@gamerman01 I just meant that we have played 4 games in a short time, and should find other opponents for a while.
You are a great opponent and in a month or so, we should continue our friendly rivalry.
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys moved from Vologda to Russia
1 armour and 1 mech_infantry moved from Urals to Russia
1 artillery and 2 infantry moved from Urals to Vologda
3 infantry moved from Yenisey to Timguska
2 aaGuns and 15 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Russia to Samara
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 carriers, 1 infantry and 3 submarines; Remaining resources: 2 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Burma to India
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
3 fighters moved from 35 Sea Zone to 34 Sea Zone
3 fighters moved from Philippines to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
3 fighters moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 21 Sea Zone
2 bombers moved from Philippines to 34 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 1 infantry
British defend with 1 aaGun; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
1 aaGun owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 34 Sea Zone
Japanese attack with 2 bombers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 7 fighters, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 bombers, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Paulau Island
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Paulau Island, round 2 : 5/10 hits, 5.00 expected hits
ANZAC roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 4/10 hits, 5.33 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 armour, 3 artilleries, 18 infantry and 5 mech_infantrys moved from Burma to India
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 bombers moved from 34 Sea Zone to Philippines
1 bomber moved from 21 Sea Zone to Japan
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
4 fighters and 4 tactical_bombers moved from Paulau Island to 35 Sea Zone
2 submarines moved from 38 Sea Zone to 36 Sea Zone
3 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
3 transports moved from 38 Sea Zone to 37 Sea Zone
1 carrier moved from 38 Sea Zone to 37 Sea Zone
2 fighters moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from Korea to Manchuria
1 transport moved from 6 Sea Zone to 35 Sea Zone
7 fighters moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 21 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to Japan
3 fighters moved from 21 Sea Zone to Philippines
2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from Hunan to Guam
1 fighter moved from 37 Sea Zone to Hunan
3 tactical_bombers moved from Hunan to 35 Sea Zone
Place Units - Japanese
3 carriers placed in 37 Sea Zone
3 submarines placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 66 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Japanese regular : -2.17
ANZAC regular : -0.17
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Portugal
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Portugal
1 mech_infantry moved from Libya to Algeria
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Venezuela
1 bomber moved from Ontario to Venezuela
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter moved from 33 Sea Zone to 34 Sea Zone
10 fighters moved from 33 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Venezuela
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Venezuela, round 2 : 1/3 hits, 1.00 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Venezuela
1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 bomber and 1 mech_infantry in Venezuela, round 3 : 1/2 hits, 0.83 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Venezuela
1 infantry owned by the Neutral_True lost in Venezuela
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in 21 Sea Zone
Americans attack with 10 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 6/12 hits, 6.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Portugal
Americans attack with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Portugal, round 2 : 4/8 hits, 3.00 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Portugal
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Portugal to 91 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter moved from 34 Sea Zone to 33 Sea Zone
10 fighters and 2 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 120 Sea Zone to 116 Sea Zone
1 bomber moved from Venezuela to British Guiana
2 infantry moved from Queensland to New South Wales
1 armour and 2 mech_infantrys moved from Egypt to Iraq
Place Units - Americans
4 infantry placed in Central United States
2 fighters placed in Western United States
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Saudi Arabia
1 bomber moved from Iraq to Saudi Arabia
1 armour moved from Iraq to Saudi Arabia
7 artilleries moved from Iraq to Turkey
3 fighters moved from Tobruk to Turkey
2 fighters moved from Gibraltar to Spain
1 infantry moved from British Guiana to Venezuela
British take Venezuela from Neutral_True
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Spain
2 fighters moved from United Kingdom to Spain
1 battleship and 2 cruisers moved from 110 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Persia to West India
1 infantry moved from Iraq to Saudi Arabia
1 mech_infantry moved from Trans-Jordan to Turkey
28 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Turkey
Combat - British
Battle in Saudi Arabia
British attack with 1 armour, 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 bomber and 2 infantry in Saudi Arabia, round 2 : 3/4 hits, 1.50 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Saudi Arabia
2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 7 artilleries, 3 fighters, 29 infantry and 1 mech_infantry
Neutral_True defend with 8 infantry
British roll dice for 7 artilleries, 3 fighters, 29 infantry and 1 mech_infantry in Turkey, round 2 : 7/40 hits, 10.00 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits
4 infantry owned by the British lost in Turkey
7 infantry owned by the Neutral_True lost in Turkey
British roll dice for 7 artilleries, 3 fighters, 25 infantry and 1 mech_infantry in Turkey, round 3 : 6/36 hits, 9.33 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkey
1 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 7 artilleries, 3 fighters, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 5 infantry
Casualties for Neutral_True: 8 infantry
Battle in Spain
British attack with 7 fighters, 4 infantry and 3 tactical_bombers
Neutral_True defend with 6 infantry
British roll dice for 1 battleship and 2 cruisers in Spain, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 7 fighters, 4 infantry and 3 tactical_bombers in Spain, round 2 : 9/14 hits, 6.17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the British lost in Spain
6 infantry owned by the Neutral_True lost in Spain
British win, taking Spain from Neutral_True with 7 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - British
2 fighters moved from Spain to United Kingdom
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Portugal
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Portugal
3 fighters moved from Spain to Gibraltar
2 fighters and 3 tactical_bombers moved from Spain to 91 Sea Zone
6 submarines moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Saudi Arabia to Iraq
3 fighters moved from Turkey to Iraq
1 aaGun moved from Iraq to Turkey
8 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Alexandria to Egypt
4 infantry moved from Egypt to Trans-Jordan
3 carriers and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
3 aaGuns, 5 artilleries and 20 infantry moved from West India to Eastern Persia
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 2 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 2 mech_infantrys
EDIT: Removing units owned by British from Eastern Persia: 2 mech_infantrys
EDIT: Adding units owned by British to Persia: 2 mech_infantrys
EDIT: Turning off Edit Mode
6 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
British undo move 4.
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : 0.67
Neutral_True regular : 3.67
British regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
2 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tambov
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Smolensk
Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Caucasus to Volgograd
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 aaGun and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 3 infantry moved from France to Normandy Bordeaux
3 fighters moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Romania to Yugoslavia
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -3.50
Russians regular : -0.33
really enjoying this game but wondering if we could pick up the pace a bit. it’s been 5 days for just franz turn?
@axis-dominion Sorry HaF12.tsvg ve a lot of games to juggle since the playoffs started. Try and speed it up.
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 aaGuns and 4 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
3 infantry moved from Alexandria to Egypt
2 infantry moved from Iraq to Turkey
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
2 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Hunan to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
2 infantry moved from Volgograd to Samara
1 bomber moved from Novgorod to Samara
1 infantry moved from Volgograd to Samara
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Samara, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 3 infantry in Samara, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Volgograd to Samara
1 aaGun moved from Bryansk to Tambov
1 infantry moved from Volgograd to Tambov
5 artilleries and 6 infantry moved from Belarus to Bryansk
4 artilleries and 2 infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
5 mech_infantrys moved from Poland to Western Ukraine
2 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern Italy to Western Germany
4 tactical_bombers moved from 112 Sea Zone to Eastern Poland
2 tactical_bombers moved from Yugoslavia to Eastern Poland
2 fighters moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from 112 Sea Zone to Western Germany
5 fighters moved from 112 Sea Zone to Eastern Poland
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 aaGun moved from Finland to Sweden
1 bomber moved from Samara to Eastern Poland
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
3 mech_infantrys moved from Caucasus to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 bomber moved from Kazakhstan to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Volgograd to Ukraine
1 armour moved from Volgograd to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
3 transports moved from 112 Sea Zone to 113 Sea Zone
2 destroyers moved from 112 Sea Zone to 113 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
3 submarines moved from 112 Sea Zone to 113 Sea Zone
5 carriers moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 7 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
Place Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
3 armour placed in Ukraine
3 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
1 fighter and 2 tactical_bombers placed in Novgorod
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -1.83
Game History
Round: 13
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
3 infantry moved from Timguska to Novosibirsk
1 artillery and 2 infantry moved from Vologda to Samara
68 infantry moved from Russia to Samara
3 armour and 8 mech_infantrys moved from Russia to Samara
1 infantry moved from Archangel to Nenetsia
Russians take Nenetsia from Germans
16 artilleries moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 3 armour, 17 artilleries, 70 infantry and 8 mech_infantrys
Germans defend with 1 aaGun and 3 infantry
Russians roll dice for 3 armour, 17 artilleries, 70 infantry and 8 mech_infantrys in Samara, round 2 : 22/98 hits, 23.00 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 armour, 17 artilleries, 70 infantry and 8 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 aaGun and 3 infantry
Non Combat Move - Russians
4 aaGuns moved from Russia to Samara
2 aaGuns and 15 infantry moved from Yenisey to Timguska
3 fighters and 1 tactical_bomber moved from Russia to Turkey
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 fighters, 2 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
Combat - Japanese
Non Combat Move - Japanese
5 submarines moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
2 infantry moved from Burma to India
1 tactical_bomber moved from Hunan to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Yunnan
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Hunan to India
1 fighter moved from 35 Sea Zone to Hunan
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 infantry moved from Yunnan to Burma
1 transport moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 submarine placed in 39 Sea Zone
2 submarines placed in 36 Sea Zone
2 infantry placed in India
4 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 harbour, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Iraq to Greece
Americans take Greece from Italians
1 mech_infantry moved from Portugal to Southern France
Americans take Southern France from Germans
1 bomber moved from British Guiana to Chile
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to Chile
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
15 fighters moved from 33 Sea Zone to Paulau Island
4 tactical_bombers moved from 33 Sea Zone to Paulau Island
1 destroyer moved from 116 Sea Zone to 101 Sea Zone
Combat - Americans
Battle in Marianas
Battle in Paulau Island
Americans attack with 1 artillery, 15 fighters, 1 infantry and 4 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 15 fighters, 1 infantry and 4 tactical_bombers in Paulau Island, round 2 : 10/21 hits, 10.83 expected hits
Japanese roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Paulau Island
2 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery, 15 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Chile
Americans attack with 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 bomber and 2 infantry in Chile, round 2 : 0/3 hits, 1.00 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber and 2 infantry in Chile, round 3 : 2/3 hits, 1.00 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Chile
2 infantry owned by the Neutral_True lost in Chile
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
1 bomber moved from Chile to Brazil
2 infantry moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from Portugal to Spain
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
15 fighters and 4 tactical_bombers moved from Paulau Island to 33 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - Americans
1 harbour placed in Portugal
6 infantry placed in Central United States
Americans undo move 2.
1 artillery and 5 infantry placed in Central United States
2 infantry placed in Western United States
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 12 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 infantry moved from Turkey to Caucasus
Russians take Caucasus from Italians
1 mech_infantry moved from Turkey to Bulgaria
British take Bulgaria from Germans
3 infantry moved from Union of South Africa to Mozambique
1 bomber moved from Iraq to Mozambique
1 infantry moved from Venezuela to Colombia
British take Colombia from Neutral_True
4 infantry moved from Eastern Persia to Afghanistan
2 mech_infantrys moved from Persia to Afghanistan
3 fighters moved from Iraq to Afghanistan
2 infantry moved from Eastern Persia to Afghanistan
Combat - British
Battle in Afghanistan
British attack with 3 fighters, 6 infantry and 2 mech_infantrys
Neutral_True defend with 4 infantry
British roll dice for 3 fighters, 6 infantry and 2 mech_infantrys in Afghanistan, round 2 : 3/11 hits, 2.83 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the British lost in Afghanistan
3 infantry owned by the Neutral_True lost in Afghanistan
British roll dice for 3 fighters, 3 infantry and 2 mech_infantrys in Afghanistan, round 3 : 3/8 hits, 2.33 expected hits
Neutral_True roll dice for 1 infantry in Afghanistan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Afghanistan
1 infantry owned by the Neutral_True lost in Afghanistan
British win, taking Afghanistan from Neutral_True with 3 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 4 infantry
Casualties for Neutral_True: 4 infantry
Battle in Mozambique
British attack with 1 bomber and 3 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 bomber and 3 infantry in Mozambique, round 2 : 2/4 hits, 1.17 expected hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Mozambique
2 infantry owned by the Neutral_True lost in Mozambique
British win, taking Mozambique from Neutral_True with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 bomber moved from Mozambique to Belgian Congo
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Iraq to Turkey
2 artilleries and 1 infantry moved from Persia to Eastern Persia
3 fighters moved from Afghanistan to Eastern Persia
1 aaGun and 2 infantry moved from Eastern Persia to Afghanistan
1 armour moved from Saudi Arabia to Turkey
1 infantry moved from Saudi Arabia to Iraq
1 infantry moved from Eastern Persia to Afghanistan
6 submarines moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 3 tactical_bombers moved from 91 Sea Zone to Spain
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 4 transports moved from 91 Sea Zone to 104 Sea Zone
4 transports moved from 104 Sea Zone to 110 Sea Zone
2 aaGuns, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
3 aaGuns, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 104 Sea Zone
3 aaGuns moved from 104 Sea Zone to Spain
4 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
1 aaGun, 1 armour and 2 infantry moved from Portugal to Spain
1 tactical_bomber moved from United Kingdom to Spain
2 fighters moved from United Kingdom to Spain
2 infantry moved from Turkey to Greece
Place Units - British
2 submarines placed in 81 Sea Zone
1 mech_infantry placed in Egypt
3 infantry placed in Persia
3 infantry placed in Iraq
6 infantry placed in United Kingdom
British undo move 5.
4 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 45 PUs; end with 45 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : 0.33
Neutral_True regular : 3.33
British regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Yugoslavia to Bulgaria
2 fighters moved from Southern Italy to Bulgaria
1 infantry moved from Smolensk to Vologda
Italians take Vologda from Russians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Bulgaria
Italians attack with 2 fighters and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Bulgaria, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria
1 mech_infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 4 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Bulgaria to Yugoslavia
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Bulgaria to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
2 armour, 1 infantry and 3 mech_infantrys moved from Bryansk to Tambov
1 aaGun and 1 artillery moved from Smolensk to Bryansk
1 aaGun moved from Northern Italy to Southern Italy
1 artillery moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Western Germany to France
4 infantry moved from Western Germany to Northern Italy
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
Place Units - Italians
2 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : -0.83
British regular : 0.67