I just noticed that the PtV map is quite different than OOB! I thought just there are just rules differences like in BM. Ha!
Might take till tomorrow until I found out bid and first turn.
L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1
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@gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:
UK tank can’t go through NW Persia to Iraq, it has to stop when claiming the neutral,
I have played over 50 league games but still don’t have a good understanding of the basic game rules LOL. That’s two infractions already, one more and I’ll have struck out! I overly rely on TripleA, I need to sit down and properly read the manual, and makes notes!
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You are playing the right guy, then!!!
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
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Thanks! One more long evening in a hotel room, and you gave me something fun to do
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@gamerman01 Hurray!
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery and 3 infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine 2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine Combat - Germans Battle in 98 Sea Zone Germans attack with 1 bomber and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans win, taking 98 Sea Zone from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Belarus Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Belarus, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Belarus 2 infantry owned by the Russians lost in Belarus Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 2 artilleries and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Western Ukraine 3 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 6 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 4 infantry moved from Romania to Eastern Poland 3 artilleries and 4 infantry moved from Bessarabia to Eastern Poland 2 aaGuns, 2 infantry and 4 mech_infantrys moved from Poland to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Yugoslavia to Eastern Poland 6 armour and 1 mech_infantry moved from Northern Italy to Romania 3 infantry moved from Western Germany to France 1 bomber moved from 98 Sea Zone to Southern Italy 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Western Germany to Northern Italy 1 tactical_bomber moved from Southern Italy to Western Germany 1 bomber moved from Belarus to Romania 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 3 infantry placed in France 3 artilleries placed in Novgorod 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 2.33 British regular : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 armour and 2 mech_infantrys moved from Bryansk to Russia 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan 1 armour moved from Yunnan to Shensi Japanese take Szechwan from Chinese Japanese take Shensi from Chinese 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 2 bombers moved from Philippines to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 44 Sea Zone Combat - Japanese Battle in Aleutian Islands Battle in Midway Battle in 44 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking Aleutian Islands from Americans, taking Midway from Americans, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Suiyuyan Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/6 hits, 1.83 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 2/6 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 infantry moved from Hopei to Shensi 1 aaGun, 2 artilleries and 7 infantry moved from Kweichow to Shensi 3 infantry moved from Yunnan to Szechwan 2 infantry moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Yunnan 1 artillery moved from Java to 42 Sea Zone 3 infantry moved from Java to 42 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from 44 Sea Zone to Philippines 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 cruiser moved from 6 Sea Zone to 8 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 44 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 42 Sea Zone to Sumatra 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 fighter moved from 42 Sea Zone to Sumatra 1 fighter moved from 6 Sea Zone to Caroline Islands 1 fighter moved from Philippines to Caroline Islands 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 fighter moved from Caroline Islands to 25 Sea Zone 1 artillery moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe Place Units - Japanese 1 armour and 2 mech_infantrys placed in Manchuria 2 destroyers and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 infantry and 2 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -0.17 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 bomber moved from Gibraltar to 96 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians Combat - Americans Battle in Malaya Battle in 96 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine; Italians defend with 1 transport Americans roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 transport in 96 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone 1 submarine owned by the Germans lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone Americans win, taking Malaya from Japanese with 1 bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Casualties for Italians: 1 transport Non Combat Move - Americans 1 bomber moved from 96 Sea Zone to Gibraltar 3 fighters moved from Gibraltar to United Kingdom 2 fighters moved from Eastern United States to 101 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 2 aaGuns moved from Central United States to Western United States 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,3 Americans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British 1 battleship, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone 2 artilleries, 4 infantry and 2 tactical_bombers moved from Alexandria to Tobruk 1 bomber moved from Alexandria to 98 Sea Zone 1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Algeria to Libya British take Libya from Italians Combat - British Battle in 98 Sea Zone British attack with 2 battleships, 1 bomber, 3 cruisers and 2 destroyers Germans defend with 1 submarine British roll dice for 2 battleships, 1 bomber, 3 cruisers and 2 destroyers in 98 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 98 Sea Zone British win, taking 98 Sea Zone from Germans with 2 battleships, 1 bomber, 3 cruisers and 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Tobruk British attack with 2 artilleries, 4 infantry and 2 tactical_bombers Italians defend with 1 artillery British roll dice for 2 artilleries, 4 infantry and 2 tactical_bombers in Tobruk, round 2 : 2/8 hits, 2.67 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 2 artilleries, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 armour and 2 infantry moved from Algeria to Morocco 2 transports moved from 92 Sea Zone to 91 Sea Zone 4 fighters moved from United Kingdom to Gibraltar 2 submarines moved from 92 Sea Zone to 97 Sea Zone 2 tactical_bombers moved from Tobruk to Egypt 1 bomber moved from 98 Sea Zone to Egypt 1 fighter moved from Persia to Egypt 3 transports moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Northwest Persia to Volgograd 1 mech_infantry moved from Persia to Caucasus 1 artillery and 1 infantry moved from Persia to Eastern Persia 3 aaGuns and 17 infantry moved from India to Burma 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 2 fighters moved from Caucasus to Bryansk Place Units - British 1 airfield placed in Egypt 1 submarine placed in 71 Sea Zone 1 fighter and 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,5 British collect 34 PUs; end with 34 PUs Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 0.50 Germans regular : -0.17 British regular : -0.83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 4 infantry moved from Northern Italy to Southern Italy 1 armour moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Romania to Belarus 1 armour moved from Romania to Eastern Poland 2 aaGuns, 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 bomber moved from Southern Italy to Western Germany 1 bomber moved from Southern Italy to Western Germany Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,3,1,1 Italians collect 0 PUs (10 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Romania to Ukraine 2 fighters moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 artillery and 1 infantry moved from Western Ukraine to Ukraine Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
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Intercept London air raid?
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@gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:
Intercept London air raid?
Yes, all 3. Let the USAAF defend London, it’s just like the Battle of Britain - but with better teeth!
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Now THAT was a battle
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You might want to check your MARTI e-mail while I finish this noncom
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Looks like we saw a <2% chance there
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Romania to Ukraine 2 fighters moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 artillery and 1 infantry moved from Western Ukraine to Ukraine Combat - Germans Air Battle in United Kingdom Germans attacks with 3 units heading to United Kingdom British launches 3 interceptors out of United Kingdom Attackers Fire, : 2/3 hits, 0.50 expected hits Defenders Fire, : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in United Kingdom 2 fighters owned by the Americans lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans killed by AA in United Kingdom Bombing raid in United Kingdom causes 0 damage total. Battle in Ukraine Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Southern Italy to Western Germany 1 bomber moved from Ukraine to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 artillery and 6 infantry moved from France to Southern France 3 mech_infantrys moved from Western Germany to Southern France 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from Southern Italy to Southern France 1 artillery and 1 infantry moved from Western Ukraine to Bessarabia 3 artilleries and 7 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 2 aaGuns, 3 armour, 3 artilleries, 24 infantry and 20 mech_infantrys moved from Eastern Poland to Belarus 6 armour and 1 mech_infantry moved from Romania to Belarus 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 aaGun and 2 infantry moved from Western Germany to Northern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 aaGun moved from Western Ukraine to Ukraine Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Southern France 3 infantry placed in France 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,1,6,6 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British AA : 0.83 Defenders Fire, : 0.50 Attackers Fire, : 1.50 Russians regular : -1.33 Germans regular : -0.67
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Wait a second…
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I thought I had it but then realized 1 weakness,
I failed to save after dice rolls, so to keep the non-com cleaner I went back and re-rolled and edited to first results.
I’m going to have to take another try at the noncombat, and I couldn’t visualize everything at the end of my turn, to go back.
This cut into my nap time, will finish later!
Your 2 med fleets are nasty!