L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1


  • @gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:

    I don’t know when I will be able to start playing again,
    This farm house deal is a time and energy sink and I’m trying to catch back up on my real work.

    Not a problem. I’m happy to wait, and if you need a break to deal with other stuff then that is totally fine with me. Take this as a blank cheque to have as much time for each turn as you want.


  • @gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:

    Actually did move,
    Not sure connection is right, couldn’t post
    Waiting to see if MARTI dice were rolled,
    Shouldn’t have to wait too long to tell, your dice of death already came through

    I have some emails from MARTI, last one was for a test. Last battle dice I have received is for:
    Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2


  • I did get the dice,
    so I can finish I1 soon, today
    Bummer, my crappy dice that only granted 1 hit came through lol
    I need the French to whiff.


  • But do you lose the destroyer or the cruiser?
    Since I have a sub, I need to ask.


  • TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Northern Italy to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour moved from Tobruk to Tunisia
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    

    Savegame


  • @gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:

    But do you lose the destroyer or the cruiser?

    Lose the cruiser please.


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Northern Italy to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour moved from Tobruk to Tunisia
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
                    1 cruiser owned by the French lost in 93 Sea Zone
                    Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in 93 Sea Zone
                    1 destroyer owned by the French lost in 93 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is -6
                Casualties for Italians: 2 fighters and 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Albania to Romania
            1 armour moved from Northern Italy to Romania
            2 infantry moved from Albania to Bulgaria
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 mech_infantry moved from Tobruk to 96 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
            1 artillery and 2 infantry moved from Tobruk to Libya
            2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,4,4,2,5,4
            Italians collect 6 PUs (4 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    French regular : 2.17
    Italians regular : -2.50
    

    Savegame


  • Well, the convoy rolls went my way, that’s something


  • Italians getting off to a historically accurate start.


  • Savoia!

    Porca miseria… 😠😠

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
            1 fighter moved from Queensland to Malaya
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 infantry, 14 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            2 fighters moved from Tobruk to 97 Sea Zone
            1 fighter and 2 tactical_bombers moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Western Germany to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from France to Southern France
                  Germans take Southern France from French
            6 armour, 1 artillery and 2 mech_infantrys moved from France to Normandy Bordeaux
            2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 fighter and 2 submarines
                Russians defend with 1 cruiser
                    Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in 114 Sea Zone
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser
            Battle in Normandy Bordeaux
                Germans attack with 6 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber
                French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 6 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/10 hits, 4.50 expected hits
                    French roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    2 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 6 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 2 artilleries and 2 infantry
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                1 submarine owned by the British submerged
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 7/10 hits, 6.00 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    2 tactical_bombers owned by the Germans lost in 97 Sea Zone
                    1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 2 tactical_bombers
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
    
        Non Combat Move - Germans
            1 armour moved from Bulgaria to Eastern Poland
            2 armour moved from Yugoslavia to Eastern Poland
            2 artilleries and 5 infantry moved from Poland to Eastern Poland
            2 aaGuns, 3 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
            4 infantry moved from Romania to Eastern Poland
            2 infantry moved from Yugoslavia to Romania
            1 artillery and 4 infantry moved from Germany to Poland
            1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            3 fighters moved from 97 Sea Zone to Southern Italy
            2 infantry moved from Western Germany to Germany
            2 aaGuns moved from Western Germany to Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from France to Western Germany
            2 bombers moved from 97 Sea Zone to Western Germany
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 fighter moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from 97 Sea Zone to Poland
            1 tactical_bomber moved from 97 Sea Zone to Romania
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            2 infantry and 4 mech_infantrys placed in Western Germany
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : 0.50
    Germans regular : 3.00
    British regular : -0.50
    

    Savegame

  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    I hope all the undo’s don’t cause you a problem,
    The way I review a turn, they’re a pain.
    Not so polished with the Axis anymore.
    I should start saving after dice so I can go back and make a clean copy but I’m not in the habit, I don’t usually have many undo’s.


  • I’m staying at a hotel tonight with nothing to do,

    Any chance you’ll be moving?


  • @gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:

    Any chance you’ll be moving?

    Can do. I can have a look at Russia. Might have it posted in the next hour or so, wouldn’t want you getting bored.

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
            2 infantry moved from Rostov to Ukraine
            2 infantry moved from Western Ukraine to Ukraine
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus
            1 artillery and 8 infantry moved from Novgorod to Belarus
            6 infantry moved from Russia to Bryansk
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            3 infantry placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Wow! Thanks!
    I thought, if I’m playing a European, I’m probably too late saying something


  • TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 factory_minors and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 mech_infantry moved from Anhwe to Yunnan
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 armour moved from French Indo China to Kwangtung
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            3 infantry moved from French Indo China to Shan State
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 battleship moved from 36 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 cruiser moved from 36 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Kwangsi to Malaya
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to Philippines
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
            1 bomber moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble at Guam??


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