L24 BM Stucifer (X) vs Surfer (L+20)

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Tsinghai to Kweichow
            2 artilleries and 4 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 4 infantry in Hopei, round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Shensi
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -1.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 fighters, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 bomber moved from Queensland to Java
            1 marine moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 cruiser, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            1 infantry moved from 99 Sea Zone to Crete
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Crete
            Battle in Cyprus
            Battle in Marshall Islands
            Battle in 42 Sea Zone
                Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Crete from Italians, taking Cyprus from Italians, taking Marshall Islands from Japanese, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Java, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Java
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Java to Northern Territory
            1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 carrier moved from 63 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 carrier and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
            2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 fighters moved from Gibraltar to 81 Sea Zone
            1 fighter moved from Egypt to Trans-Jordan
            2 fighters moved from Gibraltar to Trans-Jordan
            1 destroyer moved from 96 Sea Zone to 99 Sea Zone
            1 armour, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            1 artillery, 4 fighters, 1 infantry and 1 marine placed in Western United States
            1 submarine and 2 transports placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Tsinghai to Kweichow
            2 artilleries and 4 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 4 infantry in Hopei, round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Shensi
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Italian Somaliland
            2 infantry moved from United Kingdom to Scotland
            1 bomber and 2 fighters moved from United Kingdom to Scotland
    
        Combat - British
            Battle in Italian Somaliland
                British attack with 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Italian Somaliland
                    1 artillery owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Burma
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Scotland
                British attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Scotland, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Scotland to Gibraltar
            1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
            1 carrier and 2 fighters moved from 81 Sea Zone to 99 Sea Zone
            1 aaGun and 4 infantry moved from Alexandria to Tobruk
            1 armour and 1 mech_infantry moved from Egypt to Tobruk
            1 artillery and 7 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Persia to Northwest Persia
            1 artillery moved from Persia to Iraq
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 fighter moved from Persia to India
            1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
            1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from Scotland to United Kingdom
    
        Place Units - British
            1 infantry placed in United Kingdom
            1 airfield placed in Trans-Jordan
            3 infantry placed in Egypt
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.50
    Italians regular : 0.67
    Japanese regular : -2.00
    Germans regular : -0.33
    British regular : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    @Stucifer Hope you enjoyed your trip…back to war! :)

  • 2024 2023

    @surfer it was great, since it’s Italy I may try to get it done now since some of my other games are big turns…

  • 2024 2023

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour and 3 mech_infantrys moved from Romania to Ukraine
            2 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 3 armour and 4 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 3 armour and 4 mech_infantrys in Ukraine, round 2 : 1/7 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Italians roll dice for 3 armour and 4 mech_infantrys in Ukraine, round 3 : 1/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Western Ukraine to Ukraine
            1 aaGun and 1 infantry moved from Bulgaria to Greece
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Libya to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Greece
            1 artillery moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,3,6,1,6,2,3,4,1,3,2,1,1
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.33
    Russians regular : -1.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            2 infantry moved from South Australia to Northern Territory
            2 aaGuns moved from Queensland to Northern Territory
            1 fighter moved from New South Wales to Northern Territory
            1 fighter moved from Queensland to Northern Territory
            1 fighter moved from Queensland to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    @Stucifer Good to hear that the trip was fun. Since the ANZAC move is simple also, I’ll post before going to bed. No rush on a response. Cheers,

  • 2024 2023

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 fighters, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Rostov
            1 armour moved from Western Ukraine to Rostov
            2 fighters moved from Western Ukraine to Rostov
            1 fighter moved from Eastern Poland to Rostov
            1 fighter and 1 tactical_bomber moved from Greece to Rostov
            1 infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
            1 submarine moved from 110 Sea Zone to 114 Sea Zone
            1 fighter moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in 114 Sea Zone
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser
            Battle in Northwest Persia
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                    Germans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Northwest Persia, round 4 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Rostov
                Germans attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 4/7 hits, 3.33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 armour moved from Caucasus to Ukraine
            4 fighters and 1 tactical_bomber moved from Rostov to Ukraine
            3 aaGuns, 6 artilleries and 30 infantry moved from Western Ukraine to Ukraine
            3 infantry moved from Eastern Poland to Western Ukraine
            4 infantry moved from Eastern Poland to Bessarabia
            1 artillery and 8 infantry moved from Poland to Eastern Poland
            3 infantry moved from Baltic States to Novgorod
            2 armour moved from Novgorod to Eastern Poland
            7 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from 114 Sea Zone to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun and 5 infantry moved from Southern France to Northern Italy
            1 transport moved from 111 Sea Zone to 113 Sea Zone
            1 destroyer moved from 111 Sea Zone to 113 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 111 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Southern Italy to Northern Italy
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Novgorod
            2 fighters and 2 infantry placed in Western Germany
            2 armour and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.83
    Germans regular : 0.17
    British regular : 0.00
    

    Savegame

  • 2024 2023

    @surfer All caught up on my games :D

    Cheers

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Caucasus
            1 fighter moved from Bryansk to Rostov
            1 tactical_bomber moved from Bryansk to Caucasus
            1 fighter moved from Eastern Persia to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Caucasus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer, 2 fighters and 1 transport
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters and 1 transport in 113 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Moving scrambled unit from 113 Sea Zone  back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone  back to originating territory: Western Germany
    
        Non Combat Move - Russians
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
            1 fighter moved from Rostov to Eastern Persia
            1 mech_infantry moved from Russia to Volgograd
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -1.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    @Stucifer The Russians made a desperate attack with sub…I assumed Germans would scramble …and sub was sunk

  • 2024 2023

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
            2 infantry and 1 marine moved from Shan State to 38 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            2 infantry and 1 marine moved from 41 Sea Zone to Sumatra
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Yunnan to Burma
            1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 bomber moved from French Indo China to Guam
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            3 fighters and 1 tactical_bomber moved from Philippines to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 0/5 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 3 : 1/5 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    1 infantry owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 4 : 2/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Guam
                Japanese attack with 1 bomber and 2 infantry
                Americans defend with 1 airfield and 1 artillery
                    Japanese roll dice for 1 bomber and 2 infantry in Guam, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    1 mech_infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Kweichow
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Kweichow
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 34 Sea Zone
                Japanese attack with 4 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            2 battleships moved from 36 Sea Zone to 35 Sea Zone
            4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            4 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
            1 bomber moved from Guam to Philippines
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            4 artilleries moved from Yunnan to Hunan
            1 aaGun and 3 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Hunan
            1 bomber and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Korea to 36 Sea Zone
            1 fighter moved from Burma to 36 Sea Zone
            1 tactical_bomber moved from Burma to French Indo China
            1 fighter moved from Japan to Philippines
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 36 Sea Zone
            1 infantry placed in French Indo China
            2 infantry and 1 marine placed in Kwangtung
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.17
    Japanese regular : -0.17
    UK_Pacific regular : -0.33
    ANZAC regular : -1.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Cyprus to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 cruiser, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Sicily
            1 infantry moved from 95 Sea Zone to Sardinia
            2 fighters moved from 99 Sea Zone to 95 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Trans-Jordan to 95 Sea Zone
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Northern Territory to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
    

    Savegame

  • 2024 2023 '22 '21 '20

    Scramble to invasions of Sciliy and Sardinia?

  • 2024 2023

    @surfer Sorry for the delay, no scramble.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Cyprus to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 cruiser, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Sicily
            1 infantry moved from 95 Sea Zone to Sardinia
            2 fighters moved from 99 Sea Zone to 95 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Trans-Jordan to 95 Sea Zone
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Northern Territory to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Sicily
            Battle in Sardinia
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Sicily from Italians, taking Sardinia from Italians with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 33 Sea Zone to 26 Sea Zone
            1 battleship, 4 carriers, 3 destroyers and 5 fighters moved from 33 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 bomber moved from 42 Sea Zone to Queensland
            1 armour, 1 artillery, 2 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            2 submarines moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from 95 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            4 fighters moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer placed in 101 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            2 infantry moved from Hopei to Anhwe
            1 fighter moved from Shensi to Anhwe
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 3 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
            2 infantry moved from Shensi to Hopei
            1 infantry moved from Hopei to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
            3 fighters and 1 tactical_bomber moved from India to Burma
            1 armour, 5 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 bomber moved from Gibraltar to Libya
    
        Combat - British
            Battle in Burma
                British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Libya
                British attack with 1 armour, 1 bomber, 5 infantry and 1 mech_infantry
                Italians defend with 2 artilleries and 1 mech_infantry
                    British roll dice for 1 armour, 1 bomber, 5 infantry and 1 mech_infantry in Libya, round 2 : 2/8 hits, 2.17 expected hits
                    Italians roll dice for 2 artilleries and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Libya
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Libya
                    British roll dice for 1 armour, 1 bomber, 4 infantry and 1 mech_infantry in Libya, round 3 : 2/7 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Libya
                    1 artillery owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                Casualties for Italians: 2 artilleries and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Libya to Trans-Jordan
            1 fighter moved from Gibraltar to Trans-Jordan
            3 fighters and 1 tactical_bomber moved from Burma to India
            2 carriers, 2 cruisers, 2 destroyers and 4 fighters moved from 99 Sea Zone to 95 Sea Zone
            1 aaGun moved from Tobruk to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from British Somaliland to Ethiopia
            1 artillery moved from Italian Somaliland to Ethiopia
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 armour moved from Union of South Africa to Belgian Congo
            2 infantry moved from Scotland to United Kingdom
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 artillery moved from 95 Sea Zone to Sicily
            1 infantry moved from 95 Sea Zone to Sardinia
            2 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from India to Eastern Persia
            1 artillery moved from Iraq to Trans-Jordan
    
        Place Units - British
            1 fighter and 2 infantry placed in Union of South Africa
            3 infantry placed in Egypt
            1 destroyer and 1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : -0.17
    Italians regular : 0.67
    Japanese regular : -0.67
    British regular : -0.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    @Stucifer No worries.

  • 2024 2023

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in Rostov
                Italians attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Crete from Americans with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            1 armour moved from Greece to Romania
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Ukraine
            1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Russians regular : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Northern Territory to South Australia
    
        Non Combat Move - ANZAC
            1 aaGun moved from Northern Territory to South Australia
            1 infantry moved from Northern Territory to Queensland
            1 aaGun and 2 fighters moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 fighter and 1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Caroline Islands: 1 fighter
            EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            3 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 fighters moved from Ukraine to Caucasus
            1 tactical_bomber moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
                  Germans take Rostov from Russians
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 armour moved from Iraq to Persia
                  Germans take Persia from British
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Western Germany to 113 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Scotland
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in Scotland
            Battle in Caucasus
                Germans attack with 1 armour, 4 fighters and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Scotland from British, taking Caucasus from Russians with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 infantry moved from Bessarabia to Ukraine
            3 infantry moved from Western Ukraine to Ukraine
            1 aaGun moved from Western Ukraine to Eastern Poland
            3 infantry moved from Eastern Poland to Belarus
            1 artillery and 5 infantry moved from Eastern Poland to Bessarabia
            2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
            2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 6 infantry moved from Novgorod to Archangel
            1 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Greece
            1 fighter moved from Holland Belgium to Southern Italy
            4 fighters moved from Caucasus to Greece
            1 tactical_bomber moved from Caucasus to Greece
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 artillery and 9 infantry placed in Germany
            1 artillery and 2 infantry placed in Novgorod
            1 armour and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
            Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.17
    

    Savegame

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