Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
Combat - Italians
British scrambles 1 units out of 101 Sea Zone to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 destroyer and 1 fighter
Italians win with 2 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Northeast Persia to Eastern India
1 submarine moved from 64 Sea Zone to 43 Sea Zone
1 cruiser and 1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Caroline Islands
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 cruiser moved from 104 Sea Zone to 93 Sea Zone
Non Combat Move - French
Turn Complete - French
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from Eastern Poland to Southern Belarus
2 infantry moved from Leningrad to Novgorod
1 bomber moved from Leningrad to Southern Belarus
1 bomber moved from Leningrad to Novgorod
1 infantry moved from Ukraine to Kursk
Germans take Kursk from Russians
Combat - Germans
Battle in Southern Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Southern Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Southern Belarus, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
8 armour and 7 mech_infantrys moved from Eastern Poland to Bulgaria
3 armour and 2 mech_infantrys moved from Germany to Romania
2 infantry moved from Eastern Poland to Romania
5 armour and 3 mech_infantrys moved from Leningrad to Eastern Poland
2 artilleries and 1 infantry moved from Archangel to Leningrad
3 artilleries and 6 infantry moved from Leningrad to Northern Belarus
3 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 1 infantry moved from Eastern Poland to Northern Belarus
1 fighter moved from Western Germany to 94 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to France
1 bomber moved from Southern Belarus to Eastern Poland
1 bomber moved from Novgorod to Eastern Poland
4 infantry moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
3 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
Germans undo move 1.
1 destroyer placed in 113 Sea Zone
2 infantry placed in Normandy Bordeaux
3 armour and 2 mech_infantrys placed in Germany
3 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Kursk
1 infantry moved from Smolensk to Southern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Yaroslavl to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Southern Belarus
1 fighter moved from Russia to Southern Belarus
2 fighters and 1 tactical_bomber moved from Russia to Kursk
1 tactical_bomber moved from Russia to Novgorod
2 infantry moved from Shansi to Inner Mongolia
3 infantry moved from Northern Sinkiang to Kansu
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Novgorod, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Novgorod
2 infantry owned by the Germans lost in Novgorod
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Kursk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Southern Belarus, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
1 infantry owned by the Germans lost in Southern Belarus
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 7 artilleries, 15 infantry and 2 mech_infantrys moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Samara to Smolensk
1 fighter moved from Kursk to Smolensk
2 fighters moved from Novgorod to Russia
1 fighter moved from Southern Belarus to Russia
1 fighter moved from Southern Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Kursk to Russia
2 tactical_bombers moved from Novgorod to Russia
2 armour and 2 mech_infantrys moved from Samara to Smolensk
1 artillery and 1 infantry moved from Samara to Stalingrad
1 aaGun moved from Samara to Stalingrad
1 infantry moved from Samara to Stalingrad
2 artilleries moved from Samara to Russia
1 aaGun moved from Samara to Russia
2 aaGuns, 5 artilleries and 11 infantry moved from Amur to Siberia
11 infantry moved from Buryatia to Sakha
1 infantry moved from Northwest Persia to Southern Caucasus
1 armour and 1 mech_infantry moved from Samara to Russia
1 armour and 1 mech_infantry moved from Samara to Russia
3 armour moved from Samara to Russia
1 infantry moved from Samara to Stalingrad
1 infantry moved from Samara to Stalingrad
1 artillery moved from Samara to Russia
Place Units - Russians
1 infantry placed in Siberia
2 infantry placed in Stalingrad
1 infantry placed in Stalingrad
4 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6,6,6
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Shansi
Japanese take Shansi from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 artillery moved from Tsinghai to Szechwan
1 infantry moved from Szechwan to Hopei
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Anhwe to Hopei
3 artilleries and 1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Yunnan to Burma
2 fighters and 4 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 7 Sea Zone to 22 Sea Zone
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
1 submarine moved from 1 Sea Zone to 4 Sea Zone
2 submarines moved from 5 Sea Zone to 7 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 3 infantry and 4 tactical_bombers in Burma, round 2 : 3/9 hits, 3.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from Burma to French Indo China
2 tactical_bombers moved from Anhwe to French Indo China
2 fighters moved from Anhwe to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
Place Units - Japanese
2 carriers placed in 7 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from 93 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
2 artilleries and 1 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 1 infantry moved from 93 Sea Zone to Gibraltar
1 bomber moved from British Guiana to Gibraltar
2 destroyers moved from 104 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Eastern United States to 93 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery, 3 fighters and 3 infantry; Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Gibraltar, round 2 : 8/15 hits, 6.00 expected hits
Italians roll dice for 1 artillery, 3 fighters and 5 infantry in Gibraltar, round 2 : 3/9 hits, 4.00 expected hits
3 infantry owned by the Americans lost in Gibraltar
1 artillery owned by the Germans, 3 fighters owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Americans: 3 infantry
Casualties for Germans: 1 artillery, 3 fighters and 3 infantry
Casualties for Italians: 2 infantry
Battle in 35 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 34 Sea Zone to 55 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 8 fighters, 4 infantry, 2 marines and 3 transports moved from 34 Sea Zone to 27 Sea Zone
2 submarines moved from 28 Sea Zone to 27 Sea Zone
1 transport moved from 28 Sea Zone to 27 Sea Zone
2 artilleries and 2 marines moved from 27 Sea Zone to Hawaiian Islands
4 infantry moved from 27 Sea Zone to Hawaiian Islands
2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 65 Sea Zone to 27 Sea Zone
1 destroyer moved from 24 Sea Zone to 27 Sea Zone
1 destroyer moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 23 Sea Zone to 48 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 bomber moved from Gibraltar to British Guiana
2 infantry moved from Brazil to British Guiana
3 fighters moved from Gibraltar to 93 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 tactical_bomber moved from Gibraltar to British Guiana
Place Units - Americans
1 carrier placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,4,2,5,6,1,3,1,5,1,3,2,3,4,1,4,2,4,6,4,3,4,4,3,4,1,5,3,1,5,3,3,4,6,3,6,4,3,3,3
Americans collect 52 PUs (1 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Chahar
5 infantry moved from Kansu to Eastern Sinkiang
2 infantry moved from Inner Mongolia to Honan
2 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Inner Mongolia to Chahar
1 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Shansi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shansi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shansi, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shansi, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shansi, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shansi, round 7 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Sinkiang
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Eastern Sinkiang, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Eastern Sinkiang, round 3 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Chinese roll dice for 4 infantry in Eastern Sinkiang, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 3 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Honan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Chinese retreated to Inner Mongolia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Eastern India to Burma
4 fighters moved from Eastern India to Burma
2 submarines moved from 100 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 99 Sea Zone
3 fighters moved from Crete to 99 Sea Zone
1 tactical_bomber moved from Crete to 99 Sea Zone
1 destroyer moved from 112 Sea Zone to 122 Sea Zone
1 destroyer moved from 122 Sea Zone to 114 Sea Zone
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone
1 fighter moved from United Kingdom to 115 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
2 fighters moved from 93 Sea Zone to 113 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 3 fighters, 2 submarines and 2 tactical_bombers
Italians defend with 1 destroyer
British roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 99 Sea Zone
1 destroyer owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 113 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Burma
British attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 3 infantry
British roll dice for 1 artillery, 4 fighters and 1 infantry in Burma, round 2 : 4/6 hits, 2.67 expected hits
Japanese roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in 115 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 4 submarines
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 4 submarines in 115 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
2 submarines owned by the Germans lost in 115 Sea Zone
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 115 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits
Germans roll dice for 2 submarines in 115 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the British lost in 115 Sea Zone
2 submarines owned by the Germans lost in 115 Sea Zone
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 4 submarines
Casualties for British: 1 destroyer
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from 115 Sea Zone to United Kingdom
2 fighters moved from 113 Sea Zone to 93 Sea Zone
1 destroyer moved from 107 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 armour and 1 artillery moved from Greece to 101 Sea Zone
1 infantry moved from Crete to 101 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry and 3 transports moved from 101 Sea Zone to 100 Sea Zone
1 fighter moved from 99 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Egypt
1 tactical_bomber moved from 99 Sea Zone to 100 Sea Zone
1 fighter moved from 99 Sea Zone to Crete
1 fighter moved from 99 Sea Zone to Crete
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
1 armour moved from 100 Sea Zone to Egypt
1 infantry moved from Egypt to Alexandria
4 fighters moved from Burma to Eastern India
1 fighter moved from Union of South Africa to Egypt
Place Units - British
1 fighter placed in Egypt
2 submarines placed in 100 Sea Zone
2 transports placed in 109 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -3.00
Americans regular : 1.67
Japanese regular : -1.67
Italians regular : -0.33
Germans regular : -0.33
British regular : 3.50
@dawgoneit There were few of the scrambles, but all of them 94% or more. Please check if any of those seems you would have scrambled and let me know, we could probably somehow reroll one battle?
Round: 8
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 22 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter in 22 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 cruiser and 1 destroyer moved from 34 Sea Zone to 27 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from 27 Sea Zone to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Round: 9
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 6 submarines, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 artillery and 2 infantry moved from Ukraine to Kursk
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Northern Belarus to Southern Belarus
5 artilleries and 5 infantry moved from Northern Belarus to Baltic States
2 bombers moved from Eastern Poland to Southern Italy
3 fighters moved from Morocco to Southern Italy
1 tactical_bomber moved from France to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Leningrad to Novgorod
2 artilleries moved from Leningrad to Baltic States
3 armour and 2 mech_infantrys moved from Romania to Ukraine
3 artilleries and 1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Romania to Bulgaria
8 armour and 6 mech_infantrys moved from Bulgaria to Eastern Poland
2 armour moved from Eastern Poland to Ukraine
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Kursk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Kursk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun and 2 infantry moved from Normandy Bordeaux to France
1 aaGun moved from France to Western Germany
4 infantry moved from Holland Belgium to France
Place Units - Germans
1 artillery placed in France
1 fighter, 8 infantry and 1 mech_infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
2 armour and 1 mech_infantry placed in Germany
Germans undo move 2.
1 mech_infantry placed in Germany
2 infantry placed in France
1 fighter and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,4
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
2 infantry moved from Stalingrad to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Smolensk to Southern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus
1 infantry moved from Smolensk to Northern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus
1 fighter moved from Russia to Bryansk
1 armour moved from Smolensk to Vologda
Russians take Vologda from Germans
1 mech_infantry moved from Smolensk to Vologda
1 mech_infantry moved from Smolensk to Vologda
1 armour moved from Smolensk to Vologda
1 mech_infantry moved from Smolensk to Vologda
1 armour moved from Russia to Vologda
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Novgorod
1 fighter moved from Smolensk to Novgorod
1 infantry moved from Smolensk to Novgorod
1 fighter moved from Smolensk to Bryansk
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Northern Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Stalingrad
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Southern Belarus to Russia
1 fighter moved from Southern Belarus to Russia
1 fighter and 1 tactical_bomber moved from Northern Belarus to Smolensk
1 fighter moved from Novgorod to Russia
1 infantry moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Stalingrad to Tambov
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Smolensk
10 infantry moved from Smolensk to Novgorod
7 artilleries moved from Smolensk to Novgorod
1 armour and 1 mech_infantry moved from Russia to Stalingrad
1 armour moved from Russia to Stalingrad
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 artilleries moved from Russia to Samara
2 armour and 1 mech_infantry moved from Russia to Stalingrad
2 artilleries moved from Russia to Smolensk
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Smolensk
11 infantry moved from Sakha to Buryatia
2 artilleries moved from Siberia to Sakha
2 infantry moved from Siberia to Sakha
1 artillery moved from Siberia to Sakha
1 infantry moved from Inner Mongolia to Kansu
Place Units - Russians
1 tactical_bomber placed in Russia
2 armour and 1 infantry placed in Stalingrad
Russians undo move 2.
Russians undo move 1.
3 armour placed in Stalingrad
3 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 armour, 2 fighters and 4 tactical_bombers moved from French Indo China to Burma
1 artillery moved from Yunnan to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 carrier moved from 7 Sea Zone to 37 Sea Zone
1 battleship moved from 7 Sea Zone to 37 Sea Zone
4 destroyers moved from 7 Sea Zone to 37 Sea Zone
1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 destroyer moved from 22 Sea Zone to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 7 Sea Zone
1 artillery and 3 infantry moved from Japan to 7 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
4 tactical_bombers moved from Burma to Yunnan
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Jehol
1 artillery and 3 infantry moved from Southern Manchuria to Jehol
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to Jehol
1 fighter moved from Japan to Anhwe
1 artillery and 3 infantry moved from 37 Sea Zone to French Indo China
1 cruiser, 1 destroyer and 1 submarine moved from 7 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to Yunnan
4 artilleries and 1 infantry moved from Hopei to Szechwan
1 artillery moved from Szechwan to Yunnan
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Anhwe to Hopei
1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 aaGun, 1 artillery and 7 infantry moved from Korea to Southern Manchuria
1 fighter moved from Jehol to Southern Manchuria
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to Southern Manchuria
1 fighter moved from 7 Sea Zone to Anhwe
1 fighter moved from 7 Sea Zone to Jehol
Place Units - Japanese
2 destroyers, 2 submarines and 2 transports placed in 7 Sea Zone
3 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 marine placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,2
Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
11 submarines moved from 93 Sea Zone to 94 Sea Zone
6 destroyers moved from 93 Sea Zone to 94 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
3 carriers and 1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 battleship moved from 93 Sea Zone to 94 Sea Zone
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to Morocco
1 bomber moved from British Guiana to Morocco
1 tactical_bomber moved from British Guiana to Morocco
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 infantry moved from British Guiana to 90 Sea Zone
1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery moved from Gibraltar to 93 Sea Zone
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 infantry moved from British Guiana to 90 Sea Zone
1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 armour moved from Gibraltar to 93 Sea Zone
1 mech_infantry moved from Gibraltar to 93 Sea Zone
1 mech_infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Algeria
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 94 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 94 Sea Zone to Morocco
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from 93 Sea Zone to Morocco
Combat - Americans
Battle in 94 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 3 carriers, 1 cruiser, 6 destroyers, 11 submarines and 4 transports
Germans defend with 1 destroyer
Americans roll dice for 11 submarines in 94 Sea Zone, round 2 : 4/11 hits, 3.67 expected hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 94 Sea Zone
Americans win with 1 battleship, 3 carriers, 1 cruiser, 6 destroyers, 11 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Morocco
Americans attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 6 infantry and 3 tactical_bombers
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 airfield, 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 6 infantry and 3 tactical_bombers in Morocco, round 2 : 6/17 hits, 7.00 expected hits
Italians roll dice for 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry in Morocco, round 2 : 1/11 hits, 4.00 expected hits
1 infantry owned by the Americans lost in Morocco
1 infantry owned by the Germans, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 tactical_bombers in Morocco, round 3 : 6/16 hits, 6.83 expected hits
Italians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Morocco, round 3 : 0/5 hits, 2.00 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Germans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
Battle in Algeria
Non Combat Move - Americans
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
3 fighters moved from Morocco to 94 Sea Zone
1 bomber moved from Morocco to Gibraltar
2 tactical_bombers moved from Morocco to 94 Sea Zone
1 tactical_bomber moved from Morocco to Gibraltar
2 artilleries and 6 infantry moved from Hawaiian Islands to 27 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 destroyer moved from 48 Sea Zone to 55 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 6 infantry, 2 marines, 3 submarines and 4 transports moved from 27 Sea Zone to 55 Sea Zone
2 artilleries, 6 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 82 Sea Zone to 40 Sea Zone
Place Units - Americans
2 transports placed in 104 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
1 fighter placed in Eastern United States
3 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,4,5,4,3,2,3,6,3,2,6,5,2,6,1,1,1,2,3,3,4,5,3,6,3
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shansi to Honan
1 infantry moved from Inner Mongolia to Honan
3 infantry moved from Eastern Sinkiang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Chinese retreated to Eastern Sinkiang
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Eastern India to Burma
4 fighters moved from Eastern India to Burma
1 fighter and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 113 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Burma
British attack with 1 artillery, 4 fighters and 3 infantry
Japanese defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 4 fighters and 3 infantry in Burma, round 2 : 4/8 hits, 3.00 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the British lost in Burma
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - British
4 fighters moved from Burma to Eastern India
1 fighter moved from Egypt to Baluchistan
1 carrier moved from 100 Sea Zone to 83 Sea Zone
1 fighter moved from Egypt to 83 Sea Zone
2 submarines moved from 100 Sea Zone to 94 Sea Zone
1 carrier and 1 fighter moved from 93 Sea Zone to 94 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Gibraltar
2 fighters moved from Crete to Egypt
1 fighter moved from 100 Sea Zone to Egypt
1 fighter moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from 100 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Morocco
1 artillery moved from 94 Sea Zone to Morocco
1 infantry moved from Alexandria to Egypt
2 transports moved from 100 Sea Zone to 83 Sea Zone
1 destroyer moved from 100 Sea Zone to 83 Sea Zone
1 cruiser moved from 100 Sea Zone to 94 Sea Zone
1 destroyer moved from 100 Sea Zone to 83 Sea Zone
1 fighter moved from Egypt to 83 Sea Zone
1 battleship moved from 100 Sea Zone to 94 Sea Zone
1 destroyer moved from 100 Sea Zone to 94 Sea Zone
Place Units - British
2 transports placed in 83 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 transport placed in 109 Sea Zone
1 fighter placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : -1.50
Japanese regular : 1.00
Italians regular : -5.00
Germans regular : -0.33
British regular : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 3 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Battle in Malta
Non Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 artillery moved from Tunisia to Algeria
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tunisia
2 infantry moved from Gibraltar to 92 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 fighter moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to Southern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Chahar
4 fighters and 4 tactical_bombers moved from 19 Sea Zone to Korea
1 mech_infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 bomber moved from Japan to Anhwe
1 fighter moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Korea, round 2 : 6/10 hits, 5.00 expected hits
Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
4 fighters and 4 tactical_bombers moved from Korea to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Anhwe to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Chahar to 19 Sea Zone
1 bomber moved from Anhwe to Hunan
4 fighters and 5 tactical_bombers moved from Japan to Hunan
1 fighter moved from Borneo to Hunan
3 submarines moved from 20 Sea Zone to 19 Sea Zone
3 mech_infantrys moved from Yunnan to Burma
5 mech_infantrys moved from Szechwan to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 carrier placed in 19 Sea Zone
2 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Japanese collect 50 PUs (5 lost to blockades); end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to West Indies
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Tunisia to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in West Indies
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 submarine owned by the British lost in 96 Sea Zone
Italians win, taking West Indies from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Non Combat Move - Italians
2 aaGuns moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 artillery moved from Northern Italy to Yugoslavia
1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
2 infantry moved from Tunisia to Algeria
1 battleship and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 submarine and 2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
4 fighters moved from 55 Sea Zone to Dutch New Guinea
1 fighter moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/3 hits, 1.50 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 4 fighters in Dutch New Guinea, round 3 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 fighter in Dutch New Guinea, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Dutch New Guinea
ANZAC win with 4 fighters remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Non Combat Move - ANZAC
4 fighters moved from Dutch New Guinea to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 27 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
@BombsAway glad that you’re back, the guys in paris no so… ;-)
max defence (keep tactical before tanks).
please lose units of same defence value in order:
french
soviets
us
brits (so keep brit fighter till end)