TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Stalingrad to Tambov
Russians take Tambov from Germans
1 tactical_bomber moved from Russia to Rostov
2 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Tula
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Yaroslavl
Combat - Russians
Battle in Rostov
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yaroslavl
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Yaroslavl, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tula
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tula, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
6 artilleries and 15 infantry moved from Samara to Russia
1 aaGun moved from Samara to Stalingrad
2 infantry moved from Urals to Samara
1 fighter moved from Yaroslavl to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Tula to Russia
1 tactical_bomber moved from Rostov to Stalingrad
5 infantry moved from Stalingrad to Samara
1 infantry moved from Stalingrad to Samara
1 aaGun and 6 infantry moved from Northern Manchuria to Amur
3 infantry moved from Northern Manchuria to Buryatia
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,2
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter moved from Szechwan to Anhwe
1 bomber moved from Kwangtung to Anhwe
1 bomber moved from Borneo to Anhwe
1 fighter and 1 tactical_bomber moved from Borneo to Shan State
1 infantry moved from Malaya to Shan State
1 marine moved from Dutch New Guinea to 56 Sea Zone
1 cruiser and 1 marine moved from 56 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
2 infantry moved from Dutch New Guinea to New Guinea
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New Guinea
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Solomon Islands
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New Guinea
2 infantry moved from Southern Manchuria to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Borneo to Shan State
1 carrier moved from 7 Sea Zone to 22 Sea Zone
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 submarine moved from 76 Sea Zone to 42 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 infantry moved from Southern Manchuria to Northern Manchuria
1 artillery moved from Korea to Northern Manchuria
1 mech_infantry moved from Hopei to Kiangsi
1 infantry moved from Hunan to Hopei
Combat - Japanese
Battle in Soviet Far East
Battle in New Britain
Battle in 22 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking New Britain from ANZAC with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Solomon Islands
Battle in New Guinea
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in New Guinea, round 2 : 1/6 hits, 2.67 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Guam
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Guam, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northern Manchuria
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Northern Manchuria, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 1 fighter and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Anhwe, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Anhwe, round 3 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 fighter moved from Anhwe to Tsinghai
1 bomber moved from Anhwe to Japan
1 aaGun moved from Southern Manchuria to Korea
2 infantry moved from Southern Manchuria to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Guam to 22 Sea Zone
1 destroyer moved from 7 Sea Zone to 22 Sea Zone
3 carriers moved from 56 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from New Guinea to 55 Sea Zone
2 fighters moved from 56 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 64 Sea Zone
2 battleships moved from 56 Sea Zone to 55 Sea Zone
2 destroyers moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 56 Sea Zone to 47 Sea Zone
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
1 cruiser moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 carrier moved from 7 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Borneo to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 transport moved from 56 Sea Zone to 132 Sea Zone
1 carrier moved from 43 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 132 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 bomber moved from Anhwe to Kiangsu
Place Units - Japanese
2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Southern Manchuria
Japanese undo move 2.
Japanese undo move 1.
1 artillery and 2 infantry placed in Southern Manchuria
2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.67
Japanese regular : -0.33
UK_Pacific regular : -0.33
ANZAC regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - British
4 infantry moved from United Kingdom to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 bomber and 2 fighters moved from Normandy Bordeaux to 97 Sea Zone
4 fighters moved from 113 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 113 Sea Zone to 128 Sea Zone
1 infantry moved from 128 Sea Zone to Norway
1 armour, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 artillery and 1 marine moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 marine moved from Wake Island to 32 Sea Zone
1 artillery, 1 battleship, 3 cruisers, 2 infantry, 2 marines and 2 transports moved from 32 Sea Zone to 50 Sea Zone
1 artillery and 2 infantry moved from 50 Sea Zone to Solomon Islands
3 carriers, 2 destroyers, 4 fighters and 4 submarines moved from 27 Sea Zone to 50 Sea Zone
2 fighters moved from 50 Sea Zone to Solomon Islands
2 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 32 Sea Zone to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from 50 Sea Zone to Solomon Islands
2 fighters moved from 50 Sea Zone to Solomon Islands
1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 11 Sea Zone to 1 Sea Zone
1 artillery and 3 infantry moved from 1 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from Western United States to Alaska
Combat - Americans
Battle in Norway
Battle in 50 Sea Zone
Americans attack with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 1 fighter, 2 marines, 5 submarines and 2 transports; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 50 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win, taking Norway from Germans with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 1 fighter, 5 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Alaska, round 2 : 1/6 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Alaska
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Alaska, round 3 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Solomon Islands
Americans attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Solomon Islands, round 2 : 6/9 hits, 4.00 expected hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Solomon Islands
2 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Solomon Islands to 50 Sea Zone
1 submarine moved from 2 Sea Zone to 11 Sea Zone
1 carrier moved from 11 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Alaska to 1 Sea Zone
1 carrier and 2 fighters moved from 113 Sea Zone to 128 Sea Zone
2 destroyers moved from 113 Sea Zone to 128 Sea Zone
1 fighter moved from Eastern United States to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 airfield, 1 armour and 2 infantry placed in Normandy Bordeaux
1 artillery placed in Eastern United States
1 destroyer and 2 transports placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Honan to Shansi
Place Units - Chinese
3 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 bomber and 2 fighters moved from Normandy Bordeaux to 97 Sea Zone
4 fighters moved from 113 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
Combat - British
British creates battle in territory 128 Sea Zone
Battle in Holland Belgium
British attack with 1 artillery, 5 fighters and 4 infantry
Germans defend with 1 artillery and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 5 fighters and 4 infantry in Holland Belgium, round 2 : 5/10 hits, 3.67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Holland Belgium
1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 5 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 2 submarines; Italians defend with 1 destroyer and 1 transport
2 submarines owned by the Germans submerged
British roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Normandy Bordeaux
2 fighters moved from 97 Sea Zone to Southern France
1 armour and 2 infantry moved from Normandy Bordeaux to Southern France
2 aaGuns and 3 infantry moved from 128 Sea Zone to Norway
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Union of South Africa to 73 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
2 fighters moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 carrier moved from 113 Sea Zone to 128 Sea Zone
1 destroyer moved from 113 Sea Zone to 128 Sea Zone
1 fighter moved from Holland Belgium to Norway
1 tactical_bomber moved from Baluchistan to Eastern India
1 infantry and 1 transport moved from 83 Sea Zone to 73 Sea Zone
Place Units - British
1 airfield placed in Egypt
1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,5,5,2,1,4,1,4,5,2,1,3,3,4,2,6,4,2,3,3,4,3,3,2,4,2
British collect 37 PUs (4 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 artilleries placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans regular : 1.17
Italians regular : -0.33
Japanese regular : 0.67
Germans regular : -0.33
British regular : 1.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Holland Belgium : 1 flag, 1 artillery and 3 infantry
Norway : 1 flag, 2 aaGuns, 1 fighter and 4 infantry
Marshall Islands : 1 flag
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Alaska : 1 artillery and 2 infantry
Central United States : 1 factory_major
Wake Island : 1 airfield
Hawaiian Islands : 1 airfield and 1 harbour
Kansu : 1 infantry
Shansi : 6 infantry
Honan : 1 infantry
Eastern Sinkiang : 1 infantry
Inner Mongolia : 1 infantry
Iceland : 1 airfield
Scotland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Egypt : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 17 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Eastern India : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
Burma : 1 aaGun, 2 artilleries and 13 infantry
Ethiopia : 1 flag
Italian Somaliland : 1 flag
Solomon Islands : 1 artillery and 1 infantry
New South Wales : 1 aaGun, 1 artillery and 1 infantry
Syria : 1 flag
Southern France : 1 flag, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
French Madagascar : 1 flag
French West Africa : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
French Central Africa : 1 flag
Northwest Persia : 1 flag
Southern Persia : 1 flag
128 Sea Zone : 2 carriers, 3 destroyers, 2 fighters and 3 transports
2 Sea Zone : 1 flag
113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 transports
1 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
50 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 6 fighters, 2 marines, 5 submarines, 1 tactical_bomber and 2 transports
Iraq : 1 flag
83 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
104 Sea Zone : 1 destroyer and 2 transports
73 Sea Zone : 1 transport
11 Sea Zone : 1 destroyer and 1 submarine
Northeast Persia : 1 flag
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Ukraine to Rostov
1 bomber moved from Ukraine to Stalingrad
1 armour moved from Kursk to Rostov
1 armour moved from Bryansk to Rostov
Combat - Italians
Strategic bombing raid in Stalingrad
Russians roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits
Bombing raid in Stalingrad rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Stalingrad causes 6 damage total.
Battle in Rostov
Italians attack with 2 armour and 1 artillery
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 artillery in Rostov, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour and 1 artillery in Rostov, round 3 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour and 1 artillery in Rostov, round 4 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour and 1 artillery in Rostov, round 5 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Stalingrad to Romania
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 100 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines moved from 100 Sea Zone to 99 Sea Zone
1 aaGun moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
2 infantry moved from Greece to Albania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Morocco to Algeria
3 infantry moved from Tunisia to Algeria
Place Units - Italians
1 destroyer and 1 transport placed in 99 Sea Zone
3 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 infantry and 1 marine moved from Johnston Island to 31 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 50 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,5,6,6,4,2,6,1,3,1,3,1,6,3,3,1,2,1
ANZAC collect 6 PUs (4 lost to blockades); end with 6 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 1 fighter and 2 infantry
Egypt : 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Queensland : 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
Northwest Persia : 1 fighter
50 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine and 1 transport
73 Sea Zone : 1 infantry
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 3 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
@nikola1975 sorry for the delay, in Mexico, family wedding, thought I would have time to get a move in but it isn’t looking good. I’ll be back to normal next week.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 3 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/11 hits, 4.50 expected hits
British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 artillery owned by the British and 3 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Germans
11 armour and 8 mech_infantrys moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Kursk to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
2 aaGuns, 11 artilleries and 26 infantry moved from Bryansk to Kursk
1 artillery and 2 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Vologda to Archangel
2 artilleries and 3 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Northern Italy
1 bomber moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Germany
1 artillery moved from Karelia to Vyborg
1 infantry moved from Leningrad to Northern Belarus
1 artillery moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Vyborg
1 battleship moved from 100 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 cruiser moved from 100 Sea Zone to 99 Sea Zone
1 carrier moved from 100 Sea Zone to 99 Sea Zone
2 fighters moved from Alexandria to Southern Italy
1 tactical_bomber moved from Alexandria to Ukraine
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Gibraltar to Northern Italy
1 infantry moved from Tunisia to Libya
Place Units - Germans
1 transport placed in 118 Sea Zone
1 fighter placed in Leningrad
2 infantry placed in Germany
1 artillery and 2 infantry placed in Western Germany
1 artillery and 2 infantry placed in Western Germany
1 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
Germans undo move 9.
1 artillery placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Italians
3 infantry moved from Buryatia to Northern Manchuria
1 infantry moved from Amur to Northern Manchuria
Combat - Russians
Battle in Northern Manchuria
Russians attack with 4 infantry
Japanese defend with 1 artillery
Russians roll dice for 4 infantry in Northern Manchuria, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
Russians roll dice for 3 infantry in Northern Manchuria, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
8 infantry moved from Samara to Stalingrad
1 infantry moved from Stalingrad to Northern Caucasus
2 armour, 3 fighters and 2 mech_infantrys moved from Russia to Stalingrad
6 artilleries and 10 infantry moved from Russia to Samara
1 infantry moved from Tula to Russia
1 aaGun and 2 infantry moved from Amur to Siberia
3 infantry moved from Amur to Siberia
2 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Sakha
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,1
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 11 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Kiangsi to Shansi
2 infantry moved from Anhwe to Shansi
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Szechwan to Hunan
1 artillery moved from Szechwan to Hopei
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Kiangsu to Shansi
1 fighter moved from Tsinghai to Shansi
1 bomber moved from Japan to Shansi
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 infantry moved from New Guinea to 55 Sea Zone
1 marine moved from New Britain to 47 Sea Zone
1 cruiser and 1 marine moved from 47 Sea Zone to 55 Sea Zone
1 infantry and 1 marine moved from 55 Sea Zone to Solomon Islands
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to Solomon Islands
Combat - Japanese
Battle in Midway
Battle in Wake Island
Battle in Shansi
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 6 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry in Shansi, round 2 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 6 infantry in Shansi, round 2 : 4/6 hits, 2.00 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shansi
1 infantry owned by the Chinese lost in Shansi
2 bombers owned by the Japanese retreated
Chinese win, taking Midway from Americans, taking Wake Island from Americans with 5 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Solomon Islands
Japanese attack with 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships in Solomon Islands, round 2 : 2/2 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from ANZAC with 4 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shansi to Japan
1 bomber moved from Shansi to Fukien
1 infantry moved from Southern Manchuria to Jehol
1 aaGun moved from Korea to Southern Manchuria
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 36 Sea Zone to 24 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 carrier and 1 destroyer moved from 22 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 24 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 47 Sea Zone to 55 Sea Zone
4 fighters and 2 tactical_bombers moved from Solomon Islands to 55 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 55 Sea Zone
1 submarine moved from 38 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to Malaya
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Southern Manchuria
4 infantry placed in Japan
2 destroyers and 3 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 1 factory_minor, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 50 Sea Zone to Solomon Islands
Combat - Americans
Americans creates battle in territory 128 Sea Zone
Battle in Solomon Islands
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 marine
Americans roll dice for 6 fighters and 1 tactical_bomber in Solomon Islands, round 2 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 1 marine in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Solomon Islands
1 marine owned by the Japanese lost in Solomon Islands
Americans win, taking 128 Sea Zone from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 marine
Non Combat Move - Americans
1 fighter moved from Solomon Islands to New South Wales
1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 1 fighter, 2 marines, 5 submarines and 2 transports moved from 50 Sea Zone to 27 Sea Zone
4 fighters and 1 tactical_bomber moved from Solomon Islands to 27 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 1 Sea Zone to Hawaiian Islands
1 artillery and 2 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 carrier, 2 infantry and 2 transports moved from 1 Sea Zone to 11 Sea Zone
1 artillery and 2 infantry moved from 11 Sea Zone to Western United States
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 1 destroyer and 2 transports moved from 104 Sea Zone to 88 Sea Zone
1 artillery moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 transports moved from 128 Sea Zone to 126 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 128 Sea Zone to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
1 armour, 1 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
Place Units - Americans
1 factory_minor placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 3 infantry placed in Eastern United States
2 carriers and 1 transport placed in 11 Sea Zone
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,3,5,3
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.67
Territory Summary for Americans :
Norway : 1 flag, 1 factory_minor and 1 infantry
Marshall Islands : 1 flag
Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Central United States : 1 factory_major
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
New South Wales : 1 aaGun, 1 artillery, 1 fighter and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
128 Sea Zone : 1 flag
2 Sea Zone : 1 flag
Brazil : 1 flag, 1 artillery and 3 infantry
126 Sea Zone : 2 transports
113 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
88 Sea Zone : 1 destroyer and 2 transports
11 Sea Zone : 3 carriers and 3 transports
27 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 6 fighters, 2 marines, 6 submarines, 1 tactical_bomber and 2 transports
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Shansi to Anhwe
1 infantry moved from Honan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Anhwe, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Honan
1 infantry placed in Shansi
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Combat Move - British
1 bomber moved from Normandy Bordeaux to 118 Sea Zone
1 fighter moved from Norway to 118 Sea Zone
6 infantry moved from United Kingdom to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Southern France to Holland Belgium
1 infantry moved from Norway to Finland
British take Finland from Germans
2 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
1 fighter and 2 tactical_bombers moved from Eastern India to Yunnan
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
4 infantry moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Sinkiang to Kazakh S.S.R.
2 bombers moved from French Indo China to Russia
2 fighters moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Yakut S.S.R. to Novosibirsk
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits
1 bomber owned by the Japanese killed by AA in Russia
Bombing raid in Russia rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Evenki National Okrug
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 3 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 4 : 1/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 fighter and 4 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 fighter and 4 infantry in Novosibirsk, round 2 : 1/5 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
1 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 fighter and 3 infantry in Novosibirsk, round 3 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Russians lost 2 PUs to rocket attack by Japanese
Rockets roll: 2
2 fighters moved from Kazakh S.S.R. to Anglo Sudan Egypt
1 infantry moved from Manchuria to Yakut S.S.R.
2 infantry moved from French Indo China to India
6 infantry moved from Japan to Japan Sea Zone
2 battleships, 1 carrier, 6 infantry, 6 submarines and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
6 infantry moved from French Indo China Sea Zone to French Indo China
1 bomber moved from Russia to India
1 fighter moved from Novosibirsk to India
1 aaGun moved from China to Manchuria
Place Units - Japanese
1 fighter and 2 infantry placed in French Indo China
3 infantry placed in Manchuria
2 infantry placed in Japan
Japanese undo move 1.
1 fighter and 1 infantry placed in French Indo China
1 transport placed in French Indo China Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : 1,50
Russians regular : -0,33
Russians AA : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
2 fighters moved from India to Kansu
Place Units - ANZAC
1 harbour placed in New Guinea
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
ok, in the meantime, appreciate if you could do your best to make the moves at least 2-3 days and not longer. problem is that this has been going on all year (including starting really late). i tend to lose track of my train of thought if there’s too much time between turns. also btw i assumed no scramble for the german dd.
I will prioritize our game when I am back in Germany.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Kazakhstan to Volgograd
4 fighters moved from Russia to Volgograd
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 6/8 hits, 3.17 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 armour moved from Kazakhstan to Russia
1 mech_infantry moved from Kazakhstan to Russia
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Combat Move - Russians
1 artillery moved from Bulgaria to Romania
Russians take Romania from Germans
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 artillery moved from Bulgaria to Yugoslavia
1 fighter moved from Greece to Yugoslavia
Combat - Russians
Battle in Yugoslavia
Russians attack with 2 artilleries, 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bulgaria to Romania
1 aaGun moved from Greece to Albania
1 fighter moved from Yugoslavia to Albania
1 fighter moved from India to 54 Sea Zone
Turn Complete - Russians