Ok go ahead, I take axis. I just have to create the game normally or need to do something special?
2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
-
Well, the sub would get away if I lose a destroyer to your destroyer hit. If I took off a plane, it would be fighter destroyer vs sub
-
lol So in trying to expedite play I gave you a small advantage by letting you see part of the defense roll
If we were playing face to face you would have decided whether to lose sub or destroyer after seeing I got one hit and not knowing whether you would get any. You can certainly take full advantage of my decision to move ahead, or if you’re having trouble deciding just lose the sub like you would most likely have done if I hadn’t
Decisions, decisions
I’ll be checking back so if I need a decision on 96 (perish the thought) it won’t be a delay if you’re around too
-
still no view on map but just have my sub killed - I will stick with that. Thx
-
In sz96 there are four planes against dd and carrier? Kill dd before carrier
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Archangel 2 infantry moved from Karelia to Novgorod 4 infantry moved from Vyborg to Novgorod 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland 1 mech_infantry moved from Baltic States to Western Ukraine 1 bomber moved from Germany to 96 Sea Zone 1 fighter moved from Bessarabia to 96 Sea Zone 1 fighter moved from Western Germany to 125 Sea Zone 1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 3 armour, 3 artilleries, 16 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine 2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter moved from Western Germany to 125 Sea Zone 1 bomber and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 fighter moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Archangel Battle in Iceland Battle in Ukraine Germans attack with 5 armour, 3 artilleries, 16 infantry and 10 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 5 armour, 3 artilleries, 16 infantry and 10 mech_infantrys in Ukraine, round 2 : 8/34 hits, 8.33 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Archangel from Russians, taking Iceland from British, taking Ukraine from Russians with 5 armour, 3 artilleries, 16 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 6 infantry Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 6 infantry in Novgorod, round 2 : 1/6 hits, 1.00 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in 125 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 submarine British defend with 1 submarine; Americans defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 125 Sea Zone 1 submarine owned by the British lost in 125 Sea Zone Germans roll dice for 2 fighters in 125 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 125 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer and 1 submarine Casualties for British: 1 submarine Casualties for Americans: 1 destroyer Battle in 96 Sea Zone Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 destroyer; Americans defend with 1 carrier Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits Americans roll dice for 1 carrier and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the British and 1 carrier owned by the Americans lost in 96 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Americans: 1 carrier Casualties for British: 1 destroyer 2 fighters moved from 125 Sea Zone to Western Germany 1 bomber moved from 96 Sea Zone to Western Germany 1 fighter moved from 96 Sea Zone to Tobruk 1 bomber and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 1 armour and 3 mech_infantrys moved from Romania to Ukraine 3 aaGuns, 1 artillery and 4 infantry moved from Bessarabia to Ukraine 3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Romania 3 artilleries and 1 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Western Germany to Northern Italy Place Units - Germans 3 fighters and 1 infantry placed in Western Germany 1 destroyer and 3 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : -1.17 Germans regular : -1.67
-
@pacifiersboard said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
In sz96 there are four planes against dd and carrier? Kill dd before carrier
Thank you very much,
It looks like I get lucky in the big ones and you get lucky in all the small ones so farBorderline reckless call in 125 to airstrike the destroyer, got away with it this time
Game on!
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 artillery and 1 mech_infantry moved from Belarus to Archangel 1 armour, 3 artilleries and 4 infantry moved from Belarus to Novgorod 1 tactical_bomber moved from Smolensk to Novgorod 1 infantry moved from Volgograd to Rostov 1 armour moved from Northwest Persia to Kazakhstan 2 infantry moved from Tambov to Russia 1 mech_infantry moved from Persia to Trans-Jordan 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to 80 Sea Zone 2 infantry moved from Belarus to Bryansk 1 infantry moved from Tambov to Russia 2 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 2 artilleries and 9 infantry moved from Belarus to Smolensk 1 fighter moved from Smolensk to Novgorod 1 fighter moved from Volgograd to Archangel 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 armour and 2 mech_infantrys moved from Belarus to Russia Combat - Russians Battle in Archangel Russians attack with 1 artillery, 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Archangel, round 2 : 3/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/10 hits, 3,83 expected hits Germans roll dice for 6 infantry in Novgorod, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Russians lost in Novgorod 3 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/7 hits, 3,00 expected hits Germans roll dice for 3 infantry in Novgorod, round 3 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Casualties for Germans: 6 infantry Non Combat Move - Russians 1 aaGun moved from Belarus to Bryansk 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter moved from Archangel to Vologda 1 fighter moved from Novgorod to Vologda 2 mech_infantrys moved from Volgograd to Kazakhstan 1 aaGun moved from Belarus to Novgorod 2 aaGuns moved from Belarus to Smolensk Place Units - Russians 1 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 2,00
-
I shouldn’t have to, but I moved cruiser/bb away from 36 because I’ll have some bombarding and some not
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 5 destroyers and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Hunan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 2 fighters and 1 tactical_bomber moved from Korea to 16 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 armour moved from Sumatra to 41 Sea Zone 1 armour and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to Yunnan 2 bombers moved from French Indo China to 80 Sea Zone 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Hunan 1 tactical_bomber moved from 41 Sea Zone to India 1 fighter moved from French Indo China to India 1 tactical_bomber moved from French Indo China to Hunan 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery and 1 infantry moved from Kansu to Tsinghai 1 artillery and 4 infantry moved from Shensi to Tsinghai 1 artillery and 3 infantry moved from French Indo China to Kwangsi 1 artillery moved from Kiangsi to Kwangsi Combat - Japanese Japanese creates battle in territory 41 Sea Zone Battle in Kwangsi Japanese attack with 1 armour, 2 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Kwangsi, round 2 : 3/7 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport British defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in India Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in 16 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 2 artilleries and 5 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 5 infantry in Tsinghai, round 2 : 2/7 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 80 Sea Zone Japanese attack with 2 bombers British defend with 1 cruiser and 1 transport; Russians defend with 1 infantry Japanese roll dice for 2 bombers in 80 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Japanese lost in 80 Sea Zone 1 infantry owned by the Russians, 1 transport owned by the British and 1 cruiser owned by the British lost in 80 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 bomber Casualties for British: 1 cruiser and 1 transport Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from 80 Sea Zone to Italian Somaliland 2 carriers moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 16 Sea Zone to Korea 2 fighters moved from 16 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Shan State 1 tactical_bomber moved from 39 Sea Zone to French Indo China 1 fighter and 2 tactical_bombers moved from 16 Sea Zone to Japan 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 39 Sea Zone to 36 Sea Zone 1 fighter moved from 39 Sea Zone to French Indo China 1 fighter moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China Place Units - Japanese 5 destroyers and 4 submarines placed in 6 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 56 PUs (10 lost to blockades); end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : 2.67 UK_Pacific regular : -0.67 British regular : 0.33
-
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from Scotland to 127 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Wake Island to 16 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 2 fighters moved from Queensland to 36 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 submarines moved from 33 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone Battle in Java Battle in Normandy Bordeaux Battle in 127 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Iceland Americans attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 airfield and 2 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iceland, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Iceland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Iceland 1 infantry owned by the Germans lost in Iceland Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iceland, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Iceland, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Iceland Americans roll dice for 1 armour and 1 infantry in Iceland, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Iceland, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Iceland Americans win, taking Iceland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 2 infantry Battle in 36 Sea Zone Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 submarines Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
Combat Hit Differential Summary :
Americans regular : 1,33 Germans regular : 0,67
-
scramble looked obvious to me; my subs hit once so your battleship is tipped already …
-
I was just about to go to bed
That’s a real nice roll
One moment -
@gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
I was just about to go to bed
That’s a real nice roll
One momentyes, didnt expect to catch you
yes, on tenterhooks about your dice
yes, no hurry from my side -
It would be terrible to wait 10 hours for the next roll
Lose both carriers and a fighter
I think you should have used all your transports -
But that is in hindsight
-
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from Scotland to 127 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Wake Island to 16 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 2 fighters moved from Queensland to 36 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 submarines moved from 33 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone Battle in Java Battle in Normandy Bordeaux Battle in 127 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Iceland Americans attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 airfield and 2 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iceland, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Iceland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Iceland 1 infantry owned by the Germans lost in Iceland Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iceland, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Iceland, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Iceland Americans roll dice for 1 armour and 1 infantry in Iceland, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Iceland, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Iceland Americans win, taking Iceland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 2 infantry Battle in 36 Sea Zone Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 submarines Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports in 36 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits Units damaged: 1 battleship owned by the Americans 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 36 Sea Zone 1 fighter owned by the Japanese and 2 carriers owned by the Japanese lost in 36 Sea Zone Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 3 cruisers and 1 destroyer in 36 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
Combat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : 0,17 Germans regular : 0,67
-
I killed my carrier and the planes (what proved as bad choice as my subs missed both with a 3 now)
-
I got my 5 hits and your subs missed?
That’s good news, but then you still got your expected 3…
Downloading -
That’s OK, you didn’t upload the map but I think I got it
We have 2 subs, 1 destroyer, 3 cruisers and a damaged battleship for America
Japan has destroyer cruiser 3 fighters damaged battleship
I was thinking saving the cruiser gave me 2 ships, but the battleship gives me 3
-
map should be there, 8 minutes ago