@simon33
I am driving, can you post a screenshot
L24 BM4 Surfer (Allies+23) vs Avner (Axis)
-
TripleA Turn Summary: French round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour and 1 infantry moved from Hunan to Anhwe 1 tactical_bomber moved from 36 Sea Zone to Anhwe 2 fighters moved from Philippines to Anhwe 1 tactical_bomber moved from French Indo China to Anhwe 1 artillery, 1 cruiser, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 58 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Queensland to Philippines 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from New South Wales to 45 Sea Zone 1 fighter moved from Northern Territory to Philippines 4 submarines moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French 1 cruiser moved from 92 Sea Zone to 91 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
As last time, please feel free to move the Italians. And the Russians will not be moving.
-
TripleA Turn Summary: Japanese round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26 Purchase Units - Japanese Japanese buy 3 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Manchuria to Jehol 1 bomber moved from Japan to Jehol 1 fighter moved from Japan to Jehol 7 fighters and 4 tactical_bombers moved from Japan to Jehol 16 fighters and 1 tactical_bomber moved from 86 Sea Zone to 101 Sea Zone 1 armour moved from Russia to Tambov Japanese take Tambov from Americans 1 armour moved from Tambov to Russia Combat - Japanese Battle in 101 Sea Zone Japanese attack with 16 fighters and 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 101 Sea Zone Japanese win with 16 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Jehol Japanese attack with 1 bomber, 8 fighters, 1 marine and 4 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 bomber, 8 fighters, 1 marine and 4 tactical_bombers in Jehol, round 2 : 8/14 hits, 7.50 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber, 8 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 bomber, 8 fighters and 4 tactical_bombers moved from Jehol to Kiangsu 16 fighters and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone 2 battleships, 9 carriers, 2 cruisers, 8 submarines and 1 transport moved from 86 Sea Zone to 89 Sea Zone Place Units - Japanese 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 16 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,3,4,2,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,4,6,1,2,4,6,5,1,5 Japanese collect 10 PUs (16 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.50