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crockett vs dawgoneit oob
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Wake Island to 23 Sea Zone 1 fighter moved from 23 Sea Zone to 22 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to Morocco 1 fighter moved from Gibraltar to 109 Sea Zone 1 bomber moved from Karelia to Yakut S.S.R. Combat - Americans Battle in 6 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 3 destroyers and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 3 destroyers owned by the Japanese lost in 6 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Americans: 1 submarine Casualties for Japanese: 3 destroyers Battle in 22 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 23 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 23 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 23 Sea Zone, round 5 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 23 Sea Zone, round 6 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 23 Sea Zone 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in Morocco Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 airfield and 1 artillery Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 2 fighters moved from Morocco to 91 Sea Zone 2 fighters moved from 22 Sea Zone to 6 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 23 Sea Zone to Guam 3 submarines moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 8 Sea Zone to 4 Sea Zone 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 submarine moved from 8 Sea Zone to 15 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -3.17 Italians regular : -0.33 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Tsinghai to Sikang 1 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Chahar 1 infantry placed in Suiyuyan Chinese undo move 2. 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Wake Island to 23 Sea Zone 1 fighter moved from 23 Sea Zone to 22 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to Morocco 1 fighter moved from Gibraltar to 109 Sea Zone 1 bomber moved from Karelia to Yakut S.S.R. Combat - Americans Battle in 6 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 3 destroyers and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 3 destroyers owned by the Japanese lost in 6 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Americans: 1 submarine Casualties for Japanese: 3 destroyers Battle in 22 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 23 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 23 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 23 Sea Zone, round 5 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 23 Sea Zone, round 6 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 23 Sea Zone 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in Morocco Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 airfield and 1 artillery Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 2 fighters moved from Morocco to 91 Sea Zone 2 fighters moved from 22 Sea Zone to 6 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 23 Sea Zone to Guam 3 submarines moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 8 Sea Zone to 4 Sea Zone 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 submarine moved from 8 Sea Zone to 15 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Tsinghai to Sikang 1 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Chahar 1 infantry placed in Suiyuyan Chinese undo move 2. 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 1 cruiser and 1 factory_minor; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from Karelia to 112 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 armour moved from Iraq to Syria 3 infantry moved from Iraq to Syria 1 mech_infantry moved from Trans-Jordan to Syria 1 mech_infantry moved from Egypt to Syria 1 fighter moved from Egypt to Syria 1 artillery moved from India to Burma 1 infantry moved from India to Burma 2 infantry moved from Kenya to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 fighter moved from India to Burma Combat - British Battle in 112 Sea Zone British attack with 1 destroyer and 6 fighters Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport British roll dice for 1 destroyer and 6 fighters in 112 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits 1 destroyer owned by the British and 1 fighter owned by the British lost in 112 Sea Zone 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone British roll dice for 5 fighters in 112 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone British win with 5 fighters remaining. Battle score for attacker is 42 Casualties for British: 1 destroyer and 1 fighter Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport Battle in Syria British attack with 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 armour and 2 infantry British roll dice for 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys in Syria, round 2 : 3/7 hits, 1.83 expected hits Italians roll dice for 2 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Syria, round 2 : 3/8 hits, 4.00 expected hits 3 infantry owned by the British lost in Syria 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Syria 1 fighter owned by the British retreated 2 mech_infantrys owned by the British and 1 armour owned by the British retreated to Iraq Italians win with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Italians: 1 armour and 2 infantry Battle in Burma British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 4 fighters moved from India to Iraq 1 fighter moved from Syria to Iraq 2 infantry moved from 81 Sea Zone to Egypt 3 fighters moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 carrier and 1 fighter moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - British 1 carrier placed in 110 Sea Zone 1 cruiser placed in 110 Sea Zone 1 factory_minor placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -3.17 Italians regular : -1.33 Japanese regular : -0.67 Germans regular : -0.33 British regular : 4.17
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 6 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 2 fighters moved from India to Iraq 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in 42 Sea Zone Americans loiter and taunt; ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 aaGun moved from Dutch New Guinea to New Guinea 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery, 19 infantry and 1 mech_infantry moved from Finland to Norway 1 armour moved from Egypt to Tobruk Russians take Tobruk from Italians 1 artillery moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Caucasus 1 artillery moved from Tambov to Rostov 2 infantry moved from Tambov to Rostov 4 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 4 infantry moved from Russia to Vologda 4 infantry moved from Russia to Smolensk 2 bombers moved from Volgograd to Bryansk 18 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Tambov to Rostov 1 mech_infantry moved from Volgograd to Caucasus 1 submarine moved from 92 Sea Zone to 93 Sea Zone Combat - Russians Battle in Bryansk Russians attack with 2 bombers and 5 infantry Germans defend with 3 infantry Russians roll dice for 2 bombers and 5 infantry in Bryansk, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Bryansk 2 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 bombers and 3 infantry in Bryansk, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 bombers and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Norway Russians attack with 1 artillery, 19 infantry and 1 mech_infantry Germans defend with 8 infantry Russians roll dice for 1 artillery, 19 infantry and 1 mech_infantry in Norway, round 2 : 1/21 hits, 3.83 expected hits Germans roll dice for 8 infantry in Norway, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Russians lost in Norway 1 infantry owned by the Germans lost in Norway Russians roll dice for 1 artillery, 17 infantry and 1 mech_infantry in Norway, round 3 : 3/19 hits, 3.50 expected hits Germans roll dice for 7 infantry in Norway, round 3 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Russians lost in Norway 3 infantry owned by the Germans lost in Norway Russians roll dice for 1 artillery, 14 infantry and 1 mech_infantry in Norway, round 4 : 4/16 hits, 3.00 expected hits Germans roll dice for 4 infantry in Norway, round 4 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Norway 4 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 artillery, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 6 infantry Casualties for Germans: 8 infantry Battle in 93 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 93 Sea Zone Russians win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Rostov Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 4 infantry Germans defend with 1 mech_infantry Russians roll dice for 4 infantry in Smolensk, round 2 : 3/4 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 4 infantry Germans defend with 1 artillery Russians roll dice for 4 infantry in Vologda, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 4 aaGuns moved from Finland to Norway 2 aaGuns moved from Amur to Korea 2 bombers moved from Bryansk to Russia 2 mech_infantrys moved from Volgograd to Novosibirsk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Russians collect 31 PUs (3 lost to blockades); end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.83 Russians regular : 2.00
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 7 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 fighter moved from 91 Sea Zone to Norway 1 fighter moved from 91 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 fighter moved from 10 Sea Zone to 6 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Yakut S.S.R. to Korea Combat - Americans
Combat Hit Differential Summary :
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@crockett36 Scramble?
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@crockett36 no
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 7 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 fighter moved from 91 Sea Zone to Norway 1 fighter moved from 91 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 fighter moved from 10 Sea Zone to 6 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Yakut S.S.R. to Korea Combat - Americans
Combat Hit Differential Summary :
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need kami orders.
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@crockett36 none