TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Kursk to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Tambov to Tula
Germans take Tula from Russians
1 infantry moved from Vologda to Yaroslavl
2 fighters and 3 tactical_bombers moved from Novgorod to Yaroslavl
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Yugoslavia to Holland Belgium
1 fighter moved from France to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 infantry moved from Southern Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 3.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yaroslavl
Germans attack with 2 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Yaroslavl, round 2 : 3/6 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Yaroslavl, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Yaroslavl
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Yaroslavl
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 aaGun, 3 armour, 7 artilleries and 29 infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Leningrad to Smolensk
1 infantry moved from Northern Belarus to Smolensk
3 infantry moved from Leningrad to Novgorod
1 infantry moved from Archangel to Vologda
2 infantry moved from Norway to Finland
1 aaGun, 2 armour, 13 artilleries, 21 infantry and 3 mech_infantrys moved from Rostov to Tambov
2 armour and 2 mech_infantrys moved from Ukraine to Kursk
2 armour and 2 mech_infantrys moved from Kursk to Tambov
1 mech_infantry moved from Ukraine to Tambov
2 infantry moved from Ukraine to Kursk
2 fighters and 2 tactical_bombers moved from Yaroslavl to Kursk
1 tactical_bomber moved from Yaroslavl to Kursk
2 fighters moved from Rostov to Kursk
1 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Romania to Southern Belarus
2 fighters moved from Holland Belgium to Gibraltar
1 fighter moved from Holland Belgium to France
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Southern Italy to Germany
1 fighter moved from Southern Italy to Western Germany
1 mech_infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Western Germany to Germany
1 submarine moved from 115 Sea Zone to 126 Sea Zone
Place Units - Germans
1 armour and 2 mech_infantrys placed in Romania
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Leningrad
2 fighters, 2 infantry and 1 mech_infantry placed in Western Germany
1 infantry placed in Western Germany
1 airfield placed in Kursk
1 infantry placed in Germany
1 artillery placed in France
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 1 factory_upgrade; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters moved from Stalingrad to Tula
1 tactical_bomber moved from Stalingrad to Tula
1 artillery moved from Stalingrad to Kazakhstan
1 artillery moved from Stalingrad to Northern Caucasus
2 infantry moved from Stalingrad to Kazakhstan
2 infantry moved from Stalingrad to Northern Caucasus
1 artillery moved from Russia to Tula
4 infantry moved from Russia to Tula
Combat - Russians
Battle in Tula
Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Tula, round 2 : 4/8 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Battle in Northern Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Northern Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Russians win, taking Northern Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Stalingrad to Urals
1 artillery and 2 infantry moved from Urals to Timguska
4 armour and 4 mech_infantrys moved from Stalingrad to Russia
3 artilleries and 29 infantry moved from Stalingrad to Samara
2 fighters and 1 tactical_bomber moved from Tula to Russia
1 infantry moved from Russia to Yaroslavl
Place Units - Russians
Units in Russia being upgraded or consumed: 1 factory_minor
1 artillery and 1 factory_upgrade placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Before I continue, a small rule question:
I’d like to drive my two subs from the Philippines up to sz7. I think diving under the transport and the cruiser should be fine, right? But tripleA won’t let me do the move. Also, not if I do it in smaller steps.
Do you know if this is a rule I’m overlooking, or a shortcoming of TripleA?
@koala didnt work for me either…but i think you can edit them in there if you want. Looks like its a pathing problem…wants to go through sz20 all the time
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 5 fighters, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 submarines moved from 36 Sea Zone to 7 Sea Zone
1 bomber and 2 fighters moved from Davao to 7 Sea Zone
2 fighters moved from Japan to 7 Sea Zone
5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 7 Sea Zone
1 fighter moved from Anhwe to 7 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to 7 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
Japanese take Kwangsi from Chinese
1 mech_infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Paulau to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands
2 infantry moved from Paulau to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Marshall Islands
1 marine moved from Paulau to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 marine moved from Paulau to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 50 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Marshall Islands
Battle in 22 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win, taking Marshall Islands from Americans, taking 22 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Caroline Islands
Battle in Gilbert Islands
Battle in Wake Island
Battle in Solomon Islands
Battle in 37 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Caroline Islands from Americans, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kwangtung
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 2 bombers, 12 fighters, 2 submarines and 6 tactical_bombers
Americans defend with 2 battleships, 4 carriers, 6 fighters, 2 marines, 3 submarines and 1 tactical_bomber; ANZAC defend with 1 fighter
Let me know if you have any special wishes for the OOL. As you have another landing space, I assume the default one will suffice. Maybe shall I prefer the anzac fig or US figs if worst comes to worst?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 5 fighters, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 submarines moved from 36 Sea Zone to 7 Sea Zone
1 bomber and 2 fighters moved from Davao to 7 Sea Zone
2 fighters moved from Japan to 7 Sea Zone
5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 7 Sea Zone
1 fighter moved from Anhwe to 7 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to 7 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
Japanese take Kwangsi from Chinese
1 mech_infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Paulau to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands
2 infantry moved from Paulau to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Marshall Islands
1 marine moved from Paulau to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 marine moved from Paulau to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 50 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Marshall Islands
Battle in 22 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win, taking Marshall Islands from Americans, taking 22 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Caroline Islands
Battle in Gilbert Islands
Battle in Wake Island
Battle in Solomon Islands
Battle in 37 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Caroline Islands from Americans, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kwangtung
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 2 bombers, 12 fighters, 2 submarines and 6 tactical_bombers
Americans defend with 2 battleships, 4 carriers, 6 fighters, 2 marines, 3 submarines and 1 tactical_bomber; ANZAC defend with 1 fighter
Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 3 submarines in 7 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 bombers, 12 fighters and 6 tactical_bombers in 7 Sea Zone, round 2 : 14/20 hits, 11.00 expected hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 7/8 hits, 5.17 expected hits
Americans roll dice for 2 battleships and 4 carriers in 7 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
6 fighters owned by the Japanese, 1 bomber owned by the Japanese and 2 submarines owned by the Japanese lost in 7 Sea Zone
1 fighter owned by the ANZAC, 1 tactical_bomber owned by the Americans, 4 carriers owned by the Americans, 2 marines owned by the Americans and 2 battleships owned by the Americans lost in 7 Sea Zone
3 submarines owned by the Americans submerged
Japanese roll dice for 1 bomber, 6 fighters and 6 tactical_bombers in 7 Sea Zone, round 3 : 2/13 hits, 7.50 expected hits
Americans roll dice for 6 fighters in 7 Sea Zone, round 3 : 5/6 hits, 4.00 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in 7 Sea Zone
2 fighters owned by the Americans lost in 7 Sea Zone
Japanese roll dice for 4 fighters and 4 tactical_bombers in 7 Sea Zone, round 4 : 6/8 hits, 4.67 expected hits
Americans roll dice for 4 fighters in 7 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 7 Sea Zone
4 fighters owned by the Americans lost in 7 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 2 bombers, 9 fighters, 2 submarines and 4 tactical_bombers
Casualties for Americans: 2 battleships, 4 carriers, 6 fighters, 2 marines and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 24 Sea Zone
1 cruiser moved from 36 Sea Zone to 24 Sea Zone
1 destroyer moved from 36 Sea Zone to 50 Sea Zone
1 carrier moved from 36 Sea Zone to 50 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 24 Sea Zone
1 fighter moved from 7 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 50 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to Japan
1 tactical_bomber moved from 7 Sea Zone to Japan
1 infantry moved from Anhwe to Kiangsu
1 fighter moved from 7 Sea Zone to Kiangsu
1 fighter moved from 7 Sea Zone to Kiangsu
1 battleship moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Hopei to Anhwe
1 infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Tsinghai to Hopei
1 infantry moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Kwangsi
2 artilleries moved from Yunnan to French Indo China
2 artilleries moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to French Indo China
2 armour, 7 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
1 armour moved from Yenisey to Buryatia
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
1 aaGun moved from Japan to Hokkaido
1 infantry moved from Japan to Kyushu
1 infantry moved from Japan to Kyushu
1 submarine moved from 76 Sea Zone to 42 Sea Zone
Place Units - Japanese
2 fighters and 1 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 fighters placed in Japan
1 submarine placed in 132 Sea Zone
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,5,2,3,5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,3,3,5,5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
Japanese collect 52 PUs (12 lost to blockades); end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 108 Sea Zone to 93 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone
2 bombers moved from United Kingdom to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 93 Sea Zone
1 infantry moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 artillery moved from Korea to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
2 infantry moved from Iwo Jima to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Okinawa
2 submarines moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Americans take 21 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 108 Sea Zone to 93 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone
2 bombers moved from United Kingdom to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 93 Sea Zone
1 infantry moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 artillery moved from Korea to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
2 infantry moved from Iwo Jima to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Okinawa
2 submarines moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Americans take 21 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 8 Sea Zone
Americans take 7 Sea Zone from Japanese
Combat - Americans
Battle in Amur
Battle in Okinawa
Battle in 22 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 22 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 22 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Americans roll dice for 1 submarine in 22 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking Amur from Japanese, taking Okinawa from Japanese with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 93 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 3 tactical_bombers
Germans defend with 1 cruiser; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 2 : 3/9 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans lost in 93 Sea Zone
2 submarines owned by the Italians and 1 carrier owned by the Italians lost in 93 Sea Zone
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 3 : 6/11 hits, 6.00 expected hits
Italians roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 3 : 2/8 hits, 4.00 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 93 Sea Zone
2 destroyers owned by the Italians, 1 tactical_bomber owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Italians and 1 cruiser owned by the Germans lost in 93 Sea Zone
Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 4 : 5/10 hits, 5.67 expected hits
Italians roll dice for 1 battleship and 2 transports in 93 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Americans lost in 93 Sea Zone
2 transports owned by the Italians and 1 battleship owned by the Italians lost in 93 Sea Zone
Americans win with 1 battleship, 2 bombers, 2 carriers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 91
Casualties for Americans: 1 destroyer, 3 submarines and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
2 bombers moved from 93 Sea Zone to United Kingdom
2 tactical_bombers moved from 93 Sea Zone to French Guiana
1 armour moved from United Kingdom to 113 Sea Zone
2 mech_infantrys moved from United Kingdom to 113 Sea Zone
3 infantry moved from United Kingdom to 113 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 105 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 4 Sea Zone to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 31 Sea Zone
1 submarine moved from 7 Sea Zone to 9 Sea Zone
1 submarine moved from 7 Sea Zone to 16 Sea Zone
1 cruiser moved from 19 Sea Zone to 25 Sea Zone
1 submarine moved from 27 Sea Zone to 28 Sea Zone
1 submarine moved from 11 Sea Zone to 28 Sea Zone
4 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern India to Eastern Sinkiang
Place Units - Americans
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone
Americans undo move 1.
1 submarine placed in 104 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
Americans undo move 1.
Americans undo move 1.
1 destroyer and 1 submarine placed in 104 Sea Zone
1 battleship, 1 carrier and 2 transports placed in 11 Sea Zone
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States
Americans undo move 1.
Americans undo move 2.
1 destroyer and 1 submarine placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 artillery and 3 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Anhwe
6 artilleries and 2 infantry moved from Kiangsi to Hopei
2 infantry moved from Eastern Sinkiang to Tsinghai
1 artillery moved from Kansu to Tsinghai
2 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Northern Sinkiang to Inner Mongolia
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 armour and 1 harbour
Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Kwangtung
1 armour owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 6 artilleries and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 6 artilleries and 2 infantry in Hopei, round 2 : 3/8 hits, 2.67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 6 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 airfield and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Inner Mongolia
1 infantry placed in Tsinghai
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 1 submarine moved from 113 Sea Zone to 126 Sea Zone
British take 122 Sea Zone from Germans
1 fighter moved from United Kingdom to 126 Sea Zone
1 armour moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Sumatra
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
1 bomber moved from Eastern India to Yunnan
2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys moved from Burma to Shan State
2 fighters moved from Egypt to Southern Caucasus
4 infantry moved from Northwest Persia to Southern Caucasus
Combat - British
Battle in Sumatra
Battle in 126 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 fighter in 126 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in 126 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 126 Sea Zone
British win, taking Sumatra from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Southern Caucasus
British attack with 2 fighters and 4 infantry
Italians defend with 1 mech_infantry
British roll dice for 2 fighters and 4 infantry in Southern Caucasus, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern Caucasus
1 mech_infantry owned by the Italians lost in Southern Caucasus
British win, taking Southern Caucasus from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Yunnan
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys in Shan State, round 2 : 6/35 hits, 10.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 armour, 10 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from Burma to Shan State
1 fighter moved from Yunnan to Eastern India
1 bomber and 1 tactical_bomber moved from Yunnan to Eastern India
1 destroyer and 1 submarine moved from 73 Sea Zone to 80 Sea Zone
3 infantry moved from Northwest Persia to Southern Caucasus
2 fighters moved from Southern Caucasus to Northwest Persia
2 fighters moved from Stalingrad to Russia
1 aaGun, 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from Egypt to Alexandria
2 infantry moved from Trans-Jordan to Egypt
2 artilleries moved from United Kingdom to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 105 Sea Zone
1 carrier and 2 fighters moved from 113 Sea Zone to 93 Sea Zone
1 destroyer moved from 108 Sea Zone to 93 Sea Zone
1 submarine moved from 113 Sea Zone to 93 Sea Zone
1 submarine moved from 113 Sea Zone to 108 Sea Zone
1 fighter moved from 126 Sea Zone to Scotland
Place Units - British
1 destroyer placed in 100 Sea Zone
1 transport placed in 83 Sea Zone
3 infantry placed in Southern Persia
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,5
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -4.33
Italians regular : -2.50
Japanese regular : 2.00
Germans regular : -0.17
British regular : -5.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 108 Sea Zone to 93 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone
2 bombers moved from United Kingdom to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 93 Sea Zone
1 infantry moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 artillery moved from Korea to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
2 infantry moved from Iwo Jima to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Okinawa
2 submarines moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Americans take 21 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 8 Sea Zone
Americans take 7 Sea Zone from Japanese
Combat - Americans
Battle in Amur
Battle in Okinawa
Battle in 22 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 22 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 22 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Americans roll dice for 1 submarine in 22 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking Amur from Japanese, taking Okinawa from Japanese with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 93 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 3 tactical_bombers
Germans defend with 1 cruiser; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 2 : 3/9 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans lost in 93 Sea Zone
2 submarines owned by the Italians and 1 carrier owned by the Italians lost in 93 Sea Zone
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 3 : 6/11 hits, 6.00 expected hits
Italians roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 3 : 2/8 hits, 4.00 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 93 Sea Zone
2 destroyers owned by the Italians, 1 tactical_bomber owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Italians and 1 cruiser owned by the Germans lost in 93 Sea Zone
Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 4 : 5/10 hits, 5.67 expected hits
Italians roll dice for 1 battleship and 2 transports in 93 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Americans lost in 93 Sea Zone
2 transports owned by the Italians and 1 battleship owned by the Italians lost in 93 Sea Zone
Americans win with 1 battleship, 2 bombers, 2 carriers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 91
Casualties for Americans: 1 destroyer, 3 submarines and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
2 bombers moved from 93 Sea Zone to United Kingdom
2 tactical_bombers moved from 93 Sea Zone to French Guiana
1 armour moved from United Kingdom to 113 Sea Zone
2 mech_infantrys moved from United Kingdom to 113 Sea Zone
3 infantry moved from United Kingdom to 113 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 105 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 4 Sea Zone to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 31 Sea Zone
1 submarine moved from 7 Sea Zone to 9 Sea Zone
1 submarine moved from 7 Sea Zone to 16 Sea Zone
1 cruiser moved from 19 Sea Zone to 25 Sea Zone
1 submarine moved from 27 Sea Zone to 28 Sea Zone
1 submarine moved from 11 Sea Zone to 28 Sea Zone
4 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern India to Eastern Sinkiang
Place Units - Americans
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone
Americans undo move 1.
1 submarine placed in 104 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
Americans undo move 1.
Americans undo move 1.
1 destroyer and 1 submarine placed in 104 Sea Zone
1 battleship, 1 carrier and 2 transports placed in 11 Sea Zone
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States
Americans undo move 1.
Americans undo move 2.
1 destroyer and 1 submarine placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 artillery and 3 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Anhwe
6 artilleries and 2 infantry moved from Kiangsi to Hopei
2 infantry moved from Eastern Sinkiang to Tsinghai
1 artillery moved from Kansu to Tsinghai
2 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Northern Sinkiang to Inner Mongolia
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 armour and 1 harbour
Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Kwangtung
1 armour owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 6 artilleries and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 6 artilleries and 2 infantry in Hopei, round 2 : 3/8 hits, 2.67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 6 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 airfield and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Inner Mongolia
1 infantry placed in Tsinghai
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 1 submarine moved from 113 Sea Zone to 126 Sea Zone
British take 122 Sea Zone from Germans
1 fighter moved from United Kingdom to 126 Sea Zone
1 armour moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Sumatra
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
1 bomber moved from Eastern India to Yunnan
2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys moved from Burma to Shan State
2 fighters moved from Egypt to Southern Caucasus
4 infantry moved from Northwest Persia to Southern Caucasus
Combat - British
Battle in Sumatra
Battle in 126 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 fighter in 126 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in 126 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 126 Sea Zone
British win, taking Sumatra from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Southern Caucasus
British attack with 2 fighters and 4 infantry
Italians defend with 1 mech_infantry
British roll dice for 2 fighters and 4 infantry in Southern Caucasus, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern Caucasus
1 mech_infantry owned by the Italians lost in Southern Caucasus
British win, taking Southern Caucasus from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Yunnan
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys in Shan State, round 2 : 6/35 hits, 10.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 armour, 10 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from Burma to Shan State
1 fighter moved from Yunnan to Eastern India
1 bomber and 1 tactical_bomber moved from Yunnan to Eastern India
1 destroyer and 1 submarine moved from 73 Sea Zone to 80 Sea Zone
3 infantry moved from Northwest Persia to Southern Caucasus
2 fighters moved from Southern Caucasus to Northwest Persia
2 fighters moved from Stalingrad to Russia
1 aaGun, 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from Egypt to Alexandria
2 infantry moved from Trans-Jordan to Egypt
2 artilleries moved from United Kingdom to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 105 Sea Zone
1 carrier and 2 fighters moved from 113 Sea Zone to 93 Sea Zone
1 destroyer moved from 108 Sea Zone to 93 Sea Zone
1 submarine moved from 113 Sea Zone to 93 Sea Zone
1 submarine moved from 113 Sea Zone to 108 Sea Zone
1 fighter moved from 126 Sea Zone to Scotland
Place Units - British
1 destroyer placed in 100 Sea Zone
1 transport placed in 83 Sea Zone
3 infantry placed in Southern Persia
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,5
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 1 infantry
EDIT: Adding units owned by British to Sumatra: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -4.33
Italians regular : -2.50
Japanese regular : 2.00
Germans regular : -0.17
British regular : -5.33
@wizmark
Hey, I just wanted to let you know that I might need 2 days more for my turn.
I’m currently at a wargame convention (even some people playing G40 on a big neopren map). I thought in th evenings I might have the time to do a turn in our game, but I’m actually quite sapped.
I hope that is alright with you. On Sunday I should be back.
Kind regards and thanks for your understanding
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 100 Sea Zone
Combat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 100 Sea Zone
Battle in 100 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer and 3 fighters
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 3 fighters in 100 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 3 fighters in 100 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
1 submarine owned by the Italians lost in 100 Sea Zone
1 destroyer owned by the British lost in 100 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Moving scrambled unit from 100 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 100 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 100 Sea Zone back to originating territory: Egypt
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Tambov to Rostov
1 fighter moved from Ukraine to Rostov
1 fighter moved from Tambov to Rostov
1 aaGun moved from Ukraine to Kursk
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from France to Gibraltar
1 fighter moved from Western Germany to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 aaGun, 2 artilleries and 7 infantry moved from Tobruk to Libya
1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Southern France to France
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Normandy Bordeaux to France
1 armour and 1 mech_infantry moved from Algeria to Tunisia
1 bomber moved from Southern Italy to Gibraltar
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 submarine placed in 99 Sea Zone
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,5
Italians collect 18 PUs (1 lost to blockades); end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Eastern India to Java
1 artillery moved from New South Wales to 64 Sea Zone
1 artillery and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from New Zealand to Solomon Islands
1 marine moved from Marianas to 23 Sea Zone
1 cruiser and 1 marine moved from 23 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
Combat - ANZAC
Battle in Paulau
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Paulau from Japanese, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Solomon Islands
ANZAC attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 marine
ANZAC roll dice for 1 fighter and 1 tactical_bomber in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 marine in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Solomon Islands
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter and 1 tactical_bomber moved from Solomon Islands to Queensland
1 aaGun, 1 artillery and 4 infantry moved from New South Wales to Queensland
1 submarine moved from 64 Sea Zone to 45 Sea Zone
1 fighter moved from Java to Sumatra
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Burma to Shan State
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Tsinghai
2 bombers moved from Davao to Honan
2 infantry moved from Hopei to Honan
1 infantry moved from Szechwan to Tsinghai
1 fighter moved from Anhwe to Honan
2 fighters moved from 132 Sea Zone to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Honan
Japanese attack with 2 bombers, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Honan, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Honan
1 infantry owned by the Chinese lost in Honan
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Honan, round 3 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 infantry moved from Solomon Islands to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
2 carriers moved from 55 Sea Zone to 43 Sea Zone
1 carrier moved from 132 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone
1 battleship and 2 cruisers moved from 55 Sea Zone to 43 Sea Zone
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
1 submarine moved from 47 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 37 Sea Zone
1 transport moved from 47 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 47 Sea Zone to 36 Sea Zone
1 infantry moved from Gilbert Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 infantry moved from Jehol to Anhwe
1 infantry moved from Hunan to Hopei
1 marine moved from Shan State to French Indo China
1 armour moved from Shan State to French Indo China
1 aaGun moved from Shan State to Yunnan
1 submarine moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Hopei to Kiangsi
1 artillery moved from Hopei to Szechwan
1 aaGun moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei
2 bombers moved from Honan to Hopei
1 battleship moved from 132 Sea Zone to 37 Sea Zone
1 destroyer moved from 132 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 43 Sea Zone
2 fighters moved from 33 Sea Zone to 37 Sea Zone
1 cruiser moved from 132 Sea Zone to 37 Sea Zone
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
3 submarines moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
2 carriers moved from 33 Sea Zone to 35 Sea Zone
2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
7 transports moved from 132 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to French Indo China
1 fighter moved from Honan to Hopei
1 tactical_bomber moved from 33 Sea Zone to Davao
1 tactical_bomber moved from Japan to Hopei
2 fighters moved from Yunnan to Hopei
1 tactical_bomber moved from 33 Sea Zone to Davao
1 destroyer moved from 47 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
3 artilleries and 7 infantry moved from Shan State to French Indo China
1 artillery moved from Anhwe to Hopei
1 artillery moved from Kiangsi to Hunan
2 infantry moved from 20 Sea Zone to Shantung
1 infantry moved from Shan State to French Indo China
Place Units - Japanese
1 harbour placed in French Indo China
1 factory_minor placed in Kiangsu
1 carrier placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 artilleries placed in French Indo China
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from Wake Island to 46 Sea Zone
1 tactical_bomber moved from Wake Island to 46 Sea Zone
1 bomber moved from Wake Island to 46 Sea Zone
1 fighter moved from Guam to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 46 Sea Zone
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
2 fighters moved from Western United States to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from 86 Sea Zone to Brazil
1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 2 carriers, 2 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 infantry placed in Central United States
2 fighters placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
3 artilleries and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 fighter moved from Shensi to Kweichow
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Purchase Units - British
British buy 1 bomber, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Kwangsi
1 tactical_bomber moved from India to Kwangsi
1 fighter moved from India to Yunnan
Combat - British
British creates battle in territory 109 Sea Zone
Battle in Kwangsi
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking 109 Sea Zone from Germans, taking Kwangsi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
3 aaGuns, 2 artilleries, 13 infantry and 1 mech_infantry moved from India to Burma
1 marine moved from Iraq to 80 Sea Zone
2 artilleries, 1 bomber, 1 fighter and 5 infantry moved from Trans-Jordan to Syria
1 fighter moved from Egypt to Syria
1 tactical_bomber moved from Egypt to Syria
2 fighters moved from Gibraltar to Syria
2 submarines moved from 109 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from United Kingdom to Gibraltar
1 cruiser and 1 marine moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 marine moved from 81 Sea Zone to Egypt
1 artillery and 2 infantry moved from Iraq to Syria
1 armour moved from Iraq to Eastern Persia
1 submarine moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
2 transports placed in 106 Sea Zone
1 bomber and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
British collect 31 PUs (2 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 2.83
Japanese regular : 1.67
British regular : 0.83
@simon33 Crazy, never considered the Afghan attack.
Saw it once many moons ago in a championship game, so not an original idea.
Regarding your NCM fly over Afghan with the Anzac fighters. Pretty sure you are going to have to attack in order to move them to Russia. Page 11 of the European rule book.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 bombers moved from Philippines to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 2 bombers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 3 fighters, 3 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 2 bombers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits, 2.67 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Paulau Island
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 2/6 hits, 2.67 expected hits
Americans roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
1 artillery owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 bombers moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to India
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 marine moved from West India to India
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Burma to Kweichow
1 mech_infantry moved from Kweichow to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Ulaanbaatar to Chahar
1 artillery and 3 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Amur to Korea
2 infantry moved from Manchuria to Korea
1 artillery and 2 infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to French Indo China
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 carrier and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
1 airfield placed in French Indo China
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
1 submarine placed in 6 Sea Zone
1 tactical_bomber placed in Japan
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Southern Italy to Stalingrad
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,1,3,1,5,6,3
Italians collect 2 PUs (7 lost to blockades); end with 4 PUs