L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1


  • I thought I had it but then realized 1 weakness,

    I failed to save after dice rolls, so to keep the non-com cleaner I went back and re-rolled and edited to first results.

    I’m going to have to take another try at the noncombat, and I couldn’t visualize everything at the end of my turn, to go back.

    This cut into my nap time, will finish later!
    Your 2 med fleets are nasty!


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 fighter, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Romania to Ukraine
            2 fighters moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 artillery and 1 infantry moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 3 units heading to United Kingdom
                British launches 3 interceptors out of United Kingdom
                    Attackers Fire,  : 0/3 hits, 0.50 expected hits
                    Defenders Fire,  : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
            Battle in Ukraine
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians lost in Ukraine
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Ukraine from Russians to Germans
            EDIT: Adding units owned by Germans to Ukraine: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
            EDIT: Removing units owned by Germans from United Kingdom: 1 bomber
            EDIT: Changing unit bombing damage for these British owned units to: factory_major = 0
            EDIT: Turning off Edit Mode
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 bomber moved from Ukraine to Southern Italy
            1 aaGun moved from Northern Italy to Southern France
            1 artillery and 6 infantry moved from France to Southern France
            2 mech_infantrys moved from Western Germany to Southern France
            3 artilleries and 7 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            1 bomber moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            3 tactical_bombers moved from Western Germany to Bessarabia
            1 mech_infantry moved from Western Germany to Southern France
            1 aaGun moved from Western Ukraine to Ukraine
            1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
            2 infantry moved from Western Germany to France
            2 aaGuns, 3 armour, 3 artilleries, 24 infantry and 20 mech_infantrys moved from Eastern Poland to Belarus
            6 armour and 1 mech_infantry moved from Romania to Belarus
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 112 Sea Zone
            3 infantry placed in France
            3 mech_infantrys placed in Southern France
            1 fighter and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,1,5,1
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Defenders Fire,  : 0.50
    Attackers Fire,  : -0.50
    Russians regular : 1.00
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 fighter, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Romania to Ukraine
            2 fighters moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 artillery and 1 infantry moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 3 units heading to United Kingdom
                British launches 3 interceptors out of United Kingdom
                    Attackers Fire,  : 0/3 hits, 0.50 expected hits
                    Defenders Fire,  : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
            Battle in Ukraine
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians lost in Ukraine
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Ukraine from Russians to Germans
            EDIT: Adding units owned by Germans to Ukraine: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
            EDIT: Removing units owned by Germans from United Kingdom: 1 bomber
            EDIT: Changing unit bombing damage for these British owned units to: factory_major = 0
            EDIT: Turning off Edit Mode
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 bomber moved from Ukraine to Southern Italy
            1 aaGun moved from Northern Italy to Southern France
            1 artillery and 6 infantry moved from France to Southern France
            2 mech_infantrys moved from Western Germany to Southern France
            3 artilleries and 7 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            1 bomber moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            3 tactical_bombers moved from Western Germany to Bessarabia
            1 mech_infantry moved from Western Germany to Southern France
            1 aaGun moved from Western Ukraine to Ukraine
            1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
            2 infantry moved from Western Germany to France
            2 aaGuns, 3 armour, 3 artilleries, 24 infantry and 20 mech_infantrys moved from Eastern Poland to Belarus
            6 armour and 1 mech_infantry moved from Romania to Belarus
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 112 Sea Zone
            3 infantry placed in France
            3 mech_infantrys placed in Southern France
            1 fighter and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,1,5,1
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Defenders Fire,  : 0.50
    Attackers Fire,  : -0.50
    Russians regular : 1.00
    Germans regular : -0.33
    

    Savegame


  • You’ve got me taking time and fine-tuning, you’re making me sweat a little!


  • I thought I had it but then realized 1 weakness,

    I failed to save after dice rolls, so to keep the non-com cleaner I went back and re-rolled and edited to first results.

    I’m going to have to take another try at the noncombat, and I couldn’t visualize everything at the end of my turn, to go back.

    This cut into my nap time, will finish later!
    Your 2 med fleets are nasty!

    No problem, I’m sure all is right.


    You’ve got me taking time and fine-tuning, you’re making me sweat a little!

    I was worried that my play wouldn’t be of sufficent quality and the game would not be competetive. I am glad that I am providing a challenge, although I offer a thousand apologies for disrupting your nap time.

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 artillery and 3 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    1 aaGun owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery in Ukraine, round 6 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Bryansk to Russia
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            9 mech_infantrys moved from Russia to Tambov
            9 infantry moved from Bryansk to Russia
            2 aaGuns, 3 artilleries and 29 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -0.50
    

    Savegame


  • @FlyingBadger said in [L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1]

    I was worried that my play wouldn’t be of sufficent quality and the game would not be competetive. I am glad that I am providing a challenge,

    I am keeping notes for you, both congratulatory and constructively critical,

    although I offer a thousand apologies for disrupting your nap time.

    I wasn’t trying to get you to say that! It’s a compliment to you that I had to go back and fix the German noncom


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 6 infantry, 1 mech_infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Manchuria to Buryatia
                  Japanese take Amur from Russians
                  Japanese take Buryatia from Russians
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            2 infantry moved from Shan State to Malaya
            1 mech_infantry moved from Yunnan to Malaya
            1 bomber moved from Philippines to Malaya
            1 bomber moved from Philippines to Java
            1 fighter moved from Sumatra to 37 Sea Zone
            1 fighter moved from Sumatra to 42 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery, 1 fighter and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in New Guinea
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 37 Sea Zone
                Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Alaska
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Java: 1 fighter
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier and 1 fighter
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Alaska from Americans, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Malaya
                Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
                Americans defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Malaya, round 2 : 1/4 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 fighter moved from 37 Sea Zone to French Indo China
            3 infantry moved from Suiyuyan to Kansu
            1 aaGun, 1 armour, 2 artilleries and 8 infantry moved from Shensi to Kansu
            1 bomber moved from Java to Borneo
            3 infantry moved from Szechwan to Kweichow
            2 infantry moved from Japan to 6 Sea Zone
            1 bomber moved from Malaya to Borneo
            2 infantry moved from Yunnan to French Indo China
            1 fighter moved from 42 Sea Zone to Borneo
            1 carrier moved from 25 Sea Zone to 6 Sea Zone
            1 transport moved from 25 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 cruiser and 1 submarine moved from 8 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            4 fighters and 1 tactical_bomber moved from Caroline Islands to Midway
            1 submarine moved from 1 Sea Zone to 14 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Philippines to Caroline Islands
            2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 submarines moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from 25 Sea Zone to Midway
            1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Sumatra to French Indo China
            1 fighter moved from Anhwe to Suiyuyan
            1 tactical_bomber moved from Anhwe to Suiyuyan
            1 mech_infantry moved from Manchuria to Buryatia
            1 artillery and 1 mech_infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Manchuria
            1 artillery and 1 infantry placed in Japan
            6 submarines and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.50
    UK_Pacific regular : -0.33
    ANZAC regular : 0.33
    

    Savegame


  • @gamerman01 I’ve tried to put on a good show, although I think the lack of resources put into the Pacific by the US is starting to cost me. Admiral Earnest King would be very disappointed.

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: UK_Pacific round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier and 5 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to France
            1 destroyer, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 14 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            2 fighters moved from Western United States to Alaska
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in 2 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Aleutian Islands
            Battle in Alaska
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 2 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 3 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 4 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Alaska
                    1 infantry owned by the Japanese lost in Alaska
                Americans win, taking Aleutian Islands from Japanese, taking Alaska from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 14 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 14 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 14 Sea Zone
                Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 14 Sea Zone to 10 Sea Zone
            2 fighters moved from Alaska to 10 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
            1 bomber moved from France to United Kingdom
            1 mech_infantry moved from Tunisia to Tobruk
    
        Place Units - Americans
            3 fighters placed in Western United States
            1 carrier and 2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
    
        Combat - British
            Battle in 42 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                British win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            3 aaGuns and 15 infantry moved from Burma to Shan State
            1 fighter moved from India to Tsinghai
            1 artillery and 1 infantry moved from Eastern Persia to West India
            1 armour moved from Volgograd to Tsinghai
            1 mech_infantry moved from Caucasus to Tsinghai
            2 mech_infantrys moved from Persia to Caucasus
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 fighter moved from Persia to Russia
            2 fighters moved from Bryansk to Russia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 submarine moved from 71 Sea Zone to 80 Sea Zone
            1 bomber moved from Egypt to India
            1 fighter moved from Egypt to Caucasus
            2 tactical_bombers moved from Egypt to Gibraltar
            1 battleship, 2 cruisers, 1 destroyer and 3 transports moved from 98 Sea Zone to 96 Sea Zone
            2 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
            2 artilleries and 4 infantry moved from 92 Sea Zone to Morocco
            1 mech_infantry moved from Libya to Alexandria
            3 fighters moved from Gibraltar to United Kingdom
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 transport placed in 80 Sea Zone
            2 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 8 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Americans regular : -2.50
    Japanese regular : -0.17
    Germans AA : -0.17
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier and 5 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to France
            1 destroyer, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 14 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            2 fighters moved from Western United States to Alaska
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in 2 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Aleutian Islands
            Battle in Alaska
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 2 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 3 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 4 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Alaska
                    1 infantry owned by the Japanese lost in Alaska
                Americans win, taking Aleutian Islands from Japanese, taking Alaska from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 14 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 14 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 14 Sea Zone
                Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 14 Sea Zone to 10 Sea Zone
            2 fighters moved from Alaska to 10 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
            1 bomber moved from France to United Kingdom
            1 mech_infantry moved from Tunisia to Tobruk
    
        Place Units - Americans
            3 fighters placed in Western United States
            1 carrier and 2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
    
        Combat - British
            Battle in 42 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                British win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            3 aaGuns and 15 infantry moved from Burma to Shan State
            1 fighter moved from India to Tsinghai
            1 artillery and 1 infantry moved from Eastern Persia to West India
            1 armour moved from Volgograd to Tsinghai
            1 mech_infantry moved from Caucasus to Tsinghai
            2 mech_infantrys moved from Persia to Caucasus
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 fighter moved from Persia to Russia
            2 fighters moved from Bryansk to Russia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 submarine moved from 71 Sea Zone to 80 Sea Zone
            1 bomber moved from Egypt to India
            1 fighter moved from Egypt to Caucasus
            2 tactical_bombers moved from Egypt to Gibraltar
            1 battleship, 2 cruisers, 1 destroyer and 3 transports moved from 98 Sea Zone to 96 Sea Zone
            2 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
            2 artilleries and 4 infantry moved from 92 Sea Zone to Morocco
            1 mech_infantry moved from Libya to Alexandria
            3 fighters moved from Gibraltar to United Kingdom
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 transport placed in 80 Sea Zone
            2 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 8 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Americans regular : -2.50
    Japanese regular : -0.17
    Germans AA : -0.17
    

    Savegame


  • @gamerman01 Accidently posted twice, but they are both identical.


  • Oops! Lost track that it’s my turn, went to check.

    Haven’t played anyone this week yet anyway,

    Saturday now, so it will be done!


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Belarus to Bryansk
                  Italians take Smolensk from Russians
                  Italians take Bryansk from Russians
            2 bombers moved from Western Germany to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 2 bombers
                French defend with 1 destroyer
                    Italians roll dice for 2 bombers in 98 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            2 bombers moved from 98 Sea Zone to Southern Italy
            2 armour moved from Eastern Poland to Bryansk
            2 aaGuns, 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            1 fighter moved from Southern Italy to Western Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,4,1,2
            Italians collect 6 PUs (6 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 46 Sea Zone to Queensland
            3 infantry moved from New South Wales to Queensland
            1 destroyer and 1 submarine moved from 63 Sea Zone to 61 Sea Zone
            1 submarine moved from 26 Sea Zone to 63 Sea Zone
            1 destroyer moved from 26 Sea Zone to 24 Sea Zone
            1 destroyer moved from 24 Sea Zone to 16 Sea Zone
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            2 infantry moved from Tunisia to Algeria
            1 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs; 
            Germans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Belarus to Rostov
                  Germans take Rostov from Russians
            1 infantry moved from Bessarabia to Ukraine
            1 artillery moved from Bessarabia to Ukraine
            3 armour and 6 mech_infantrys moved from Belarus to Ukraine
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone
            2 fighters moved from Southern Italy to 110 Sea Zone
            1 bomber moved from Southern Italy to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 2 bombers and 6 fighters
                British defend with 1 destroyer
                    Germans roll dice for 2 bombers and 6 fighters in 110 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers and 6 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Ukraine
                Germans attack with 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys in Ukraine, round 2 : 1/11 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            3 fighters moved from 110 Sea Zone to 112 Sea Zone
            3 fighters moved from 110 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            3 tactical_bombers moved from Bessarabia to Southern Italy
            3 aaGuns, 7 artilleries and 33 infantry moved from Belarus to Bryansk
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 aaGun moved from Southern France to Northern Italy
            1 artillery and 6 infantry moved from Southern France to France
            6 mech_infantrys moved from Southern France to Northern Italy
            3 mech_infantrys moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            6 armour and 14 mech_infantrys moved from Belarus to Bryansk
    
        Place Units - Germans
            1 fighter and 1 mech_infantry placed in Western Germany
            3 artilleries placed in France
            3 infantry placed in Novgorod
            1 carrier and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,5,6,6
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -2.50
    British regular : -0.33
    

    Savegame


  • I assumed no scramble to 110, so if you want to scramble you may roll it or tell me to roll it, and I’ll change the noncom of my planes

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Russia to Rostov
            2 infantry moved from Tambov to Rostov
            1 infantry moved from Buyant-Uhaa to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Italians
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Rostov to Volgograd
            9 mech_infantrys moved from Tambov to Volgograd
            2 mech_infantrys moved from Russia to Volgograd
            1 artillery moved from Tambov to Volgograd
            3 armour moved from Russia to Volgograd
            1 aaGun moved from Tambov to Volgograd
            2 fighters moved from Rostov to Russia
            1 aaGun, 2 artilleries and 19 infantry moved from Tambov to Russia
            6 infantry moved from Samara to Russia
            6 infantry moved from Tambov to Volgograd
            1 infantry moved from Tambov to Russia
            2 aaGuns and 11 infantry moved from Novosibirsk to Samara
            1 infantry moved from Olgiy to Timguska
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Dzavhan to Yenisey
            1 infantry moved from Olgiy to Yenisey
            1 infantry moved from Buyant-Uhaa to Central Mongolia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 carrier, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour and 1 mech_infantry moved from Buryatia to Central Mongolia
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Kansu to Olgiy
                  Japanese take Olgiy from Russians
            2 artilleries and 11 infantry moved from Kansu to Timguska
            2 infantry moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan
            2 bombers and 1 fighter moved from Borneo to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to Yunnan
            1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from Dutch
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 submarine moved from 6 Sea Zone to 14 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 tactical_bomber moved from Midway to 14 Sea Zone
            1 fighter moved from Midway to 14 Sea Zone
            1 fighter moved from Midway to 14 Sea Zone
            3 fighters moved from Midway to 16 Sea Zone
            1 armour moved from Kansu to Central Mongolia
                  Japanese take Tsagaan Olom from Russians
            1 mech_infantry moved from Jehol to Chahar
            1 artillery moved from Jehol to Chahar
            1 mech_infantry moved from Manchuria to Chahar
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 1 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 1 Sea Zone
                Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 8 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 16 Sea Zone
                Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 14 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 14 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 14 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 2 bombers, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 destroyer owned by the British lost in 42 Sea Zone
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Timguska
                Japanese attack with 2 artilleries and 11 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 11 infantry in Timguska, round 2 : 4/13 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Central Mongolia
                Japanese attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 mech_infantry in Central Mongolia, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Central Mongolia
                Japanese win, taking Central Mongolia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Chahar
                Japanese attack with 1 artillery and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Sakha to Buryatia
            1 infantry moved from Korea to Amur
            1 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Korea to Jehol
            1 aaGun moved from Kansu to Timguska
            1 infantry moved from Kweichow to Hunan
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 fighter moved from French Indo China to Sumatra
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to Sumatra
            1 aaGun moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun moved from 36 Sea Zone to French Indo China
            1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 25 Sea Zone to 32 Sea Zone
            3 fighters moved from 16 Sea Zone to Midway
            2 fighters and 1 tactical_bomber moved from 14 Sea Zone to Midway
            1 tactical_bomber moved from Caroline Islands to Midway
            1 aaGun moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 carrier, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 aaGun moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 bombers moved from 42 Sea Zone to Caroline Islands
            1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            2 infantry placed in French Indo China
            1 submarine and 2 transports placed in 6 Sea Zone
            1 bomber, 1 fighter and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.33
    Japanese regular : 4.00
    ANZAC regular : -0.33
    Russians regular : -0.67
    British regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 carrier, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour and 1 mech_infantry moved from Buryatia to Central Mongolia
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Kansu to Olgiy
                  Japanese take Olgiy from Russians
            2 artilleries and 11 infantry moved from Kansu to Timguska
            2 infantry moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan
            2 bombers and 1 fighter moved from Borneo to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to Yunnan
            1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from Dutch
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 submarine moved from 6 Sea Zone to 14 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 tactical_bomber moved from Midway to 14 Sea Zone
            1 fighter moved from Midway to 14 Sea Zone
            1 fighter moved from Midway to 14 Sea Zone
            3 fighters moved from Midway to 16 Sea Zone
            1 armour moved from Kansu to Central Mongolia
                  Japanese take Tsagaan Olom from Russians
            1 mech_infantry moved from Jehol to Chahar
            1 artillery moved from Jehol to Chahar
            1 mech_infantry moved from Manchuria to Chahar
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 1 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 1 Sea Zone
                Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 8 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 16 Sea Zone
                Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 14 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 14 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 14 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 2 bombers, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 destroyer owned by the British lost in 42 Sea Zone
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Timguska
                Japanese attack with 2 artilleries and 11 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 11 infantry in Timguska, round 2 : 4/13 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Central Mongolia
                Japanese attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 mech_infantry in Central Mongolia, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Central Mongolia
                Japanese win, taking Central Mongolia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Chahar
                Japanese attack with 1 artillery and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Sakha to Buryatia
            1 infantry moved from Korea to Amur
            1 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Korea to Jehol
            1 aaGun moved from Kansu to Timguska
            1 infantry moved from Kweichow to Hunan
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 fighter moved from French Indo China to Sumatra
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to Sumatra
            1 aaGun moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun moved from 36 Sea Zone to French Indo China
            1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 25 Sea Zone to 32 Sea Zone
            3 fighters moved from 16 Sea Zone to Midway
            2 fighters and 1 tactical_bomber moved from 14 Sea Zone to Midway
            1 tactical_bomber moved from Caroline Islands to Midway
            1 aaGun moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 carrier, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 aaGun moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 bombers moved from 42 Sea Zone to Caroline Islands
            1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            2 infantry placed in French Indo China
            1 submarine and 2 transports placed in 6 Sea Zone
            1 bomber, 1 fighter and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 32 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.33
    Japanese regular : 4.00
    ANZAC regular : -0.33
    Russians regular : -0.67
    British regular : 0.67
    

    Savegame

Suggested Topics

  • 37
  • 26
  • 33
  • 77
  • 85
  • 86
  • 169
  • 680
Axis & Allies Boardgaming Custom Painted Miniatures

270

Online

17.3k

Users

39.9k

Topics

1.7m

Posts