• 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Wake Island to 23 Sea Zone
            1 fighter moved from 23 Sea Zone to 22 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Gibraltar to Morocco
            1 fighter moved from Gibraltar to 109 Sea Zone
            1 bomber moved from Karelia to Yakut S.S.R.
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 3 destroyers and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    3 destroyers owned by the Japanese lost in 6 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 3 destroyers
            Battle in 22 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 23 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 23 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 23 Sea Zone, round 5 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 23 Sea Zone, round 6 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 23 Sea Zone
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                    1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Morocco
                Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 1 airfield and 1 artillery
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            2 fighters moved from Morocco to 91 Sea Zone
            2 fighters moved from 22 Sea Zone to 6 Sea Zone
            1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 23 Sea Zone to Guam
            3 submarines moved from 10 Sea Zone to 8 Sea Zone
            1 submarine moved from 8 Sea Zone to 4 Sea Zone
            1 submarine moved from 8 Sea Zone to 7 Sea Zone
            1 submarine moved from 8 Sea Zone to 15 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3.17
    Italians regular : -0.33
    Japanese regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Tsinghai to Sikang
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Kansu
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Chahar
            1 infantry placed in Suiyuyan
            Chinese undo move 2.
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Wake Island to 23 Sea Zone
            1 fighter moved from 23 Sea Zone to 22 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Gibraltar to Morocco
            1 fighter moved from Gibraltar to 109 Sea Zone
            1 bomber moved from Karelia to Yakut S.S.R.
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 3 destroyers and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    3 destroyers owned by the Japanese lost in 6 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 3 destroyers
            Battle in 22 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 23 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 23 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 23 Sea Zone, round 5 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 23 Sea Zone, round 6 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 23 Sea Zone
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                    1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Morocco
                Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 1 airfield and 1 artillery
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            2 fighters moved from Morocco to 91 Sea Zone
            2 fighters moved from 22 Sea Zone to 6 Sea Zone
            1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 23 Sea Zone to Guam
            3 submarines moved from 10 Sea Zone to 8 Sea Zone
            1 submarine moved from 8 Sea Zone to 4 Sea Zone
            1 submarine moved from 8 Sea Zone to 7 Sea Zone
            1 submarine moved from 8 Sea Zone to 15 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Tsinghai to Sikang
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Kansu
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Chahar
            1 infantry placed in Suiyuyan
            Chinese undo move 2.
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 cruiser and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter moved from 109 Sea Zone to 112 Sea Zone
            2 fighters moved from Karelia to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 armour moved from Iraq to Syria
            3 infantry moved from Iraq to Syria
            1 mech_infantry moved from Trans-Jordan to Syria
            1 mech_infantry moved from Egypt to Syria
            1 fighter moved from Egypt to Syria
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            2 infantry moved from Kenya to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 fighter moved from India to Burma
    
        Combat - British
            Battle in 112 Sea Zone
                British attack with 1 destroyer and 6 fighters
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
                    British roll dice for 1 destroyer and 6 fighters in 112 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the British lost in 112 Sea Zone
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    British roll dice for 5 fighters in 112 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
                British win with 5 fighters remaining. Battle score for attacker is 42
                Casualties for British: 1 destroyer and 1 fighter
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
            Battle in Syria
                British attack with 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys
                Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 armour and 2 infantry
                    British roll dice for 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys in Syria, round 2 : 3/7 hits, 1.83 expected hits
                    Italians roll dice for 2 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Syria, round 2 : 3/8 hits, 4.00 expected hits
                    3 infantry owned by the British lost in Syria
                    2 infantry owned by the Italians and 1 armour owned by the Italians lost in Syria
                1 fighter owned by the British retreated
                2 mech_infantrys owned by the British and 1 armour owned by the British retreated to Iraq
                Italians win with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 3 infantry
                Casualties for Italians: 1 armour and 2 infantry
            Battle in Burma
                British attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            4 fighters moved from India to Iraq
            1 fighter moved from Syria to Iraq
            2 infantry moved from 81 Sea Zone to Egypt
            3 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 carrier and 1 fighter moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            1 cruiser placed in 110 Sea Zone
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -3.17
    Italians regular : -1.33
    Japanese regular : -0.67
    Germans regular : -0.33
    British regular : 4.17
    

    Savegame


  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from India to Iraq
            1 fighter moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 aaGun moved from Dutch New Guinea to New Guinea
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery, 19 infantry and 1 mech_infantry moved from Finland to Norway
            1 armour moved from Egypt to Tobruk
                  Russians take Tobruk from Italians
            1 artillery moved from Volgograd to Caucasus
            2 infantry moved from Volgograd to Caucasus
            1 artillery moved from Tambov to Rostov
            2 infantry moved from Tambov to Rostov
            4 infantry moved from Tambov to Bryansk
            1 infantry moved from Tambov to Bryansk
            4 infantry moved from Russia to Vologda
            4 infantry moved from Russia to Smolensk
            2 bombers moved from Volgograd to Bryansk
            18 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Tambov to Rostov
            1 mech_infantry moved from Volgograd to Caucasus
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 bombers and 5 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 2 bombers and 5 infantry in Bryansk, round 2 : 2/7 hits, 2.17 expected hits
                    Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                    2 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 bombers and 3 infantry in Bryansk, round 3 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Norway
                Russians attack with 1 artillery, 19 infantry and 1 mech_infantry
                Germans defend with 8 infantry
                    Russians roll dice for 1 artillery, 19 infantry and 1 mech_infantry in Norway, round 2 : 1/21 hits, 3.83 expected hits
                    Germans roll dice for 8 infantry in Norway, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Russians lost in Norway
                    1 infantry owned by the Germans lost in Norway
                    Russians roll dice for 1 artillery, 17 infantry and 1 mech_infantry in Norway, round 3 : 3/19 hits, 3.50 expected hits
                    Germans roll dice for 7 infantry in Norway, round 3 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Russians lost in Norway
                    3 infantry owned by the Germans lost in Norway
                    Russians roll dice for 1 artillery, 14 infantry and 1 mech_infantry in Norway, round 4 : 4/16 hits, 3.00 expected hits
                    Germans roll dice for 4 infantry in Norway, round 4 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Norway
                    4 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 artillery, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 6 infantry
                Casualties for Germans: 8 infantry
            Battle in 93 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 submarine
                    Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                Russians win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Rostov
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 4 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 4 infantry in Smolensk, round 2 : 3/4 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 4 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 4 infantry in Vologda, round 2 : 1/4 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            4 aaGuns moved from Finland to Norway
            2 aaGuns moved from Amur to Korea
            2 bombers moved from Bryansk to Russia
            2 mech_infantrys moved from Volgograd to Novosibirsk
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
            Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.83
    Russians regular : 2.00
    

    Savegame


  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 7 fighters and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
                  Americans take Algeria from Italians
                  Americans take Tunisia from Italians
            1 fighter moved from 91 Sea Zone to Norway
            1 fighter moved from 91 Sea Zone to Norway
            1 fighter moved from 110 Sea Zone to Norway
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
            1 submarine moved from 15 Sea Zone to 6 Sea Zone
            1 fighter moved from 10 Sea Zone to 6 Sea Zone
            2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Yakut S.S.R. to Korea
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36 Scramble?


  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 7 fighters and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
                  Americans take Algeria from Italians
                  Americans take Tunisia from Italians
            1 fighter moved from 91 Sea Zone to Norway
            1 fighter moved from 91 Sea Zone to Norway
            1 fighter moved from 110 Sea Zone to Norway
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
            1 submarine moved from 15 Sea Zone to 6 Sea Zone
            1 fighter moved from 10 Sea Zone to 6 Sea Zone
            2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Yakut S.S.R. to Korea
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '19 '18

    need kami orders.


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