Sub chickens out, and so do fighters
Royal navy is screwed, happy hunting
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Battle in Malaya
Battle in 96 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine; Italians defend with 1 transport
Americans roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 transport in 96 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 destroyer owned by the Americans lost in 96 Sea Zone
1 submarine owned by the Germans lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
Americans win, taking Malaya from Japanese with 1 bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 bomber moved from 96 Sea Zone to Gibraltar
3 fighters moved from Gibraltar to United Kingdom
2 fighters moved from Eastern United States to 101 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,3
Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;
Combat Move - British
1 battleship, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
2 artilleries, 4 infantry and 2 tactical_bombers moved from Alexandria to Tobruk
1 bomber moved from Alexandria to 98 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Algeria to Libya
British take Libya from Italians
Combat - British
Battle in 98 Sea Zone
British attack with 2 battleships, 1 bomber, 3 cruisers and 2 destroyers
Germans defend with 1 submarine
British roll dice for 2 battleships, 1 bomber, 3 cruisers and 2 destroyers in 98 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 98 Sea Zone
British win, taking 98 Sea Zone from Germans with 2 battleships, 1 bomber, 3 cruisers and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Tobruk
British attack with 2 artilleries, 4 infantry and 2 tactical_bombers
Italians defend with 1 artillery
British roll dice for 2 artilleries, 4 infantry and 2 tactical_bombers in Tobruk, round 2 : 2/8 hits, 2.67 expected hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 artilleries, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 armour and 2 infantry moved from Algeria to Morocco
2 transports moved from 92 Sea Zone to 91 Sea Zone
4 fighters moved from United Kingdom to Gibraltar
2 submarines moved from 92 Sea Zone to 97 Sea Zone
2 tactical_bombers moved from Tobruk to Egypt
1 bomber moved from 98 Sea Zone to Egypt
1 fighter moved from Persia to Egypt
3 transports moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour moved from Northwest Persia to Volgograd
1 mech_infantry moved from Persia to Caucasus
1 artillery and 1 infantry moved from Persia to Eastern Persia
3 aaGuns and 17 infantry moved from India to Burma
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from Caucasus to Bryansk
Place Units - British
1 airfield placed in Egypt
1 submarine placed in 71 Sea Zone
1 fighter and 2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,5
British collect 34 PUs; end with 34 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : 0.50
Germans regular : -0.17
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
4 infantry moved from Northern Italy to Southern Italy
1 armour moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Romania to Belarus
1 armour moved from Romania to Eastern Poland
2 aaGuns, 1 artillery and 2 infantry moved from Romania to Eastern Poland
1 bomber moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,3,1,1
Italians collect 0 PUs (10 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 fighter, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Romania to Ukraine
2 fighters moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
Intercept London air raid?
@gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:
Intercept London air raid?
Yes, all 3. Let the USAAF defend London, it’s just like the Battle of Britain - but with better teeth!
Now THAT was a battle
You might want to check your MARTI e-mail while I finish this noncom
Looks like we saw a <2% chance there
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 fighter, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Romania to Ukraine
2 fighters moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Attackers Fire, : 2/3 hits, 0.50 expected hits
Defenders Fire, : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in United Kingdom
2 fighters owned by the Americans lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
1 bomber owned by the Germans killed by AA in United Kingdom
Bombing raid in United Kingdom causes 0 damage total.
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Southern Italy to Western Germany
1 bomber moved from Ukraine to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 6 infantry moved from France to Southern France
3 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
3 artilleries and 7 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
2 aaGuns, 3 armour, 3 artilleries, 24 infantry and 20 mech_infantrys moved from Eastern Poland to Belarus
6 armour and 1 mech_infantry moved from Romania to Belarus
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 aaGun and 2 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun moved from Western Ukraine to Ukraine
Place Units - Germans
1 carrier and 1 submarine placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Southern France
3 infantry placed in France
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,1,6,6
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British AA : 0.83
Defenders Fire, : 0.50
Attackers Fire, : 1.50
Russians regular : -1.33
Germans regular : -0.67
Wait a second…
I thought I had it but then realized 1 weakness,
I failed to save after dice rolls, so to keep the non-com cleaner I went back and re-rolled and edited to first results.
I’m going to have to take another try at the noncombat, and I couldn’t visualize everything at the end of my turn, to go back.
This cut into my nap time, will finish later!
Your 2 med fleets are nasty!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 fighter, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Romania to Ukraine
2 fighters moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Attackers Fire, : 0/3 hits, 0.50 expected hits
Defenders Fire, : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Ukraine from Russians to Germans
EDIT: Adding units owned by Germans to Ukraine: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
EDIT: Removing units owned by Germans from United Kingdom: 1 bomber
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 0
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber moved from Ukraine to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 artillery and 6 infantry moved from France to Southern France
2 mech_infantrys moved from Western Germany to Southern France
3 artilleries and 7 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
1 bomber moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
3 tactical_bombers moved from Western Germany to Bessarabia
1 mech_infantry moved from Western Germany to Southern France
1 aaGun moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Western Germany to France
2 aaGuns, 3 armour, 3 artilleries, 24 infantry and 20 mech_infantrys moved from Eastern Poland to Belarus
6 armour and 1 mech_infantry moved from Romania to Belarus
Place Units - Germans
1 carrier and 1 submarine placed in 112 Sea Zone
3 infantry placed in France
3 mech_infantrys placed in Southern France
1 fighter and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,1,5,1
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British AA : -0.17
Defenders Fire, : 0.50
Attackers Fire, : -0.50
Russians regular : 1.00
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 fighter, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Romania to Ukraine
2 fighters moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Attackers Fire, : 0/3 hits, 0.50 expected hits
Defenders Fire, : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Ukraine from Russians to Germans
EDIT: Adding units owned by Germans to Ukraine: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
EDIT: Removing units owned by Germans from United Kingdom: 1 bomber
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 0
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber moved from Ukraine to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 artillery and 6 infantry moved from France to Southern France
2 mech_infantrys moved from Western Germany to Southern France
3 artilleries and 7 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
1 bomber moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
3 tactical_bombers moved from Western Germany to Bessarabia
1 mech_infantry moved from Western Germany to Southern France
1 aaGun moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Western Germany to France
2 aaGuns, 3 armour, 3 artilleries, 24 infantry and 20 mech_infantrys moved from Eastern Poland to Belarus
6 armour and 1 mech_infantry moved from Romania to Belarus
Place Units - Germans
1 carrier and 1 submarine placed in 112 Sea Zone
3 infantry placed in France
3 mech_infantrys placed in Southern France
1 fighter and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,1,5,1
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.17
Defenders Fire, : 0.50
Attackers Fire, : -0.50
Russians regular : 1.00
Germans regular : -0.33
You’ve got me taking time and fine-tuning, you’re making me sweat a little!
I thought I had it but then realized 1 weakness,
I failed to save after dice rolls, so to keep the non-com cleaner I went back and re-rolled and edited to first results.
I’m going to have to take another try at the noncombat, and I couldn’t visualize everything at the end of my turn, to go back.
This cut into my nap time, will finish later!
Your 2 med fleets are nasty!
No problem, I’m sure all is right.
You’ve got me taking time and fine-tuning, you’re making me sweat a little!
I was worried that my play wouldn’t be of sufficent quality and the game would not be competetive. I am glad that I am providing a challenge, although I offer a thousand apologies for disrupting your nap time.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
1 aaGun owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery in Ukraine, round 6 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Russia
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
9 mech_infantrys moved from Russia to Tambov
9 infantry moved from Bryansk to Russia
2 aaGuns, 3 artilleries and 29 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -0.50
@FlyingBadger said in [L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1]
I was worried that my play wouldn’t be of sufficent quality and the game would not be competetive. I am glad that I am providing a challenge,
I am keeping notes for you, both congratulatory and constructively critical,
although I offer a thousand apologies for disrupting your nap time.
I wasn’t trying to get you to say that! It’s a compliment to you that I had to go back and fix the German noncom
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 6 infantry, 1 mech_infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Shan State to Malaya
1 mech_infantry moved from Yunnan to Malaya
1 bomber moved from Philippines to Malaya
1 bomber moved from Philippines to Java
1 fighter moved from Sumatra to 37 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in New Guinea
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Alaska
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 1 fighter
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier and 1 fighter
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Alaska from Americans, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
Americans defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Malaya, round 2 : 1/4 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to French Indo China
3 infantry moved from Suiyuyan to Kansu
1 aaGun, 1 armour, 2 artilleries and 8 infantry moved from Shensi to Kansu
1 bomber moved from Java to Borneo
3 infantry moved from Szechwan to Kweichow
2 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Malaya to Borneo
2 infantry moved from Yunnan to French Indo China
1 fighter moved from 42 Sea Zone to Borneo
1 carrier moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 cruiser and 1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 1 tactical_bomber moved from Caroline Islands to Midway
1 submarine moved from 1 Sea Zone to 14 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from Philippines to Caroline Islands
2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 submarines moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Sumatra to French Indo China
1 fighter moved from Anhwe to Suiyuyan
1 tactical_bomber moved from Anhwe to Suiyuyan
1 mech_infantry moved from Manchuria to Buryatia
1 artillery and 1 mech_infantry moved from Manchuria to Jehol
Place Units - Japanese
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Manchuria
1 artillery and 1 infantry placed in Japan
6 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50
UK_Pacific regular : -0.33
ANZAC regular : 0.33
@gamerman01 I’ve tried to put on a good show, although I think the lack of resources put into the Pacific by the US is starting to cost me. Admiral Earnest King would be very disappointed.