 95 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from British Somaliland to Anglo Egyptian Sudan 1 battleship moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone
Combat Hit Differential Summary :
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Fury! Scramble to sz95?
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Well, hopefully I start getting actual hits,
That’s a tough one! Fateful decision to attack 97 with sub!All 3 scramble,
German plane last to be lostI’ll stand by for decisions in 42 if you hit me
Triple A isn’t going to do the 42 battle correctly. It’s going to roll your planes separately from the battleship because I have a sub and if the planes hit it will require a choice from me but I wouldn’t have to choose until seeing the battleship roll, so it’s possible we would have to go back and edit.
I don’t mind if you do roll in Triple A, knowing that I shouldn’t have to make a decision until seeing all 3 dice,
Or alternatively you could roll it in forum where it would be cleaner but will not show the history properly in Triple A
<sigh> -
OK, with a minute to think about it, I can help out by giving some instructions,
For round 1, take destroyers off for plane hits, take sub off for battleship hit
If you survive round 1 and go round 2 and actually hit, wait up for me -
TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Combat Move - British 1 destroyer and 1 submarine moved from 109 Sea Zone to 118 Sea Zone 1 tactical_bomber moved from United Kingdom to 95 Sea Zone 2 fighters moved from 94 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Malta to 95 Sea Zone 1 bomber moved from Malta to 95 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from British Somaliland to Anglo Egyptian Sudan 1 battleship moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 97 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Anglo Egyptian Sudan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 95 Sea Zone British attack with 2 bombers, 2 fighters and 2 tactical_bombers Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 submarine 1 submarine owned by the Italians submerged British roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 3 fighters in 95 Sea Zone, round 2 : 3/5 hits, 3,17 expected hits 2 tactical_bombers owned by the British and 1 fighter owned by the British lost in 95 Sea Zone 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the Italians lost in 95 Sea Zone British roll dice for 2 bombers and 1 fighter in 95 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Germans lost in 95 Sea Zone British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 30 Casualties for British: 1 fighter and 2 tactical_bombers Casualties for Italians: 1 battleship, 1 cruiser and 2 fighters Casualties for Germans: 1 fighter Battle in 42 Sea Zone British attack with 1 battleship, 1 fighter and 1 tactical_bomber Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Combat Hit Differential Summary :
Japanese regular : -0,17 Italians regular : -1,17 British regular : -0,83
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yeah, thought so, only my battleship hit … your dice coming ina a second
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers and 2 destroyers; Remaining resources: 4 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber and 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 101 Sea Zone to 123 Sea Zone Americans take 106 Sea Zone from Germans 1 fighter and 1 tactical_bomber moved from Eastern United States to 123 Sea Zone Combat - Americans Battle in Marshall Islands Battle in 123 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 123 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 16 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 cruisers and 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from 16 Sea Zone to Midway 2 fighters moved from Hawaiian Islands to 32 Sea Zone 1 carrier moved from 26 Sea Zone to 32 Sea Zone 1 bomber moved from 16 Sea Zone to Wake Island 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 123 Sea Zone to Iceland Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 carriers and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Sikang 11 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 11 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 2 : 3/12 hits, 2,33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 1 submarine moved from 109 Sea Zone to 118 Sea Zone 1 tactical_bomber moved from United Kingdom to 95 Sea Zone 2 fighters moved from 94 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Malta to 95 Sea Zone 1 bomber moved from Malta to 95 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from British Somaliland to Anglo Egyptian Sudan 1 battleship moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 97 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Anglo Egyptian Sudan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 95 Sea Zone British attack with 2 bombers, 2 fighters and 2 tactical_bombers Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 submarine 1 submarine owned by the Italians submerged British roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 3 fighters in 95 Sea Zone, round 2 : 3/5 hits, 3,17 expected hits 2 tactical_bombers owned by the British and 1 fighter owned by the British lost in 95 Sea Zone 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the Italians lost in 95 Sea Zone British roll dice for 2 bombers and 1 fighter in 95 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Germans lost in 95 Sea Zone British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 30 Casualties for British: 1 fighter and 2 tactical_bombers Casualties for Italians: 1 battleship, 1 cruiser and 2 fighters Casualties for Germans: 1 fighter Battle in 42 Sea Zone British attack with 1 battleship, 1 fighter and 1 tactical_bomber Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits Units damaged: 1 battleship owned by the British 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in 42 Sea Zone 1 submarine owned by the Japanese lost in 42 Sea Zone British roll dice for 1 battleship in 42 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 3/6 hits, 2,67 expected hits 1 battleship owned by the British lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -27 Casualties for British: 1 battleship, 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 destroyer and 1 submarine Battle in 118 Sea Zone British attack with 1 destroyer and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 118 Sea Zone British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 aaGun moved from Scotland to United Kingdom 1 fighter moved from 95 Sea Zone to 91 Sea Zone 1 carrier moved from 94 Sea Zone to 98 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Tunisia 1 bomber moved from 95 Sea Zone to Egypt 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from 95 Sea Zone to Egypt 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria 2 infantry moved from British Somaliland to 76 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Eastern Persia to West India 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 1 infantry moved from India to Burma Place Units - British 1 fighter placed in United Kingdom 1 submarine placed in 109 Sea Zone 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 28 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 infantry placed in India 3 submarines placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,1,4,1 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 3 submarines
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 0,17 Italians regular : -1,17 Japanese regular : -0,50 Germans regular : -0,17 British regular : 0,17