@simon33
I agree I need to learn but at that time I was remote and ina time crunch. Thank you for starting.
L24 Wizmark (allies) vs Koala (axis+10)
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@koala subs to fight…all ships to sink before figs…t/b, then anzac then us figs
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 destroyer, 5 fighters, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 submarines moved from 36 Sea Zone to 7 Sea Zone 1 bomber and 2 fighters moved from Davao to 7 Sea Zone 2 fighters moved from Japan to 7 Sea Zone 5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 7 Sea Zone 1 fighter moved from Anhwe to 7 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to 7 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to Kwangtung Japanese take Kwangsi from Chinese 1 mech_infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Paulau to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands 2 infantry moved from Paulau to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Marshall Islands 1 marine moved from Paulau to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 1 marine moved from Paulau to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 destroyer moved from 45 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Marshall Islands Battle in 22 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking Marshall Islands from Americans, taking 22 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Caroline Islands Battle in Gilbert Islands Battle in Wake Island Battle in Solomon Islands Battle in 37 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Caroline Islands from Americans, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kwangtung Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 7 Sea Zone Japanese attack with 2 bombers, 12 fighters, 2 submarines and 6 tactical_bombers Americans defend with 2 battleships, 4 carriers, 6 fighters, 2 marines, 3 submarines and 1 tactical_bomber; ANZAC defend with 1 fighter Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 3 submarines in 7 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 bombers, 12 fighters and 6 tactical_bombers in 7 Sea Zone, round 2 : 14/20 hits, 11.00 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 7/8 hits, 5.17 expected hits Americans roll dice for 2 battleships and 4 carriers in 7 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits 6 fighters owned by the Japanese, 1 bomber owned by the Japanese and 2 submarines owned by the Japanese lost in 7 Sea Zone 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the Americans, 4 carriers owned by the Americans, 2 marines owned by the Americans and 2 battleships owned by the Americans lost in 7 Sea Zone 3 submarines owned by the Americans submerged Japanese roll dice for 1 bomber, 6 fighters and 6 tactical_bombers in 7 Sea Zone, round 3 : 2/13 hits, 7.50 expected hits Americans roll dice for 6 fighters in 7 Sea Zone, round 3 : 5/6 hits, 4.00 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in 7 Sea Zone 2 fighters owned by the Americans lost in 7 Sea Zone Japanese roll dice for 4 fighters and 4 tactical_bombers in 7 Sea Zone, round 4 : 6/8 hits, 4.67 expected hits Americans roll dice for 4 fighters in 7 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 7 Sea Zone 4 fighters owned by the Americans lost in 7 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 2 bombers, 9 fighters, 2 submarines and 4 tactical_bombers Casualties for Americans: 2 battleships, 4 carriers, 6 fighters, 2 marines and 1 tactical_bomber Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 1 destroyer moved from 36 Sea Zone to 24 Sea Zone 1 cruiser moved from 36 Sea Zone to 24 Sea Zone 1 destroyer moved from 36 Sea Zone to 50 Sea Zone 1 carrier moved from 36 Sea Zone to 50 Sea Zone 1 carrier moved from 36 Sea Zone to 34 Sea Zone 1 carrier moved from 36 Sea Zone to 24 Sea Zone 1 fighter moved from 7 Sea Zone to 34 Sea Zone 1 carrier moved from 36 Sea Zone to 50 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Caroline Islands 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to Japan 1 tactical_bomber moved from 7 Sea Zone to Japan 1 infantry moved from Anhwe to Kiangsu 1 fighter moved from 7 Sea Zone to Kiangsu 1 fighter moved from 7 Sea Zone to Kiangsu 1 battleship moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Hopei to Anhwe 1 infantry moved from Szechwan to Tsinghai 1 mech_infantry moved from Tsinghai to Hopei 1 infantry moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Kwangsi 2 artilleries moved from Yunnan to French Indo China 2 artilleries moved from Yunnan to Kwangsi 3 infantry moved from Yunnan to French Indo China 2 armour, 7 infantry and 1 mech_infantry moved from Yunnan to Kwangsi 1 infantry moved from Shan State to French Indo China 1 infantry moved from Malaya to Shan State 1 armour moved from Yenisey to Buryatia 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R. 1 aaGun moved from Japan to Hokkaido 1 infantry moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 1 submarine moved from 76 Sea Zone to 42 Sea Zone Place Units - Japanese 2 fighters and 1 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 fighters placed in Japan 1 submarine placed in 132 Sea Zone 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,5,2,3,5,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,3,3,5,5,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3 Japanese collect 52 PUs (12 lost to blockades); end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 2.67 Japanese regular : -1.33 UK_Pacific regular : 0.67 ANZAC regular : -0.33
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It seems that was a pyrrhic victory. After a strong first round from the Japanese, I had somewhat higher hopes.
Let’s see how the Pacific develops further :)
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 108 Sea Zone to 93 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone 2 bombers moved from United Kingdom to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 93 Sea Zone 1 infantry moved from Korea to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 artillery moved from Korea to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 2 infantry moved from Iwo Jima to 18 Sea Zone 2 infantry and 1 transport moved from 18 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Okinawa 2 submarines moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone Americans take 21 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 20 Sea Zone
Combat Hit Differential Summary :
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@koala scram to sz93?
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@wizmark
No thanks (and sorry for the delay) -
TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 108 Sea Zone to 93 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone 2 bombers moved from United Kingdom to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 93 Sea Zone 1 infantry moved from Korea to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 artillery moved from Korea to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 2 infantry moved from Iwo Jima to 18 Sea Zone 2 infantry and 1 transport moved from 18 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Okinawa 2 submarines moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone Americans take 21 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 8 Sea Zone Americans take 7 Sea Zone from Japanese Combat - Americans Battle in Amur Battle in Okinawa Battle in 22 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 22 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 22 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Americans roll dice for 1 submarine in 22 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking Amur from Japanese, taking Okinawa from Japanese with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Battle in 93 Sea Zone Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 3 tactical_bombers Germans defend with 1 cruiser; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 2 : 3/9 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans lost in 93 Sea Zone 2 submarines owned by the Italians and 1 carrier owned by the Italians lost in 93 Sea Zone Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 3 : 6/11 hits, 6.00 expected hits Italians roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 3 : 2/8 hits, 4.00 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 93 Sea Zone 2 destroyers owned by the Italians, 1 tactical_bomber owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Italians and 1 cruiser owned by the Germans lost in 93 Sea Zone Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 4 : 5/10 hits, 5.67 expected hits Italians roll dice for 1 battleship and 2 transports in 93 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Americans lost in 93 Sea Zone 2 transports owned by the Italians and 1 battleship owned by the Italians lost in 93 Sea Zone Americans win with 1 battleship, 2 bombers, 2 carriers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 91 Casualties for Americans: 1 destroyer, 3 submarines and 1 tactical_bomber Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Casualties for Germans: 1 cruiser Non Combat Move - Americans 2 bombers moved from 93 Sea Zone to United Kingdom 2 tactical_bombers moved from 93 Sea Zone to French Guiana 1 armour moved from United Kingdom to 113 Sea Zone 2 mech_infantrys moved from United Kingdom to 113 Sea Zone 3 infantry moved from United Kingdom to 113 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 105 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 4 Sea Zone to 10 Sea Zone 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 destroyer moved from 11 Sea Zone to 31 Sea Zone 1 submarine moved from 7 Sea Zone to 9 Sea Zone 1 submarine moved from 7 Sea Zone to 16 Sea Zone 1 cruiser moved from 19 Sea Zone to 25 Sea Zone 1 submarine moved from 27 Sea Zone to 28 Sea Zone 1 submarine moved from 11 Sea Zone to 28 Sea Zone 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 transports moved from 104 Sea Zone to 109 Sea Zone 1 fighter moved from Eastern India to Eastern Sinkiang Place Units - Americans 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone Americans undo move 1. 1 submarine placed in 104 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone Americans undo move 1. Americans undo move 1. 1 destroyer and 1 submarine placed in 104 Sea Zone 1 battleship, 1 carrier and 2 transports placed in 11 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States Americans undo move 1. Americans undo move 2. 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 artillery and 3 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5 Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 1 artillery and 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Anhwe 6 artilleries and 2 infantry moved from Kiangsi to Hopei 2 infantry moved from Eastern Sinkiang to Tsinghai 1 artillery moved from Kansu to Tsinghai 2 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Northern Sinkiang to Inner Mongolia Combat - Chinese Battle in Kwangtung Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 armour and 1 harbour Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kwangtung 1 armour owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 6 artilleries and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 6 artilleries and 2 infantry in Hopei, round 2 : 3/8 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 6 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Battle in Tsinghai Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 airfield and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Eastern Sinkiang Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Tsinghai 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 1 submarine moved from 113 Sea Zone to 126 Sea Zone British take 122 Sea Zone from Germans 1 fighter moved from United Kingdom to 126 Sea Zone 1 armour moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Sumatra 2 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan 1 bomber moved from Eastern India to Yunnan 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys moved from Burma to Shan State 2 fighters moved from Egypt to Southern Caucasus 4 infantry moved from Northwest Persia to Southern Caucasus Combat - British Battle in Sumatra Battle in 126 Sea Zone British attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 fighter in 126 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 126 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 126 Sea Zone British win, taking Sumatra from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Southern Caucasus British attack with 2 fighters and 4 infantry Italians defend with 1 mech_infantry British roll dice for 2 fighters and 4 infantry in Southern Caucasus, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern Caucasus 1 mech_infantry owned by the Italians lost in Southern Caucasus British win, taking Southern Caucasus from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Yunnan British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys in Shan State, round 2 : 6/35 hits, 10.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 armour, 10 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Burma to Shan State 1 fighter moved from Yunnan to Eastern India 1 bomber and 1 tactical_bomber moved from Yunnan to Eastern India 1 destroyer and 1 submarine moved from 73 Sea Zone to 80 Sea Zone 3 infantry moved from Northwest Persia to Southern Caucasus 2 fighters moved from Southern Caucasus to Northwest Persia 2 fighters moved from Stalingrad to Russia 1 aaGun, 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from Egypt to Alexandria 2 infantry moved from Trans-Jordan to Egypt 2 artilleries moved from United Kingdom to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 105 Sea Zone 1 carrier and 2 fighters moved from 113 Sea Zone to 93 Sea Zone 1 destroyer moved from 108 Sea Zone to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 108 Sea Zone 1 fighter moved from 126 Sea Zone to Scotland Place Units - British 1 destroyer placed in 100 Sea Zone 1 transport placed in 83 Sea Zone 3 infantry placed in Southern Persia 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,5 UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -4.33 Italians regular : -2.50 Japanese regular : 2.00 Germans regular : -0.17 British regular : -5.33
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@koala no worries!
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TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 108 Sea Zone to 93 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone 2 bombers moved from United Kingdom to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 93 Sea Zone 1 infantry moved from Korea to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 artillery moved from Korea to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 2 infantry moved from Iwo Jima to 18 Sea Zone 2 infantry and 1 transport moved from 18 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Okinawa 2 submarines moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone Americans take 21 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 8 Sea Zone Americans take 7 Sea Zone from Japanese Combat - Americans Battle in Amur Battle in Okinawa Battle in 22 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 22 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 22 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Americans roll dice for 1 submarine in 22 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking Amur from Japanese, taking Okinawa from Japanese with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Battle in 93 Sea Zone Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 3 tactical_bombers Germans defend with 1 cruiser; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 2 : 3/9 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans lost in 93 Sea Zone 2 submarines owned by the Italians and 1 carrier owned by the Italians lost in 93 Sea Zone Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 3 : 6/11 hits, 6.00 expected hits Italians roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 3 : 2/8 hits, 4.00 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 93 Sea Zone 2 destroyers owned by the Italians, 1 tactical_bomber owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Italians and 1 cruiser owned by the Germans lost in 93 Sea Zone Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 4 : 5/10 hits, 5.67 expected hits Italians roll dice for 1 battleship and 2 transports in 93 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Americans lost in 93 Sea Zone 2 transports owned by the Italians and 1 battleship owned by the Italians lost in 93 Sea Zone Americans win with 1 battleship, 2 bombers, 2 carriers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 91 Casualties for Americans: 1 destroyer, 3 submarines and 1 tactical_bomber Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Casualties for Germans: 1 cruiser Non Combat Move - Americans 2 bombers moved from 93 Sea Zone to United Kingdom 2 tactical_bombers moved from 93 Sea Zone to French Guiana 1 armour moved from United Kingdom to 113 Sea Zone 2 mech_infantrys moved from United Kingdom to 113 Sea Zone 3 infantry moved from United Kingdom to 113 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 105 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 4 Sea Zone to 10 Sea Zone 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 destroyer moved from 11 Sea Zone to 31 Sea Zone 1 submarine moved from 7 Sea Zone to 9 Sea Zone 1 submarine moved from 7 Sea Zone to 16 Sea Zone 1 cruiser moved from 19 Sea Zone to 25 Sea Zone 1 submarine moved from 27 Sea Zone to 28 Sea Zone 1 submarine moved from 11 Sea Zone to 28 Sea Zone 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 transports moved from 104 Sea Zone to 109 Sea Zone 1 fighter moved from Eastern India to Eastern Sinkiang Place Units - Americans 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone Americans undo move 1. 1 submarine placed in 104 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone Americans undo move 1. Americans undo move 1. 1 destroyer and 1 submarine placed in 104 Sea Zone 1 battleship, 1 carrier and 2 transports placed in 11 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States Americans undo move 1. Americans undo move 2. 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 artillery and 3 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5 Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 1 artillery and 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Anhwe 6 artilleries and 2 infantry moved from Kiangsi to Hopei 2 infantry moved from Eastern Sinkiang to Tsinghai 1 artillery moved from Kansu to Tsinghai 2 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Northern Sinkiang to Inner Mongolia Combat - Chinese Battle in Kwangtung Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 armour and 1 harbour Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kwangtung 1 armour owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 6 artilleries and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 6 artilleries and 2 infantry in Hopei, round 2 : 3/8 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 6 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Battle in Tsinghai Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 airfield and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Eastern Sinkiang Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Tsinghai 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 1 submarine moved from 113 Sea Zone to 126 Sea Zone British take 122 Sea Zone from Germans 1 fighter moved from United Kingdom to 126 Sea Zone 1 armour moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Sumatra 2 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan 1 bomber moved from Eastern India to Yunnan 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys moved from Burma to Shan State 2 fighters moved from Egypt to Southern Caucasus 4 infantry moved from Northwest Persia to Southern Caucasus Combat - British Battle in Sumatra Battle in 126 Sea Zone British attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 fighter in 126 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 126 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 126 Sea Zone British win, taking Sumatra from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Southern Caucasus British attack with 2 fighters and 4 infantry Italians defend with 1 mech_infantry British roll dice for 2 fighters and 4 infantry in Southern Caucasus, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern Caucasus 1 mech_infantry owned by the Italians lost in Southern Caucasus British win, taking Southern Caucasus from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Yunnan British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys in Shan State, round 2 : 6/35 hits, 10.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 armour, 10 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Burma to Shan State 1 fighter moved from Yunnan to Eastern India 1 bomber and 1 tactical_bomber moved from Yunnan to Eastern India 1 destroyer and 1 submarine moved from 73 Sea Zone to 80 Sea Zone 3 infantry moved from Northwest Persia to Southern Caucasus 2 fighters moved from Southern Caucasus to Northwest Persia 2 fighters moved from Stalingrad to Russia 1 aaGun, 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from Egypt to Alexandria 2 infantry moved from Trans-Jordan to Egypt 2 artilleries moved from United Kingdom to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 105 Sea Zone 1 carrier and 2 fighters moved from 113 Sea Zone to 93 Sea Zone 1 destroyer moved from 108 Sea Zone to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 108 Sea Zone 1 fighter moved from 126 Sea Zone to Scotland Place Units - British 1 destroyer placed in 100 Sea Zone 1 transport placed in 83 Sea Zone 3 infantry placed in Southern Persia 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,5 UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Adding units owned by British to Sumatra: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -4.33 Italians regular : -2.50 Japanese regular : 2.00 Germans regular : -0.17 British regular : -5.33
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@wizmark
Hey, I just wanted to let you know that I might need 2 days more for my turn.
I’m currently at a wargame convention (even some people playing G40 on a big neopren map). I thought in th evenings I might have the time to do a turn in our game, but I’m actually quite sapped.I hope that is alright with you. On Sunday I should be back.
Kind regards and thanks for your understanding -
@koala no problem…enjoy your games!
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 100 Sea Zone Combat - Italians British scrambles 3 units out of Egypt to defend against the attack in 100 Sea Zone Battle in 100 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer and 3 fighters Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 3 fighters in 100 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 3 fighters in 100 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits 1 submarine owned by the Italians lost in 100 Sea Zone 1 destroyer owned by the British lost in 100 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Moving scrambled unit from 100 Sea Zone back to originating territory: Egypt Moving scrambled unit from 100 Sea Zone back to originating territory: Egypt Moving scrambled unit from 100 Sea Zone back to originating territory: Egypt Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 armour moved from Tambov to Rostov 1 fighter moved from Ukraine to Rostov 1 fighter moved from Tambov to Rostov 1 aaGun moved from Ukraine to Kursk 1 mech_infantry moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from France to Gibraltar 1 fighter moved from Western Germany to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 aaGun, 2 artilleries and 7 infantry moved from Tobruk to Libya 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Southern France to France 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Normandy Bordeaux to France 1 armour and 1 mech_infantry moved from Algeria to Tunisia 1 bomber moved from Southern Italy to Gibraltar 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 submarine placed in 99 Sea Zone 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,5 Italians collect 18 PUs (1 lost to blockades); end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -1.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Eastern India to Java 1 artillery moved from New South Wales to 64 Sea Zone 1 artillery and 1 transport moved from 64 Sea Zone to 56 Sea Zone 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from New Zealand to Solomon Islands 1 marine moved from Marianas to 23 Sea Zone 1 cruiser and 1 marine moved from 23 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau Combat - ANZAC Battle in Paulau Battle in Java ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Paulau from Japanese, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Solomon Islands ANZAC attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 marine ANZAC roll dice for 1 fighter and 1 tactical_bomber in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 marine in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Solomon Islands ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter and 1 tactical_bomber moved from Solomon Islands to Queensland 1 aaGun, 1 artillery and 4 infantry moved from New South Wales to Queensland 1 submarine moved from 64 Sea Zone to 45 Sea Zone 1 fighter moved from Java to Sumatra 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 fighter moved from Burma to Shan State Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6 ANZAC collect 13 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.67
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 4 infantry, 1 mech_infantry and 5 tactical_bombers; Remaining resources: 1 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour moved from Tambov to Saratov Germans take Saratov from Russians 1 armour moved from Saratov to Tula 2 armour, 13 artilleries, 20 infantry and 5 mech_infantrys moved from Tambov to Tula 1 fighter and 2 tactical_bombers moved from Kursk to Yaroslavl 1 infantry moved from Vologda to Yaroslavl 2 bombers moved from Western Germany to Yaroslavl 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 tactical_bomber moved from Kursk to Tula Combat - Germans
Combat Hit Differential Summary :
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@wizmark
Do you want to scramble in Tula or Yaroslavl? -
@koala no thanks
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 4 infantry, 1 mech_infantry and 5 tactical_bombers; Remaining resources: 1 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour moved from Tambov to Saratov Germans take Saratov from Russians 1 armour moved from Saratov to Tula 2 armour, 13 artilleries, 20 infantry and 5 mech_infantrys moved from Tambov to Tula 1 fighter and 2 tactical_bombers moved from Kursk to Yaroslavl 1 infantry moved from Vologda to Yaroslavl 2 bombers moved from Western Germany to Yaroslavl 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 tactical_bomber moved from Kursk to Tula Combat - Germans Battle in Yaroslavl Germans attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Yaroslavl, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl 1 infantry owned by the Russians lost in Yaroslavl Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tula Germans attack with 3 armour, 13 artilleries, 20 infantry, 5 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 4 infantry Germans roll dice for 3 armour, 13 artilleries, 20 infantry, 5 mech_infantrys and 1 tactical_bomber in Tula, round 2 : 10/42 hits, 13.33 expected hits Russians roll dice for 1 artillery and 4 infantry in Tula, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Tula 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tula Germans win, taking Tula from Russians with 3 armour, 13 artilleries, 18 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 4 infantry Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 infantry moved from Tambov to Tula 2 infantry moved from Kursk to Tula 1 armour and 1 mech_infantry moved from Ukraine to Tula 1 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Tambov to Tula 1 aaGun moved from Tambov to Tula 1 armour and 1 mech_infantry moved from Southern Belarus to Tula 3 infantry moved from Novgorod to Smolensk 1 armour and 2 mech_infantrys moved from Leningrad to Smolensk 1 armour and 2 mech_infantrys moved from Romania to Southern Belarus 1 infantry moved from France to Normandy Bordeaux 3 infantry moved from Western Germany to France 1 infantry moved from Germany to Western Germany 2 mech_infantrys moved from Germany to Western Germany 1 fighter moved from France to Gibraltar 1 fighter moved from Western Germany to Gibraltar 1 tactical_bomber moved from Tula to Rostov 1 fighter moved from Yaroslavl to Leningrad 2 bombers moved from Yaroslavl to Smolensk 2 fighters moved from Western Germany to Leningrad 2 tactical_bombers moved from Yaroslavl to Leningrad 1 bomber moved from Southern Italy to Western Germany 1 tactical_bomber moved from Western Germany to Gibraltar 1 tactical_bomber moved from Western Germany to Smolensk 1 mech_infantry moved from Western Germany to 116 Sea Zone 1 mech_infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 mech_infantry moved from 118 Sea Zone to Leningrad 1 destroyer moved from 116 Sea Zone to 118 Sea Zone 1 artillery moved from France to Western Germany Place Units - Germans 1 fighter and 2 tactical_bombers placed in Leningrad 3 tactical_bombers placed in Ukraine 4 infantry placed in Western Germany 1 mech_infantry placed in Romania Turn Complete - Germans Germans collect 61 PUs; end with 62 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 73 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -3.17
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Russians Russians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Komi to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 artillery and 3 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 6 armour and 5 mech_infantrys moved from Russia to Stalingrad 1 infantry moved from Gorky to Vologda Russians take Vologda from Germans 1 infantry moved from Samara to Saratov Russians take Saratov from Germans 3 artilleries and 28 infantry moved from Samara to Stalingrad Combat - Russians Battle in Stalingrad Russians attack with 6 armour, 3 artilleries, 28 infantry and 5 mech_infantrys Germans defend with 1 infantry Russians roll dice for 6 armour, 3 artilleries, 28 infantry and 5 mech_infantrys in Stalingrad, round 2 : 11/42 hits, 10.83 expected hits Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 6 armour, 3 artilleries, 28 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Urals to Northern Caucasus 4 aaGuns, 7 artilleries and 32 infantry moved from Russia to Samara 1 artillery moved from Kazakhstan to Northern Caucasus 2 infantry moved from Kazakhstan to Urals 2 fighters and 1 tactical_bomber moved from Russia to Urals Place Units - Russians 2 fighters placed in Urals Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Kyushu to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Japan to 5 Sea Zone 1 submarine moved from 132 Sea Zone to 39 Sea Zone 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Kwangsi to Kwangtung 2 infantry moved from Kiangsu to Anhwe 2 fighters moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Northern Manchuria 1 artillery and 1 infantry moved from Gilbert Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from Marshall Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to New Britain 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from 35 Sea Zone to Paulau 1 battleship moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to New Guinea 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone Japanese take 42 Sea Zone from Americans 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from Kiangsu to Fukien 1 fighter moved from Kiangsu to Fukien 1 fighter moved from Kiangsu to Kwangtung 1 marine moved from Wake Island to 24 Sea Zone 1 battleship and 1 marine moved from 24 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau 1 destroyer moved from 6 Sea Zone to 21 Sea Zone Japanese take 6 Sea Zone from Americans 1 destroyer moved from 24 Sea Zone to 7 Sea Zone 1 fighter moved from Japan to 7 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 tactical_bomber moved from Japan to 21 Sea Zone 1 mech_infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese Combat - Japanese Battle in 5 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 39 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 39 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in New Britain Battle in Dutch New Guinea Battle in Korea Battle in Kwangtung Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 artillery; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangtung Japanese win, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Korea from Americans, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Fukien Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Fukien, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 fighter and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Japanese 1 cruiser owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 1 fighter and 1 transport remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 cruiser Battle in New Guinea Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Paulau Japanese attack with 1 artillery, 1 infantry and 1 marine ANZAC defend with 1 marine Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Paulau, round 2 : 2/3 hits, 1.00 expected hits ANZAC roll dice for 1 marine in Paulau, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Paulau Japanese win, taking Paulau from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in Northern Manchuria Japanese attack with 1 armour and 1 mech_infantry Americans defend with 1 artillery Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 4 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Northern Manchuria, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 5 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Northern Manchuria, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 7 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 7 Sea Zone Japanese win, taking 7 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 20 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 20 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Americans: 1 submarine and 1 transport Battle in 21 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win, taking 21 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Non Combat Move - Japanese 1 aaGun, 2 armour, 2 artilleries and 6 infantry moved from Kwangsi to French Indo China 1 fighter moved from Kwangtung to French Indo China 1 fighter moved from Fukien to French Indo China 2 carriers moved from 50 Sea Zone to 47 Sea Zone 1 destroyer moved from 50 Sea Zone to 46 Sea Zone 1 cruiser moved from 50 Sea Zone to 48 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to French Indo China 1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 2 mech_infantrys moved from Kiangsu to Jehol 1 fighter moved from 20 Sea Zone to French Indo China 1 fighter moved from 7 Sea Zone to French Indo China 1 fighter moved from New Guinea to 47 Sea Zone 1 fighter moved from 35 Sea Zone to 47 Sea Zone 1 fighter moved from Anhwe to Kiangsu 1 carrier and 1 cruiser moved from 24 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 5 Sea Zone to Japan 1 fighter moved from Anhwe to 7 Sea Zone 1 mech_infantry moved from Kiangsu to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung Place Units - Japanese 1 artillery and 2 fighters placed in French Indo China Japanese undo move 1. 2 fighters and 1 infantry placed in French Indo China 1 destroyer placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 infantry placed in Malaya 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 1,6 Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -0.50 Japanese regular : 1.83 ANZAC regular : 0.67 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island Combat - Americans Battle in Wake Island Non Combat Move - Americans 1 destroyer moved from 31 Sea Zone to 27 Sea Zone 1 cruiser moved from 25 Sea Zone to 27 Sea Zone 2 submarines moved from 28 Sea Zone to 27 Sea Zone 1 submarine moved from 16 Sea Zone to 27 Sea Zone 1 destroyer moved from 8 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 submarine moved from 9 Sea Zone to 11 Sea Zone 1 transport moved from 10 Sea Zone to 11 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 105 Sea Zone to 111 Sea Zone 2 artilleries and 6 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 109 Sea Zone to 112 Sea Zone 2 artilleries and 6 infantry moved from 112 Sea Zone to United Kingdom 1 battleship, 2 carriers and 4 fighters moved from 93 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 fighter moved from 112 Sea Zone to Scotland 2 tactical_bombers moved from French Guiana to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 1 fighter moved from Eastern Sinkiang to Northern Caucasus Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,1,1,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Changing ownership of Sakha from Japanese to Russians EDIT: Removing units owned by Americans from Amur: 1 infantry EDIT: Removing units owned by Americans from Siberia: 1 infantry EDIT: Adding units owned by Americans to Sakha: 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Szechwan 2 infantry moved from Tsinghai to Szechwan 1 fighter moved from Eastern Sinkiang to Szechwan 3 infantry moved from Inner Mongolia to Honan 1 artillery moved from Tsinghai to Honan 6 artilleries and 2 infantry moved from Hopei to Honan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 7 artilleries and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 5 infantry in Honan, round 2 : 4/12 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 7 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 1 infantry placed in Hunan 4 infantry placed in Honan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Tobruk to Alexandria 2 infantry moved from Egypt to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Crete 3 fighters moved from Egypt to Crete 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone UK_Pacific take 40 Sea Zone from Japanese 1 bomber moved from Eastern India to 39 Sea Zone 3 infantry moved from Shan State to Malaya 1 artillery moved from Shan State to Malaya 1 fighter and 1 tactical_bomber moved from Eastern India to Malaya 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - British Battle in 39 Sea Zone British attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 submarine British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Crete British attack with 3 fighters and 2 infantry Italians defend with 1 artillery British roll dice for 3 fighters and 2 infantry in Crete, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Crete British win, taking Crete from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Malaya British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Malaya 3 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Malaya to Shan State 1 infantry moved from Yunnan to Shan State 1 artillery and 2 infantry moved from Eastern India to Burma 1 bomber moved from 39 Sea Zone to Eastern India 3 fighters moved from Crete to Egypt 1 armour moved from French West Africa to French Equatorial Africa 2 fighters moved from Northwest Persia to Northern Caucasus 6 infantry moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Northwest Persia to Southern Caucasus 3 infantry moved from Southern Persia to Northwest Persia 2 fighters moved from Russia to Northern Caucasus 1 carrier and 2 fighters moved from 93 Sea Zone to 112 Sea Zone 1 destroyer moved from 93 Sea Zone to 111 Sea Zone 1 submarine moved from 126 Sea Zone to 128 Sea Zone 1 destroyer moved from 126 Sea Zone to 112 Sea Zone 1 submarine moved from 93 Sea Zone to 108 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 105 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to United Kingdom 1 infantry moved from Shan State to Yunnan Place Units - British 1 carrier and 1 transport placed in 112 Sea Zone 1 artillery and 2 infantry placed in Southern Persia 3 infantry placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Italians regular : -0.33 Japanese regular : -1.33 British regular : -0.67