Sub chickens out, and so do fighters
Royal navy is screwed, happy hunting
@FlyingBadger said in [L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1]
I was worried that my play wouldn’t be of sufficent quality and the game would not be competetive. I am glad that I am providing a challenge,
I am keeping notes for you, both congratulatory and constructively critical,
although I offer a thousand apologies for disrupting your nap time.
I wasn’t trying to get you to say that! It’s a compliment to you that I had to go back and fix the German noncom
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 6 infantry, 1 mech_infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Shan State to Malaya
1 mech_infantry moved from Yunnan to Malaya
1 bomber moved from Philippines to Malaya
1 bomber moved from Philippines to Java
1 fighter moved from Sumatra to 37 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in New Guinea
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Alaska
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 1 fighter
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier and 1 fighter
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Alaska from Americans, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
Americans defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Malaya, round 2 : 1/4 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to French Indo China
3 infantry moved from Suiyuyan to Kansu
1 aaGun, 1 armour, 2 artilleries and 8 infantry moved from Shensi to Kansu
1 bomber moved from Java to Borneo
3 infantry moved from Szechwan to Kweichow
2 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Malaya to Borneo
2 infantry moved from Yunnan to French Indo China
1 fighter moved from 42 Sea Zone to Borneo
1 carrier moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 cruiser and 1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 1 tactical_bomber moved from Caroline Islands to Midway
1 submarine moved from 1 Sea Zone to 14 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from Philippines to Caroline Islands
2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 submarines moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Sumatra to French Indo China
1 fighter moved from Anhwe to Suiyuyan
1 tactical_bomber moved from Anhwe to Suiyuyan
1 mech_infantry moved from Manchuria to Buryatia
1 artillery and 1 mech_infantry moved from Manchuria to Jehol
Place Units - Japanese
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Manchuria
1 artillery and 1 infantry placed in Japan
6 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50
UK_Pacific regular : -0.33
ANZAC regular : 0.33
@gamerman01 I’ve tried to put on a good show, although I think the lack of resources put into the Pacific by the US is starting to cost me. Admiral Earnest King would be very disappointed.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier and 5 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 bomber moved from Gibraltar to France
1 destroyer, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 14 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 10 Sea Zone to 2 Sea Zone
2 fighters moved from Western United States to Alaska
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Battle in Alaska
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 2 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 3 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 4 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Alaska, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Alaska
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Aleutian Islands from Japanese, taking Alaska from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 14 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 14 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 14 Sea Zone
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 14 Sea Zone to 10 Sea Zone
2 fighters moved from Alaska to 10 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from France to United Kingdom
1 mech_infantry moved from Tunisia to Tobruk
Place Units - Americans
3 fighters placed in Western United States
1 carrier and 2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Combat - British
Battle in 42 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
3 aaGuns and 15 infantry moved from Burma to Shan State
1 fighter moved from India to Tsinghai
1 artillery and 1 infantry moved from Eastern Persia to West India
1 armour moved from Volgograd to Tsinghai
1 mech_infantry moved from Caucasus to Tsinghai
2 mech_infantrys moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Persia to Russia
2 fighters moved from Bryansk to Russia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Egypt to India
1 fighter moved from Egypt to Caucasus
2 tactical_bombers moved from Egypt to Gibraltar
1 battleship, 2 cruisers, 1 destroyer and 3 transports moved from 98 Sea Zone to 96 Sea Zone
2 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Libya to Alexandria
3 fighters moved from Gibraltar to United Kingdom
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 transport placed in 80 Sea Zone
2 mech_infantrys placed in Persia
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : -0.17
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier and 5 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 bomber moved from Gibraltar to France
1 destroyer, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 14 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 10 Sea Zone to 2 Sea Zone
2 fighters moved from Western United States to Alaska
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Battle in Alaska
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 2 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 3 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 4 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Alaska, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Alaska
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Aleutian Islands from Japanese, taking Alaska from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 14 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 14 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 14 Sea Zone
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 14 Sea Zone to 10 Sea Zone
2 fighters moved from Alaska to 10 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from France to United Kingdom
1 mech_infantry moved from Tunisia to Tobruk
Place Units - Americans
3 fighters placed in Western United States
1 carrier and 2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Combat - British
Battle in 42 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
3 aaGuns and 15 infantry moved from Burma to Shan State
1 fighter moved from India to Tsinghai
1 artillery and 1 infantry moved from Eastern Persia to West India
1 armour moved from Volgograd to Tsinghai
1 mech_infantry moved from Caucasus to Tsinghai
2 mech_infantrys moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Persia to Russia
2 fighters moved from Bryansk to Russia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Egypt to India
1 fighter moved from Egypt to Caucasus
2 tactical_bombers moved from Egypt to Gibraltar
1 battleship, 2 cruisers, 1 destroyer and 3 transports moved from 98 Sea Zone to 96 Sea Zone
2 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Libya to Alexandria
3 fighters moved from Gibraltar to United Kingdom
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 transport placed in 80 Sea Zone
2 mech_infantrys placed in Persia
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : -0.17
Germans AA : -0.17
@gamerman01 Accidently posted twice, but they are both identical.
Oops! Lost track that it’s my turn, went to check.
Haven’t played anyone this week yet anyway,
Saturday now, so it will be done!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Belarus to Bryansk
Italians take Smolensk from Russians
Italians take Bryansk from Russians
2 bombers moved from Western Germany to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 2 bombers
French defend with 1 destroyer
Italians roll dice for 2 bombers in 98 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 2 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
2 bombers moved from 98 Sea Zone to Southern Italy
2 armour moved from Eastern Poland to Bryansk
2 aaGuns, 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Western Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,4,1,2
Italians collect 6 PUs (6 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Queensland
3 infantry moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 63 Sea Zone to 61 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
2 infantry moved from Tunisia to Algeria
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs;
Germans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
3 armour and 6 mech_infantrys moved from Belarus to Ukraine
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from Southern Italy to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers and 6 fighters
British defend with 1 destroyer
Germans roll dice for 2 bombers and 6 fighters in 110 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 bombers and 6 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Ukraine
Germans attack with 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys in Ukraine, round 2 : 1/11 hits, 3.17 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
3 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
3 tactical_bombers moved from Bessarabia to Southern Italy
3 aaGuns, 7 artilleries and 33 infantry moved from Belarus to Bryansk
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 aaGun moved from Southern France to Northern Italy
1 artillery and 6 infantry moved from Southern France to France
6 mech_infantrys moved from Southern France to Northern Italy
3 mech_infantrys moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
6 armour and 14 mech_infantrys moved from Belarus to Bryansk
Place Units - Germans
1 fighter and 1 mech_infantry placed in Western Germany
3 artilleries placed in France
3 infantry placed in Novgorod
1 carrier and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,5,6,6
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -2.50
British regular : -0.33
I assumed no scramble to 110, so if you want to scramble you may roll it or tell me to roll it, and I’ll change the noncom of my planes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Rostov
2 infantry moved from Tambov to Rostov
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 tactical_bomber moved from Rostov to Volgograd
9 mech_infantrys moved from Tambov to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 artillery moved from Tambov to Volgograd
3 armour moved from Russia to Volgograd
1 aaGun moved from Tambov to Volgograd
2 fighters moved from Rostov to Russia
1 aaGun, 2 artilleries and 19 infantry moved from Tambov to Russia
6 infantry moved from Samara to Russia
6 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Russia
2 aaGuns and 11 infantry moved from Novosibirsk to Samara
1 infantry moved from Olgiy to Timguska
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Buyant-Uhaa to Central Mongolia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour and 1 mech_infantry moved from Buryatia to Central Mongolia
Japanese take Ulaanbaatar from Russians
1 infantry moved from Kansu to Olgiy
Japanese take Olgiy from Russians
2 artilleries and 11 infantry moved from Kansu to Timguska
2 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan
2 bombers and 1 fighter moved from Borneo to 42 Sea Zone
1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Dutch
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 14 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Midway to 14 Sea Zone
1 fighter moved from Midway to 14 Sea Zone
1 fighter moved from Midway to 14 Sea Zone
3 fighters moved from Midway to 16 Sea Zone
1 armour moved from Kansu to Central Mongolia
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 16 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 14 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 14 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 14 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
1 destroyer owned by the British lost in 42 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Timguska
Japanese attack with 2 artilleries and 11 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 11 infantry in Timguska, round 2 : 4/13 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Central Mongolia, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Jehol
1 aaGun moved from Kansu to Timguska
1 infantry moved from Kweichow to Hunan
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from French Indo China to Sumatra
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 25 Sea Zone to 32 Sea Zone
3 fighters moved from 16 Sea Zone to Midway
2 fighters and 1 tactical_bomber moved from 14 Sea Zone to Midway
1 tactical_bomber moved from Caroline Islands to Midway
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 bombers moved from 42 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
Place Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
1 submarine and 2 transports placed in 6 Sea Zone
1 bomber, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 4.00
ANZAC regular : -0.33
Russians regular : -0.67
British regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour and 1 mech_infantry moved from Buryatia to Central Mongolia
Japanese take Ulaanbaatar from Russians
1 infantry moved from Kansu to Olgiy
Japanese take Olgiy from Russians
2 artilleries and 11 infantry moved from Kansu to Timguska
2 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan
2 bombers and 1 fighter moved from Borneo to 42 Sea Zone
1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Dutch
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 14 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Midway to 14 Sea Zone
1 fighter moved from Midway to 14 Sea Zone
1 fighter moved from Midway to 14 Sea Zone
3 fighters moved from Midway to 16 Sea Zone
1 armour moved from Kansu to Central Mongolia
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 16 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 14 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 14 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 14 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
1 destroyer owned by the British lost in 42 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Timguska
Japanese attack with 2 artilleries and 11 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 11 infantry in Timguska, round 2 : 4/13 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Central Mongolia, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Jehol
1 aaGun moved from Kansu to Timguska
1 infantry moved from Kweichow to Hunan
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from French Indo China to Sumatra
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 25 Sea Zone to 32 Sea Zone
3 fighters moved from 16 Sea Zone to Midway
2 fighters and 1 tactical_bomber moved from 14 Sea Zone to Midway
1 tactical_bomber moved from Caroline Islands to Midway
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 bombers moved from 42 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
Place Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
1 submarine and 2 transports placed in 6 Sea Zone
1 bomber, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 32 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 4.00
ANZAC regular : -0.33
Russians regular : -0.67
British regular : 0.67
DD to Japan from Midway instead of to Marshalls,
Please disallow if you’ve started looking at the move and it messed you up
@gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:
DD to Japan from Midway instead of to Marshalls,
No problem.
@gamerman01 I have some moves cooked up, will post later. You are making it difficult in the Pacific, please withdraw to you territorial waters now!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 119 Sea Zone
1 submarine moved from 2 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 14 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 14 Sea Zone
Combat - Americans
Battle in 119 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 14 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 14 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 14 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 14 Sea Zone to 13 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 13 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
8 fighters moved from 10 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
1 artillery moved from Alaska to British Columbia
1 bomber and 1 fighter moved from 119 Sea Zone to United Kingdom
1 mech_infantry moved from Tobruk to Egypt
Place Units - Americans
1 artillery, 4 fighters and 3 infantry placed in Western United States
2 transports placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 11 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Shan State to Yunnan
1 bomber and 2 fighters moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 bomber, 2 fighters and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber, 2 fighters and 3 infantry in Yunnan, round 2 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 bomber and 2 fighters moved from Yunnan to India
3 aaGuns and 13 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from India to Burma
1 artillery and 1 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Iraq
1 fighter moved from Caucasus to Iraq
1 armour and 3 mech_infantrys moved from Caucasus to Sikang
2 mech_infantrys moved from Persia to Caucasus
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Alexandria to Trans-Jordan
1 battleship and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to United Kingdom
2 fighters moved from United Kingdom to Gibraltar
3 transports moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 34 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : -0.83
Germans regular : -0.17
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Rostov
3 armour moved from Bryansk to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Rostov
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Western Ukraine to Western Germany
2 bombers moved from Southern Italy to Western Germany
2 aaGuns, 1 artillery and 2 infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Yugoslavia to Bessarabia
2 infantry moved from Bulgaria to Romania
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,3,6,1
Italians collect 7 PUs (6 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : 0.33
I’m lucky I hit twice in the first round, because I should have taken air over.
Changing noncombat -