Oh! I forgot to add I am taking 7 reinforcement units per 2d6 roll.
W@W captain walker (axis) vs dawgoneit
-
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Hisaichi 1 Artillery and 1 Infantry moved from Chita to N.Buryat Mongolia 1 Tank moved from Chita to Ayan 2 Infantrys moved from Khabarovsk to Ayan 1 Fighter moved from Heilungchiang to N.Buryat Mongolia 2 Fighters moved from 106 Sea Zone to Banjarmasin 2 Artillerys and 3 Tanks moved from Davao to 107 Sea Zone 4 Infantrys moved from Davao to 107 Sea Zone 1 Infantry moved from Mindanao to 107 Sea Zone 2 Artillerys, 1 Battleship, 5 Infantrys, 3 Tanks and 5 Transports moved from 107 Sea Zone to 110 Sea Zone 1 Tank moved from Formosa to 93 Sea Zone 1 Artillery moved from Mindanao to 93 Sea Zone 1 Infantry moved from Formosa to 93 Sea Zone 1 Infantry moved from Panay to 93 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 93 Sea Zone to 110 Sea Zone 3 Artillerys, 7 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin 1 Infantry moved from Anhwei to Shansi 1 Fighter and 1 Infantry moved from Shantung to Shansi Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 11 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 2 Infantrys and 1 Tank Russians defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in N.Buryat Mongolia Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Buryat Mongolia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Buryat Mongolia, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Shansi Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Artillery Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi 1 Artillery owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery Battle in Banjarmasin Hisaichi attack with 3 Artillerys, 2 Fighters, 7 Infantrys and 4 Tanks Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 6 Infantrys and 1 Tank Dutch roll AA dice in Banjarmasin : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 2 Fighters, 7 Infantrys and 4 Tanks in Banjarmasin, round 2 : 4/16 hits, 5.33 expected hits Dutch roll dice for 1 Fighter, 6 Infantrys and 1 Tank in Banjarmasin, round 2 : 3/8 hits, 3.00 expected hits 3 Infantrys owned by the Hisaichi lost in Banjarmasin 4 Infantrys owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 2 Fighters, 4 Infantrys and 4 Tanks in Banjarmasin, round 3 : 6/13 hits, 4.83 expected hits Dutch roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Banjarmasin, round 3 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Hisaichi lost in Banjarmasin 1 Fighter owned by the Dutch, 2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi captures 28PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 2 Fighters, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 15 Casualties for Hisaichi: 5 Infantrys Casualties for Dutch: 1 Fighter, 6 Infantrys and 1 Tank Non Combat Move - Hisaichi 2 Fighters moved from Banjarmasin to 110 Sea Zone 1 Carrier moved from 106 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 107 Sea Zone 1 Artillery moved from Mindanao to Panay 1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone 1 T.Boat moved from 93 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Tank moved from Chahar to Shantung 1 Infantry moved from Peking to Chahar 1 Fighter moved from Shansi to Shantung 1 Artillery moved from Shanghai to Shantung 1 Tank moved from Anhwei to Shantung 1 Infantry moved from Kirin to Heilungchiang 1 AAGun moved from Kirin to Liaoning 1 Tank moved from Khabarovsk to Heilungchiang 1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk 1 Tank moved from Vladivostok to Heilungchiang 1 Fighter moved from N.Buryat Mongolia to Heilungchiang 3 Infantrys moved from Changchun to Kirin 2 Artillerys moved from Changchun to Kirin 1 Bomber moved from Bangkok to Liaoning Place Units - Hisaichi 1 Cruiser placed in 84 Sea Zone 1 Artillery and 3 Infantrys placed in Liaoning 1 Adv.Fighter and 3 Infantrys placed in Davao 1 Artillery, 5 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 92 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 107 Sea Zone: 1 Destroyer EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Dutch AA : -0.33 Russians regular : -1.00 Dutch regular : 0.33 Hisaichi regular : -1.33
-
-
TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Finns 1 Infantry and 1 Tank moved from Oulu to Vyborg 3 Infantrys moved from Tampere to Kotka 1 Fighter moved from Helsinki to Kotka 1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg Purchase Units - Finns Finns buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 3 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Battle in Kotka Finns attack with 1 Fighter and 3 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 3 Infantrys in Kotka, round 2 : 1/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kotka Finns win, taking Kotka from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Infantry moved from Helsinki to Tampere 1 Fighter moved from Kotka to Tampere Place Units - Finns 2 Artillerys and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 0.17 Russians regular : 0.00
-
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa Romanians take Odessa from Russians 1 Artillery, 1 Infantry and 1 Tank moved from E.Romania to Bulgaria 1 Fighter moved from Bucharest to Bulgaria Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Bulgaria, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Bulgaria 1 Infantry owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun and 3 Infantrys moved from Bucharest to E.Romania 1 Fighter moved from Bulgaria to E.Romania Place Units - Romanians 2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Romanians regular : 0.50 Russians regular : 0.67
-
@captainwalker thai?
-
@dawgoneit sorry…i did the turn just forgot to post
-
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Thai 1 Tank moved from Bangkok to S.Thailand 2 Infantrys moved from Bangkok to S.Thailand 1 Artillery moved from Bangkok to S.Thailand 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to East And South Borneo Thai take East And South Borneo from Dutch 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Lombok Thai take Lombok from Dutch Purchase Units - Thai Thai buy 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 2 Infantrys and 1 Tank Anzac defend with 1 Tank Thai roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits Anzac roll dice for 1 Tank in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Thai lost in S.Thailand 1 Tank owned by the Anzac lost in S.Thailand Thai win, taking S.Thailand from Anzac with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 3 Casualties for Thai: 1 Infantry Casualties for Anzac: 1 Tank Non Combat Move - Thai Place Units - Thai 3 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Anzac regular : 0.50 Thai regular : -0.33
-
@dawgoneit you’re up in our team game too
-
@captainwalker said in W@W captain walker (axis) vs dawgoneit:
@dawgoneit sorry…i did the turn just forgot to post
all good
-
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Germans 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia 1 Stuka moved from Oulu to Latvia 1 Fighter moved from Oulu to Latvia 1 Artillery, 2 Infantrys and 1 Tank moved from Oslo to Middle Norrland 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Middle Norrland 1 Fighter moved from 22 Sea Zone to Middle Norrland 1 Fighter moved from 22 Sea Zone to Netherlands 1 Artillery, 1 Elite and 3 Infantrys moved from Rhine to Belgium 1 Artillery and 5 Infantrys moved from Hamburg to Netherlands 1 Stuka moved from Rhine to Belgium 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to East Prussia 1 Bomber moved from Pomerania to East Prussia 2 Infantrys moved from Danzig to East Prussia 1 Infantry moved from Danzig to Brest 3 Infantrys moved from Warsaw to Brest 2 Artillerys moved from Warsaw to Brest 1 Tank moved from Warsaw to East Prussia 3 Tanks moved from Warsaw to Brest 1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev 1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Kiev 1 Infantry moved from Vinnytsia to Donetsk 1 Mech.Inf moved from Rhine to Netherlands 1 Artillery and 2 Infantrys moved from Burgundy to Orleanais 1 ArmoredCar moved from Burgundy to Orleanais 5 ArmoredCars, 1 Artillery, 6 Infantrys and 9 Tanks moved from Burgundy to Paris 1 Mech.Inf moved from Rhine to Paris 1 Mech.Inf moved from Bavaria to Paris Purchase Units - Germans Germans buy 2 ArmoredCars, 1 Cruiser, 1 Factory, 11 Infantrys, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Latvia Germans attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Stuka Russians defend with 2 Infantrys Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Latvia Germans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Stuka in Latvia, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Middle Norrland Germans attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Middle Norrland, round 2 : 1/6 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Middle Norrland Germans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Middle Norrland, round 3 : 2/6 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland Germans loses 0 PUs for violating Middle Norrlands neutrality. Germans win, taking Middle Norrland from Neutral with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Kiev Germans attack with 1 Artillery and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 3 Infantrys in Kiev, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Kiev, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Germans attack with 1 Artillery and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Orleanais Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys French defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Orleanais, round 2 : 2/4 hits, 1.17 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Orleanais Germans win, taking Orleanais from French with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in East Prussia Germans attack with 1 Bomber, 3 Infantrys and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 Bomber, 3 Infantrys and 1 Tank in East Prussia, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Belgium Germans attack with 1 Artillery, 1 Elite, 3 Infantrys and 1 Stuka Neutral defend with 3 Infantrys Germans roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Stuka in Belgium, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Belgium 2 Infantrys owned by the Neutral lost in Belgium Germans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka in Belgium, round 3 : 2/5 hits, 1.83 expected hits Neutral roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Netherlands Germans attack with 1 Artillery, 1 Fighter, 5 Infantrys and 1 Mech.Inf Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 1 Mech.Inf in Netherlands, round 2 : 2/8 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Netherlands 2 Infantrys owned by the Neutral lost in Netherlands Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Mech.Inf in Netherlands, round 3 : 1/7 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Netherlands Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Mech.Inf in Netherlands, round 4 : 0/7 hits, 2.00 expected hits Neutral roll dice for 1 Artillery in Netherlands, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Mech.Inf in Netherlands, round 5 : 2/7 hits, 2.00 expected hits Neutral roll dice for 1 Artillery in Netherlands, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 8 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Brest Germans attack with 2 Artillerys, 4 Infantrys and 3 Tanks Russians defend with 1 Infantry Germans roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Brest, round 2 : 4/9 hits, 3.17 expected hits Russians roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Brest Germans win, taking Brest from Russians with 2 Artillerys, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Paris Germans attack with 5 ArmoredCars, 1 Artillery, 6 Infantrys, 2 Mech.Infs and 9 Tanks British defend with 1 Infantry; French defend with 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys Germans roll dice for 5 ArmoredCars, 1 Artillery, 6 Infantrys, 2 Mech.Infs and 9 Tanks in Paris, round 2 : 10/23 hits, 8.67 expected hits French roll dice for 1 Artillery and 4 Infantrys in Paris, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Germans lost in Paris 1 Artillery owned by the French, 3 Infantrys owned by the French and 1 Infantry owned by the British lost in Paris Germans captures 49PUs while taking French capital Germans win, taking Paris from French with 5 ArmoredCars, 1 Artillery, 4 Infantrys, 2 Mech.Infs and 9 Tanks remaining. Battle score for attacker is 8 Casualties for Germans: 2 Infantrys Casualties for French: 1 Artillery and 3 Infantrys Casualties for British: 1 Infantry Non Combat Move - Germans 1 Stuka moved from Belgium to Hamburg 1 Fighter moved from Netherlands to 23 Sea Zone 1 Carrier and 2 Submarines moved from 22 Sea Zone to 23 Sea Zone 1 Fighter moved from Middle Norrland to 23 Sea Zone 1 Infantry moved from Pomerania to Danzig 1 Fighter and 1 Stuka moved from Latvia to Danzig 1 Bomber moved from East Prussia to Krakow 2 Artillerys and 5 Infantrys moved from Krakow to Vinnytsia 1 AAGun, 1 Artillery and 3 Infantrys moved from Bohemia to Krakow 1 AAGun moved from Warsaw to Brest 2 Mech.Infs moved from Bavaria to Vinnytsia 1 Destroyer, 4 Submarines and 2 Transports moved from 41 Sea Zone to 43 Sea Zone Place Units - Germans 1 Cruiser and 1 Transport placed in 23 Sea Zone 1 Factory placed in Vinnytsia 4 Infantrys placed in Warsaw 2 ArmoredCars and 3 Tanks placed in Bohemia 4 Infantrys placed in Hamburg 3 Infantrys placed in Rhine Turning on Edit Mode EDIT: Removing units owned by Germans from Lapland: 1 Artillery, 1 Elite and 1 Infantry EDIT: Adding units owned by Germans to Oulu: 1 Artillery, 1 Elite and 1 Infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 104 PUs; end with 153 PUs
Combat Hit Differential Summary :
French regular : -0.00 Russians regular : -2.00 Germans regular : 1.00 Neutral regular : -3.67
-
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Italians 2 Infantrys moved from Rome to 50 Sea Zone 2 Infantrys and 1 Transport moved from 50 Sea Zone to 48 Sea Zone 1 Transport moved from 47 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 4 Infantrys moved from 48 Sea Zone to Greece 3 Artillerys, 3 Infantrys and 3 Tanks moved from Serbia to Greece 1 Battleship moved from 47 Sea Zone to 48 Sea Zone 2 Fighters moved from S.Tunisia to Greece 2 Infantrys moved from Provence to Languedoc 1 Tank moved from Provence to Languedoc 1 Cruiser moved from 44 Sea Zone to 48 Sea Zone 2 Infantrys moved from Provence to 44 Sea Zone 2 Infantrys and 1 Transport moved from 44 Sea Zone to 45 Sea Zone 2 Infantrys moved from 45 Sea Zone to N.Tunisia 2 Artillerys moved from Tunis to N.Tunisia 2 Tanks moved from Tunis to N.Tunisia 2 Fighters moved from S.Tunisia to N.Tunisia Purchase Units - Italians Italians buy 1 Carrier, 1 Elite, 11 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in N.Tunisia Italians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks French defend with 1 Infantry Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks in N.Tunisia, round 2 : 3/8 hits, 3.00 expected hits French roll dice for 1 Infantry in N.Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in N.Tunisia 1 Infantry owned by the French lost in N.Tunisia Italians win, taking N.Tunisia from French with 2 Artillerys, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in Languedoc Italians attack with 2 Infantrys and 1 Tank French defend with 1 Infantry Italians roll dice for 2 Infantrys and 1 Tank in Languedoc, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Languedoc Italians roll dice for 1 Infantry and 1 Tank in Languedoc, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Languedoc Italians win, taking Languedoc from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in Greece Italians attack with 3 Artillerys, 2 Fighters, 7 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank Neutral roll AA dice in Greece : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Italians lost in Greece Italians roll dice for 1 Battleship and 1 Cruiser in Greece, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 3 Artillerys, 1 Fighter, 7 Infantrys and 3 Tanks in Greece, round 2 : 2/14 hits, 4.50 expected hits Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits 3 Infantrys owned by the Italians lost in Greece 2 Infantrys owned by the Neutral lost in Greece Italians roll dice for 3 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Greece, round 3 : 2/11 hits, 4.00 expected hits Neutral roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Greece, round 3 : 4/5 hits, 2.00 expected hits 4 Infantrys owned by the Italians lost in Greece 2 Infantrys owned by the Neutral lost in Greece Italians roll dice for 3 Artillerys, 1 Fighter and 3 Tanks in Greece, round 4 : 5/7 hits, 2.83 expected hits Neutral roll dice for 1 Fighter, 1 Infantry and 1 Tank in Greece, round 4 : 1/3 hits, 1.33 expected hits 1 Artillery owned by the Italians lost in Greece 1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Greece from Neutral with 2 Artillerys, 1 Fighter and 3 Tanks remaining. Battle score for attacker is -3 Casualties for Italians: 1 Artillery, 1 Fighter and 7 Infantrys Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Non Combat Move - Italians 1 Fighter moved from Greece to Albania 2 Infantrys moved from Rome to 50 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 50 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Greece 2 Transports moved from 47 Sea Zone to 46 Sea Zone 4 Infantrys moved from Rome to 46 Sea Zone 4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Destroyers and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone 4 Infantrys moved from 48 Sea Zone to El Agheila 2 Fighters moved from N.Tunisia to 50 Sea Zone 1 Destroyer moved from 44 Sea Zone to 48 Sea Zone Place Units - Italians 1 Carrier and 2 Submarines placed in 50 Sea Zone 4 Infantrys placed in Tunis 7 Infantrys placed in Rome Italians undo move 3. 1 Elite and 6 Infantrys placed in Rome 1 Infantry placed in Provence Turn Complete - Italians Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
French regular : 1.00 Italians regular : -4.00 Neutral AA : 0.67 Neutral regular : 2.00
-
-
TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Yamamoto 1 Artillery moved from Ponape to 102 Sea Zone 1 Artillery and 1 Transport moved from 102 Sea Zone to 86 Sea Zone 1 Infantry moved from Iwo Jima to 86 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 86 Sea Zone to 85 Sea Zone 1 Artillery moved from 85 Sea Zone to Hokkaido 1 Infantry moved from 85 Sea Zone to Hokkaido 1 Adv.Fighter moved from Tokyo to Hokkaido 1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 75 Sea Zone 1 Bomber moved from Saipan to 75 Sea Zone 1 Cruiser moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from Peleliu to 93 Sea Zone 1 Cruiser and 1 Infantry moved from 93 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Yamamoto take Hollandia from Dutch 1 Infantry moved from S.French Indochina to N.Thailand Thai take N.Thailand from Chinese 1 Tank moved from N.French Indochina to Kweichow Yamamoto take Kweichow from Chinese 1 Tank moved from Kweichow to Yunnan 3 Infantrys moved from N.French Indochina to Yunnan 1 Bomber moved from Bangkok to Yunnan 1 Artillery moved from Kwangtung to 92 Sea Zone 1 Elite moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Tank moved from Kwangsi to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Cruiser, 1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya 1 Fighter moved from 110 Sea Zone to Malaya 2 Tanks moved from Kwangsi to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry and 2 Tanks moved from 92 Sea Zone to Manila Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Factory, 5 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Manila Yamamoto attack with 1 Infantry and 2 Tanks Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in Manila, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Malaya Yamamoto attack with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank British defend with 1 AAGun, 2 Artillerys and 2 Infantrys British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the British lost in Malaya Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 2 : 3/6 hits, 2.00 expected hits British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 2 : 3/3 hits, 1.00 expected hits 1 Elite owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Malaya 2 Artillerys owned by the British and 1 Infantry owned by the British lost in Malaya Yamamoto win, taking Malaya from British with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 2 Artillerys and 2 Infantrys Casualties for Yamamoto: 1 Elite and 2 Infantrys Battle in Yunnan Yamamoto attack with 1 Bomber, 3 Infantrys and 1 Tank Chinese defend with 2 Infantrys Yamamoto roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Yunnan, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 2 Infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan 2 Infantrys owned by the Chinese lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Hokkaido Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Hokkaido, round 2 : 3/3 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Hokkaido, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Hokkaido Yamamoto win, taking Hokkaido from Americans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in 75 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter Americans defend with 1 Transport Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 75 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 75 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from 75 Sea Zone to 85 Sea Zone 1 Bomber moved from 75 Sea Zone to Saipan 1 Carrier moved from 102 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from Hokkaido to Formosa 2 Infantrys moved from Tokyo to Chubu 2 Infantrys moved from Tokyo to Tohoku 1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter moved from 102 Sea Zone to 107 Sea Zone 1 Fighter moved from Malaya to 110 Sea Zone 3 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Bomber moved from Yunnan to Bangkok 1 Artillery and 1 Infantry moved from Truk to Woleai 1 Artillery moved from Hunan to N.French Indochina 1 Tank moved from Hunan to N.French Indochina 1 Artillery, 1 Infantry and 1 Tank moved from Kwangsi to N.French Indochina Place Units - Yamamoto 1 Artillery, 1 Elite and 4 Infantrys placed in Hong Kong 2 Submarines placed in 85 Sea Zone 1 Factory placed in Saipan 2 Adv.Fighters, 1 Artillery, 1 Infantry and 1 Tank placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Yamamoto regular : 6.33 Americans regular : -1.17 British AA : -0.17 British regular : 2.00
-
-
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Chita to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 2 Fighters moved from 110 Sea Zone to Java Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Factory, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Java Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Java 1 Infantry owned by the Dutch lost in Java Hisaichi win, taking Java from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Java to 110 Sea Zone 3 Infantrys moved from Davao to Mindanao 1 Adv.Fighter moved from Davao to Banjarmasin 1 Tank moved from Shanghai to Shantung 1 Infantry moved from Shantung to Chahar 1 Artillery and 3 Infantrys moved from Liaoning to Peking 1 Tank moved from Heilungchiang to Peking 1 Infantry moved from Heilungchiang to Chita 1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang 2 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang 1 Tank moved from Changchun to Heilungchiang 2 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery and 3 Infantrys moved from Changchun to Kirin 2 Infantrys moved from 84 Sea Zone to Shantung Place Units - Hisaichi 4 Infantrys placed in Banjarmasin 1 Battleship placed in 107 Sea Zone 3 Infantrys placed in Davao 1 Artillery and 3 Infantrys placed in Liaoning 1 Factory placed in Heilungchiang Hisaichi undo move 4. 2 Artillerys and 2 Infantrys placed in Liaoning 2 Adv.Fighters, 1 Infantry and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Dutch regular : 0.67 Hisaichi regular : -1.00
-
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Chita to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 2 Fighters moved from 110 Sea Zone to Java Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Factory, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Java Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Java 1 Infantry owned by the Dutch lost in Java Hisaichi win, taking Java from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Java to 110 Sea Zone 3 Infantrys moved from Davao to Mindanao 1 Adv.Fighter moved from Davao to Banjarmasin 1 Tank moved from Shanghai to Shantung 1 Infantry moved from Shantung to Chahar 1 Artillery and 3 Infantrys moved from Liaoning to Peking 1 Tank moved from Heilungchiang to Peking 1 Infantry moved from Heilungchiang to Chita 1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang 2 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang 1 Tank moved from Changchun to Heilungchiang 2 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery and 3 Infantrys moved from Changchun to Kirin 2 Infantrys moved from 84 Sea Zone to Shantung Place Units - Hisaichi 4 Infantrys placed in Banjarmasin 1 Battleship placed in 107 Sea Zone 3 Infantrys placed in Davao 1 Artillery and 3 Infantrys placed in Liaoning 1 Factory placed in Heilungchiang Hisaichi undo move 4. 2 Artillerys and 2 Infantrys placed in Liaoning 2 Adv.Fighters, 1 Infantry and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 3 Transports EDIT: Adding units owned by Hisaichi to 107 Sea Zone: 3 Transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Dutch regular : 0.67 Hisaichi regular : -1.00
-
-
TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Finns 1 Artillery and 1 Infantry moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland 1 Fighter moved from Tampere to Lapland Purchase Units - Finns Finns buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Lapland, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Lapland 1 Infantry owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 2 Infantrys moved from Kotka to Vyborg 1 Infantry moved from Tampere to Oulu 1 Infantry moved from Kotka to Oulu 1 Fighter moved from Lapland to Oulu 1 Artillery and 1 Infantry moved from Helsinki to Tampere Place Units - Finns 1 Elite, 3 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 0.00 Russians regular : 0.67