L24 OOB surfer (X) vs AndrewAAGamer (L+60) #1

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 4 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Holland Belgium
                    1 infantry owned by the Germans lost in Holland Belgium
                1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
            1 artillery, 3 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 8 fighters, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports moved from 33 Sea Zone to 54 Sea Zone
            4 fighters moved from Johnston Island to 30 Sea Zone
            2 carriers, 1 destroyer, 8 fighters and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            2 infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            2 carriers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Place Units - Americans
            1 infantry placed in Normandy Bordeaux
            1 carrier placed in 110 Sea Zone
            1 fighter placed in 110 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Tsinghai
                  Chinese take Tsinghai from Germans
            2 artilleries and 22 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 artilleries and 22 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 22 infantry in Hopei, round 2 : 3/24 hits, 4.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 22 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Hopei
            Chinese undo move 1.
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
    
        Combat - British
            Battle in Greece
            Battle in Holland Belgium
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Greece from Italians, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from 99 Sea Zone to Iraq
            1 fighter moved from Tunisia to 99 Sea Zone
            1 artillery moved from Libya to Tobruk
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            3 artilleries, 2 fighters and 18 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Egypt to Trans-Jordan
            2 aaGuns, 2 artilleries, 2 fighters and 24 infantry moved from Burma to India
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - British
            3 infantry placed in Iraq
            British undo move 1.
            1 artillery and 2 infantry placed in Iraq
            4 infantry placed in United Kingdom
            1 fighter placed in 110 Sea Zone
            British undo move 3.
            1 fighter placed in United Kingdom
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Americans regular : -1.17
    Japanese regular : -0.33
    Germans regular : 1.00
    British regular : 0.83
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    2 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Southern Italy
            1 bomber moved from Holland Belgium to Southern Italy
            2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Southern Italy to Southern France
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 mech_infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,6,3,4,4,4,4,2
            Italians collect 11 PUs (11 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    British regular : 0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 5 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from Caroline Islands to Queensland
            1 aaGun and 2 infantry moved from South Australia to Queensland
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
            2 armour and 2 mech_infantrys moved from Timguska to Tsinghai
            1 mech_infantry moved from Volgograd to Tsinghai
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
    
        Combat - Germans
            Battle in Tsinghai
                Germans attack with 2 armour and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Germans roll dice for 2 armour and 3 mech_infantrys in Tsinghai, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 3 : 4/6 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            1 bomber moved from Archangel to Novgorod
            3 infantry and 5 mech_infantrys moved from Belarus to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            4 infantry moved from Novgorod to Belarus
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            3 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Poland to Eastern Poland
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            4 infantry moved from Germany to 114 Sea Zone
            4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
            2 infantry moved from Germany to Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            3 infantry placed in Volgograd
            2 artilleries and 1 infantry placed in Ukraine
            3 infantry placed in Novgorod
            4 infantry and 2 mech_infantrys placed in Germany
            1 fighter and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
            Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Russians regular : -1.00
    Germans regular : 0.83
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Olgiy to Timguska
                  Russians take Timguska from Germans
            1 armour moved from Russia to Samara
                  Russians take Samara from Germans
            1 armour moved from Samara to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Dzavhan to Ulaanbaatar
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 aaGun and 2 infantry moved from Yenisey to Yakut S.S.R.
            1 aaGun and 15 infantry moved from Yenisey to Timguska
            1 infantry moved from Olgiy to Timguska
            1 mech_infantry moved from Tobruk to Egypt
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 6 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            2 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            2 infantry moved from Chahar to Jehol
            1 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Shantung to Hunan
            2 infantry moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 6 fighters, 7 submarines and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 tactical_bomber moved from Philippines to French Indo China
            3 transports moved from 36 Sea Zone to 6 Sea Zone
            5 infantry moved from Japan to 6 Sea Zone
            5 infantry moved from 6 Sea Zone to Korea
            2 aaGuns, 1 artillery and 8 infantry moved from Anhwe to Shantung
            1 aaGun and 7 infantry moved from French Indo China to Yunnan
            2 bombers moved from French Indo China to Shantung
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            3 infantry placed in Shantung
            1 infantry placed in Japan
            1 bomber placed in Japan
            2 infantry placed in French Indo China
            1 submarine placed in 36 Sea Zone
            5 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21 '20

    @AndrewAAGamer So this is a strange game for me. The Allies haven’t really pressed the Japanese any until T8, but have built up naval forces steadily for a single push.
    Normally the Japanese fleet would be more lethal and that kind of Allied strategy would lose, but I have had to dump a lot of resources into a land war in Asia…sounds like a movie line.

    The German war is an expected problem. The Russians are holed up in Moscow, and I would be starving them except for the Communism NO. That’s a unique twist to OOB. But expected.

    Based on your bid going to defend China and Russia, I was looking back to see what else was an option.

    The Med? But Taranto raid really doesn’t allow the Italians to grow easily. I could have left S. France to the Germans to help with a build up. But then the T2 Brit naval buy put any thought of growth there to bed.

    that leaves Sealion, but with reinforced Russia I don’t see how that works.

    So I’m back to where I ended up. A slog fight in the East. I"m making some progress to getting monetary parity, but unless you lose a battle badly, I don’t see how I’ll make it.
    I didn’t really expect to win, and my position is not hopeless, but everything is just a wall and the Axis presses are going to be easily countered.

  • 2025 2024 '23 '22 '21 '20

    I would say this is an accurate description. With a $60 Bid the game should be tough for the Axis.

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Combat Move - British
            1 artillery, 15 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Italians
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Scramble 97?

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  • @AndrewAAGamer Nope. Not worth it.


  • @AndrewAAGamer RE: in-game analysis. What would you suggest different?

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 mech_infantry moved from Iraq to Northwest Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery, 1 battleship, 8 carriers, 3 cruisers, 5 destroyers, 16 fighters, 5 infantry, 2 mech_infantrys, 4 submarines and 4 transports moved from 54 Sea Zone to 33 Sea Zone
            2 carriers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 artillery, 7 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Western United States
            2 carriers and 1 submarine placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 artilleries and 24 infantry moved from Hopei to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery, 15 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Italians
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 5 submarines
                Italians defend with 1 destroyer
                    British roll dice for 5 submarines in 97 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                British win with 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 5 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Holland Belgium
                British attack with 1 artillery, 19 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Normandy Bordeaux to Holland Belgium
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery moved from Tobruk to Alexandria
            2 fighters moved from 97 Sea Zone to Iraq
            2 fighters moved from India to Northwest Persia
            1 battleship moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            2 fighters and 1 infantry placed in Egypt
            1 artillery and 3 infantry placed in United Kingdom
            British undo move 2.
            2 fighters placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.33
    British regular : 1.67
    

    Savegame


  • @surfer said in L24 OOB surfer (X) vs AndrewAAGamer (L+60) #1:

    @AndrewAAGamer RE: in-game analysis. What would you suggest different?

    Actually, I think you are playing quite well. One thing I am seeing with the new “Yunnan Stack” strategy is that life is tough for the Axis. I think the game may favor the Allies slightly with a $60 Bid. Dice, or mistakes, will make the difference.

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 mech_infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,2,4,2,3,5,4,6,3,5,4,6,3,6,2,6
            Italians collect 10 PUs (10 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @AndrewAAGamer said in L24 OOB surfer (X) vs AndrewAAGamer (L+60) #1:

    Actually, I think you are playing quite well

    Thanks. I’m at least trying.

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