@The_Good_Captain @DoManMacgee
it was NCM in africa. you’re good to go fellas
@kwaspek104 For comparison, when TGC was Axis and doing zany stuff, I was probably putting at least 2 hours into every move decision because of all the different possibilities. I think the most time I spent on a move here was 1.5 hours tweaking the opener. Will get the move out later today. At work rn.
Whoever said “the dice will correct over the course of the game” is a liar lol.
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 bombers and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 fighter moved from Germany to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 battleship and 1 destroyer moved from Sicilian Sea Sea Zone to Tyrrhenian Sea Sea Zone
1 infantry moved from Tunisia to Algeria
Germans take Algeria from Americans
1 armour moved from Iraq to Iran
Germans take Iran from Middle_East
1 armour moved from Iran to Caucasus
1 infantry moved from Stalingrad to Caucasus
2 artilleries and 3 infantry moved from Ukraine S.S.R. to Belorussia
4 fighters moved from Germany to Leningrad
19 armour, 5 artilleries and 32 infantry moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Leningrad
1 infantry moved from Baltic States to Belorussia
Combat - Germans
Battle in Northern Italy
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 aaGun, 1 factory and 1 infantry
Americans roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belorussia
Germans attack with 19 armour, 7 artilleries and 36 infantry
Russians defend with 1 aaGun and 1 armour
Germans roll dice for 19 armour, 7 artilleries and 36 infantry in Belorussia, round 2 : 24/62 hits, 19.00 expected hits
Russians roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 19 armour, 7 artilleries and 36 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Tyrrhenian Sea Sea Zone
Germans attack with 1 battleship and 1 destroyer
Americans defend with 1 transport
Germans roll dice for 1 battleship and 1 destroyer in Tyrrhenian Sea Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 transport in Tyrrhenian Sea Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Americans lost in Tyrrhenian Sea Sea Zone
Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 transport
Battle in Leningrad
Germans attack with 4 fighters and 1 infantry
Russians defend with 1 armour and 1 factory
Germans roll dice for 4 fighters and 1 infantry in Leningrad, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 armour in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Caucasus
Germans attack with 1 armour and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
4 fighters moved from Leningrad to East Poland
1 aaGun moved from Baltic States to East Poland
1 fighter moved from Northern Italy to Germany
Place Units - Germans
2 bombers and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Americans AA : -0.17
Russians regular : -1.00
Germans regular : 6.67
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Non Combat Move - Russians
2 infantry moved from Turkestan to Moscow
1 aaGun moved from Russia to Turkestan
1 armour moved from Karelia to Moscow
1 submarine moved from North Atlantic Sea Zone to Celtic Sea Sea Zone
Place Units - Russians
1 armour and 5 infantry placed in Moscow
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
@DoManMacgee @The_Good_Captain
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 46 to 39
EDIT: Turning off Edit Mode
Americans buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 transports moved from Celtic Sea Sea Zone to English Channel Sea Zone
Non Combat Move - Americans
1 transport moved from Celtic Sea Sea Zone to U.S. Eastern Coast Sea Zone
1 artillery and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone
1 artillery, 5 infantry and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone
2 artilleries and 4 infantry moved from United Kingdom to English Channel Sea Zone
2 artilleries moved from English Channel Sea Zone to Netherlands-Belgium
4 infantry moved from English Channel Sea Zone to Netherlands-Belgium
1 artillery and 5 infantry moved from Celtic Sea Sea Zone to United Kingdom
1 destroyer moved from Azores Sea Sea Zone to English Channel Sea Zone
1 fighter moved from France to Netherlands-Belgium
Place Units - Americans
2 artilleries and 4 infantry placed in United States
2 transports placed in U.S. Eastern Coast Sea Zone
Turn Complete - Americans
Americans collect 41 PUs; end with 44 PUs
Combat Hit Differential Summary :
@DoManMacgee said in DouchManMacgee (G) Vs. The Dream Team (TGC/Kasper) (Allies) - AAE Round 3 Ft. "The Play" (TM):
Whoever said “the dice will correct over the course of the game” is a liar lol.
Hopefully these are the famous last words. But you got this lol
@kwaspek104 @The_Good_Captain
Game History
Round: 5
Purchase Units - Germans
Germans buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Algeria to Morocco
Germans take Morocco from Americans
4 fighters moved from East Poland to Moscow
2 bombers moved from Germany to Moscow
1 armour moved from Belorussia to Russia
Germans take Russia from Russians
1 armour moved from Russia to Moscow
18 armour, 7 artilleries and 36 infantry moved from Belorussia to Moscow
1 infantry moved from Leningrad to Karelia
Germans take Karelia from Russians
1 infantry moved from Northern Italy to Austria
1 infantry moved from Caucasus to Turkestan
Germans take Turkestan from Russians
Combat - Germans
Battle in Moscow
Germans attack with 19 armour, 7 artilleries, 2 bombers, 4 fighters and 36 infantry
Russians defend with 1 aaGun, 2 armour, 5 artilleries, 1 bomber, 1 factory, 3 fighters and 49 infantry
Russians roll AA dice in Moscow : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Moscow
Germans roll dice for 19 armour, 7 artilleries, 2 bombers, 3 fighters and 36 infantry in Moscow, round 2 : 25/67 hits, 21.83 expected hits
Russians roll dice for 2 armour, 5 artilleries, 1 bomber, 3 fighters and 49 infantry in Moscow, round 2 : 26/60 hits, 20.83 expected hits
26 infantry owned by the Germans lost in Moscow
24 infantry owned by the Russians and 1 bomber owned by the Russians lost in Moscow
Germans roll dice for 19 armour, 7 artilleries, 2 bombers, 3 fighters and 10 infantry in Moscow, round 3 : 18/41 hits, 17.50 expected hits
Russians roll dice for 2 armour, 5 artilleries, 3 fighters and 25 infantry in Moscow, round 3 : 11/35 hits, 12.67 expected hits
1 artillery owned by the Germans and 10 infantry owned by the Germans lost in Moscow
18 infantry owned by the Russians lost in Moscow
Germans roll dice for 19 armour, 6 artilleries, 2 bombers and 3 fighters in Moscow, round 4 : 13/30 hits, 14.33 expected hits
Russians roll dice for 2 armour, 5 artilleries, 3 fighters and 7 infantry in Moscow, round 4 : 9/17 hits, 6.67 expected hits
6 artilleries owned by the Germans and 3 armour owned by the Germans lost in Moscow
7 infantry owned by the Russians, 1 armour owned by the Russians and 5 artilleries owned by the Russians lost in Moscow
Germans roll dice for 16 armour, 2 bombers and 3 fighters in Moscow, round 5 : 11/21 hits, 10.83 expected hits
Russians roll dice for 1 armour and 3 fighters in Moscow, round 5 : 3/4 hits, 2.33 expected hits
3 armour owned by the Germans lost in Moscow
3 fighters owned by the Russians and 1 armour owned by the Russians lost in Moscow
Germans captures 16PUs while taking Russians capital
Germans win, taking Moscow from Russians with 13 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 50
Casualties for Germans: 6 armour, 7 artilleries, 1 fighter and 36 infantry
Casualties for Russians: 2 armour, 5 artilleries, 1 bomber, 3 fighters and 49 infantry
Non Combat Move - Germans
3 fighters moved from Moscow to Belorussia
3 fighters moved from Belorussia to East Poland
2 bombers moved from Moscow to East Poland
1 aaGun moved from Belorussia to Stalingrad
1 armour moved from Caucasus to East Poland
Place Units - Germans
14 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 6.50
Germans regular : 2.50
Russians AA : 0.00
That’s (probably) a wrap. We’ll try again later today if you want a go at Axis Kasper.
this is not a wrap. this is not over. Kasper go ahead and see if you can take berlin and win the game for allies. you have over 30% chance to take the game back
@DoManMacgee @kwaspek104 correction more like 10% if that
in the end, it was actually like 43% if the Brits had rolled average (which they did). but it was not meant to be this time.
But 43% is pretty good considering how diced we got.
@kwaspek104 said in DouchManMacgee (G) Vs. The Dream Team (TGC/Kasper) (Allies) - AAE Round 3 Ft. "The Play" (TM):
Yeah I goofed bad by over-committing to Moscow with the air. I only really needed 1-2 FTR to get ~90% odds instead of just sending everything.
This is why I shouldn’t be playing A&A while at work lol