Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Caucasus to Persia 3 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 aaGun moved from Russia to Caucasus 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
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It was the AA, and maybe a man to Tambov…
High level playoff play, things are on a razor’s edge!
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@gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
It was the AA, and maybe a man to Tambov…
High level playoff play, things are on a razor’s edge!
glad to hear! didn’t feel like I was doing as good as you, honestly (these 66% may be the first reasonable risk I took)
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Thanks for the note
You are playing the right way. This game is pure joy, and I don’t mean because it’s easy
I think we are both very unconventional and that is very fun!I was going to say I couldn’t play the rest of the day, but looking at the Japan turn it doesn’t look too involved
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@pacifiersboard said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
(these 66% may be the first reasonable risk I took)
LOL I knew after looking a little at your first round game last year that you were a #1 seed’s nightmare
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@gamerman01 pacifier isn’t too bad, but when he gives game control to his son then we quiver in fear.
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@Arthur-Bomber-Harris Whoever’s playing is definitely skilled and experienced, and also pretty crazy
I wanted to say something about my perfect G7 dice but no one wants to be greeted by “boy I sure got lucky there”.I don’t feel guilty any more
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 destroyers, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Novosibirsk to Kansu 1 tactical_bomber moved from Kazakhstan to Szechwan 1 infantry moved from Kwangsi to Kiangsi 1 artillery moved from Kwangsi to Kwangtung 1 armour moved from Yunnan to Kwangtung 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from French Indo China to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from UK_Pacific 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Java 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 fighter moved from Korea to Shantung 1 fighter moved from Kiangsu to Kwangtung 1 fighter moved from Kiangsu to Kiangsi 1 tactical_bomber moved from 6 Sea Zone to Kiangsi 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Shantung 1 cruiser moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Battle in Alaska Battle in Shantung Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Alaska from Americans, taking Shantung from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the Americans lost in Java Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 submarine Battle in Kwangtung Japanese attack with 1 armour, 1 artillery and 1 fighter Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Kwangtung, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Evenkiyskiy to Timguska 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter moved from Shantung to Kiangsu 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Japan 1 carrier moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 mech_infantry moved from Jehol to Kiangsu 1 tactical_bomber moved from Kiangsi to Kiangsu 1 fighter moved from Kwangtung to French Indo China 1 fighter moved from Kiangsi to Philippines 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 tactical_bomber moved from 37 Sea Zone to French Indo China 2 artilleries and 2 infantry moved from Shan State to Yunnan Place Units - Japanese 2 destroyers placed in 6 Sea Zone 6 infantry placed in Japan 2 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.00 Japanese regular : -2.67 UK_Pacific regular : -0.33 ANZAC regular : -0.50
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@Arthur-Bomber-Harris said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
@gamerman01 pacifier isn’t too bad, but when he gives game control to his son then we quiver in fear.
he has already being fond of you!! lol
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probably no Allies turn coming from me tonight (at least not today ^^)
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 destroyers, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Novosibirsk to Kansu 1 tactical_bomber moved from Kazakhstan to Szechwan 1 infantry moved from Kwangsi to Kiangsi 1 artillery moved from Kwangsi to Kwangtung 1 armour moved from Yunnan to Kwangtung 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from French Indo China to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from UK_Pacific 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Java 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 fighter moved from Korea to Shantung 1 fighter moved from Kiangsu to Kwangtung 1 fighter moved from Kiangsu to Kiangsi 1 tactical_bomber moved from 6 Sea Zone to Kiangsi 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Shantung 1 cruiser moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Battle in Alaska Battle in Shantung Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Alaska from Americans, taking Shantung from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the Americans lost in Java Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 submarine Battle in Kwangtung Japanese attack with 1 armour, 1 artillery and 1 fighter Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Kwangtung, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Evenkiyskiy to Timguska 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter moved from Shantung to Kiangsu 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Japan 1 carrier moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 mech_infantry moved from Jehol to Kiangsu 1 tactical_bomber moved from Kiangsi to Kiangsu 1 fighter moved from Kwangtung to French Indo China 1 fighter moved from Kiangsi to Philippines 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 tactical_bomber moved from 37 Sea Zone to French Indo China 2 artilleries and 2 infantry moved from Shan State to Yunnan Place Units - Japanese 2 destroyers placed in 6 Sea Zone 6 infantry placed in Japan 2 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.00 Japanese regular : -2.67 UK_Pacific regular : -0.33 ANZAC regular : -0.50
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Then it shouldn’t be too late for me to move the second tactical from 37 to the Philippines, great
No hurry, I’ve got too many things to do. Other fun things.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 1 transport moved from 123 Sea Zone to 126 Sea Zone 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 1 fighter moved from Iceland to Norway 2 infantry moved from 126 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to Norway 1 fighter moved from Western United States to 2 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 fighter moved from Caroline Islands to 19 Sea Zone 1 bomber moved from Anhwe to 19 Sea Zone 2 fighters moved from India to Eastern Persia 1 mech_infantry moved from Egypt to Iraq Americans take Iraq from Germans Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Americans attack with 3 fighters and 2 infantry Germans defend with 2 artilleries Americans roll dice for 3 fighters and 2 infantry in Norway, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 2 artilleries in Norway, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Norway 2 artilleries owned by the Germans lost in Norway Americans win, taking Norway from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries Battle in Eastern Persia Americans attack with 2 fighters Germans defend with 1 mech_infantry Americans roll dice for 2 fighters in Eastern Persia, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Eastern Persia 1 mech_infantry owned by the Germans lost in Eastern Persia Americans win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Germans: 1 mech_infantry Battle in 19 Sea Zone Americans attack with 1 bomber and 1 fighter Japanese defend with 1 cruiser, 1 destroyer and 2 transports Americans roll dice for 1 bomber and 1 fighter in 19 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 19 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 fighter owned by the Americans lost in 19 Sea Zone 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 19 Sea Zone 2 transports owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 24 Casualties for Americans: 1 fighter Casualties for Japanese: 1 cruiser, 1 destroyer and 2 transports Battle in 16 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 6 Sea Zone Americans attack with 1 fighter Japanese defend with 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport 2 submarines owned by the Japanese submerged Americans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/7 hits, 3,17 expected hits 1 fighter owned by the Americans lost in 6 Sea Zone Japanese win with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter Battle in 125 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 125 Sea Zone 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 fighter moved from Norway to Finland 4 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 107 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 bomber moved from 19 Sea Zone to Caroline Islands 1 fighter moved from Eastern Persia to Trans-Jordan 1 mech_infantry moved from Ethiopia to Egypt 1 fighter moved from 2 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 4 carriers, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 123 Sea Zone 2 fighters moved from Norway to Finland 2 fighters moved from Eastern United States to 91 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 2 infantry placed in Eastern United States 2 destroyers placed in 101 Sea Zone 4 infantry placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 fighter and 2 infantry moved from Anhwe to Shantung 1 infantry moved from Sikang to Shensi 1 infantry moved from Kweichow to Anhwe 2 artilleries and 3 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Anhwe Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Trans-Jordan to Persia British take Persia from Germans Combat - British Non Combat Move - British 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Malta to Egypt 1 bomber moved from Malta to Egypt 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Burma to India 4 fighters moved from 115 Sea Zone to Tambov 1 fighter moved from United Kingdom to 115 Sea Zone 1 fighter moved from United Kingdom to Finland 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Malta to Gibraltar Place Units - British 1 fighter and 2 mech_infantrys placed in Egypt British undo move 1. 1 destroyer placed in 81 Sea Zone 2 mech_infantrys placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 3,50 Japanese regular : 0,00 Germans regular : 1,83
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Western Germany to 126 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 2 destroyers and 2 submarines moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Kazakhstan to Szechwan Italians take Sikang from Chinese Combat - Italians Battle in 126 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 126 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 97 Sea Zone Italians attack with 2 destroyers, 1 fighter and 2 submarines British defend with 1 submarine Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 fighter moved from 97 Sea Zone to Southern Italy 1 aaGun and 3 infantry moved from Western Germany to Denmark 1 armour moved from Kazakhstan to Szechwan 1 artillery moved from Albania to Yugoslavia 1 armour and 2 infantry moved from Romania to Bessarabia 1 artillery moved from Bulgaria to Romania 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia 1 bomber moved from 126 Sea Zone to Western Germany 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 110 Sea Zone to 123 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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is delaying bedtime worth it? 🤔
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Yes, but this G7 might make it difficult to sleep
I’m placing units now
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G8,
This game is flying a lot faster than I usually get to enjoy -
Please allow drive-in to Yakut overlooked during all that combat movement
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You hit me all over the place!
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@gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
Please allow drive-in to Yakut overlooked during all that combat movement
I think so, getting back to computer - do that edit