@pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:
sz111: one of my subs hit too. So do you wanna keep damaged BB or dd after first round of combat?
Keep the DD.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Philippines to Amur
1 armour moved from Hopei to Chahar
Italians take Chahar from Chinese
1 armour moved from Chahar to Hopei
Combat - Italians
Battle in Amur
Italians attack with 1 bomber
Americans defend with 1 bomber
Italians roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in Amur
1 bomber owned by the Americans lost in Amur
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for Americans: 1 bomber
Non Combat Move - Italians
1 submarine moved from 93 Sea Zone to 88 Sea Zone
2 aaGuns moved from Southern Italy to Northern Italy
1 mech_infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry and 2 mech_infantrys placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 infantry moved from Iraq to Persia
French take Persia from Germans
Combat - French
Non Combat Move - French
1 cruiser moved from 123 Sea Zone to 112 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
What in the world…
I moved that Italian tank a few times in my mind, but it’s sitting on Sikang and obviously I don’t want it there.
I’ll move it to Yunnan, I doubt you have a problem with it since it didn’t affect your ANZAC move as far as I can see,
But I won’t be presumptuous, let me know if you deny it
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Sikang: 1 armour
EDIT: Adding units owned by Italians to Yunnan: 1 armour
EDIT: Turning off Edit Mode
Germans buy 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Norway to Finland
Germans take Finland from Russians
3 bombers and 3 fighters moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 bomber and 2 infantry moved from Northwest Persia to Iraq
16 infantry moved from Northwest Persia to Persia
3 artilleries moved from Northwest Persia to Persia
2 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
2 mech_infantrys moved from Northern Italy to Denmark
2 artilleries and 7 infantry moved from Ukraine to Western Ukraine
Combat - Germans
Battle in Denmark
Germans attack with 2 artilleries, 4 infantry and 2 mech_infantrys
British defend with 1 airfield, 1 armour and 1 infantry
Germans roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Denmark, round 2 : 1/8 hits, 2.00 expected hits
British roll dice for 1 armour and 1 infantry in Denmark, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Denmark
1 infantry owned by the British lost in Denmark
Germans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Denmark, round 3 : 1/7 hits, 1.83 expected hits
British roll dice for 1 armour in Denmark, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Denmark
1 armour owned by the British lost in Denmark
Germans win, taking Denmark from British with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Novgorod
Germans attack with 1 armour and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 6 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 6 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 7 infantry in Western Ukraine, round 2 : 3/9 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iraq
Germans win, taking Iraq from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 3 artilleries and 16 infantry
French defend with 1 infantry
Germans roll dice for 3 artilleries and 16 infantry in Persia, round 2 : 2/19 hits, 4.17 expected hits
French roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Persia
1 infantry owned by the French lost in Persia
Germans win, taking Persia from French with 3 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in 112 Sea Zone
Germans attack with 3 bombers, 4 fighters and 1 tactical_bomber
British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers and 1 transport
Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : 0.67
Russians regular : 0.00
Germans regular : -6.50
British regular : 0.67
Casualty choice for 112, please,
I can’t safely guess at it
kill three dd and damage the carrier
no issue with moving the Italian tank - you performed it?
I got down with a common cold and had to take a break
I was concerned it was something worse, glad to hear it
Oh yes, I’ve moved the tank pending your approval!
Please confirm you are damaging your carrier. If I retreat, you’ll have a damaged carrier, the french cruiser and two transports but lose two UK planes in addition to the 3 DD. The Germans are not going to let them land on their carrier in 113
damage to carrier confirmed! If you retreat it will save the transports (for a round at least)
I will certainly be retreating from that.
What a pounding.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Sikang: 1 armour
EDIT: Adding units owned by Italians to Yunnan: 1 armour
EDIT: Turning off Edit Mode
Germans buy 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Norway to Finland
Germans take Finland from Russians
3 bombers and 3 fighters moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 bomber and 2 infantry moved from Northwest Persia to Iraq
16 infantry moved from Northwest Persia to Persia
3 artilleries moved from Northwest Persia to Persia
2 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
2 mech_infantrys moved from Northern Italy to Denmark
2 artilleries and 7 infantry moved from Ukraine to Western Ukraine
Combat - Germans
Battle in Denmark
Germans attack with 2 artilleries, 4 infantry and 2 mech_infantrys
British defend with 1 airfield, 1 armour and 1 infantry
Germans roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Denmark, round 2 : 1/8 hits, 2.00 expected hits
British roll dice for 1 armour and 1 infantry in Denmark, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Denmark
1 infantry owned by the British lost in Denmark
Germans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Denmark, round 3 : 1/7 hits, 1.83 expected hits
British roll dice for 1 armour in Denmark, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Denmark
1 armour owned by the British lost in Denmark
Germans win, taking Denmark from British with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Novgorod
Germans attack with 1 armour and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 6 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 6 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 7 infantry in Western Ukraine, round 2 : 3/9 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iraq
Germans win, taking Iraq from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 3 artilleries and 16 infantry
French defend with 1 infantry
Germans roll dice for 3 artilleries and 16 infantry in Persia, round 2 : 2/19 hits, 4.17 expected hits
French roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Persia
1 infantry owned by the French lost in Persia
Germans win, taking Persia from French with 3 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in 112 Sea Zone
Germans attack with 3 bombers, 4 fighters and 1 tactical_bomber
British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers and 1 transport
Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports in 112 Sea Zone, round 2 : 6/7 hits, 3.17 expected hits
1 bomber owned by the Germans, 4 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
1 destroyer owned by the British and 2 destroyers owned by the Americans lost in 112 Sea Zone
2 bombers owned by the Germans retreated
Americans win with 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -39
Casualties for Germans: 1 bomber, 4 fighters and 1 tactical_bomber
Casualties for Americans: 2 destroyers
Casualties for British: 1 destroyer
2 fighters owned by the British could not land and were killed
Non Combat Move - Germans
1 fighter moved from Libya to Southern Italy
2 aaGuns moved from Northwest Persia to Persia
1 armour and 6 mech_infantrys moved from Northwest Persia to Eastern Persia
2 armour moved from Turkmenistan to Eastern Persia
3 submarines moved from 114 Sea Zone to 113 Sea Zone
1 armour moved from Yakut S.S.R. to Timguska
1 artillery and 4 infantry moved from Norway to Finland
1 bomber moved from 112 Sea Zone to Timguska
1 bomber moved from 112 Sea Zone to Western Germany
1 bomber moved from Iraq to Sumatra
2 infantry moved from Northern Italy to France
3 infantry moved from Germany to Poland
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Western Germany to Slovakia Hungary
Place Units - Germans
3 infantry placed in Ukraine
1 infantry placed in France
3 fighters and 3 mech_infantrys placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs (5 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 2.50
French regular : 0.67
Russians regular : 0.00
Germans regular : -6.50
British regular : 0.67
uh, undeserved!!
I had a week to dread it, and look what good that did!
Thanks!
Leningrad NG also! Don’t let up
I warned you Gamerman. You cannot win when the dice are stacked against you. Should have let him land his British planes on the carriers to appease Lady Luck.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 armour and 1 mech_infantry moved from Kazakhstan to Kansu
Chinese take Tsinghai from Germans
Chinese take Kansu from Japanese
1 mech_infantry moved from Russia to Urals
Russians take Urals from Japanese
3 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
1 artillery moved from Vologda to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Caucasus to Sikang
Chinese take Sikang from Italians
2 armour moved from Volgograd to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Alexandria to Tobruk
Russians take Tobruk from Italians
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 fighter moved from Belarus to Novosibirsk
1 infantry moved from Buryatia to Yakut S.S.R.
Combat - Russians
Battle in Iraq
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Iraq
Russians win, taking Iraq from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novosibirsk
Russians attack with 3 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
Japanese defend with 3 infantry
Russians roll dice for 3 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 3/9 hits, 3,50 expected hits
Japanese roll dice for 3 infantry in Novosibirsk, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Novosibirsk
3 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 armour, 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Japanese: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun and 1 artillery moved from Karelia to Novgorod
1 infantry moved from Bryansk to Belarus
1 aaGun, 1 artillery and 30 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Novosibirsk to Vologda
1 fighter moved from Novosibirsk to Tambov
1 fighter moved from Belarus to Tambov
1 infantry moved from Volgograd to Rostov
1 artillery moved from Tambov to Rostov
1 aaGun moved from Volgograd to Rostov
1 artillery moved from Samara to Tambov
2 artilleries and 5 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
Place Units - Russians
3 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Russia
1 artillery placed in Volgograd
Russians undo move 3.
Russians undo move 2.
1 infantry placed in Volgograd
3 artilleries and 7 infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
1 artillery placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
Germans regular : -0,67
Russians regular : 0,83
@gamerman01 @Arthur-Bomber-Harris
very one-sided rolling indeed!
I doubt a causation with who is playing though - and the Gamerman is capable to take the victory nonetheless!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 infantry moved from Jehol to Shantung
Japanese take Shantung from Chinese
1 armour moved from Kweichow to Shan State
2 infantry and 1 mech_infantry moved from French Indo China to Shan State
2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Kiangsu to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from Dutch New Guinea to 55 Sea Zone
1 tactical_bomber moved from Philippines to 55 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Combat Hit Differential Summary :
Scramble to 54?
@gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
Scramble to 54?
none
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 infantry moved from Jehol to Shantung
Japanese take Shantung from Chinese
1 armour moved from Kweichow to Shan State
2 infantry and 1 mech_infantry moved from French Indo China to Shan State
2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Kiangsu to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from Dutch New Guinea to 55 Sea Zone
1 tactical_bomber moved from Philippines to 55 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Battle in Western Australia
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 54 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Shan State
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
2 fighters moved from 25 Sea Zone to Midway
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 56 Sea Zone
1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 56 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 battleship moved from 33 Sea Zone to 56 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Kiangsu to Japan
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Dutch New Guinea
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Hopei to Kweichow
1 artillery and 3 infantry moved from Anhwe to Kweichow
1 artillery and 3 infantry moved from Manchuria to Jehol
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Place Units - Japanese
4 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in French Indo China
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : 1.33
UK_Pacific regular : -0.33
ANZAC regular : 1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Hawaiian Islands to 26 Sea Zone
5 carriers, 2 destroyers, 3 fighters, 4 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter moved from Queensland to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from 25 Sea Zone to Midway
2 fighters and 4 infantry moved from 25 Sea Zone to Midway
Combat Hit Differential Summary :