Assumed no scramble from Guam.
I think that was easier than I expected. Seems I’ll keep all my transports. Probably should have been ships in SZ54.
@max334 This was a big blow for Japan. 3 planes hit by 2 AA units :(
I am not sure if this hurts more or initial battle in France.
Yikes, looks like the AA gunners earned their pay, but the Japs actually did ok with a 4.5 hit differential
@max334 Yes, in wrong battles :)
Anyway, you earned luck here, you risked both in Yunnan and Manchuria and it paid off, so my bitching is just… how do they say in English, something about the grapes?
scramble to 106 triplea_41218_4jap (1) scramble.tsvg
another scramble option (Kwangsi) triplea_41218_4jap (1) scramble2.tsvg
@max334 Yes, scramble the fighter.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 armour, 1 artillery and 2 infantry moved from French West Africa to 89 Sea Zone
2 fighters moved from 89 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from Gibraltar to Algeria
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 89 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Algeria
2 submarines moved from 104 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 106 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 3 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 3/8 hits, 3.50 expected hits
Italians roll dice for 3 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Algeria
3 infantry owned by the Italians lost in Algeria
Americans win, taking Morocco from Neutral_Axis, taking Algeria from Italians with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Italians: 3 infantry
Battle in 106 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 106 Sea Zone
Americans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 tactical_bomber moved from Algeria to Malta
1 fighter moved from Algeria to Malta
2 fighters moved from Algeria to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 94 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 23 Sea Zone to 35 Sea Zone
1 infantry moved from Marianas to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Caroline Islands
1 destroyer moved from 32 Sea Zone to 23 Sea Zone
1 marine moved from Wake Island to 32 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 bomber and 1 fighter moved from Wake Island to Caroline Islands
1 cruiser and 1 marine moved from 32 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 submarine moved from 32 Sea Zone to 27 Sea Zone
1 destroyer moved from 32 Sea Zone to 34 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Inner Mongolia to Chahar
1 artillery and 1 infantry moved from Kweichow to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Szechwan to Hopei
1 infantry moved from Tsinghai to Hopei
1 infantry moved from Inner Mongolia to Honan
1 artillery and 1 infantry moved from Tsinghai to Honan
1 infantry moved from Tsinghai to Hopei
1 fighter moved from Kweichow to Kwangsi
Combat - Chinese
Japanese scrambles 1 units out of 37 Sea Zone to defend against the attack in Kwangsi
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery, 1 fighter and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
1 artillery owned by the Japanese lost in Kwangsi
1 fighter owned by the Chinese retreated
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 artillery in Honan, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Honan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Honan
1 mech_infantry owned by the Japanese lost in Honan
Japanese win with no units remaining. Battle score for attacker is -5
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 mech_infantry
Moving scrambled unit from Kwangsi to 37 Sea Zone
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Tsinghai
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Yunnan
1 artillery and 1 infantry placed in Tsinghai
1 artillery and 1 infantry placed in Yunnan
Chinese undo move 2.
1 artillery and 1 infantry placed in Tsinghai
Chinese undo move 3.
1 artillery and 1 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 2 artilleries, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
1 bomber moved from Eastern India to Shan State
Combat - British
Battle in Shan State
British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.50 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 artillery and 2 infantry moved from Burma to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
2 artilleries and 5 infantry moved from Eastern India to Burma
1 aaGun moved from Eastern India to Burma
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 artilleries and 2 infantry moved from Iraq to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 80 Sea Zone
1 battleship and 1 destroyer moved from 78 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from French West Africa to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Gibraltar
1 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Crete to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
1 fighter moved from Egypt to Malta
Place Units - British
1 transport placed in 73 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery, 1 infantry and 1 tactical_bomber placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,3,6,4
British collect 34 PUs (3 lost to blockades); end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 marine placed in Eastern India
1 submarine placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 marine
Some Units in 40 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Japanese regular : 2.67
Italians regular : 0.00
Germans regular : -0.33
British regular : -1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Baltic States to Northern Belarus
Italians take Northern Belarus from Russians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 carrier placed in 99 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 marine and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from Burma to Shan State
4 artilleries, 1 fighter and 6 infantry moved from New South Wales to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 marine placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser
EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Eastern Poland
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Leningrad
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
Combat - Germans
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 tactical_bombers moved from Southern Italy to 99 Sea Zone
2 tactical_bombers moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to France
1 tactical_bomber moved from Western Germany to France
1 battleship, 2 carriers, 1 cruiser, 4 fighters, 2 infantry, 4 submarines and 1 transport moved from 107 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
1 artillery moved from Southern France to Normandy Bordeaux
1 bomber moved from Norway to France
19 infantry moved from Leningrad to Northern Belarus
4 artilleries moved from Leningrad to Northern Belarus
4 infantry moved from Vyborg to Leningrad
2 artilleries and 2 infantry moved from Baltic States to Northern Belarus
1 artillery and 1 infantry moved from Eastern Poland to Northern Belarus
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun, 3 artilleries and 4 infantry moved from Poland to Eastern Poland
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 2 artilleries and 2 infantry moved from Germany to Poland
1 infantry moved from Karelia to Vyborg
1 aaGun moved from Leningrad to Northern Belarus
Place Units - Germans
1 artillery placed in Normandy Bordeaux
2 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Germany
Germans undo move 1.
2 destroyers and 1 transport placed in 113 Sea Zone
1 artillery placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,6
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
scramble to Korea
triplea_41218_5ger scramble.tsvg
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 5 infantry moved from Nenetsia to Archangel
1 artillery and 2 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
2 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 armour moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 armour moved from Southern Belarus to Bryansk
1 armour moved from Smolensk to Gorky
1 mech_infantry moved from Bryansk to Gorky
1 artillery moved from Southern Manchuria to Korea
1 infantry moved from Northern Manchuria to Southern Manchuria
2 infantry moved from Amur to Korea
1 artillery moved from Northern Manchuria to Korea
1 artillery moved from Amur to Korea
1 infantry moved from Amur to Korea
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 5 infantry in Archangel, round 2 : 3/7 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 3 artilleries and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 3 artilleries and 3 infantry in Korea, round 2 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Korea
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 3 artilleries and 2 infantry in Korea, round 3 : 4/5 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
1 armour moved from Siberia to Northern Manchuria
1 artillery moved from Siberia to Amur
1 infantry moved from Buryatia to Northern Manchuria
1 infantry moved from Siberia to Amur
4 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
2 aaGuns, 3 artilleries and 10 infantry moved from Smolensk to Yaroslavl
2 artilleries and 10 infantry moved from Kursk to Tula
1 artillery and 1 infantry moved from Stalingrad to Samara
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Northern Caucasus to Stalingrad
1 infantry moved from Northern Caucasus to Stalingrad
1 infantry moved from Rostov to Stalingrad
1 artillery moved from Northern Caucasus to Stalingrad
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
1 artillery placed in Stalingrad
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
Russians collect 41 PUs (1 lost to blockades); end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Germans regular : 0.33
Russians regular : 2.00
assumed no scramble to Korea
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 10 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Davao to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 marine moved from French Indo China to 37 Sea Zone
1 marine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Caroline Islands
1 artillery moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 2 marines moved from 35 Sea Zone to Caroline Islands
1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 battleships and 3 carriers moved from 36 Sea Zone to 35 Sea Zone
3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 armour moved from Jehol to Hopei
1 infantry moved from Shansi to Honan
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Hunan to Hopei
1 bomber moved from Jehol to Hopei
1 destroyer moved from 132 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
1 fighter moved from 6 Sea Zone to Southern Manchuria
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
Combat - Japanese
Battle in Soviet Far East
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 4 submarines and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 3 cruisers, 2 destroyers and 3 transports in 35 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking Soviet Far East from Russians with 2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 4 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Southern Manchuria
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Southern Manchuria, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
Japanese roll dice for 1 fighter and 2 infantry in Southern Manchuria, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 artillery and 1 bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Hopei, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 tactical_bomber in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
1 tactical_bomber owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.50 expected hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Shan State, round 3 : 1/6 hits, 3.17 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Caroline Islands
Japanese attack with 1 artillery, 4 fighters, 2 infantry, 2 marines and 4 tactical_bombers
Americans defend with 1 airfield, 1 bomber, 1 fighter, 1 harbour, 1 infantry, 2 marines and 1 mech_infantry; ANZAC defend with 2 fighters
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry, 2 marines and 4 tactical_bombers in Caroline Islands, round 2 : 3/13 hits, 6.17 expected hits
Americans roll dice for 1 bomber, 3 fighters, 1 infantry, 2 marines and 1 mech_infantry in Caroline Islands, round 2 : 3/8 hits, 3.50 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Caroline Islands
1 infantry owned by the Americans, 1 bomber owned by the Americans and 1 marine owned by the Americans lost in Caroline Islands
Japanese roll dice for 4 fighters, 2 marines and 4 tactical_bombers in Caroline Islands, round 3 : 5/10 hits, 5.33 expected hits
Americans roll dice for 3 fighters, 1 marine and 1 mech_infantry in Caroline Islands, round 3 : 4/5 hits, 2.67 expected hits
2 tactical_bombers owned by the Japanese and 2 marines owned by the Japanese lost in Caroline Islands
2 fighters owned by the ANZAC, 1 fighter owned by the Americans, 1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 artillery, 2 infantry, 2 marines and 2 tactical_bombers
Casualties for Americans: 1 bomber, 1 fighter, 1 infantry, 2 marines and 1 mech_infantry
Casualties for ANZAC: 2 fighters
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Caroline Islands to 35 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 aaGun moved from Jehol to Shantung
1 bomber moved from Hopei to French Indo China
1 carrier moved from 6 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Southern Manchuria to Kiangsu
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
4 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 1.50
Japanese regular : -8.17
UK_Pacific regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from 101 Sea Zone to Greece
Combat - Americans
Americans creates battle in territory 23 Sea Zone
Battle in Greece
Non Combat Move - Americans
1 fighter moved from Malta to Gibraltar
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 106 Sea Zone to 94 Sea Zone
1 submarine moved from 106 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 47 Sea Zone
2 transports moved from 34 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 34 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
1 destroyer moved from 23 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
1 destroyer and 2 transports placed in 104 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 bomber placed in Western United States
1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,6,2,2,1,4,1,2,5,6,1,2,1,6,3
Americans collect 54 PUs (2 lost to blockades); end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 artillery and 1 infantry moved from Inner Mongolia to Honan
1 artillery and 1 infantry moved from Chahar to Shansi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
1 infantry placed in Shansi
1 infantry placed in Northern Manchuria
1 infantry placed in Honan
1 infantry placed in Shansi
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
1 bomber moved from Eastern India to Shan State
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
Combat - British
Battle in Sumatra
Battle in Shan State
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Sumatra from Japanese, taking Shan State from Japanese with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Burma to Yunnan
2 infantry moved from Eastern India to Burma
1 battleship and 1 destroyer moved from 80 Sea Zone to 40 Sea Zone
1 bomber moved from Shan State to Queensland
1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
1 armour and 1 infantry moved from Gibraltar to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Egypt to 83 Sea Zone
1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 100 Sea Zone to 101 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 101 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Egypt to Greece
1 fighter moved from Egypt to Malta
1 artillery and 2 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to Alexandria
1 destroyer moved from 101 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Greece
1 infantry moved from Northwest Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 mech_infantry moved from Egypt to Syria
Place Units - British
1 transport placed in 73 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 transport placed in 109 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,1
British collect 37 PUs (1 lost to blockades); end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2.17
Japanese regular : -0.67
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 107 Sea Zone
1 armour moved from Northern Belarus to Southern Belarus
Italians take Southern Belarus from Russians
1 armour moved from Southern Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Libya to Algeria
Italians take Tunisia from Americans
Combat - Italians
Battle in 107 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians roll dice for 1 bomber in 107 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in 107 Sea Zone
1 destroyer owned by the Americans lost in 107 Sea Zone
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Algeria
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 armour
Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Italians lost in Algeria
1 armour owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 armour
Non Combat Move - Italians
2 artilleries and 3 infantry moved from Libya to Tunisia
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 submarine placed in 99 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Italians regular : 1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from Queensland to New South Wales
1 marine moved from New South Wales to Queensland
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 infantry moved from Holland Belgium to 113 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Gibraltar
2 carriers moved from 113 Sea Zone to 93 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 93 Sea Zone
3 submarines moved from 113 Sea Zone to 93 Sea Zone
1 submarine moved from 113 Sea Zone to 93 Sea Zone
2 destroyers moved from 113 Sea Zone to 93 Sea Zone
2 tactical_bombers moved from Southern Italy to Gibraltar
1 fighter moved from 113 Sea Zone to 93 Sea Zone
1 bomber moved from France to Gibraltar
1 bomber moved from France to Gibraltar
1 submarine moved from 113 Sea Zone to 93 Sea Zone
1 fighter moved from 113 Sea Zone to 99 Sea Zone
1 fighter moved from 113 Sea Zone to Gibraltar
1 fighter moved from 113 Sea Zone to Southern Italy
1 infantry moved from Bessarabia to Ukraine
9 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 artillery moved from Northern Belarus to Novgorod
4 artilleries moved from Northern Belarus to Novgorod
10 infantry moved from Northern Belarus to Novgorod
1 artillery and 2 infantry moved from Northern Belarus to Novgorod
1 artillery and 2 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Northern Belarus to Novgorod
2 armour moved from Western Ukraine to Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
3 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Leningrad to Novgorod
1 armour and 2 mech_infantrys moved from Eastern Poland to Leningrad
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines and 2 transports
French defend with 1 destroyer; Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 5 submarines in 93 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 93 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 destroyers in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the French and 1 destroyer owned by the Americans lost in 93 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines and 2 transports remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for French: 1 destroyer
Battle in Novgorod
Germans attack with 2 armour, 7 artilleries, 20 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 7 artilleries, 20 infantry and 2 mech_infantrys in Novgorod, round 2 : 11/31 hits, 8.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 7 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry; French defend with 1 fighter; Americans defend with 1 fighter
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Gibraltar, round 2 : 3/9 hits, 3.67 expected hits
British roll dice for 3 fighters and 1 infantry in Gibraltar, round 2 : 1/4 hits, 2.33 expected hits
1 infantry owned by the Germans lost in Gibraltar
1 fighter owned by the Americans, 1 fighter owned by the British and 1 infantry owned by the British lost in Gibraltar
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Gibraltar, round 3 : 4/8 hits, 3.50 expected hits
British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Gibraltar
1 fighter owned by the French lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 2 infantry
Casualties for Americans: 1 fighter
Casualties for British: 1 fighter and 1 infantry
Casualties for French: 1 fighter
Battle in Ukraine
Germans attack with 2 armour, 1 artillery and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 10 infantry in Ukraine, round 2 : 2/13 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Western Ukraine to Ukraine
4 armour moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Northern Belarus to Novgorod
1 aaGun moved from Northern Belarus to Novgorod
1 tactical_bomber moved from France to Leningrad
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 aaGun moved from Eastern Poland to Baltic States
2 infantry moved from Northern Belarus to Leningrad
2 infantry moved from Leningrad to Vyborg
1 artillery and 1 infantry moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
2 armour and 1 mech_infantry moved from Germany to Slovakia Hungary
2 artilleries and 4 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Poland to Slovakia Hungary
1 tactical_bomber moved from 99 Sea Zone to Eastern Poland
2 tactical_bombers moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
Place Units - Germans
1 factory_minor placed in Leningrad
1 fighter placed in France
3 infantry placed in Southern France
1 armour, 2 artilleries and 4 infantry placed in Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,4
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Russians regular : 0.33
Germans regular : 0.17
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 5 infantry moved from Archangel to Karelia
Russians take Karelia from Germans
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Italians
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Italians
1 infantry moved from Russia to Smolensk
1 infantry moved from Stalingrad to Rostov
1 armour, 1 artillery and 1 infantry moved from Northern Manchuria to Southern Manchuria
1 artillery and 1 infantry moved from Korea to Southern Manchuria
1 artillery and 2 infantry moved from Siberia to Soviet Far East
Combat - Russians
Battle in Southern Manchuria
Russians attack with 1 armour, 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern Manchuria, round 2 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Southern Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
2 infantry owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Soviet Far East
Russians attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Soviet Far East, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Soviet Far East, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Soviet Far East
1 infantry owned by the Japanese lost in Soviet Far East
Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 artillery and 2 infantry moved from Amur to Northern Manchuria
1 artillery moved from Korea to Northern Manchuria
1 artillery and 2 infantry moved from Vologda to Archangel
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Gorky to Nenetsia
1 infantry moved from Yaroslavl to Vologda
2 artilleries and 4 infantry moved from Yaroslavl to Gorky
1 aaGun moved from Yaroslavl to Gorky
1 aaGun, 1 artillery and 5 infantry moved from Yaroslavl to Russia
1 infantry moved from Russia to Yaroslavl
1 tactical_bomber moved from Russia to Yakut S.S.R.
1 artillery and 1 infantry moved from Samara to Stalingrad
2 artilleries and 3 infantry moved from Russia to Samara
1 infantry moved from Russia to Gorky
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Gorky
1 armour moved from Stalingrad to Gorky
1 infantry moved from Tula to Kursk
1 infantry moved from Northern Caucasus to Southern Caucasus
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
1 artillery and 2 infantry placed in Stalingrad
3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,4,1,6,1,2
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Russians regular : 0.17
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