W@W captain walker (axis) vs dawgoneit


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Artillery and 1 Infantry moved from Chita to N.Buryat Mongolia
            1 Tank moved from Chita to Ayan
            2 Infantrys moved from Khabarovsk to Ayan
            1 Fighter moved from Heilungchiang to N.Buryat Mongolia
            2 Fighters moved from 106 Sea Zone to Banjarmasin
            2 Artillerys and 3 Tanks moved from Davao to 107 Sea Zone
            4 Infantrys moved from Davao to 107 Sea Zone
            1 Infantry moved from Mindanao to 107 Sea Zone
            2 Artillerys, 1 Battleship, 5 Infantrys, 3 Tanks and 5 Transports moved from 107 Sea Zone to 110 Sea Zone
            1 Tank moved from Formosa to 93 Sea Zone
            1 Artillery moved from Mindanao to 93 Sea Zone
            1 Infantry moved from Formosa to 93 Sea Zone
            1 Infantry moved from Panay to 93 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 93 Sea Zone to 110 Sea Zone
            3 Artillerys, 7 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
            1 Infantry moved from Anhwei to Shansi
            1 Fighter and 1 Infantry moved from Shantung to Shansi
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 11 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in N.Buryat Mongolia
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Buryat Mongolia, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Buryat Mongolia, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Buryat Mongolia
                Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                    1 Artillery owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery
            Battle in Banjarmasin
                Hisaichi attack with 3 Artillerys, 2 Fighters, 7 Infantrys and 4 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 6 Infantrys and 1 Tank
                    Dutch roll AA dice in Banjarmasin : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 3 Artillerys, 2 Fighters, 7 Infantrys and 4 Tanks in Banjarmasin, round 2 : 4/16 hits, 5.33 expected hits
                    Dutch roll dice for 1 Fighter, 6 Infantrys and 1 Tank in Banjarmasin, round 2 : 3/8 hits, 3.00 expected hits
                    3 Infantrys owned by the Hisaichi lost in Banjarmasin
                    4 Infantrys owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 2 Fighters, 4 Infantrys and 4 Tanks in Banjarmasin, round 3 : 6/13 hits, 4.83 expected hits
                    Dutch roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Banjarmasin, round 3 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Banjarmasin
                    1 Fighter owned by the Dutch, 2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
                Hisaichi captures 28PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 2 Fighters, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 15
                Casualties for Hisaichi: 5 Infantrys
                Casualties for Dutch: 1 Fighter, 6 Infantrys and 1 Tank
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Banjarmasin to 110 Sea Zone
            1 Carrier moved from 106 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 106 Sea Zone to 107 Sea Zone
            1 Artillery moved from Mindanao to Panay
            1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone
            1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            1 Tank moved from Chahar to Shantung
            1 Infantry moved from Peking to Chahar
            1 Fighter moved from Shansi to Shantung
            1 Artillery moved from Shanghai to Shantung
            1 Tank moved from Anhwei to Shantung
            1 Infantry moved from Kirin to Heilungchiang
            1 AAGun moved from Kirin to Liaoning
            1 Tank moved from Khabarovsk to Heilungchiang
            1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk
            1 Tank moved from Vladivostok to Heilungchiang
            1 Fighter moved from N.Buryat Mongolia to Heilungchiang
            3 Infantrys moved from Changchun to Kirin
            2 Artillerys moved from Changchun to Kirin
            1 Bomber moved from Bangkok to Liaoning
    
        Place Units - Hisaichi
            1 Cruiser placed in 84 Sea Zone
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Adv.Fighter and 3 Infantrys placed in Davao
            1 Artillery, 5 Infantrys and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 92 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 107 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Dutch AA : -0.33
    Russians regular : -1.00
    Dutch regular : 0.33
    Hisaichi regular : -1.33
    

    Savegame



  • TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Infantry and 1 Tank moved from Oulu to Vyborg
            3 Infantrys moved from Tampere to Kotka
            1 Fighter moved from Helsinki to Kotka
            1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 3 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 3 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Kotka
                Finns attack with 1 Fighter and 3 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 3 Infantrys in Kotka, round 2 : 1/4 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kotka
                Finns win, taking Kotka from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Infantry moved from Helsinki to Tampere
            1 Fighter moved from Kotka to Tampere
    
        Place Units - Finns
            2 Artillerys and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.17
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Infantry moved from E.Romania to Odessa
                  Romanians take Odessa from Russians
            1 Artillery, 1 Infantry and 1 Tank moved from E.Romania to Bulgaria
            1 Fighter moved from Bucharest to Bulgaria
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Bulgaria, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Bulgaria
                    1 Infantry owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 AAGun and 3 Infantrys moved from Bucharest to E.Romania
            1 Fighter moved from Bulgaria to E.Romania
    
        Place Units - Romanians
            2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.50
    Russians regular : 0.67
    

    Savegame



  • @dawgoneit sorry…i did the turn just forgot to post


  • TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Tank moved from Bangkok to S.Thailand
            2 Infantrys moved from Bangkok to S.Thailand
            1 Artillery moved from Bangkok to S.Thailand
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to East And South Borneo
                  Thai take East And South Borneo from Dutch
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Lombok
                  Thai take Lombok from Dutch
    
        Purchase Units - Thai
            Thai buy 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery, 2 Infantrys and 1 Tank
                Anzac defend with 1 Tank
                    Thai roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits
                    Anzac roll dice for 1 Tank in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                    1 Tank owned by the Anzac lost in S.Thailand
                Thai win, taking S.Thailand from Anzac with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Thai: 1 Infantry
                Casualties for Anzac: 1 Tank
    
        Non Combat Move - Thai
    
        Place Units - Thai
            3 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.50
    Thai regular : -0.33
    

    Savegame


  • @dawgoneit you’re up in our team game too


  • @captainwalker said in W@W captain walker (axis) vs dawgoneit:

    @dawgoneit sorry…i did the turn just forgot to post

    all good



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Germans
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia
            1 Stuka moved from Oulu to Latvia
            1 Fighter moved from Oulu to Latvia
            1 Artillery, 2 Infantrys and 1 Tank moved from Oslo to Middle Norrland
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Middle Norrland
            1 Fighter moved from 22 Sea Zone to Middle Norrland
            1 Fighter moved from 22 Sea Zone to Netherlands
            1 Artillery, 1 Elite and 3 Infantrys moved from Rhine to Belgium
            1 Artillery and 5 Infantrys moved from Hamburg to Netherlands
            1 Stuka moved from Rhine to Belgium
            1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to East Prussia
            1 Bomber moved from Pomerania to East Prussia
            2 Infantrys moved from Danzig to East Prussia
            1 Infantry moved from Danzig to Brest
            3 Infantrys moved from Warsaw to Brest
            2 Artillerys moved from Warsaw to Brest
            1 Tank moved from Warsaw to East Prussia
            3 Tanks moved from Warsaw to Brest
            1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev
            1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk
            1 Infantry moved from Vinnytsia to Kiev
            1 Infantry moved from Vinnytsia to Donetsk
            1 Mech.Inf moved from Rhine to Netherlands
            1 Artillery and 2 Infantrys moved from Burgundy to Orleanais
            1 ArmoredCar moved from Burgundy to Orleanais
            5 ArmoredCars, 1 Artillery, 6 Infantrys and 9 Tanks moved from Burgundy to Paris
            1 Mech.Inf moved from Rhine to Paris
            1 Mech.Inf moved from Bavaria to Paris
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 1 Cruiser, 1 Factory, 11 Infantrys, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Latvia
                Germans attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Stuka
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Germans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Stuka in Latvia, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Middle Norrland
                Germans attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Middle Norrland, round 2 : 1/6 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Middle Norrland
                    Germans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Middle Norrland, round 3 : 2/6 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
                Germans loses 0 PUs for violating Middle Norrlands neutrality.
                Germans win, taking Middle Norrland from Neutral with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Kiev
                Germans attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 3 Infantrys in Kiev, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Kiev, round 3 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Donetsk
                Germans attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Orleanais
                Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                French defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Orleanais, round 2 : 2/4 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Orleanais
                Germans win, taking Orleanais from French with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in East Prussia
                Germans attack with 1 Bomber, 3 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Bomber, 3 Infantrys and 1 Tank in East Prussia, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Belgium
                Germans attack with 1 Artillery, 1 Elite, 3 Infantrys and 1 Stuka
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Stuka in Belgium, round 2 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    2 Infantrys owned by the Neutral lost in Belgium
                    Germans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka in Belgium, round 3 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Netherlands
                Germans attack with 1 Artillery, 1 Fighter, 5 Infantrys and 1 Mech.Inf
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 1 Mech.Inf in Netherlands, round 2 : 2/8 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    2 Infantrys owned by the Neutral lost in Netherlands
                    Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Mech.Inf in Netherlands, round 3 : 1/7 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Netherlands
                    Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Mech.Inf in Netherlands, round 4 : 0/7 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery in Netherlands, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Mech.Inf in Netherlands, round 5 : 2/7 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery in Netherlands, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in Brest
                Germans attack with 2 Artillerys, 4 Infantrys and 3 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Brest, round 2 : 4/9 hits, 3.17 expected hits
                    Russians roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Brest
                Germans win, taking Brest from Russians with 2 Artillerys, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Paris
                Germans attack with 5 ArmoredCars, 1 Artillery, 6 Infantrys, 2 Mech.Infs and 9 Tanks
                British defend with 1 Infantry; French defend with 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
                    Germans roll dice for 5 ArmoredCars, 1 Artillery, 6 Infantrys, 2 Mech.Infs and 9 Tanks in Paris, round 2 : 10/23 hits, 8.67 expected hits
                    French roll dice for 1 Artillery and 4 Infantrys in Paris, round 2 : 2/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Germans lost in Paris
                    1 Artillery owned by the French, 3 Infantrys owned by the French and 1 Infantry owned by the British lost in Paris
                Germans captures 49PUs while taking French capital
                Germans win, taking Paris from French with 5 ArmoredCars, 1 Artillery, 4 Infantrys, 2 Mech.Infs and 9 Tanks remaining. Battle score for attacker is 8
                Casualties for Germans: 2 Infantrys
                Casualties for French: 1 Artillery and 3 Infantrys
                Casualties for British: 1 Infantry
    
        Non Combat Move - Germans
            1 Stuka moved from Belgium to Hamburg
            1 Fighter moved from Netherlands to 23 Sea Zone
            1 Carrier and 2 Submarines moved from 22 Sea Zone to 23 Sea Zone
            1 Fighter moved from Middle Norrland to 23 Sea Zone
            1 Infantry moved from Pomerania to Danzig
            1 Fighter and 1 Stuka moved from Latvia to Danzig
            1 Bomber moved from East Prussia to Krakow
            2 Artillerys and 5 Infantrys moved from Krakow to Vinnytsia
            1 AAGun, 1 Artillery and 3 Infantrys moved from Bohemia to Krakow
            1 AAGun moved from Warsaw to Brest
            2 Mech.Infs moved from Bavaria to Vinnytsia
            1 Destroyer, 4 Submarines and 2 Transports moved from 41 Sea Zone to 43 Sea Zone
    
        Place Units - Germans
            1 Cruiser and 1 Transport placed in 23 Sea Zone
            1 Factory placed in Vinnytsia
            4 Infantrys placed in Warsaw
            2 ArmoredCars and 3 Tanks placed in Bohemia
            4 Infantrys placed in Hamburg
            3 Infantrys placed in Rhine
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Lapland: 1 Artillery, 1 Elite and 1 Infantry
            EDIT: Adding units owned by Germans to Oulu: 1 Artillery, 1 Elite and 1 Infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 104 PUs; end with 153 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.00
    Russians regular : -2.00
    Germans regular : 1.00
    Neutral regular : -3.67
    

    Savegame



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Italians
            2 Infantrys moved from Rome to 50 Sea Zone
            2 Infantrys and 1 Transport moved from 50 Sea Zone to 48 Sea Zone
            1 Transport moved from 47 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            4 Infantrys moved from 48 Sea Zone to Greece
            3 Artillerys, 3 Infantrys and 3 Tanks moved from Serbia to Greece
            1 Battleship moved from 47 Sea Zone to 48 Sea Zone
            2 Fighters moved from S.Tunisia to Greece
            2 Infantrys moved from Provence to Languedoc
            1 Tank moved from Provence to Languedoc
            1 Cruiser moved from 44 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Provence to 44 Sea Zone
            2 Infantrys and 1 Transport moved from 44 Sea Zone to 45 Sea Zone
            2 Infantrys moved from 45 Sea Zone to N.Tunisia
            2 Artillerys moved from Tunis to N.Tunisia
            2 Tanks moved from Tunis to N.Tunisia
            2 Fighters moved from S.Tunisia to N.Tunisia
    
        Purchase Units - Italians
            Italians buy 1 Carrier, 1 Elite, 11 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in N.Tunisia
                Italians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks in N.Tunisia, round 2 : 3/8 hits, 3.00 expected hits
                    French roll dice for 1 Infantry in N.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in N.Tunisia
                    1 Infantry owned by the French lost in N.Tunisia
                Italians win, taking N.Tunisia from French with 2 Artillerys, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Languedoc
                Italians attack with 2 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 2 Infantrys and 1 Tank in Languedoc, round 2 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Languedoc
                    Italians roll dice for 1 Infantry and 1 Tank in Languedoc, round 3 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Languedoc
                Italians win, taking Languedoc from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Greece
                Italians attack with 3 Artillerys, 2 Fighters, 7 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                    Neutral roll AA dice in Greece : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the Italians lost in Greece
                    Italians roll dice for 1 Battleship and 1 Cruiser in Greece, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 3 Artillerys, 1 Fighter, 7 Infantrys and 3 Tanks in Greece, round 2 : 2/14 hits, 4.50 expected hits
                    Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits
                    3 Infantrys owned by the Italians lost in Greece
                    2 Infantrys owned by the Neutral lost in Greece
                    Italians roll dice for 3 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Greece, round 3 : 2/11 hits, 4.00 expected hits
                    Neutral roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Greece, round 3 : 4/5 hits, 2.00 expected hits
                    4 Infantrys owned by the Italians lost in Greece
                    2 Infantrys owned by the Neutral lost in Greece
                    Italians roll dice for 3 Artillerys, 1 Fighter and 3 Tanks in Greece, round 4 : 5/7 hits, 2.83 expected hits
                    Neutral roll dice for 1 Fighter, 1 Infantry and 1 Tank in Greece, round 4 : 1/3 hits, 1.33 expected hits
                    1 Artillery owned by the Italians lost in Greece
                    1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Greece
                Italians loses 0 PUs for violating Greeces neutrality.
                Italians win, taking Greece from Neutral with 2 Artillerys, 1 Fighter and 3 Tanks remaining. Battle score for attacker is -3
                Casualties for Italians: 1 Artillery, 1 Fighter and 7 Infantrys
                Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
    
        Non Combat Move - Italians
            1 Fighter moved from Greece to Albania
            2 Infantrys moved from Rome to 50 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 50 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Greece
            2 Transports moved from 47 Sea Zone to 46 Sea Zone
            4 Infantrys moved from Rome to 46 Sea Zone
            4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Destroyers and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone
            4 Infantrys moved from 48 Sea Zone to El Agheila
            2 Fighters moved from N.Tunisia to 50 Sea Zone
            1 Destroyer moved from 44 Sea Zone to 48 Sea Zone
    
        Place Units - Italians
            1 Carrier and 2 Submarines placed in 50 Sea Zone
            4 Infantrys placed in Tunis
            7 Infantrys placed in Rome
            Italians undo move 3.
            1 Elite and 6 Infantrys placed in Rome
            1 Infantry placed in Provence
    
        Turn Complete - Italians
            Italians collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Italians regular : -4.00
    Neutral AA : 0.67
    Neutral regular : 2.00
    

    Savegame



  • TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 Artillery moved from Ponape to 102 Sea Zone
            1 Artillery and 1 Transport moved from 102 Sea Zone to 86 Sea Zone
            1 Infantry moved from Iwo Jima to 86 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 86 Sea Zone to 85 Sea Zone
            1 Artillery moved from 85 Sea Zone to Hokkaido
            1 Infantry moved from 85 Sea Zone to Hokkaido
            1 Adv.Fighter moved from Tokyo to Hokkaido
            1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 75 Sea Zone
            1 Bomber moved from Saipan to 75 Sea Zone
            1 Cruiser moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from Peleliu to 93 Sea Zone
            1 Cruiser and 1 Infantry moved from 93 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Yamamoto take Hollandia from Dutch
            1 Infantry moved from S.French Indochina to N.Thailand
                  Thai take N.Thailand from Chinese
            1 Tank moved from N.French Indochina to Kweichow
                  Yamamoto take Kweichow from Chinese
            1 Tank moved from Kweichow to Yunnan
            3 Infantrys moved from N.French Indochina to Yunnan
            1 Bomber moved from Bangkok to Yunnan
            1 Artillery moved from Kwangtung to 92 Sea Zone
            1 Elite moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Tank moved from Kwangsi to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Cruiser, 1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya
            1 Fighter moved from 110 Sea Zone to Malaya
            2 Tanks moved from Kwangsi to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 2 Tanks moved from 92 Sea Zone to Manila
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Factory, 5 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Manila
                Yamamoto attack with 1 Infantry and 2 Tanks
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Manila, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Malaya
                Yamamoto attack with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank
                British defend with 1 AAGun, 2 Artillerys and 2 Infantrys
                    British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the British lost in Malaya
                    Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 2 : 3/6 hits, 2.00 expected hits
                    British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 2 : 3/3 hits, 1.00 expected hits
                    1 Elite owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Malaya
                    2 Artillerys owned by the British and 1 Infantry owned by the British lost in Malaya
                Yamamoto win, taking Malaya from British with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5
                Casualties for British: 2 Artillerys and 2 Infantrys
                Casualties for Yamamoto: 1 Elite and 2 Infantrys
            Battle in Yunnan
                Yamamoto attack with 1 Bomber, 3 Infantrys and 1 Tank
                Chinese defend with 2 Infantrys
                    Yamamoto roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Yunnan, round 2 : 3/5 hits, 1.67 expected hits
                    Chinese roll dice for 2 Infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Yunnan
                    2 Infantrys owned by the Chinese lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 2 Infantrys
            Battle in Hokkaido
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Hokkaido, round 2 : 3/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Infantry in Hokkaido, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Hokkaido
                Yamamoto win, taking Hokkaido from Americans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in 75 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 75 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in 75 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter and 1 Fighter moved from 75 Sea Zone to 85 Sea Zone
            1 Bomber moved from 75 Sea Zone to Saipan
            1 Carrier moved from 102 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from Hokkaido to Formosa
            2 Infantrys moved from Tokyo to Chubu
            2 Infantrys moved from Tokyo to Tohoku
            1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter moved from 102 Sea Zone to 107 Sea Zone
            1 Fighter moved from Malaya to 110 Sea Zone
            3 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Bomber moved from Yunnan to Bangkok
            1 Artillery and 1 Infantry moved from Truk to Woleai
            1 Artillery moved from Hunan to N.French Indochina
            1 Tank moved from Hunan to N.French Indochina
            1 Artillery, 1 Infantry and 1 Tank moved from Kwangsi to N.French Indochina
    
        Place Units - Yamamoto
            1 Artillery, 1 Elite and 4 Infantrys placed in Hong Kong
            2 Submarines placed in 85 Sea Zone
            1 Factory placed in Saipan
            2 Adv.Fighters, 1 Artillery, 1 Infantry and 1 Tank placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Yamamoto regular : 6.33
    Americans regular : -1.17
    British AA : -0.17
    British regular : 2.00
    

    Savegame



  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Infantry moved from Chita to S.Buryat Mongolia
                  Hisaichi take S.Buryat Mongolia from Russians
            1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            2 Fighters moved from 110 Sea Zone to Java
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Factory, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Java
                Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Java
                    1 Infantry owned by the Dutch lost in Java
                Hisaichi win, taking Java from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Java to 110 Sea Zone
            3 Infantrys moved from Davao to Mindanao
            1 Adv.Fighter moved from Davao to Banjarmasin
            1 Tank moved from Shanghai to Shantung
            1 Infantry moved from Shantung to Chahar
            1 Artillery and 3 Infantrys moved from Liaoning to Peking
            1 Tank moved from Heilungchiang to Peking
            1 Infantry moved from Heilungchiang to Chita
            1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
            2 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang
            1 Tank moved from Changchun to Heilungchiang
            2 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery and 3 Infantrys moved from Changchun to Kirin
            2 Infantrys moved from 84 Sea Zone to Shantung
    
        Place Units - Hisaichi
            4 Infantrys placed in Banjarmasin
            1 Battleship placed in 107 Sea Zone
            3 Infantrys placed in Davao
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Factory placed in Heilungchiang
            Hisaichi undo move 4.
            2 Artillerys and 2 Infantrys placed in Liaoning
            2 Adv.Fighters, 1 Infantry and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Dutch regular : 0.67
    Hisaichi regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Infantry moved from Chita to S.Buryat Mongolia
                  Hisaichi take S.Buryat Mongolia from Russians
            1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            2 Fighters moved from 110 Sea Zone to Java
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Factory, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Java
                Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Java
                    1 Infantry owned by the Dutch lost in Java
                Hisaichi win, taking Java from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Java to 110 Sea Zone
            3 Infantrys moved from Davao to Mindanao
            1 Adv.Fighter moved from Davao to Banjarmasin
            1 Tank moved from Shanghai to Shantung
            1 Infantry moved from Shantung to Chahar
            1 Artillery and 3 Infantrys moved from Liaoning to Peking
            1 Tank moved from Heilungchiang to Peking
            1 Infantry moved from Heilungchiang to Chita
            1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
            2 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang
            1 Tank moved from Changchun to Heilungchiang
            2 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery and 3 Infantrys moved from Changchun to Kirin
            2 Infantrys moved from 84 Sea Zone to Shantung
    
        Place Units - Hisaichi
            4 Infantrys placed in Banjarmasin
            1 Battleship placed in 107 Sea Zone
            3 Infantrys placed in Davao
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Factory placed in Heilungchiang
            Hisaichi undo move 4.
            2 Artillerys and 2 Infantrys placed in Liaoning
            2 Adv.Fighters, 1 Infantry and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 3 Transports
            EDIT: Adding units owned by Hisaichi to 107 Sea Zone: 3 Transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Dutch regular : 0.67
    Hisaichi regular : -1.00
    

    Savegame



  • TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Finns
            1 Artillery and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
            1 Fighter moved from Tampere to Lapland
    
        Purchase Units - Finns
            Finns buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Lapland, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Lapland
                    1 Infantry owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            2 Infantrys moved from Kotka to Vyborg
            1 Infantry moved from Tampere to Oulu
            1 Infantry moved from Kotka to Oulu
            1 Fighter moved from Lapland to Oulu
            1 Artillery and 1 Infantry moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Elite, 3 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.00
    Russians regular : 0.67
    

    Savegame

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