DouchManMacgee (G) Vs. The Dream Team (TGC/Kasper) (Allies) - AAE Round 3 Ft. "The Play" (TM)


  • Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Moscow: 2 infantry
            EDIT: Adding units owned by Russians to Turkestan: 2 infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from Norway to Caucasus
            1 infantry moved from Iran to Caucasus
            1 infantry moved from Netherlands-Belgium to Eastern France
                  British take Eastern France from Germans
            2 infantry moved from France to Vichy France
            1 armour moved from France to Vichy France
    
        Combat - British
            Battle in Vichy France
                British attack with 1 armour and 2 infantry
                Germans defend with 1 armour
                    British roll dice for 1 armour and 2 infantry in Vichy France, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Vichy France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Vichy France
                    1 armour owned by the Germans lost in Vichy France
                British win, taking Vichy France from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Caucasus
                British attack with 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Caucasus to Turkestan
            7 infantry moved from United Kingdom to English Channel Sea Zone
            7 infantry moved from English Channel Sea Zone to France
            1 destroyer moved from Celtic Sea Sea Zone to English Channel Sea Zone
            1 aaGun moved from Netherlands-Belgium to Eastern France
            2 fighters moved from Norway to Moscow
    
        Place Units - British
            1 transport placed in English Channel Sea Zone
            1 artillery and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Some Units in Moscow change ownership: 2 fighters
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    British regular : 1.33
    

  • @DoManMacgee @The_Good_Captain

    Game History

    Round: 3
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Moscow: 2 fighters
            EDIT: Adding units owned by British to Moscow: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 48 to 43
            EDIT: Turning off Edit Mode
            Americans buy 1 artillery, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                    Germans roll AA dice in Northern Italy : 1/1 hits, 0.17 expected hits
                1 bomber lost in Northern Italy
            1 transport moved from Celtic Sea Sea Zone to English Channel Sea Zone
            1 infantry moved from United Kingdom to English Channel Sea Zone
            1 infantry moved from English Channel Sea Zone to Netherlands-Belgium
            1 infantry moved from Algeria to Western Mediterranean Sea Zone
            1 infantry and 1 transport moved from Western Mediterranean Sea Zone to Tyrrhenian Sea Sea Zone
            1 bomber moved from France to Yugoslavia
            1 infantry moved from Tyrrhenian Sea Sea Zone to Northern Italy
                  Americans take Northern Italy from Germans
            1 destroyer moved from Celtic Sea Sea Zone to English Channel Sea Zone
            2 artilleries and 4 infantry moved from United States to U.S. Eastern Coast Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone
            2 artilleries and 4 infantry moved from Celtic Sea Sea Zone to United Kingdom
    
        Combat - Americans
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 1 aaGun
            EDIT: Adding units owned by Americans to Netherlands-Belgium: 1 aaGun
            EDIT: Turning off Edit Mode
            1 destroyer moved from Western Mediterranean Sea Zone to Azores Sea Sea Zone
            1 submarine moved from South Atlantic Sea Zone to Azores Sea Sea Zone
    
        Place Units - Americans
            3 transports placed in U.S. Eastern Coast Sea Zone
            1 artillery and 5 infantry placed in United States
    
        Turn Complete - Americans
            Americans collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.83
    

    usa3.tsvg


  • @kwaspek104 For comparison, when TGC was Axis and doing zany stuff, I was probably putting at least 2 hours into every move decision because of all the different possibilities. I think the most time I spent on a move here was 1.5 hours tweaking the opener. Will get the move out later today. At work rn.


  • Whoever said “the dice will correct over the course of the game” is a liar lol.

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 2 bombers and 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Germany to Northern Italy
            1 infantry moved from Yugoslavia to Northern Italy
            1 battleship and 1 destroyer moved from Sicilian Sea Sea Zone to Tyrrhenian Sea Sea Zone
            1 infantry moved from Tunisia to Algeria
                  Germans take Algeria from Americans
            1 armour moved from Iraq to Iran
                  Germans take Iran from Middle_East
            1 armour moved from Iran to Caucasus
            1 infantry moved from Stalingrad to Caucasus
            2 artilleries and 3 infantry moved from Ukraine S.S.R. to Belorussia
            4 fighters moved from Germany to Leningrad
            19 armour, 5 artilleries and 32 infantry moved from Baltic States to Belorussia
            1 infantry moved from Baltic States to Leningrad
            1 infantry moved from Baltic States to Belorussia
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 fighter and 1 infantry
                Americans defend with 1 aaGun, 1 factory and 1 infantry
                    Americans roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Belorussia
                Germans attack with 19 armour, 7 artilleries and 36 infantry
                Russians defend with 1 aaGun and 1 armour
                    Germans roll dice for 19 armour, 7 artilleries and 36 infantry in Belorussia, round 2 : 24/62 hits, 19.00 expected hits
                    Russians roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 19 armour, 7 artilleries and 36 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in Tyrrhenian Sea Sea Zone
                Germans attack with 1 battleship and 1 destroyer
                Americans defend with 1 transport
                    Germans roll dice for 1 battleship and 1 destroyer in Tyrrhenian Sea Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 transport in Tyrrhenian Sea Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Americans lost in Tyrrhenian Sea Sea Zone
                Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 transport
            Battle in Leningrad
                Germans attack with 4 fighters and 1 infantry
                Russians defend with 1 armour and 1 factory
                    Germans roll dice for 4 fighters and 1 infantry in Leningrad, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 1 armour in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in Caucasus
                Germans attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            4 fighters moved from Leningrad to East Poland
            1 aaGun moved from Baltic States to East Poland
            1 fighter moved from Northern Italy to Germany
    
        Place Units - Germans
            2 bombers and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Americans AA : -0.17
    Russians regular : -1.00
    Germans regular : 6.67
    

    AAE-game3-G4.tsvg


  • @DoManMacgee @kwaspek104

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
            2 infantry moved from Turkestan to Moscow
            1 aaGun moved from Russia to Turkestan
            1 armour moved from Karelia to Moscow
            1 submarine moved from North Atlantic Sea Zone to Celtic Sea Sea Zone
    
        Place Units - Russians
            1 armour and 5 infantry placed in Moscow
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    R4.tsvg


  • @DoManMacgee @The_Good_Captain

    Game History

    Round: 4
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 46 to 39
            EDIT: Turning off Edit Mode
            Americans buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 transports moved from Celtic Sea Sea Zone to English Channel Sea Zone
    
        Non Combat Move - Americans
            1 transport moved from Celtic Sea Sea Zone to U.S. Eastern Coast Sea Zone
            1 artillery and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone
            1 artillery, 5 infantry and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone
            2 artilleries and 4 infantry moved from United Kingdom to English Channel Sea Zone
            2 artilleries moved from English Channel Sea Zone to Netherlands-Belgium
            4 infantry moved from English Channel Sea Zone to Netherlands-Belgium
            1 artillery and 5 infantry moved from Celtic Sea Sea Zone to United Kingdom
            1 destroyer moved from Azores Sea Sea Zone to English Channel Sea Zone
            1 fighter moved from France to Netherlands-Belgium
    
        Place Units - Americans
            2 artilleries and 4 infantry placed in United States
            2 transports placed in U.S. Eastern Coast Sea Zone
    
        Turn Complete - Americans
            Americans collect 41 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    usa4.tsvg


  • @DoManMacgee said in DouchManMacgee (G) Vs. The Dream Team (TGC/Kasper) (Allies) - AAE Round 3 Ft. "The Play" (TM):

    Whoever said “the dice will correct over the course of the game” is a liar lol.

    Hopefully these are the famous last words. But you got this lol


  • @kwaspek104 @The_Good_Captain
    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Algeria to Morocco
                  Germans take Morocco from Americans
            4 fighters moved from East Poland to Moscow
            2 bombers moved from Germany to Moscow
            1 armour moved from Belorussia to Russia
                  Germans take Russia from Russians
            1 armour moved from Russia to Moscow
            18 armour, 7 artilleries and 36 infantry moved from Belorussia to Moscow
            1 infantry moved from Leningrad to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Northern Italy to Austria
            1 infantry moved from Caucasus to Turkestan
                  Germans take Turkestan from Russians
    
        Combat - Germans
            Battle in Moscow
                Germans attack with 19 armour, 7 artilleries, 2 bombers, 4 fighters and 36 infantry
                Russians defend with 1 aaGun, 2 armour, 5 artilleries, 1 bomber, 1 factory, 3 fighters and 49 infantry
                    Russians roll AA dice in Moscow : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Moscow
                    Germans roll dice for 19 armour, 7 artilleries, 2 bombers, 3 fighters and 36 infantry in Moscow, round 2 : 25/67 hits, 21.83 expected hits
                    Russians roll dice for 2 armour, 5 artilleries, 1 bomber, 3 fighters and 49 infantry in Moscow, round 2 : 26/60 hits, 20.83 expected hits
                    26 infantry owned by the Germans lost in Moscow
                    24 infantry owned by the Russians and 1 bomber owned by the Russians lost in Moscow
                    Germans roll dice for 19 armour, 7 artilleries, 2 bombers, 3 fighters and 10 infantry in Moscow, round 3 : 18/41 hits, 17.50 expected hits
                    Russians roll dice for 2 armour, 5 artilleries, 3 fighters and 25 infantry in Moscow, round 3 : 11/35 hits, 12.67 expected hits
                    1 artillery owned by the Germans and 10 infantry owned by the Germans lost in Moscow
                    18 infantry owned by the Russians lost in Moscow
                    Germans roll dice for 19 armour, 6 artilleries, 2 bombers and 3 fighters in Moscow, round 4 : 13/30 hits, 14.33 expected hits
                    Russians roll dice for 2 armour, 5 artilleries, 3 fighters and 7 infantry in Moscow, round 4 : 9/17 hits, 6.67 expected hits
                    6 artilleries owned by the Germans and 3 armour owned by the Germans lost in Moscow
                    7 infantry owned by the Russians, 1 armour owned by the Russians and 5 artilleries owned by the Russians lost in Moscow
                    Germans roll dice for 16 armour, 2 bombers and 3 fighters in Moscow, round 5 : 11/21 hits, 10.83 expected hits
                    Russians roll dice for 1 armour and 3 fighters in Moscow, round 5 : 3/4 hits, 2.33 expected hits
                    3 armour owned by the Germans lost in Moscow
                    3 fighters owned by the Russians and 1 armour owned by the Russians lost in Moscow
                Germans captures 16PUs while taking Russians capital
                Germans win, taking Moscow from Russians with 13 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 50
                Casualties for Germans: 6 armour, 7 artilleries, 1 fighter and 36 infantry
                Casualties for Russians: 2 armour, 5 artilleries, 1 bomber, 3 fighters and 49 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Moscow to Belorussia
            3 fighters moved from Belorussia to East Poland
            2 bombers moved from Moscow to East Poland
            1 aaGun moved from Belorussia to Stalingrad
            1 armour moved from Caucasus to East Poland
    
        Place Units - Germans
            14 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 6.50
    Germans regular : 2.50
    Russians AA : 0.00
    

    The Bad Guys Win.tsvg

    That’s (probably) a wrap. We’ll try again later today if you want a go at Axis Kasper.


  • @DoManMacgee @kwaspek104

    this is not a wrap. this is not over. Kasper go ahead and see if you can take berlin and win the game for allies. you have over 30% chance to take the game back


  • @DoManMacgee @kwaspek104 correction more like 10% if that


  • in the end, it was actually like 43% if the Brits had rolled average (which they did). but it was not meant to be this time.

    But 43% is pretty good considering how diced we got.


  • @kwaspek104 said in DouchManMacgee (G) Vs. The Dream Team (TGC/Kasper) (Allies) - AAE Round 3 Ft. "The Play" (TM):

    Yeah I goofed bad by over-committing to Moscow with the air. I only really needed 1-2 FTR to get ~90% odds instead of just sending everything.

    This is why I shouldn’t be playing A&A while at work lol

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