Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Hisaichi
1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Chita
1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Ayan
2 Fighters moved from Heilungchiang to Chita
1 Artillery, 1 Elite and 2 Infantrys moved from Chahar to Suiyuan
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 S.Submarine moved from 110 Sea Zone to 122 Sea Zone
1 Infantry moved from 122 Sea Zone to Wellington
1 Cruiser moved from 111 Sea Zone to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Cruiser and 1 Infantry moved from 110 Sea Zone to 111 Sea Zone
2 Transports moved from 111 Sea Zone to 107 Sea Zone
4 Infantrys moved from Davao to 107 Sea Zone
4 Infantrys and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
5 Infantrys moved from 111 Sea Zone to Flores
1 Bomber moved from Banjarmasin to Flores
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Elite and 11 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 122 Sea Zone
Hisaichi attack with 1 S.Submarine
Anzac defend with 1 Transport
Hisaichi roll dice for 1 S.Submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Transport in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 S.Submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Transport in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 S.Submarine in 122 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Transport in 122 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 S.Submarine in 122 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Transport in 122 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 S.Submarine in 122 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Transport in 122 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 S.Submarine in 122 Sea Zone, round 7 : 1/1 hits, 0.50 expected hits
1 Transport owned by the Anzac lost in 122 Sea Zone
Hisaichi win with 1 S.Submarine remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Transport
Battle in Wellington
Battle in Suiyuan
Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys
Chinese defend with 2 ArmoredCars and 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Suiyuan, round 2 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 2 ArmoredCars and 1 Infantry in Suiyuan, round 2 : 0/3 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Suiyuan, round 3 : 2/4 hits, 1.17 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Suiyuan, round 3 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Wellington from Anzac, taking Suiyuan from Chinese with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 10
Casualties for Chinese: 2 ArmoredCars and 1 Infantry
Battle in Flores
Hisaichi attack with 1 Bomber and 5 Infantrys
Anzac defend with 2 Artillerys and 1 Elite
Hisaichi roll dice for 1 Battleship and 1 Cruiser in Flores, round 2 : 1/2 hits, 1.17 expected hits
1 Elite owned by the Anzac lost in Flores
Hisaichi roll dice for 1 Bomber and 5 Infantrys in Flores, round 2 : 1/6 hits, 1.50 expected hits
Dutch roll dice for 2 Artillerys in Flores, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Flores
1 Artillery owned by the Anzac lost in Flores
Hisaichi roll dice for 1 Bomber and 4 Infantrys in Flores, round 3 : 1/5 hits, 1.33 expected hits
Dutch roll dice for 1 Artillery in Flores, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac lost in Flores
Hisaichi win, taking Flores from Dutch with 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 9
Casualties for Anzac: 2 Artillerys and 1 Elite
Casualties for Hisaichi: 1 Infantry
Battle in Chita
Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Chita, round 2 : 0/5 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Fighters in Chita, round 3 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 3 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi lost in Chita
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Elite and 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Ayan
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 ArmoredCar
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Ayan, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 ArmoredCar in Ayan, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 ArmoredCar in Ayan, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 ArmoredCar
Non Combat Move - Hisaichi
2 Fighters moved from Chita to Heilungchiang
1 Battleship, 1 Cruiser, 1 Destroyer and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Liaoning to Hulunbuir
1 Infantry moved from Liaoning to Heilungchiang
3 Infantrys moved from Peking to Chahar
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Peking
1 Tank moved from Heilungchiang to Peking
1 Tank moved from Changchun to Heilungchiang
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
1 Tank moved from Shansi to Chahar
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Malaya
1 Bomber moved from Flores to Banjarmasin
2 Adv.Fighters, 1 Carrier and 1 Destroyer moved from 85 Sea Zone to 95 Sea Zone
1 Submarine moved from 110 Sea Zone to 70 Sea Zone
Place Units - Hisaichi
1 Carrier placed in 84 Sea Zone
1 Adv.Fighter placed in 84 Sea Zone
1 Adv.Fighter and 3 Infantrys placed in Banjarmasin
4 Infantrys placed in Davao
1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang
1 Artillery and 3 Infantrys placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Anzac regular : -0.83
Russians regular : 1.33
Dutch regular : 0.00
Hisaichi regular : -2.33
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Finns
1 Infantry moved from Lapland to Murmansk
Finns take Murmansk from Russians
1 Artillery, 1 Elite and 1 Infantry moved from Lapland to N.Karelia
Purchase Units - Finns
Finns buy 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in N.Karelia
Finns attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.Karelia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Infantry moved from Kotka to Vyborg
1 Infantry moved from Oulu to Vyborg
1 Tank moved from Oulu to Vyborg
1 Artillery and 1 Infantry moved from Tampere to Oulu
1 Tank moved from Helsinki to Oulu
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
1 Infantry moved from Helsinki to Tampere
Place Units - Finns
4 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Romanians
1 Artillery, 2 Infantrys and 2 Tanks moved from Odessa to Donetsk
1 Fighter moved from E.Romania to Donetsk
Purchase Units - Romanians
Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
Russians defend with 2 Infantrys
Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Donetsk, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Romanians
1 AAGun and 2 Infantrys moved from E.Romania to Odessa
1 Infantry moved from Bulgaria to E.Romania
2 ArmoredCars and 2 Tanks moved from Bucharest to Odessa
1 Fighter moved from Donetsk to Odessa
Place Units - Romanians
1 Elite, 1 Infantry and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : 0.83
Russians regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Thai
1 Infantry moved from Merauke to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Timor
Thai take Timor from Dutch
Purchase Units - Thai
Thai buy 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
1 Artillery and 1 Infantry moved from N.Thailand to S.Thailand
1 Tank moved from Bangkok to S.Thailand
1 Elite and 3 Infantrys moved from Bangkok to S.Thailand
Place Units - Thai
1 Bunker placed in S.Thailand
6 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Germans
1 Artillery and 3 Infantrys moved from Belgium to Netherlands
1 Stuka moved from Hamburg to Netherlands
1 Adv.Fighter moved from Hamburg to Netherlands
6 Adv.Fighters moved from 23 Sea Zone to Netherlands
1 Adv.Fighter moved from Lapland to 22 Sea Zone
1 Battleship, 3 Carriers, 1 Cruiser, 6 Destroyers, 7 Submarines and 3 T.Boats moved from 23 Sea Zone to 22 Sea Zone
3 Infantrys moved from Brest to Minsk
1 Fighter and 2 Stukas moved from Vinnytsia to Minsk
1 Infantry moved from Latvia to Novgorod
1 Stuka moved from Brest to Novgorod
1 Infantry moved from Latvia to Novgorod
1 Infantry moved from Latvia to Minsk
Purchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Elite, 17 Infantrys, 1 Stuka, 2 Submarines, 1 T.Boat and 5 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 22 Sea Zone
Germans attack with 1 Adv.Fighter, 1 Battleship, 3 Carriers, 1 Cruiser, 6 Destroyers, 7 Submarines and 3 T.Boats
British defend with 1 Submarine
Germans roll dice for 7 Submarines in 22 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in 22 Sea Zone
Germans win with 1 Adv.Fighter, 1 Battleship, 3 Carriers, 1 Cruiser, 6 Destroyers, 7 Submarines and 3 T.Boats remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Minsk
Germans attack with 1 Fighter, 4 Infantrys and 2 Stukas
Russians defend with 2 Infantrys
Germans roll dice for 1 Fighter, 4 Infantrys and 2 Stukas in Minsk, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Fighter, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Novgorod
Germans attack with 2 Infantrys and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Stuka in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Novgorod
1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Netherlands
Germans attack with 7 Adv.Fighters, 1 Artillery, 3 Infantrys and 1 Stuka
British defend with 1 Artillery and 1 Infantry
Germans roll dice for 7 Adv.Fighters, 1 Artillery, 3 Infantrys and 1 Stuka in Netherlands, round 2 : 6/12 hits, 5.17 expected hits
British roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Netherlands
1 Artillery owned by the British and 1 Infantry owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 7 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Non Combat Move - Germans
7 Adv.Fighters moved from Netherlands to 22 Sea Zone
1 Stuka moved from Netherlands to Hamburg
2 ArmoredCars moved from Tobruk to Darfur
1 Transport moved from 48 Sea Zone to 46 Sea Zone
2 Infantrys moved from Tuscany to 46 Sea Zone
2 Infantrys moved from Venetia to Tuscany
1 AAGun and 1 Infantry moved from Bavaria to Venetia
2 Infantrys moved from Bavaria to Saxony
3 Infantrys moved from Krakow to Vinnytsia
1 Tank moved from Danzig to Latvia
1 Artillery moved from Estonia to Latvia
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Vyborg
2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks moved from Oulu to Vyborg
1 Cruiser and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
3 Infantrys moved from Hamburg to 23 Sea Zone
1 Cruiser, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
3 Infantrys moved from 24 Sea Zone to Latvia
2 Transports moved from 24 Sea Zone to 23 Sea Zone
4 Infantrys moved from Hamburg to 23 Sea Zone
4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Infantrys moved from 24 Sea Zone to Latvia
1 Stuka moved from Novgorod to Brest
1 Fighter and 2 Stukas moved from Minsk to Vinnytsia
4 Infantrys moved from Warsaw to Brest
2 ArmoredCars and 2 Tanks moved from Bohemia to Vinnytsia
1 Artillery and 3 Infantrys moved from Rhine to Hamburg
2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Tobruk
1 Artillery moved from El Agheila to Tobruk
1 Infantry moved from Vinnytsia to Kiev
1 Tank moved from Belgium to Hamburg
Place Units - Germans
1 Carrier, 2 Submarines and 1 T.Boat placed in 22 Sea Zone
1 Elite and 1 Stuka placed in El Agheila
4 Infantrys placed in Vinnytsia
4 Infantrys placed in Warsaw
2 Infantrys and 1 Tank placed in Danzig
1 Infantry and 1 Tank placed in Hamburg
1 Artillery and 3 Infantrys placed in Rhine
2 ArmoredCars and 3 Tanks placed in Bohemia
1 Artillery and 3 Infantrys placed in Paris
Turn Complete - Germans
Germans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 0.17
British regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Italians
2 Adv.Fighters moved from 48 Sea Zone to 51 Sea Zone
1 Adv.Fighter moved from Greece to 51 Sea Zone
2 Adv.Fighters moved from E.Morocco to W.Morocco
1 Artillery and 4 Infantrys moved from E.Morocco to W.Morocco
1 Infantry moved from E.Morocco to W.Morocco
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 1 Bunker, 16 Infantrys, 1 Mot.Inf, 1 S.Submarine, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in 51 Sea Zone
Italians attack with 3 Adv.Fighters
British defend with 1 Submarine
Italians roll dice for 3 Adv.Fighters in 51 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 Submarine owned by the British lost in 51 Sea Zone
Italians win with 3 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in W.Morocco
Italians attack with 2 Adv.Fighters, 1 Artillery and 5 Infantrys
Dutch defend with 1 Elite, 3 Infantrys and 1 Marine
Italians roll dice for 2 Adv.Fighters, 1 Artillery and 5 Infantrys in W.Morocco, round 2 : 4/8 hits, 2.33 expected hits
French roll dice for 1 Elite, 3 Infantrys and 1 Marine in W.Morocco, round 2 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Italians lost in W.Morocco
1 Elite owned by the Dutch and 3 Infantrys owned by the Dutch lost in W.Morocco
2 Adv.Fighters owned by the Italians retreated
1 Artillery owned by the Italians and 3 Infantrys owned by the Italians retreated to E.Morocco
French win with 1 Marine remaining. Battle score for attacker is 5
Casualties for Italians: 2 Infantrys
Casualties for Dutch: 1 Elite and 3 Infantrys
Non Combat Move - Italians
2 Adv.Fighters moved from W.Morocco to E.Morocco
1 Infantry moved from Rome to 46 Sea Zone
2 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Transports moved from 48 Sea Zone to 47 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from Tunis to 47 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from Rome to 46 Sea Zone
1 Artillery, 1 Cruiser, 1 Destroyer, 3 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
1 Adv.Fighter moved from 51 Sea Zone to Greece
2 Adv.Fighters moved from 51 Sea Zone to 48 Sea Zone
1 AAGun, 1 Artillery, 1 Elite and 6 Infantrys moved from Kufra to Darfur
1 Tank moved from Tobruk to Darfur
2 Mech.Infs moved from Ghadames to Darfur
1 Artillery and 5 Infantrys moved from Tobruk to Kufra
2 Artillerys, 5 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
Place Units - Italians
1 Bunker and 4 Infantrys placed in E.Morocco
3 Infantrys and 1 Mot.Inf placed in Tunis
1 S.Submarine and 1 Submarine placed in 48 Sea Zone
1 Adv.Fighter and 1 Infantry placed in Greece
1 Infantry placed in Provence
1 Infantry placed in Lombardy
1 Infantry placed in Provence
5 Infantrys and 1 Tank placed in Rome
Turn Complete - Italians
Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : 2.17
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Yamamoto
6 Infantrys moved from Hollandia to West Papua
Yamamoto take West Papua from Anzac
1 Artillery moved from Sumatra to 110 Sea Zone
3 Infantrys moved from Malaya to 110 Sea Zone
1 Artillery and 3 Infantrys moved from 110 Sea Zone to Lombok
2 Adv.Fighters moved from Malaya to Lombok
2 Adv.Fighters moved from 107 Sea Zone to Lombok
1 Bomber moved from Davao to Lombok
1 Adv.Fighter moved from Malaya to N.French Indochina
2 Infantrys moved from Malaya to 110 Sea Zone
2 Infantrys and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to N.French Indochina
1 Artillery moved from Hunan to N.French Indochina
1 Bomber moved from Kwangtung to N.French Indochina
1 Fighter moved from Hupeh to N.French Indochina
3 Artillerys, 11 Infantrys and 4 Tanks moved from Hupeh to Kweichow
3 Infantrys moved from Hunan to Kweichow
1 Tank moved from S.Thailand to N.French Indochina
Purchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 1 Bomber, 2 Bunkers, 4 Elites, 16 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Lombok
Yamamoto attack with 4 Adv.Fighters, 1 Artillery, 1 Bomber and 3 Infantrys
Anzac defend with 2 Artillerys and 2 Infantrys
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 2/2 hits, 1.17 expected hits
2 Infantrys owned by the Anzac lost in Lombok
Yamamoto roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bomber and 3 Infantrys in Lombok, round 2 : 2/9 hits, 3.67 expected hits
Dutch roll dice for 2 Artillerys in Lombok, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Anzac lost in Lombok
Yamamoto win, taking Lombok from Dutch with 4 Adv.Fighters, 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 12
Casualties for Anzac: 2 Artillerys and 2 Infantrys
Battle in N.French Indochina
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank
British defend with 3 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 3/7 hits, 2.83 expected hits
French roll dice for 3 Infantrys in N.French Indochina, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the British lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for British: 3 Infantrys
Battle in Kweichow
Yamamoto attack with 3 Artillerys, 14 Infantrys and 4 Tanks
British defend with 1 Infantry
Yamamoto roll dice for 3 Artillerys, 14 Infantrys and 4 Tanks in Kweichow, round 2 : 7/21 hits, 5.83 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 3 Artillerys, 14 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Yamamoto
1 Adv.Fighter moved from N.French Indochina to Hunan
1 Tank moved from Hunan to Anhwei
1 Fighter moved from N.French Indochina to Hunan
1 Artillery and 4 Infantrys moved from Kwangtung to Hunan
4 Infantrys moved from Shanghai to Anhwei
1 Infantry moved from Anhwei to Hupeh
2 Tanks moved from Hong Kong to Hunan
1 AAGun and 4 Infantrys moved from Hong Kong to Kwangtung
1 Bomber moved from N.French Indochina to Kwangtung
1 Transport moved from 92 Sea Zone to 110 Sea Zone
2 Adv.Fighters moved from Lombok to 107 Sea Zone
2 Adv.Fighters moved from Lombok to Malaya
1 Bomber moved from Lombok to Davao
2 Infantrys moved from Malaya to S.Thailand
4 Infantrys moved from Chubu to 84 Sea Zone
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 107 Sea Zone
4 Infantrys moved from 107 Sea Zone to Hollandia
1 B.Transport moved from 107 Sea Zone to 84 Sea Zone
1 Destroyer and 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone
4 Infantrys moved from Tokyo to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Shanghai
1 Artillery and 1 Tank moved from Wake to 95 Sea Zone
8 Adv.Fighters, 1 Artillery, 1 Battleship, 4 Carriers, 2 Cruisers, 9 Destroyers, 6 Submarines, 1 Tank and 4 Transports moved from 95 Sea Zone to 85 Sea Zone
1 Artillery and 1 Tank moved from 85 Sea Zone to Chubu
Place Units - Yamamoto
1 S.Submarine placed in 85 Sea Zone
1 Bunker placed in Sumatra
1 Bunker and 2 Infantrys placed in Wake
1 Artillery, 1 Elite and 4 Infantrys placed in Hong Kong
1 Artillery, 1 Elite and 4 Infantrys placed in Malaya
4 Infantrys placed in Chubu
2 Artillerys, 1 Bomber, 2 Elites and 2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Yamamoto regular : 0.50
French regular : -1.00
Dutch regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Hisaichi
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Adv.Fighter moved from 84 Sea Zone to Ayan
1 Artillery, 1 Elite and 1 Infantry moved from Hulunbuir to Chita
2 Fighters moved from Heilungchiang to Chita
1 Artillery, 1 Elite and 2 Infantrys moved from Heilungchiang to Ayan
1 S.Submarine moved from 122 Sea Zone to 65 Sea Zone
1 Adv.Fighter and 1 Bomber moved from Banjarmasin to 66 Sea Zone
Purchase Units - Hisaichi
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 65 Sea Zone: 1 S.Submarine
EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 S.Submarine
EDIT: Turning off Edit Mode
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Carrier, 1 Elite and 14 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 66 Sea Zone
Hisaichi attack with 1 Adv.Fighter and 1 Bomber
Anzac defend with 1 Submarine
Hisaichi roll dice for 1 Adv.Fighter and 1 Bomber in 66 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
1 Bomber owned by the Hisaichi and 1 Adv.Fighter owned by the Hisaichi retreated
Battle in Ayan
Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys
Russians defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 3/5 hits, 1.67 expected hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ayan, round 2 : 1/3 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
1 Infantry owned by the Russians, 1 ArmoredCar owned by the Russians and 1 Artillery owned by the Russians lost in Ayan
Hisaichi winAnzac win with 1 Submarine remaining, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Infantry
Battle in Chita
Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Chita, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Chita, round 2 : 2/2 hits, 0.67 expected hits
1 Fighter owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Chita
1 Infantry owned by the Russians lost in Chita
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Fighter in Chita, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Fighter in Chita, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Chita, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Fighter and 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Hisaichi
1 Fighter moved from Chita to Heilungchiang
1 Bomber moved from 66 Sea Zone to Banjarmasin
1 Carrier moved from 84 Sea Zone to 111 Sea Zone
1 Adv.Fighter moved from 66 Sea Zone to 111 Sea Zone
1 Adv.Fighter moved from Ayan to 84 Sea Zone
3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 1 Fighter and 1 Transport moved from 95 Sea Zone to 85 Sea Zone
1 Destroyer moved from 84 Sea Zone to 107 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Java
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Malaya
1 Cruiser and 2 Transports moved from 111 Sea Zone to 107 Sea Zone
1 AAGun and 4 Infantrys moved from Davao to 107 Sea Zone
1 AAGun, 1 Cruiser, 4 Infantrys and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
1 AAGun and 4 Infantrys moved from 111 Sea Zone to Soembawa
2 Infantrys and 1 Tank moved from Peking to Chahar
1 Artillery and 2 Infantrys moved from Liaoning to Heilungchiang
1 Infantry moved from Liaoning to Peking
1 Battleship moved from 111 Sea Zone to 107 Sea Zone
Place Units - Hisaichi
1 Carrier placed in 84 Sea Zone
1 Bunker and 2 Infantrys placed in Wellington
4 Infantrys placed in Banjarmasin
4 Infantrys placed in Davao
Hisaichi undo move 4.
1 Adv.Fighter and 3 Infantrys placed in Davao
1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang
1 Artillery and 3 Infantrys placed in Liaoning
1 Infantry placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.83
Hisaichi regular : -1.83
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Finns
1 Artillery, 1 Elite and 1 Infantry moved from N.Karelia to S.Karelia
Purchase Units - Finns
Finns buy 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Finns
Battle in S.Karelia
Finns attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery, 1 Elite and 1 Infantry in S.Karelia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in S.Karelia
1 Infantry owned by the Russians lost in S.Karelia
Finns win, taking S.Karelia from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 AAGun, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Oulu to Vyborg
1 Infantry moved from Tampere to Oulu
1 Tank moved from Helsinki to Oulu
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
2 Infantrys moved from Helsinki to Tampere
Place Units - Finns
3 Infantrys and 2 Tanks placed in Helsinki
Turn Complete - Finns
Finns collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Finns regular : 0.00
Russians regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Romanians
1 ArmoredCar, 1 Fighter and 1 Tank moved from Odessa to Donetsk
1 Infantry moved from Odessa to Donetsk
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Elite and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 ArmoredCar, 1 Fighter, 1 Infantry and 1 Tank
Russians defend with 1 ArmoredCar and 1 Artillery
Romanians roll dice for 1 ArmoredCar, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 ArmoredCar and 1 Artillery in Donetsk, round 2 : 0/2 hits, 0.50 expected hits
Romanians roll dice for 1 ArmoredCar, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 ArmoredCar and 1 Artillery in Donetsk, round 3 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Russians lost in Donetsk
Romanians roll dice for 1 ArmoredCar, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 4 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Romanians lost in Donetsk
1 Artillery owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCar and 1 Artillery
Casualties for Romanians: 1 ArmoredCar
Non Combat Move - Romanians
1 Fighter moved from Donetsk to Odessa
1 Infantry moved from E.Romania to Odessa
1 Tank moved from Bucharest to Odessa
1 Tank moved from Bucharest to Odessa
1 Elite moved from Bucharest to E.Romania
1 Infantry moved from Bucharest to E.Romania
Place Units - Romanians
2 ArmoredCars, 1 Elite and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : -1.00
Russians regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 10
Purchase Units - Thai
Thai buy 1 Bunker, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Thai
6 Infantrys moved from Bangkok to S.Thailand
1 T.Boat moved from 112 Sea Zone to 107 Sea Zone
Place Units - Thai
1 Bunker placed in S.Thailand
1 Elite and 5 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :