OOL in sz97?
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TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Greece
Italians win, taking Greece from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports moved from 96 Sea Zone to 95 Sea Zone
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 factory_minor placed in Ukraine
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Sumatra to Eastern India
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 submarine moved from 64 Sea Zone to 65 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 83 Sea Zone to 101 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
Germans buy 1 carrier, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
10 artilleries and 26 infantry moved from Leningrad to Northern Belarus
3 fighters and 3 tactical_bombers moved from Malta to 101 Sea Zone
1 fighter moved from Southern Italy to 101 Sea Zone
1 bomber moved from France to 101 Sea Zone
Combat - Germans
Battle in 101 Sea Zone
Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers
British defend with 1 transport; French defend with 1 destroyer
Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 101 Sea Zone, round 2 : 7/8 hits, 4.50 expected hits
British roll dice for 1 destroyer and 1 transport in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans lost in 101 Sea Zone
1 destroyer owned by the French and 1 transport owned by the British lost in 101 Sea Zone
Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 bomber
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in Northern Belarus
Germans attack with 10 artilleries and 26 infantry
Russians defend with 1 infantry
Germans roll dice for 10 artilleries and 26 infantry in Northern Belarus, round 2 : 12/36 hits, 9.33 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 10 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Germany to Romania
2 artilleries moved from Western Ukraine to Ukraine
3 infantry moved from Romania to Bessarabia
1 artillery moved from Western Germany to 116 Sea Zone
3 infantry moved from Germany to 116 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
1 artillery moved from 118 Sea Zone to Vyborg
1 infantry moved from 118 Sea Zone to Vyborg
2 infantry moved from 118 Sea Zone to Leningrad
2 artilleries and 2 infantry moved from Malta to 96 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern France
2 fighters moved from 101 Sea Zone to 95 Sea Zone
1 fighter moved from 101 Sea Zone to Southern Italy
1 fighter and 3 tactical_bombers moved from 101 Sea Zone to Ukraine
1 fighter moved from 115 Sea Zone to France
1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 transport moved from 116 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 115 Sea Zone to 108 Sea Zone
1 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Poland
Place Units - Germans
1 carrier and 2 destroyers placed in 95 Sea Zone
1 submarine placed in 113 Sea Zone
3 infantry placed in Leningrad
3 infantry placed in Romania
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 5.17
British regular : 0.67
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Nenetsia to Archangel
Russians take Archangel from Italians
1 armour moved from Archangel to Vologda
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun, 1 artillery and 8 infantry moved from Siberia to Amur
2 artilleries and 6 infantry moved from Korea to Southern Manchuria
3 artilleries moved from Stalingrad to Rostov
2 infantry moved from Kursk to Rostov
1 infantry moved from Bryansk to Kursk
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 aaGun, 3 artilleries and 17 infantry moved from Southern Belarus to Smolensk
1 aaGun, 3 artilleries and 3 infantry moved from Nenetsia to Vologda
2 infantry moved from Gorky to Vologda
2 artilleries and 2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Russia to Stalingrad
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
Russians collect 33 PUs (7 lost to blockades); end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 38 Sea Zone to 81 Sea Zone
3 artilleries and 3 infantry moved from Malaya to 38 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat Hit Differential Summary :
@Stucifer Submerge or remain in 81?
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 38 Sea Zone to 81 Sea Zone
3 artilleries and 3 infantry moved from Malaya to 38 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 destroyer moved from 42 Sea Zone to 58 Sea Zone
Combat Hit Differential Summary :
@Stucifer Forgot to attack 58, added in 2nd save.
Will fight in 81
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 38 Sea Zone to 81 Sea Zone
3 artilleries and 3 infantry moved from Malaya to 38 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 destroyer moved from 42 Sea Zone to 58 Sea Zone
Combat - Japanese
Battle in Celebes
Battle in 81 Sea Zone
Japanese attack with 1 submarine
British defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 transport in 81 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 81 Sea Zone
British roll dice for 1 transport in 81 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 transport owned by the British lost in 81 Sea Zone
Japanese win, taking Celebes from Dutch, taking 81 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 4 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/6 hits, 2.50 expected hits
UK_Pacific roll dice for 4 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
2 infantry owned by the British lost in Sumatra
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 2/5 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry
Battle in 58 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 58 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 58 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Marshall Islands to Hawaiian Islands
2 bombers moved from Hawaiian Islands to Caroline Islands
2 infantry moved from Gilbert Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 submarine moved from 25 Sea Zone to 34 Sea Zone
1 submarine moved from 7 Sea Zone to 34 Sea Zone
1 cruiser and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
2 infantry placed in French Indo China
1 destroyer placed in 37 Sea Zone
1 fighter and 2 transports placed in 7 Sea Zone
1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 0.17
UK_Pacific regular : -1.00
ANZAC regular : -0.33
British regular : -0.33
@mikawagunichi Headed out of town tomorrow for a few days, probably won’t get this done until I get back. US/UK is in a weird position for me and it doesn’t help that my game with Nikola has some eerie similarities xD
@Stucifer No problem, have a good trip. Hope you’ll be partying extremely hard and ready to make mistakes when you get back ;)
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Hopei
3 infantry moved from Szechwan to Hopei
1 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Burma, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Burma, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Burma, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Burma
1 infantry owned by the Japanese lost in Burma
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 2 aaGuns and 1 artillery
Chinese roll dice for 4 infantry in Hopei, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 2 aaGuns and 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
2 aaGuns owned by the Japanese lost in Hopei
Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 3 infantry in Hopei, round 5 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Hopei, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 aaGuns and 1 artillery
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
Place Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in Szechwan
1 infantry placed in Tsinghai
Chinese undo move 2.
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1.83
Japanese regular : 0.00
US & china, will post UK soon, just double checking my options first…
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Morocco to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
1 armour, 2 fighters, 5 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 bomber moved from Western United States to 27 Sea Zone
3 fighters and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
Combat - Americans
Battle in Alaska
Battle in 27 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 27 Sea Zone
Americans win, taking Alaska from Japanese with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Algeria
Americans attack with 1 armour, 2 fighters, 5 infantry, 1 marine and 2 mech_infantrys
Italians defend with 3 artilleries, 5 infantry and 2 marines
Americans roll dice for 1 battleship in Algeria, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 2 fighters, 5 infantry, 1 marine and 2 mech_infantrys in Algeria, round 2 : 2/11 hits, 3.17 expected hits
Italians roll dice for 3 artilleries, 5 infantry and 2 marines in Algeria, round 2 : 3/10 hits, 3.33 expected hits
3 infantry owned by the Americans lost in Algeria
3 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 armour, 2 fighters, 2 infantry, 1 marine and 2 mech_infantrys in Algeria, round 3 : 3/8 hits, 2.67 expected hits
Italians roll dice for 3 artilleries, 2 infantry and 2 marines in Algeria, round 3 : 5/7 hits, 2.33 expected hits
2 infantry owned by the Americans, 1 marine owned by the Americans and 2 mech_infantrys owned by the Americans lost in Algeria
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 armour and 2 fighters in Algeria, round 4 : 2/3 hits, 1.50 expected hits
Italians roll dice for 2 artilleries and 2 marines in Algeria, round 4 : 0/4 hits, 1.33 expected hits
2 artilleries owned by the Italians lost in Algeria
Americans roll dice for 1 armour and 2 fighters in Algeria, round 5 : 1/3 hits, 1.50 expected hits
Italians roll dice for 2 marines in Algeria, round 5 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Algeria
1 marine owned by the Italians lost in Algeria
Americans roll dice for 1 armour and 1 fighter in Algeria, round 6 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 marine in Algeria, round 6 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter, 5 infantry, 1 marine and 2 mech_infantrys
Casualties for Italians: 3 artilleries, 5 infantry and 2 marines
Non Combat Move - Americans
1 fighter moved from Algeria to Morocco
2 transports moved from 94 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 11 Sea Zone
1 bomber moved from 27 Sea Zone to Queensland
2 submarines moved from 11 Sea Zone to 16 Sea Zone
1 submarine moved from 11 Sea Zone to 16 Sea Zone
1 destroyer moved from 64 Sea Zone to 65 Sea Zone
Place Units - Americans
1 artillery, 3 infantry and 1 marine placed in Western United States
1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Hopei
3 infantry moved from Szechwan to Hopei
1 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Burma, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Burma, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Burma, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Burma
1 infantry owned by the Japanese lost in Burma
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 2 aaGuns and 1 artillery
Chinese roll dice for 4 infantry in Hopei, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 2 aaGuns and 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
2 aaGuns owned by the Japanese lost in Hopei
Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 3 infantry in Hopei, round 5 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Hopei, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 aaGuns and 1 artillery
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
Place Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in Szechwan
1 infantry placed in Tsinghai
Chinese undo move 2.
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Western India to 81 Sea Zone
1 destroyer moved from 74 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 destroyer moved from 120 Sea Zone to 109 Sea Zone
Combat - British
Battle in 81 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 81 Sea Zone
British win, taking 81 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
COMMENT: American carrier is empty
1 transport moved from 85 Sea Zone to 72 Sea Zone
1 infantry moved from Italian Somaliland to 78 Sea Zone
1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to Egypt
2 armour and 2 mech_infantrys moved from Iraq to Egypt
1 artillery and 2 infantry moved from Iraq to Southern Persia
1 infantry moved from Northwest Persia to Southern Persia
1 artillery and 1 infantry moved from Western India to Eastern India
3 artilleries and 3 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Morocco
1 fighter moved from 100 Sea Zone to Morocco
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 100 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Egypt to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 83 Sea Zone
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 83 Sea Zone
1 tactical_bomber placed in Southern Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,2
UK_Pacific collect 6 PUs (2 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -1.83
Americans regular : 0.50
Japanese regular : -0.17
Italians regular : 1.00
British regular : 0.50
Skipped scramble in 27 due to odds
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 95 Sea Zone
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 4 infantry moved from Southern France to Southern Italy
1 artillery moved from Greece to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 99 Sea Zone
1 aaGun moved from Southern Italy to 99 Sea Zone
1 aaGun moved from 99 Sea Zone to Greece
1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 transports moved from 95 Sea Zone to 99 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
2 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 65 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 tactical_bomber moved from Queensland to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking 45 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Northern Australia
1 artillery and 2 infantry moved from South Australia to Northern Australia
1 aaGun, 1 artillery, 4 infantry and 1 marine moved from Queensland to Northern Australia
1 fighter moved from Eastern India to Northern Australia
2 infantry moved from New South Wales to Queensland
1 fighter moved from Eastern India to Northern Australia
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Kursk
1 fighter and 3 tactical_bombers moved from Ukraine to Kursk
1 infantry moved from Leningrad to Archangel
Germans take Archangel from Russians
1 infantry moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
Combat - Germans
Battle in Kursk
Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kursk, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kursk
1 infantry owned by the Russians lost in Kursk
Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Kursk to Ukraine
3 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
3 infantry moved from Romania to Bessarabia
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Poland to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
1 submarine moved from 108 Sea Zone to 128 Sea Zone
1 destroyer moved from 115 Sea Zone to 107 Sea Zone
2 artilleries and 2 infantry moved from Southern France to 95 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 95 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Southern Italy
1 fighter moved from France to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
1 artillery and 1 infantry moved from Vyborg to Leningrad
10 artilleries and 25 infantry moved from Northern Belarus to Leningrad
1 artillery and 1 infantry moved from Western Germany to Germany
1 infantry moved from France to Western Germany
Place Units - Germans
1 transport placed in 116 Sea Zone
2 artilleries and 1 infantry placed in Leningrad
3 infantry placed in Romania
3 infantry placed in Germany
2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 9 artilleries and 23 infantry moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Smolensk
1 aaGun, 1 armour, 3 artilleries and 6 infantry moved from Vologda to Yaroslavl
1 armour moved from Yaroslavl to Russia
2 artilleries and 7 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Stalingrad to Rostov
1 aaGun, 1 artillery and 6 infantry moved from Amur to Siberia
2 infantry moved from Amur to Korea
1 aaGun moved from Southern Manchuria to Korea
2 artilleries moved from Southern Manchuria to Korea
2 infantry moved from Southern Manchuria to Korea
Place Units - Russians
2 armour and 1 mech_infantry placed in Stalingrad
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,3
Russians collect 31 PUs (7 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :