L24 PTV MikawaGunichi (Axis+12) vs Max334 Match # 5

  • 2024

    Attackers
    [dice 2d6]

    Defenders
    [dice 1d6]


  • 2d6: 5, 5
    1d6: 2

  • 2024

    Attackers
    [dice 1d6]

    Defenders
    [dice 1d6]


  • 1d6: 3
    1d6: 2

  • 2024

    @max334 Sure I approve. Rolls below, the Jap made a stand.

  • 2024

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour, 2 artilleries, 8 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
    
        Combat - Germans
            Germans creates battle in territory 112 Sea Zone
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            1 submarine moved from 128 Sea Zone to 126 Sea Zone
            1 submarine moved from 116 Sea Zone to 122 Sea Zone
            4 aaGuns, 9 artilleries and 13 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Vyborg to Leningrad
            5 infantry moved from Finland to Vyborg
            2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            2 artilleries moved from Poland to Eastern Poland
            5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Germany to Western Germany
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from Yugoslavia to 99 Sea Zone
            1 armour and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 armour moved from 101 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Southern Italy
            1 fighter moved from Western Germany to France
            2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 101 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 factory_minor placed in Leningrad
            1 mech_infantry placed in Germany
            1 artillery and 2 infantry placed in France
            1 infantry placed in Normandy Bordeaux
            1 artillery placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    @max334 I made the edit as well.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 tactical_bomber moved from Russia to Archangel
            3 infantry moved from Nenetsia to Archangel
            1 infantry moved from Smolensk to Novgorod
            1 fighter moved from Russia to Novgorod
            1 artillery and 3 infantry moved from Gorky to Vologda
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 submarine moved from 93 Sea Zone to 94 Sea Zone
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    1 infantry owned by the Germans lost in Novgorod
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Novgorod to Russia
            1 tactical_bomber moved from Archangel to Gorky
            1 artillery and 2 infantry moved from Russia to Gorky
            1 artillery and 2 infantry moved from Rostov to Tambov
            1 artillery and 4 infantry moved from Rostov to Stalingrad
            1 infantry moved from Kursk to Rostov
            1 aaGun moved from Bryansk to Russia
            1 aaGun, 4 artilleries and 6 infantry moved from Northern Manchuria to Southern Manchuria
            2 infantry moved from Buryatia to Northern Manchuria
            1 fighter moved from Buryatia to Korea
            2 infantry moved from Northern Manchuria to Southern Manchuria
            2 artilleries and 3 infantry moved from Amur to Korea
            1 artillery and 3 infantry moved from Siberia to Amur
            2 artilleries and 5 infantry moved from Southern Belarus to Bryansk
            1 aaGun and 5 infantry moved from Smolensk to Bryansk
            1 artillery moved from Russia to Gorky
            1 artillery moved from Russia to Samara
            4 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Kursk to Tula
            1 aaGun and 2 infantry moved from Kursk to Bryansk
            1 artillery moved from Stalingrad to Northern Caucasus
            2 infantry moved from Samara to Stalingrad
            1 armour moved from Bryansk to Yaroslavl
            1 armour moved from Smolensk to Vologda
            1 mech_infantry moved from Smolensk to Vologda
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Stalingrad
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,1
            Russians collect 32 PUs (4 lost to blockades); end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.67
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 fighter, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 submarines moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
            2 bombers, 2 fighters and 3 tactical_bombers moved from Fukien to 6 Sea Zone
            2 bombers and 3 fighters moved from Japan to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 80 Sea Zone
            1 marine moved from Sumatra to 38 Sea Zone
            1 cruiser and 1 marine moved from 38 Sea Zone to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Dutch New Guinea
            1 infantry moved from Java to 43 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Solomon Islands
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            2 infantry moved from Celebes to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
            2 infantry moved from Davao to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to New Guinea
            1 infantry moved from Davao to Manilla
                  Japanese take Manilla from Americans
            1 infantry moved from Borneo to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
            1 infantry moved from Tsinghai to Eastern Sinkiang
                  Japanese take Eastern Sinkiang from Chinese
            1 infantry moved from Inner Mongolia to Kansu
                  Japanese take Kansu from Chinese
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    @max334

    Scramble to 55?
    Scramble to 20?
    Submerge or remain subs in 6?

  • 2024 '22 '21 '19 '18

    no scrambles, subs can fight

  • 2024

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 fighter, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 submarines moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
            2 bombers, 2 fighters and 3 tactical_bombers moved from Fukien to 6 Sea Zone
            2 bombers and 3 fighters moved from Japan to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 80 Sea Zone
            1 marine moved from Sumatra to 38 Sea Zone
            1 cruiser and 1 marine moved from 38 Sea Zone to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Dutch New Guinea
            1 infantry moved from Java to 43 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Solomon Islands
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            2 infantry moved from Celebes to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
            2 infantry moved from Davao to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to New Guinea
            1 infantry moved from Davao to Manilla
                  Japanese take Manilla from Americans
            1 infantry moved from Borneo to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
            1 infantry moved from Tsinghai to Eastern Sinkiang
                  Japanese take Eastern Sinkiang from Chinese
            1 infantry moved from Inner Mongolia to Kansu
                  Japanese take Kansu from Chinese
    
        Combat - Japanese
            Battle in New Britain
            Battle in Dutch New Guinea
            Battle in Guam
            Battle in Solomon Islands
            Battle in 80 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                British defend with 2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 80 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 80 Sea Zone
                    1 destroyer owned by the British lost in 80 Sea Zone
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 80 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
                    British roll dice for 1 battleship and 2 transports in 80 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese lost in 80 Sea Zone
                    2 transports owned by the British, 2 artilleries owned by the British, 1 battleship owned by the British and 2 infantry owned by the British lost in 80 Sea Zone
                Japanese win, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Guam from Americans, taking Solomon Islands from ANZAC with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 fighter and 2 tactical_bombers
                Casualties for British: 2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports
            Battle in New Guinea
                Japanese attack with 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 3 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 2 submarines remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 6 Sea Zone
                Japanese attack with 4 bombers, 7 fighters, 2 submarines and 5 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 4 bombers, 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 8/16 hits, 8.83 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    1 fighter owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
                    2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                2 submarines owned by the Americans submerged
                    Japanese roll dice for 4 bombers, 6 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 8/15 hits, 8.33 expected hits
                    Americans roll dice for 1 battleship and 2 transports in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 6 Sea Zone
                    2 transports owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                Japanese win with 4 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 64
                Casualties for Japanese: 2 fighters and 2 submarines
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 80 Sea Zone to 41 Sea Zone
            2 carriers moved from 43 Sea Zone to 41 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 carrier, 1 destroyer, 1 infantry and 3 transports moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 carrier moved from 37 Sea Zone to 20 Sea Zone
            2 fighters moved from 6 Sea Zone to 20 Sea Zone
            4 bombers, 1 fighter and 5 tactical_bombers moved from 6 Sea Zone to Japan
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Jehol to Shansi
            2 aaGuns and 3 infantry moved from Jehol to Shantung
            2 infantry moved from French Indo China to Kwangsi
            1 aaGun, 3 artilleries and 3 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Tsinghai to Hunan
            1 carrier moved from 43 Sea Zone to 56 Sea Zone
            1 carrier moved from 56 Sea Zone to 55 Sea Zone
            1 aaGun moved from Fukien to Kwangtung
    
        Place Units - Japanese
            3 destroyers and 1 transport placed in 6 Sea Zone
            1 fighter, 1 infantry and 2 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,4
            Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -0.83
    ANZAC regular : -0.33
    British regular : 1.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    I wanted to ask you if you were interested in continuing this game but with me replaying the allied round. One option is to end the game now and I submit your victory. Or if interested we could continue the game but I would replay the allied round. If we continue and you win I record/submit your victory if you lose we don’t record anything.

  • 2024

    @max334 I normally try to be generous with edits but I think going back an entire round is a bit much. I’d like to finish this one but would also be happy to have a re-match whether we start fresh or we could pick up from the previous allied turn.

  • 2024 '22 '21 '19 '18

    no edits. We start the game from US round 4. The game is pretty even until I lost the US fleet going into Korea and then also the UK Pacific fleet by going towards the Islands which didnt even need to be done. But it is your win, I just wanted to keep the game interesting. Its a good game, take a look. But if you dont want, I’ll post your win. triplea_41120_4jap (1).tsvg

  • 2024

    @max334 OK sounds good, put up your re-done round 4 when you’re ready.

  • 2024 '22 '21 '19 '18

  • 2024

    @max334 no scramble

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 fighters moved from 8 Sea Zone to 6 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
            1 submarine moved from 8 Sea Zone to 5 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            1 battleship, 1 carrier and 1 marine moved from 8 Sea Zone to 5 Sea Zone
            1 destroyer moved from 8 Sea Zone to 5 Sea Zone
            1 marine moved from 5 Sea Zone to Hokkaido
            2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
            2 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 3 submarines and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
            1 destroyer moved from 55 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
            2 cruisers, 1 infantry, 2 marines, 1 mech_infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 5 Sea Zone
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 2 marines, 1 mech_infantry, 1 submarine and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win, taking 5 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Hokkaido
            Battle in Marshall Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Hokkaido from Japanese, taking Marshall Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese submerged
            Battle in Korea
            Battle in Morocco
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Morocco
                    Americans roll dice for 2 artilleries and 1 infantry in Morocco, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 3 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Americans lost in Morocco
                    1 mech_infantry owned by the Italians lost in Morocco
                    Americans roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Morocco, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans lost in Morocco
                    1 armour owned by the Italians lost in Morocco
                Americans winAmericans winAmericans win, taking 6 Sea Zone from Japanese with 1 bomber, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining with 1 bomber, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining, taking Korea from Japanese, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 8 Sea Zone to 20 Sea Zone
            1 carrier and 1 destroyer moved from 11 Sea Zone to 8 Sea Zone
            1 fighter moved from 6 Sea Zone to 8 Sea Zone
            1 fighter moved from 6 Sea Zone to 8 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 11 Sea Zone to 8 Sea Zone
            1 bomber moved from 6 Sea Zone to Northern Manchuria
            1 infantry, 2 marines and 1 mech_infantry moved from 5 Sea Zone to Amur
            1 tactical_bomber moved from Eastern United States to 93 Sea Zone
            1 submarine moved from 40 Sea Zone to 80 Sea Zone
    
        Place Units - Americans
            1 transport placed in 104 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
            2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
            1 destroyer placed in 11 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 4 Sea Zone: 1 carrier, 2 destroyers and 2 fighters
            EDIT: Removing units owned by Americans from 8 Sea Zone: 1 carrier, 2 destroyers and 2 fighters
            EDIT: Adding units owned by Americans to 107 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,2,2,6,6,5,6,2,4,6
            Americans collect 51 PUs (7 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Kansu to Northern Sinkiang
            2 infantry moved from Eastern Sinkiang to Western Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Northern Sinkiang
            1 infantry placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 artillery and 3 infantry moved from Burma to Yunnan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
    
        Combat - British
            British creates battle in territory 112 Sea Zone
            Battle in Yunnan
                British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/7 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 artillery and 3 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
            1 fighter moved from Malta to Egypt
            1 battleship and 1 destroyer moved from 40 Sea Zone to 78 Sea Zone
            1 cruiser and 1 submarine moved from 83 Sea Zone to 78 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 artillery and 1 infantry moved from Iraq to Southern Persia
            1 artillery moved from Anglo-Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
            1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
            1 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Eastern India to Trans-Jordan
            1 artillery moved from Eastern India to Burma
            1 bomber moved from Yunnan to Eastern India
            1 submarine moved from 112 Sea Zone to 94 Sea Zone
            1 fighter moved from United Kingdom to Morocco
            1 tactical_bomber moved from United Kingdom to Morocco
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 85 Sea Zone
            1 artillery and 1 infantry moved from 85 Sea Zone to French West Africa
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
    
        Place Units - British
            1 airfield, 1 artillery, 1 fighter and 1 infantry placed in Egypt
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,1,1,6
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,4,4,1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,2,1,4
            UK_Pacific collect 8 PUs (4 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Italians regular : 0.50
    Japanese regular : 0.17
    British regular : 1.33
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Libya to Tobruk
            2 artilleries and 2 infantry moved from Yugoslavia to 99 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Tobruk
            1 artillery moved from 98 Sea Zone to Malta
            1 infantry moved from 98 Sea Zone to Tobruk
            1 infantry moved from 98 Sea Zone to Malta
            1 marine moved from Crete to 101 Sea Zone
            1 marine moved from 101 Sea Zone to Cyprus
            3 infantry moved from Romania to Bessarabia
            1 armour moved from Romania to Northern Belarus
                  Italians take Northern Belarus from Russians
            1 bomber moved from Yugoslavia to Bessarabia
    
        Combat - Italians
            Battle in Cyprus
            Battle in Malta
            Battle in Tobruk
                Italians attack with 2 artilleries and 4 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 artilleries and 4 infantry in Tobruk, round 2 : 3/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                    1 infantry owned by the British lost in Tobruk
                Italians win, taking Cyprus from British, taking Malta from British, taking Tobruk from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Bessarabia
                Italians attack with 1 bomber and 3 infantry
                Russians defend with 1 artillery
                    Italians roll dice for 1 bomber and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 aaGun moved from Romania to Bessarabia
            1 bomber moved from Bessarabia to Southern Italy
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 99 Sea Zone
            1 fighter placed in 99 Sea Zone
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Russians regular : -0.33
    British regular : 0.67
    

    Savegame

Suggested Topics

  • 20
  • 41
  • 143
  • 125
  • 118
  • 62
  • 131
  • 129
Axis & Allies Boardgaming Custom Painted Miniatures

97

Online

17.3k

Users

39.7k

Topics

1.7m

Posts