2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01


  • Yes, it’s max defense in West India

    Scramble them all


  • Wait a second


  • Never mind, yes I’m scrambling


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
            Americans creates battle in territory 39 Sea Zone
    
        Non Combat Move - Americans
            1 mech_infantry moved from Persia to Eastern Persia
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from United Kingdom to 89 Sea Zone
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            2 transports moved from 106 Sea Zone to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            2 aaGuns and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            2 aaGuns moved from 89 Sea Zone to Central America
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 64 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Mexico to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from 64 Sea Zone to Central America
            5 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            2 fighters moved from 10 Sea Zone to Hawaiian Islands
            1 destroyer moved from 81 Sea Zone to 75 Sea Zone
    
        Place Units - Americans
            3 fighters and 1 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 harbour placed in Central America
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Szechwan, round 3 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_minor; Remaining resources: 3 PUs; 
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 artilleries and 13 infantry moved from India to West India
            4 armour and 7 mech_infantrys moved from Persia to West India
            2 infantry moved from Egypt to 81 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sicily
            1 fighter moved from 110 Sea Zone to 95 Sea Zone
            1 bomber moved from Trans-Jordan to 95 Sea Zone
            1 bomber moved from Egypt to 95 Sea Zone
            1 fighter moved from 110 Sea Zone to 95 Sea Zone
            1 carrier moved from 81 Sea Zone to 95 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in 95 Sea Zone
                British attack with 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport
                Germans defend with 3 fighters; Italians defend with 1 destroyer and 2 submarines
                    British roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    3 submarines owned by the British lost in 95 Sea Zone
                    1 destroyer owned by the Italians and 2 submarines owned by the Italians lost in 95 Sea Zone
                    British roll dice for 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 95 Sea Zone, round 3 : 4/5 hits, 2,67 expected hits
                    Italians roll dice for 3 fighters in 95 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the British lost in 95 Sea Zone
                    3 fighters owned by the Germans lost in 95 Sea Zone
                British win with 2 bombers, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer, 1 fighter and 3 submarines
                Casualties for Italians: 1 destroyer and 2 submarines
                Casualties for Germans: 3 fighters
            Battle in Sicily
            Battle in West India
                British attack with 4 armour, 6 artilleries, 13 infantry and 7 mech_infantrys
                Germans defend with 2 aaGuns, 3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys
                    British roll dice for 4 armour, 6 artilleries, 13 infantry and 7 mech_infantrys in West India, round 2 : 7/30 hits, 8,33 expected hits
                    Germans roll dice for 2 aaGuns, 3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys in West India, round 2 : 11/24 hits, 8,50 expected hits
                    11 infantry owned by the British lost in West India
                    2 aaGuns owned by the Germans and 5 infantry owned by the Germans lost in West India
                7 mech_infantrys owned by the British, 6 artilleries owned by the British, 2 infantry owned by the British and 4 armour owned by the British retreated to India
                Germans win, taking Sicily from Italians with 3 armour, 3 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is -8
                Casualties for British: 11 infantry
                Casualties for Germans: 2 aaGuns and 5 infantry
    
        Non Combat Move - British
            1 infantry moved from Iraq to Persia
            1 tactical_bomber moved from Gibraltar to 95 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Algeria
            1 infantry moved from 92 Sea Zone to Algeria
            2 bombers moved from 95 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - British
            3 infantry placed in Egypt
            1 destroyer placed in 110 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 3 PUs; end with 3 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Italians regular : 0,33
    Japanese regular : -0,67
    Germans regular : 2,50
    British regular : -0,67
    

    Savegame


  • @gamerman01

    btw as we are both online - do I have permission to move I1 in the hot seat game too if I find the time?


  • @pacifiersboard said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:

    @gamerman01

    btw as we are both online - do I have permission to move I1 in the hot seat game too if I find the time?

    Please do!!!


  • I have no idea how much luck I need to make up for so much early luck you enjoyed, but

    Midway

    West India

    Really helped make up some ground. Big question is how the 50/50 German attack goes, that is for sure


  • NSW is also a must-attack that’s risky, of course you know


  • @gamerman01

    any decision is welcome! ✌️


  • Yeah, busy times for me, and then the weekend is spoken for. I’m taking tomorrow off.
    Looking forward to those dicey battles


  • @gamerman01

    Oh, I meant decisions within the game! At a soon round, not at a soon time.


  • Please use more words, I’m curious about what you mean!


  • @gamerman01

    I didn’t want to urge you and have been welcoming decisive battles that take place in our game even if it takes some real time until they happen ^^


  • Got it,
    Well, we’re there, because you’ve played so well and it’s how things played out so far
    I will have to gain better position before I can avoid dice much.
    I think I NEEDED the West India luck, but of course now that can be erased, especially with what the AA might do


  • TripleA Manual Gamesave Post: Italians round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 2 fighters moved from Western Germany to 95 Sea Zone
            1 submarine moved from 52 Sea Zone to 30 Sea Zone
    
        Combat - Italians
            Battle in 30 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 30 Sea Zone
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 95 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                British defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Italians roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : 0.67
    

    Savegame


  • Casualty choice for 95, please


  • @gamerman01

    kill carrier


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 2 fighters moved from Western Germany to 95 Sea Zone
            1 submarine moved from 52 Sea Zone to 30 Sea Zone
    
        Combat - Italians
            Battle in 30 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 30 Sea Zone
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 95 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                British defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Italians roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    1 bomber owned by the Italians and 2 fighters owned by the Italians lost in 95 Sea Zone
                    1 carrier owned by the British lost in 95 Sea Zone
                British win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -16
                Casualties for Italians: 1 bomber and 2 fighters
                Casualties for British: 1 carrier
                1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in Sicily
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Western Ukraine to Ukraine
            3 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : 0.67
    British regular : 1.50
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 3 PUs; end with 3 PUs
    
        Combat Move - French
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 3 PUs; end with 3 PUs
    
        Combat Move - French
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

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