L24 Wizmark (allies) vs Koala (axis+10)

  • '19 '18 '17

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 3 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 infantry moved from Kursk to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Tambov to Tula
                  Germans take Tula from Russians
            1 infantry moved from Vologda to Yaroslavl
            2 fighters and 3 tactical_bombers moved from Novgorod to Yaroslavl
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from France to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Yugoslavia to Holland Belgium
            1 fighter moved from France to Holland Belgium
            1 tactical_bomber moved from Germany to Holland Belgium
            1 infantry moved from Southern Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Rostov to Kazakhstan
                  Germans take Kazakhstan from Russians
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 3.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Yaroslavl
                Germans attack with 2 fighters, 1 infantry and 3 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Yaroslavl, round 2 : 3/6 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Yaroslavl, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Yaroslavl
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Yaroslavl
                Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 aaGun, 3 armour, 7 artilleries and 29 infantry moved from Novgorod to Smolensk
            1 mech_infantry moved from Leningrad to Smolensk
            1 infantry moved from Northern Belarus to Smolensk
            3 infantry moved from Leningrad to Novgorod
            1 infantry moved from Archangel to Vologda
            2 infantry moved from Norway to Finland
            1 aaGun, 2 armour, 13 artilleries, 21 infantry and 3 mech_infantrys moved from Rostov to Tambov
            2 armour and 2 mech_infantrys moved from Ukraine to Kursk
            2 armour and 2 mech_infantrys moved from Kursk to Tambov
            1 mech_infantry moved from Ukraine to Tambov
            2 infantry moved from Ukraine to Kursk
            2 fighters and 2 tactical_bombers moved from Yaroslavl to Kursk
            1 tactical_bomber moved from Yaroslavl to Kursk
            2 fighters moved from Rostov to Kursk
            1 infantry moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Romania to Southern Belarus
            2 fighters moved from Holland Belgium to Gibraltar
            1 fighter moved from Holland Belgium to France
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Southern Italy to Germany
            1 fighter moved from Southern Italy to Western Germany
            1 mech_infantry moved from Western Germany to Germany
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            1 cruiser moved from 97 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Western Germany to Germany
            1 submarine moved from 115 Sea Zone to 126 Sea Zone
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Romania
            1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Leningrad
            2 fighters, 2 infantry and 1 mech_infantry placed in Western Germany
            1 infantry placed in Western Germany
            1 airfield placed in Kursk
            1 infantry placed in Germany
            1 artillery placed in France
            1 bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
            EDIT: Removing units owned by Germans from Western Germany: 1 bomber
            EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Russians regular : 0.00
    Germans regular : -0.50
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 artillery and 1 factory_upgrade; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters moved from Stalingrad to Tula
            1 tactical_bomber moved from Stalingrad to Tula
            1 artillery moved from Stalingrad to Kazakhstan
            1 artillery moved from Stalingrad to Northern Caucasus
            2 infantry moved from Stalingrad to Kazakhstan
            2 infantry moved from Stalingrad to Northern Caucasus
            1 artillery moved from Russia to Tula
            4 infantry moved from Russia to Tula
    
        Combat - Russians
            Battle in Tula
                Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Tula, round 2 : 4/8 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
            Battle in Northern Caucasus
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Northern Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northern Caucasus
                Russians win, taking Northern Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Stalingrad to Urals
            1 artillery and 2 infantry moved from Urals to Timguska
            4 armour and 4 mech_infantrys moved from Stalingrad to Russia
            3 artilleries and 29 infantry moved from Stalingrad to Samara
            2 fighters and 1 tactical_bomber moved from Tula to Russia
            1 infantry moved from Russia to Yaroslavl
    
        Place Units - Russians
            Units in Russia being upgraded or consumed: 1 factory_minor
            1 artillery and 1 factory_upgrade placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : 1.67
    

    Savegame

  • '20 '19

    @koala assumed no scram in tula due to odds

  • '19 '18 '17

    @wizmark
    Noscram assumption was fine.

    Before I continue, a small rule question:
    I’d like to drive my two subs from the Philippines up to sz7. I think diving under the transport and the cruiser should be fine, right? But tripleA won’t let me do the move. Also, not if I do it in smaller steps.

    Do you know if this is a rule I’m overlooking, or a shortcoming of TripleA?

  • '20 '19

    @koala didnt work for me either…but i think you can edit them in there if you want. Looks like its a pathing problem…wants to go through sz20 all the time

  • '19 '18 '17

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 5 fighters, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 submarines moved from 36 Sea Zone to 7 Sea Zone
            1 bomber and 2 fighters moved from Davao to 7 Sea Zone
            2 fighters moved from Japan to 7 Sea Zone
            5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 7 Sea Zone
            1 fighter moved from Anhwe to 7 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to 7 Sea Zone
            1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                  Japanese take Kwangsi from Chinese
            1 mech_infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Paulau to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands
            2 infantry moved from Paulau to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Marshall Islands
            1 marine moved from Paulau to 36 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 24 Sea Zone
            1 marine moved from 24 Sea Zone to Wake Island
            1 destroyer moved from 36 Sea Zone to 22 Sea Zone
            1 marine moved from Paulau to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 50 Sea Zone
            1 marine moved from 50 Sea Zone to Solomon Islands
            1 destroyer moved from 45 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Marshall Islands
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win, taking Marshall Islands from Americans, taking 22 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Caroline Islands
            Battle in Gilbert Islands
            Battle in Wake Island
            Battle in Solomon Islands
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking Caroline Islands from Americans, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kwangtung
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangtung
                    1 infantry owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in 7 Sea Zone
                Japanese attack with 2 bombers, 12 fighters, 2 submarines and 6 tactical_bombers
                Americans defend with 2 battleships, 4 carriers, 6 fighters, 2 marines, 3 submarines and 1 tactical_bomber; ANZAC defend with 1 fighter
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    UK_Pacific regular : 0.67
    ANZAC regular : -0.33
    

    Savegame

  • '19 '18 '17

    @wizmark

    Would you like to submerge your subs?

    Let me know if you have any special wishes for the OOL. As you have another landing space, I assume the default one will suffice. Maybe shall I prefer the anzac fig or US figs if worst comes to worst?

  • '20 '19

    @koala subs to fight…all ships to sink before figs…t/b, then anzac then us figs

  • '19 '18 '17

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 5 fighters, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 submarines moved from 36 Sea Zone to 7 Sea Zone
            1 bomber and 2 fighters moved from Davao to 7 Sea Zone
            2 fighters moved from Japan to 7 Sea Zone
            5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 7 Sea Zone
            1 fighter moved from Anhwe to 7 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to 7 Sea Zone
            1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                  Japanese take Kwangsi from Chinese
            1 mech_infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Paulau to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands
            2 infantry moved from Paulau to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Marshall Islands
            1 marine moved from Paulau to 36 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 24 Sea Zone
            1 marine moved from 24 Sea Zone to Wake Island
            1 destroyer moved from 36 Sea Zone to 22 Sea Zone
            1 marine moved from Paulau to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 50 Sea Zone
            1 marine moved from 50 Sea Zone to Solomon Islands
            1 destroyer moved from 45 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Marshall Islands
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win, taking Marshall Islands from Americans, taking 22 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Caroline Islands
            Battle in Gilbert Islands
            Battle in Wake Island
            Battle in Solomon Islands
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking Caroline Islands from Americans, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kwangtung
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangtung
                    1 infantry owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in 7 Sea Zone
                Japanese attack with 2 bombers, 12 fighters, 2 submarines and 6 tactical_bombers
                Americans defend with 2 battleships, 4 carriers, 6 fighters, 2 marines, 3 submarines and 1 tactical_bomber; ANZAC defend with 1 fighter
                    Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 3 submarines in 7 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 bombers, 12 fighters and 6 tactical_bombers in 7 Sea Zone, round 2 : 14/20 hits, 11.00 expected hits
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 7/8 hits, 5.17 expected hits
                    Americans roll dice for 2 battleships and 4 carriers in 7 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    6 fighters owned by the Japanese, 1 bomber owned by the Japanese and 2 submarines owned by the Japanese lost in 7 Sea Zone
                    1 fighter owned by the ANZAC, 1 tactical_bomber owned by the Americans, 4 carriers owned by the Americans, 2 marines owned by the Americans and 2 battleships owned by the Americans lost in 7 Sea Zone
                3 submarines owned by the Americans submerged
                    Japanese roll dice for 1 bomber, 6 fighters and 6 tactical_bombers in 7 Sea Zone, round 3 : 2/13 hits, 7.50 expected hits
                    Americans roll dice for 6 fighters in 7 Sea Zone, round 3 : 5/6 hits, 4.00 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in 7 Sea Zone
                    2 fighters owned by the Americans lost in 7 Sea Zone
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 7 Sea Zone, round 4 : 6/8 hits, 4.67 expected hits
                    Americans roll dice for 4 fighters in 7 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
                    2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 7 Sea Zone
                    4 fighters owned by the Americans lost in 7 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Japanese: 2 bombers, 9 fighters, 2 submarines and 4 tactical_bombers
                Casualties for Americans: 2 battleships, 4 carriers, 6 fighters, 2 marines and 1 tactical_bomber
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 33 Sea Zone
            1 destroyer moved from 36 Sea Zone to 24 Sea Zone
            1 cruiser moved from 36 Sea Zone to 24 Sea Zone
            1 destroyer moved from 36 Sea Zone to 50 Sea Zone
            1 carrier moved from 36 Sea Zone to 50 Sea Zone
            1 carrier moved from 36 Sea Zone to 34 Sea Zone
            1 carrier moved from 36 Sea Zone to 24 Sea Zone
            1 fighter moved from 7 Sea Zone to 34 Sea Zone
            1 carrier moved from 36 Sea Zone to 50 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Caroline Islands
            1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 7 Sea Zone to Japan
            1 tactical_bomber moved from 7 Sea Zone to Japan
            1 infantry moved from Anhwe to Kiangsu
            1 fighter moved from 7 Sea Zone to Kiangsu
            1 fighter moved from 7 Sea Zone to Kiangsu
            1 battleship moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Szechwan to Tsinghai
            1 mech_infantry moved from Tsinghai to Hopei
            1 infantry moved from Yunnan to Szechwan
            1 aaGun moved from Yunnan to Kwangsi
            2 artilleries moved from Yunnan to French Indo China
            2 artilleries moved from Yunnan to Kwangsi
            3 infantry moved from Yunnan to French Indo China
            2 armour, 7 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
            1 infantry moved from Shan State to French Indo China
            1 infantry moved from Malaya to Shan State
            1 armour moved from Yenisey to Buryatia
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
            1 aaGun moved from Japan to Hokkaido
            1 infantry moved from Japan to Kyushu
            1 infantry moved from Japan to Kyushu
            1 submarine moved from 76 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            2 fighters and 1 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            3 fighters placed in Japan
            1 submarine placed in 132 Sea Zone
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,5,2,3,5,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,3,3,5,5,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
            Japanese collect 52 PUs (12 lost to blockades); end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Japanese regular : -1.33
    UK_Pacific regular : 0.67
    ANZAC regular : -0.33
    

    Savegame

  • '19 '18 '17

    It seems that was a pyrrhic victory. After a strong first round from the Japanese, I had somewhat higher hopes.

    Let’s see how the Pacific develops further :)

  • '20 '19

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 108 Sea Zone to 93 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone
            2 bombers moved from United Kingdom to 93 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to 93 Sea Zone
            1 infantry moved from Korea to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 artillery moved from Korea to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
            2 infantry moved from Iwo Jima to 18 Sea Zone
            2 infantry and 1 transport moved from 18 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Okinawa
            2 submarines moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
                  Americans take 21 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @koala scram to sz93?

  • '19 '18 '17

    @wizmark
    No thanks (and sorry for the delay)

  • '20 '19

    TripleA Manual Gamesave Post: UK_Pacific round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 108 Sea Zone to 93 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone
            2 bombers moved from United Kingdom to 93 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to 93 Sea Zone
            1 infantry moved from Korea to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 artillery moved from Korea to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
            2 infantry moved from Iwo Jima to 18 Sea Zone
            2 infantry and 1 transport moved from 18 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Okinawa
            2 submarines moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
                  Americans take 21 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 20 Sea Zone to 8 Sea Zone
                  Americans take 7 Sea Zone from Japanese
    
        Combat - Americans
            Battle in Amur
            Battle in Okinawa
            Battle in 22 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 22 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 22 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                Japanese win, taking Amur from Japanese, taking Okinawa from Japanese with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Americans: 2 submarines
            Battle in 93 Sea Zone
                Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 3 tactical_bombers
                Germans defend with 1 cruiser; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 2 : 3/9 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 submarines owned by the Americans lost in 93 Sea Zone
                    2 submarines owned by the Italians and 1 carrier owned by the Italians lost in 93 Sea Zone
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 3 : 6/11 hits, 6.00 expected hits
                    Italians roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 3 : 2/8 hits, 4.00 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 93 Sea Zone
                    2 destroyers owned by the Italians, 1 tactical_bomber owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Italians and 1 cruiser owned by the Germans lost in 93 Sea Zone
                    Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 4 : 5/10 hits, 5.67 expected hits
                    Italians roll dice for 1 battleship and 2 transports in 93 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Americans lost in 93 Sea Zone
                    2 transports owned by the Italians and 1 battleship owned by the Italians lost in 93 Sea Zone
                Americans win with 1 battleship, 2 bombers, 2 carriers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 91
                Casualties for Americans: 1 destroyer, 3 submarines and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Americans
            2 bombers moved from 93 Sea Zone to United Kingdom
            2 tactical_bombers moved from 93 Sea Zone to French Guiana
            1 armour moved from United Kingdom to 113 Sea Zone
            2 mech_infantrys moved from United Kingdom to 113 Sea Zone
            3 infantry moved from United Kingdom to 113 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 105 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 4 Sea Zone to 10 Sea Zone
            1 destroyer moved from 11 Sea Zone to 32 Sea Zone
            1 destroyer moved from 11 Sea Zone to 31 Sea Zone
            1 submarine moved from 7 Sea Zone to 9 Sea Zone
            1 submarine moved from 7 Sea Zone to 16 Sea Zone
            1 cruiser moved from 19 Sea Zone to 25 Sea Zone
            1 submarine moved from 27 Sea Zone to 28 Sea Zone
            1 submarine moved from 11 Sea Zone to 28 Sea Zone
            4 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 transports moved from 104 Sea Zone to 109 Sea Zone
            1 fighter moved from Eastern India to Eastern Sinkiang
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone
            Americans undo move 1.
            1 submarine placed in 104 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
            Americans undo move 1.
            Americans undo move 1.
            1 destroyer and 1 submarine placed in 104 Sea Zone
            1 battleship, 1 carrier and 2 transports placed in 11 Sea Zone
            1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States
            Americans undo move 1.
            Americans undo move 2.
            1 destroyer and 1 submarine placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 artillery and 3 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Fukien
                  Chinese take Fukien from Japanese
            1 artillery and 2 infantry moved from Kiangsi to Kwangtung
            1 artillery and 1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            6 artilleries and 2 infantry moved from Kiangsi to Hopei
            2 infantry moved from Eastern Sinkiang to Tsinghai
            1 artillery moved from Kansu to Tsinghai
            2 infantry moved from Kansu to Inner Mongolia
            1 fighter moved from Northern Sinkiang to Inner Mongolia
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 armour and 1 harbour
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                    1 armour owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 armour
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 6 artilleries and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 6 artilleries and 2 infantry in Hopei, round 2 : 3/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 6 artilleries and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
            Battle in Tsinghai
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Eastern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Inner Mongolia
            1 infantry placed in Tsinghai
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer and 1 submarine moved from 113 Sea Zone to 126 Sea Zone
                  British take 122 Sea Zone from Germans
            1 fighter moved from United Kingdom to 126 Sea Zone
            1 armour moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 infantry moved from Eastern India to 40 Sea Zone
            1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Sumatra
            2 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from Eastern India to Yunnan
            1 bomber moved from Eastern India to Yunnan
            2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys moved from Burma to Shan State
            2 fighters moved from Egypt to Southern Caucasus
            4 infantry moved from Northwest Persia to Southern Caucasus
    
        Combat - British
            Battle in Sumatra
            Battle in 126 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    British roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 126 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 submarine in 126 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 126 Sea Zone
                British win, taking Sumatra from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Southern Caucasus
                British attack with 2 fighters and 4 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 2 fighters and 4 infantry in Southern Caucasus, round 2 : 1/6 hits, 1.67 expected hits
                    Italians roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern Caucasus
                    1 mech_infantry owned by the Italians lost in Southern Caucasus
                British win, taking Southern Caucasus from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Yunnan
                British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys in Shan State, round 2 : 6/35 hits, 10.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 armour, 10 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Burma to Shan State
            1 fighter moved from Yunnan to Eastern India
            1 bomber and 1 tactical_bomber moved from Yunnan to Eastern India
            1 destroyer and 1 submarine moved from 73 Sea Zone to 80 Sea Zone
            3 infantry moved from Northwest Persia to Southern Caucasus
            2 fighters moved from Southern Caucasus to Northwest Persia
            2 fighters moved from Stalingrad to Russia
            1 aaGun, 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from Egypt to Alexandria
            2 infantry moved from Trans-Jordan to Egypt
            2 artilleries moved from United Kingdom to 113 Sea Zone
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 105 Sea Zone
            1 carrier and 2 fighters moved from 113 Sea Zone to 93 Sea Zone
            1 destroyer moved from 108 Sea Zone to 93 Sea Zone
            1 submarine moved from 113 Sea Zone to 93 Sea Zone
            1 submarine moved from 113 Sea Zone to 108 Sea Zone
            1 fighter moved from 126 Sea Zone to Scotland
    
        Place Units - British
            1 destroyer placed in 100 Sea Zone
            1 transport placed in 83 Sea Zone
            3 infantry placed in Southern Persia
            1 artillery and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,5
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -4.33
    Italians regular : -2.50
    Japanese regular : 2.00
    Germans regular : -0.17
    British regular : -5.33
    

    Savegame

  • '20 '19

    @koala no worries!

  • '20 '19

    TripleA Manual Gamesave Post: UK_Pacific round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 108 Sea Zone to 93 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone
            2 bombers moved from United Kingdom to 93 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to 93 Sea Zone
            1 infantry moved from Korea to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 artillery moved from Korea to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
            2 infantry moved from Iwo Jima to 18 Sea Zone
            2 infantry and 1 transport moved from 18 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Okinawa
            2 submarines moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
                  Americans take 21 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 20 Sea Zone to 8 Sea Zone
                  Americans take 7 Sea Zone from Japanese
    
        Combat - Americans
            Battle in Amur
            Battle in Okinawa
            Battle in 22 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 22 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 22 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                Japanese win, taking Amur from Japanese, taking Okinawa from Japanese with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Americans: 2 submarines
            Battle in 93 Sea Zone
                Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 3 tactical_bombers
                Germans defend with 1 cruiser; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 2 : 3/9 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 submarines owned by the Americans lost in 93 Sea Zone
                    2 submarines owned by the Italians and 1 carrier owned by the Italians lost in 93 Sea Zone
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 3 : 6/11 hits, 6.00 expected hits
                    Italians roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 3 : 2/8 hits, 4.00 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 93 Sea Zone
                    2 destroyers owned by the Italians, 1 tactical_bomber owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Italians and 1 cruiser owned by the Germans lost in 93 Sea Zone
                    Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 4 : 5/10 hits, 5.67 expected hits
                    Italians roll dice for 1 battleship and 2 transports in 93 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Americans lost in 93 Sea Zone
                    2 transports owned by the Italians and 1 battleship owned by the Italians lost in 93 Sea Zone
                Americans win with 1 battleship, 2 bombers, 2 carriers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 91
                Casualties for Americans: 1 destroyer, 3 submarines and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Americans
            2 bombers moved from 93 Sea Zone to United Kingdom
            2 tactical_bombers moved from 93 Sea Zone to French Guiana
            1 armour moved from United Kingdom to 113 Sea Zone
            2 mech_infantrys moved from United Kingdom to 113 Sea Zone
            3 infantry moved from United Kingdom to 113 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 105 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 4 Sea Zone to 10 Sea Zone
            1 destroyer moved from 11 Sea Zone to 32 Sea Zone
            1 destroyer moved from 11 Sea Zone to 31 Sea Zone
            1 submarine moved from 7 Sea Zone to 9 Sea Zone
            1 submarine moved from 7 Sea Zone to 16 Sea Zone
            1 cruiser moved from 19 Sea Zone to 25 Sea Zone
            1 submarine moved from 27 Sea Zone to 28 Sea Zone
            1 submarine moved from 11 Sea Zone to 28 Sea Zone
            4 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 transports moved from 104 Sea Zone to 109 Sea Zone
            1 fighter moved from Eastern India to Eastern Sinkiang
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone
            Americans undo move 1.
            1 submarine placed in 104 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
            Americans undo move 1.
            Americans undo move 1.
            1 destroyer and 1 submarine placed in 104 Sea Zone
            1 battleship, 1 carrier and 2 transports placed in 11 Sea Zone
            1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States
            Americans undo move 1.
            Americans undo move 2.
            1 destroyer and 1 submarine placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 artillery and 3 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Fukien
                  Chinese take Fukien from Japanese
            1 artillery and 2 infantry moved from Kiangsi to Kwangtung
            1 artillery and 1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            6 artilleries and 2 infantry moved from Kiangsi to Hopei
            2 infantry moved from Eastern Sinkiang to Tsinghai
            1 artillery moved from Kansu to Tsinghai
            2 infantry moved from Kansu to Inner Mongolia
            1 fighter moved from Northern Sinkiang to Inner Mongolia
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 armour and 1 harbour
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                    1 armour owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 armour
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 6 artilleries and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 6 artilleries and 2 infantry in Hopei, round 2 : 3/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 6 artilleries and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
            Battle in Tsinghai
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Eastern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Inner Mongolia
            1 infantry placed in Tsinghai
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer and 1 submarine moved from 113 Sea Zone to 126 Sea Zone
                  British take 122 Sea Zone from Germans
            1 fighter moved from United Kingdom to 126 Sea Zone
            1 armour moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 infantry moved from Eastern India to 40 Sea Zone
            1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Sumatra
            2 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from Eastern India to Yunnan
            1 bomber moved from Eastern India to Yunnan
            2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys moved from Burma to Shan State
            2 fighters moved from Egypt to Southern Caucasus
            4 infantry moved from Northwest Persia to Southern Caucasus
    
        Combat - British
            Battle in Sumatra
            Battle in 126 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    British roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 126 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 submarine in 126 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 126 Sea Zone
                British win, taking Sumatra from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Southern Caucasus
                British attack with 2 fighters and 4 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 2 fighters and 4 infantry in Southern Caucasus, round 2 : 1/6 hits, 1.67 expected hits
                    Italians roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern Caucasus
                    1 mech_infantry owned by the Italians lost in Southern Caucasus
                British win, taking Southern Caucasus from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Yunnan
                British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys in Shan State, round 2 : 6/35 hits, 10.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 armour, 10 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Burma to Shan State
            1 fighter moved from Yunnan to Eastern India
            1 bomber and 1 tactical_bomber moved from Yunnan to Eastern India
            1 destroyer and 1 submarine moved from 73 Sea Zone to 80 Sea Zone
            3 infantry moved from Northwest Persia to Southern Caucasus
            2 fighters moved from Southern Caucasus to Northwest Persia
            2 fighters moved from Stalingrad to Russia
            1 aaGun, 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from Egypt to Alexandria
            2 infantry moved from Trans-Jordan to Egypt
            2 artilleries moved from United Kingdom to 113 Sea Zone
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 105 Sea Zone
            1 carrier and 2 fighters moved from 113 Sea Zone to 93 Sea Zone
            1 destroyer moved from 108 Sea Zone to 93 Sea Zone
            1 submarine moved from 113 Sea Zone to 93 Sea Zone
            1 submarine moved from 113 Sea Zone to 108 Sea Zone
            1 fighter moved from 126 Sea Zone to Scotland
    
        Place Units - British
            1 destroyer placed in 100 Sea Zone
            1 transport placed in 83 Sea Zone
            3 infantry placed in Southern Persia
            1 artillery and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,5
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Shan State: 1 infantry
            EDIT: Adding units owned by British to Sumatra: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -4.33
    Italians regular : -2.50
    Japanese regular : 2.00
    Germans regular : -0.17
    British regular : -5.33
    

    Savegame

  • '19 '18 '17

    @wizmark
    Hey, I just wanted to let you know that I might need 2 days more for my turn.
    I’m currently at a wargame convention (even some people playing G40 on a big neopren map). I thought in th evenings I might have the time to do a turn in our game, but I’m actually quite sapped.

    I hope that is alright with you. On Sunday I should be back.
    Kind regards and thanks for your understanding

  • '20 '19

    @koala no problem…enjoy your games!

  • '19 '18 '17

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 100 Sea Zone
    
        Combat - Italians
            British scrambles 3 units out of Egypt to defend against the attack in 100 Sea Zone
            Battle in 100 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 destroyer and 3 fighters
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 3 fighters in 100 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 3 fighters in 100 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    1 submarine owned by the Italians lost in 100 Sea Zone
                    1 destroyer owned by the British lost in 100 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
            Moving scrambled unit from 100 Sea Zone  back to originating territory: Egypt
            Moving scrambled unit from 100 Sea Zone  back to originating territory: Egypt
            Moving scrambled unit from 100 Sea Zone  back to originating territory: Egypt
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Ukraine to Rostov
            1 armour moved from Tambov to Rostov
            1 fighter moved from Ukraine to Rostov
            1 fighter moved from Tambov to Rostov
            1 aaGun moved from Ukraine to Kursk
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 fighter and 1 tactical_bomber moved from France to Gibraltar
            1 fighter moved from Western Germany to Gibraltar
            1 fighter moved from Southern Italy to Gibraltar
            1 aaGun, 2 artilleries and 7 infantry moved from Tobruk to Libya
            1 infantry moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Southern France to France
            1 mech_infantry moved from Northern Italy to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Normandy Bordeaux to France
            1 armour and 1 mech_infantry moved from Algeria to Tunisia
            1 bomber moved from Southern Italy to Gibraltar
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 submarine placed in 99 Sea Zone
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            1 infantry placed in Northern Italy
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,5
            Italians collect 18 PUs (1 lost to blockades); end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : -1.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Eastern India to Java
            1 artillery moved from New South Wales to 64 Sea Zone
            1 artillery and 1 transport moved from 64 Sea Zone to 56 Sea Zone
            1 infantry moved from Dutch New Guinea to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from New Zealand to Solomon Islands
            1 marine moved from Marianas to 23 Sea Zone
            1 cruiser and 1 marine moved from 23 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Paulau
    
        Combat - ANZAC
            Battle in Paulau
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Paulau from Japanese, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Solomon Islands
                ANZAC attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 fighter and 1 tactical_bomber in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 marine in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Solomon Islands
                ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter and 1 tactical_bomber moved from Solomon Islands to Queensland
            1 aaGun, 1 artillery and 4 infantry moved from New South Wales to Queensland
            1 submarine moved from 64 Sea Zone to 45 Sea Zone
            1 fighter moved from Java to Sumatra
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
            ANZAC collect 13 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 0.67
    

    Savegame

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