Actually plz hold off until tomorrow, I wanna think through some options before committing to this. It’s late and am gonna go down, so likely tomorrow afternoon or evening I’ll finalize my turn. Thanks!
L24 PtV Mikawagunichi (Allies) vs. Nikola1975 (Axis + 12)
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 bomber moved from Greece to Egypt 1 fighter moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Ukraine to Rostov Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Egypt causes 3 damage total. Battle in 100 Sea Zone Italians attack with 1 fighter Russians defend with 1 transport 1 transport owned by the Russians lost in 100 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 transport Battle in Cyprus Battle in Rostov Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Cyprus from British, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Southern Italy 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from 100 Sea Zone to 97 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 battleship moved from 99 Sea Zone to 97 Sea Zone 1 carrier moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone 1 destroyer moved from 101 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to Greece Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter placed in 99 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British AA : -0.17 Russians regular : -1.00
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TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC ANZAC creates battle in territory 59 Sea Zone Non Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to Queensland 1 submarine moved from 64 Sea Zone to 59 Sea Zone 1 submarine moved from 59 Sea Zone to 38 Sea Zone Place Units - ANZAC 1 submarine placed in 64 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 6 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Archangel 1 infantry moved from Northern Belarus to Novgorod 1 bomber moved from Western Germany to Novgorod 1 infantry moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Archangel Combat - Germans Battle in Novgorod Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 armour Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Archangel 1 armour owned by the Russians lost in Archangel Germans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 bomber moved from Archangel to Leningrad 1 bomber moved from Novgorod to Leningrad 2 transports moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 3 infantry moved from Germany to 117 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad 1 tactical_bomber moved from Western Germany to Ukraine 1 tactical_bomber moved from Western Germany to Ukraine 1 aaGun, 6 artilleries and 14 infantry moved from Ukraine to Rostov 1 aaGun, 10 armour, 6 artilleries, 25 infantry and 2 mech_infantrys moved from Kursk to Rostov 3 artilleries and 3 infantry moved from Western Ukraine to Ukraine 3 infantry moved from Bessarabia to Ukraine 1 artillery and 2 infantry moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 2 infantry moved from Yugoslavia to Romania 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 2 submarines moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to France 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Northern Belarus to Southern Belarus 2 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 2 infantry moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Germany to Poland Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 transport placed in 102 Sea Zone 1 artillery and 1 infantry placed in Ukraine 1 armour placed in Yugoslavia 3 artilleries and 4 infantry placed in Germany 2 tactical_bombers placed in Western Germany 1 submarine placed in 115 Sea Zone Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.67
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TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Kursk Russians take Kursk from Germans 1 infantry moved from Russia to Smolensk 3 fighters and 2 tactical_bombers moved from Russia to Smolensk 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Russians creates battle in territory 43 Sea Zone Russians creates battle in territory 42 Sea Zone Battle in Smolensk Russians attack with 3 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/6 hits, 3.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking 43 Sea Zone from Japanese, taking 42 Sea Zone from Japanese, taking Smolensk from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 2 tactical_bombers moved from Smolensk to Archangel 1 infantry moved from Nenetsia to Archangel 4 armour and 5 mech_infantrys moved from Gorky to Archangel 4 aaGuns, 7 artilleries and 41 infantry moved from Tula to Bryansk 2 artilleries and 6 infantry moved from Russia to Gorky 1 infantry moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Stalingrad to Northern Caucasus 14 infantry moved from Stalingrad to Samara 1 aaGun and 8 infantry moved from Amur to Siberia 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 132 Sea Zone 1 destroyer moved from 40 Sea Zone to 44 Sea Zone 2 submarines moved from 82 Sea Zone to 42 Sea Zone Place Units - Russians 1 infantry placed in Iraq 2 fighters and 5 infantry placed in Russia 2 artilleries placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -2.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 2 destroyers, 1 factory_minor and 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to Jehol Japanese take Jehol from Chinese 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Shantung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 fighter moved from 20 Sea Zone to Southern Manchuria 1 tactical_bomber moved from 20 Sea Zone to Korea 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 9 Sea Zone 2 infantry moved from 9 Sea Zone to Aleutian Islands 1 infantry moved from Kansu to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Szechwan to Hopei 2 infantry moved from French Indo China to Yunnan 2 artilleries and 4 infantry moved from French Indo China to Siam 1 armour moved from French Indo China to Siam 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 132 Sea Zone 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 bomber moved from Szechwan to 43 Sea Zone 1 battleship moved from 36 Sea Zone to 45 Sea Zone 2 marines moved from Davao to 36 Sea Zone 2 battleships and 2 marines moved from 36 Sea Zone to 38 Sea Zone 2 marines moved from 38 Sea Zone to Sumatra 1 bomber moved from Szechwan to Sumatra 1 tactical_bomber moved from French Indo China to Sumatra 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 fighter moved from 36 Sea Zone to 132 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 carrier moved from 36 Sea Zone to 45 Sea Zone 1 fighter moved from Hunan to Yunnan 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 tactical_bomber moved from Fukien to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 cruiser moved from 36 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 132 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Soviet Far East Battle in Amur Battle in Aleutian Islands Battle in 37 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber Russians defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone 1 submarine owned by the Russians lost in 37 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Amur from Russians, taking Aleutian Islands from Americans with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Russians: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone 1 destroyer owned by the Russians lost in 44 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Russians: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 fighter British defend with 1 transport; Russians defend with 2 submarines 2 submarines owned by the Russians submerged 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 132 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 132 Sea Zone Japanese win, taking 132 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 submarine and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Battle in 38 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 38 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Southern Manchuria Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Southern Manchuria, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Southern Manchuria, round 3 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Korea, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Siam Japanese attack with 1 armour, 2 artilleries and 4 infantry British defend with 1 armour Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Siam, round 2 : 3/7 hits, 2.17 expected hits UK_Pacific roll dice for 1 armour in Siam, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Sumatra Japanese attack with 1 bomber, 2 marines and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 2 marines and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 marine owned by the Japanese lost in Sumatra 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 bomber, 1 marine and 1 tactical_bomber in Sumatra, round 3 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 marine and 1 tactical_bomber in Sumatra, round 4 : 3/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Sumatra 1 artillery owned by the British lost in Sumatra Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 marines Casualties for British: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 0/4 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from Celebes to 45 Sea Zone 1 tactical_bomber moved from Celebes to 45 Sea Zone 1 bomber moved from 43 Sea Zone to Malaya 1 bomber moved from Sumatra to Malaya 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Sumatra to 38 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 38 Sea Zone 1 marine moved from Gilbert Islands to 33 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 marine and 2 submarines moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 aaGun moved from Kwangsi to French Indo China 1 fighter moved from Southern Manchuria to 20 Sea Zone 1 tactical_bomber moved from Korea to 20 Sea Zone 1 infantry moved from Midway to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 1 battleship, 1 carrier, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Japan 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Paulau 1 battleship moved from 7 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 45 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 1 destroyer placed in 6 Sea Zone 1 destroyer placed in 7 Sea Zone 1 armour and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 2 artilleries and 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6,5 Japanese collect 55 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.67 Japanese regular : 1.33 UK_Pacific regular : 0.17 Russians regular : 1.00
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Combat Move - British 1 fighter moved from Southern Persia to 101 Sea Zone 2 fighters moved from Gibraltar to 101 Sea Zone 1 fighter moved from Morocco to 101 Sea Zone 1 transport moved from 82 Sea Zone to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Crete 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State 1 battleship and 1 cruiser moved from 40 Sea Zone to 45 Sea Zone
Combat Hit Differential Summary :
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@nikola1975 Scramble to 101?
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@mikawagunichi No.
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TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 bomber, 2 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 11 Sea Zone to 9 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 6 battleships, 1 carrier, 1 cruiser, 5 destroyers, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 27 Sea Zone to 33 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 marine moved from 33 Sea Zone to Gilbert Islands 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands 1 fighter moved from 27 Sea Zone to Marshall Islands 1 fighter moved from 27 Sea Zone to Marshall Islands Combat - Americans Battle in Gilbert Islands Battle in 9 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 9 Sea Zone Americans win, taking Gilbert Islands from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Caroline Islands Battle in Marshall Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 2 battleships in Marshall Islands, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Caroline Islands from Japanese, taking Marshall Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Marshall Islands to 33 Sea Zone 1 submarine moved from 31 Sea Zone to 65 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 5 destroyers moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from Algeria to Morocco Place Units - Americans 1 destroyer and 2 transports placed in 11 Sea Zone 1 artillery, 1 bomber and 3 infantry placed in Western United States 1 destroyer and 2 transports placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Western Sinkiang to Eastern Sinkiang 12 infantry moved from Honan to Anhwe 2 infantry moved from Inner Mongolia to Kansu 1 fighter moved from Honan to Kansu Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Eastern Sinkiang, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang Chinese roll dice for 2 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Eastern Sinkiang, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Eastern Sinkiang, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang Chinese roll dice for 1 infantry in Eastern Sinkiang, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Eastern Sinkiang, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang Japanese win with 1 artillery remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Anhwe, round 2 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Shansi 3 infantry moved from Chahar to Shansi Place Units - Chinese 2 infantry placed in Shansi 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 35 PUs; British buy 1 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 harbour; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Southern Persia to 101 Sea Zone 2 fighters moved from Gibraltar to 101 Sea Zone 1 fighter moved from Morocco to 101 Sea Zone 1 transport moved from 82 Sea Zone to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Crete 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State 1 battleship and 1 cruiser moved from 40 Sea Zone to 45 Sea Zone Combat - British Battle in Crete Battle in 101 Sea Zone British attack with 4 fighters Italians defend with 1 destroyer and 1 transport British roll dice for 4 fighters in 101 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 101 Sea Zone 1 transport owned by the Italians lost in 101 Sea Zone British win, taking Crete from Italians with 4 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 45 Sea Zone British attack with 1 battleship and 1 cruiser Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship and 1 cruiser in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British 1 submarine owned by the Japanese lost in 45 Sea Zone British roll dice for 1 battleship and 1 cruiser in 45 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits 1 cruiser owned by the British and 1 battleship owned by the British lost in 45 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -23 Casualties for Japanese: 1 submarine Casualties for British: 1 battleship and 1 cruiser Non Combat Move - British 1 artillery and 2 infantry moved from Eastern India to Burma 2 fighters and 1 tactical_bomber moved from Shan State to Eastern India 2 infantry moved from Western India to Eastern India 2 armour and 1 mech_infantry moved from Libya to Alexandria 4 fighters moved from 101 Sea Zone to Syria 4 infantry moved from Trans-Jordan to Syria 2 artilleries moved from Trans-Jordan to Iraq 2 armour moved from Egypt to Iraq 1 artillery and 1 infantry moved from Southern Persia to Baluchistan 1 infantry moved from Quebec to 109 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 107 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan Place Units - British 2 fighters placed in Egypt 1 armour and 1 infantry placed in Southern Persia 1 transport placed in 82 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 harbour placed in Gilbert Islands Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,6,1,6,1,4,3,3,5,3,6,3,2,2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : -0.33 Italians regular : -0.33 Japanese regular : 0.17 British regular : -1.17
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@nikola1975 For the 2 hits in 45 I assumed damage BB and kill sub, but of course you can edit if I assumed wrong.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 21 PUs; Combat Move - Italians 1 bomber moved from Greece to Northern Caucasus 1 artillery and 1 infantry moved from Rostov to Northern Caucasus 1 submarine moved from 97 Sea Zone to 100 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 94 Sea Zone Combat - Italians Battle in 100 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Northern Caucasus Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Caucasus, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Caucasus, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Italians win, taking Northern Caucasus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 94 Sea Zone Italians attack with 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber British defend with 1 destroyer Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from Northern Caucasus to Ukraine 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Greece to Bulgaria Turn Complete - Italians Italians collect 16 PUs; end with 37 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Russians regular : -0.67 British regular : 0.67
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TripleA Manual Gamesave Post: ANZAC round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 59 Sea Zone to 45 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 45 Sea Zone 1 submarine moved from 64 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 3 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Combat Hit Differential Summary :
ANZAC regular : 0.33
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@nikola1975 Italians saving all their money?? I am scared of what comes next.
Casualty selection please:
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First two hits to the carrier, then as the game suggests.
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TripleA Manual Gamesave Post: French round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 59 Sea Zone to 45 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 45 Sea Zone 1 submarine moved from 64 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 3 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits 2 fighters owned by the ANZAC lost in 45 Sea Zone 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 45 Sea Zone ANZAC roll dice for 2 submarines in 45 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 51 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Northern Australia 2 aaGuns, 6 artilleries and 7 infantry moved from Queensland to Northern Australia 1 infantry moved from New South Wales to Queensland 1 marine moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Morocco Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : 3.50
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 2 infantry moved from Romania to 102 Sea Zone 2 infantry and 1 transport moved from 102 Sea Zone to 103 Sea Zone 2 infantry moved from 103 Sea Zone to Southern Caucasus 2 armour and 2 mech_infantrys moved from Rostov to Southern Caucasus 1 armour moved from Rostov to Southern Caucasus 1 infantry moved from Ukraine to Kursk 1 tactical_bomber moved from Ukraine to Kursk 1 artillery and 2 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov 1 tactical_bomber moved from Ukraine to Kursk Combat - Germans Battle in Kursk Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Kursk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kursk 1 infantry owned by the Russians lost in Kursk Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Caucasus Germans attack with 3 armour, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 2 infantry and 2 mech_infantrys in Southern Caucasus, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Caucasus Germans win, taking Southern Caucasus from Russians with 3 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 4 armour moved from Rostov to Southern Caucasus 1 aaGun moved from Rostov to Stalingrad 1 aaGun moved from Rostov to Northern Caucasus 12 infantry moved from Rostov to Stalingrad 5 artilleries moved from Rostov to Stalingrad 1 artillery and 2 infantry moved from Rostov to Stalingrad 1 armour moved from Rostov to Stalingrad 1 armour moved from Rostov to Stalingrad 1 armour moved from Rostov to Northern Caucasus 1 infantry moved from Rostov to Stalingrad 1 infantry moved from Rostov to Stalingrad 1 infantry moved from Western Ukraine to Ukraine 1 armour moved from Bessarabia to Rostov 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Yugoslavia to Bessarabia 1 artillery and 1 infantry moved from Poland to Baltic States 2 artilleries and 18 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Vologda to Leningrad 2 artilleries and 3 infantry moved from Leningrad to Vyborg 1 artillery moved from Leningrad to Vyborg 1 mech_infantry moved from Leningrad to Karelia 1 armour and 1 mech_infantry moved from Leningrad to Vyborg 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Norway 2 tactical_bombers moved from Kursk to Ukraine 2 bombers moved from Leningrad to Western Germany 1 artillery and 2 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Rostov to Stalingrad Place Units - Germans 2 submarines placed in 115 Sea Zone 1 fighter placed in France 1 infantry placed in Normandy Bordeaux 1 artillery and 3 infantry placed in Germany 1 artillery and 2 infantry placed in Ukraine 2 armour placed in Germany 2 infantry placed in Yugoslavia 1 artillery placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 0.33
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Siberia to Soviet Far East 1 infantry and 1 mech_infantry moved from Archangel to Leningrad 3 fighters and 2 tactical_bombers moved from Archangel to Leningrad 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Italians 1 infantry moved from Gorky to Vologda Russians take Vologda from Germans Combat - Russians Russians creates battle in territory 21 Sea Zone Battle in Soviet Far East Russians attack with 1 artillery and 2 infantry Japanese defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Soviet Far East, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Soviet Far East Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Soviet Far East 2 infantry owned by the Japanese lost in Soviet Far East Russians win, taking 21 Sea Zone from Japanese, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Japanese: 2 infantry Battle in Leningrad Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Leningrad, round 2 : 2/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 5 infantry moved from Gorky to Samara 4 aaGuns, 7 artilleries and 40 infantry moved from Bryansk to Smolensk 5 infantry moved from Russia to Samara 4 armour and 4 mech_infantrys moved from Archangel to Gorky 3 fighters and 2 tactical_bombers moved from Leningrad to Russia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Northern Manchuria to Buryatia 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 40 Sea Zone Place Units - Russians 1 infantry placed in Iraq 1 artillery and 9 infantry placed in Russia 3 infantry placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5,6,1 Russians collect 30 PUs (4 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.67 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 1 destroyer, 9 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 132 Sea Zone to 45 Sea Zone Japanese take 43 Sea Zone from Russians 1 destroyer moved from 38 Sea Zone to 44 Sea Zone 1 bomber moved from Malaya to 45 Sea Zone 1 bomber moved from Malaya to 44 Sea Zone 2 armour moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 armour moved from Szechwan to Shan State 4 artilleries and 4 infantry moved from French Indo China to Shan State 1 armour, 2 artilleries and 4 infantry moved from Siam to Shan State 3 artilleries and 6 infantry moved from Malaya to Shan State 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 21 Sea Zone 1 fighter moved from 38 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from French Indo China to 21 Sea Zone 1 destroyer moved from 17 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 tactical_bomber moved from 38 Sea Zone to 45 Sea Zone 1 fighter moved from 38 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber Russians defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 2 submarines Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the ANZAC lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in 34 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 cruiser Battle in 21 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers Russians defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 21 Sea Zone Japanese win, taking 21 Sea Zone from Russians with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Shan State Japanese attack with 4 armour, 9 artilleries and 14 infantry British defend with 1 infantry Japanese roll dice for 4 armour, 9 artilleries and 14 infantry in Shan State, round 2 : 9/27 hits, 8.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 armour, 9 artilleries and 13 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from French Indo China to Shan State 2 carriers moved from 38 Sea Zone to 132 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 battleship moved from 38 Sea Zone to 132 Sea Zone 2 fighters moved from 45 Sea Zone to 132 Sea Zone 1 cruiser moved from 38 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport moved from 35 Sea Zone to 36 Sea Zone 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Paulau to 36 Sea Zone 1 marine moved from Paulau to 36 Sea Zone 1 infantry and 1 marine moved from 36 Sea Zone to Davao 1 artillery moved from 36 Sea Zone to Davao 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 battleship moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 battleship and 1 carrier moved from 20 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shantung 1 tactical_bomber moved from 44 Sea Zone to 132 Sea Zone 1 bomber moved from 44 Sea Zone to French Indo China 1 bomber moved from 45 Sea Zone to French Indo China 1 battleship moved from 38 Sea Zone to 132 Sea Zone 1 battleship moved from 132 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from 20 Sea Zone to Shantung 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to French Indo China 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 2 armour placed in French Indo China 1 artillery, 1 infantry and 1 marine placed in Malaya 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.83 UK_Pacific regular : 0.67 ANZAC regular : -0.33 Russians regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 4 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 18 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 cruiser moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 marine moved from Gilbert Islands to 33 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Midway 1 battleship moved from 27 Sea Zone to 9 Sea Zone 1 artillery and 3 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 11 Sea Zone to 9 Sea Zone 1 artillery and 3 infantry moved from 9 Sea Zone to Aleutian Islands 1 bomber moved from Western United States to Aleutian Islands Combat - Americans Battle in Midway Battle in Wake Island Battle in Aleutian Islands Americans attack with 1 artillery, 1 bomber and 3 infantry Japanese defend with 2 infantry Americans roll dice for 1 battleship in Aleutian Islands, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Aleutian Islands, round 2 : 3/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Aleutian Islands 2 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Midway from Japanese, taking Wake Island from Japanese, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 18 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win, taking 18 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from Aleutian Islands to Alaska 1 destroyer moved from 27 Sea Zone to 9 Sea Zone 2 fighters moved from 34 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 25 Sea Zone 1 carrier moved from 33 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 27 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone 1 artillery, 5 battleships, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 25 Sea Zone 2 fighters and 3 tactical_bombers moved from Hawaiian Islands to Queensland 1 submarine moved from 65 Sea Zone to 58 Sea Zone 1 battleship, 1 destroyer and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 aaGuns, 3 infantry and 2 mech_infantrys moved from Algeria to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 3 destroyers placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shansi to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 3 infantry moved from Shansi to Chahar 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Shansi to Tsinghai 13 infantry moved from Anhwe to Hopei Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Hopei, round 2 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Honan 1 infantry moved from Shansi to Honan Place Units - Chinese 2 infantry placed in Honan 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Purchase Units - British British repair damage of 1x factory_minor; Remaining resources: 39 PUs; British buy 1 airfield, 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan Combat - British Battle in Yunnan British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns, 2 armour, 12 artilleries and 10 infantry moved from Burma to Eastern India 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India 1 artillery and 1 infantry moved from Baluchistan to Central India 1 armour moved from Southern Persia to Central India 1 infantry moved from Southern Persia to Baluchistan 2 armour moved from Iraq to Baluchistan 2 artilleries moved from Iraq to Southern Persia 3 fighters moved from Syria to Southern Persia 2 fighters moved from Egypt to Algeria 1 mech_infantry moved from Anglo-Egyptian Sudan to Trans-Jordan 2 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Syria to Egypt 4 infantry moved from Syria to Iraq Place Units - British 1 airfield, 1 artillery and 1 infantry placed in Southern Persia 1 destroyer placed in 82 Sea Zone 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,6 British collect 36 PUs (1 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,5 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 2 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 2 aaGuns and 2 infantry EDIT: Adding units owned by Americans to Algeria: 2 aaGuns and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 2.17 Japanese regular : -1.50 British regular : 0.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone 3 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Northern Caucasus to Southern Caucasus 1 bomber moved from Ukraine to Southern Italy 1 artillery moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to Romania 1 submarine moved from 100 Sea Zone to 97 Sea Zone Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 destroyer, 1 submarine and 3 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :