L24 BM Hythem vs Farmboy (Allies +18)


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 mech_infantry moved from France to Holland Belgium
            1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 armour moved from France to Holland Belgium
            2 bombers moved from Western Germany to United Kingdom
            1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
    

    Combat Hit Differential Summary :

    Savegame


  • Intercept?


  • @Hythem i’ll intercept


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 mech_infantry moved from France to Holland Belgium
            1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 armour moved from France to Holland Belgium
            2 bombers moved from Western Germany to United Kingdom
            1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 2 units heading to United Kingdom
                British launches 1 interceptors out of United Kingdom
                    Attackers Fire,  : 1/2 hits, 0.33 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 4,7 and causes: 11 damage to unit: factory_major
                Bombing raid in United Kingdom causes 11 damage total. 
            Battle in Holland Belgium
                Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers
                French defend with 1 infantry
                    Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.67 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            5 infantry moved from Bulgaria to Romania
            2 artilleries and 7 infantry moved from Yugoslavia to Romania
            1 armour moved from Yugoslavia to Romania
            6 artilleries and 4 infantry moved from Germany to Poland
            1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
            3 aaGuns moved from Western Germany to Holland Belgium
            1 infantry moved from Finland to Norway
            4 armour moved from France to Germany
            1 armour moved from France to Western Germany
            2 bombers moved from United Kingdom to Western Germany
            1 aaGun moved from Slovakia Hungary to Romania
            2 aaGuns moved from Slovakia Hungary to Poland
            3 artilleries moved from Slovakia Hungary to Romania
            2 armour moved from Yugoslavia to Slovakia Hungary
            10 infantry moved from Slovakia Hungary to Romania
            4 infantry moved from Slovakia Hungary to Poland
    
        Place Units - Germans
            3 transports placed in 112 Sea Zone
            3 artilleries, 1 bomber and 3 infantry placed in Western Germany
            2 submarines placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    British AA : -0.33
    Defenders Fire,  : -0.33
    Attackers Fire,  : 0.67
    Germans regular : -1.67
    

    Savegame


  • I think these are the luckiest rolls I could’ve gotten, your fighter died, my bombers survived your fighter and your anti-air. Decent damage on the factory too.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
            2 fighters moved from Russia to Szechwan
            6 infantry moved from Yakut S.S.R. to Yenisey
            1 aaGun, 3 artilleries and 5 infantry moved from Novgorod to Belarus
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Ukraine
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            5 infantry moved from Russia to Bryansk
            1 artillery and 6 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Hythem said in L24 BM Hythem vs Farmboy (Allies +18):

    I think these are the luckiest rolls I could’ve gotten, your fighter died, my bombers survived your fighter and your anti-air. Decent damage on the factory too.

    yeah it was a good result for the axis. I figured one fighter is not a lot to lose and it is low risk for the possibility of taking out a bomber. But it didn’t work out that way.


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 factory_minors and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
            2 bombers moved from Kwangsi to India
            1 infantry moved from French Indo China to Yunnan
            4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
            1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 8,4 and causes: 12 damage to unit: factory_major
                Bombing raid in India causes 12 damage total. 
            Battle in Siberia
            Battle in Guam
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Siberia from Russians, taking Guam from Americans, taking Celebes from Dutch with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer and 2 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Yunnan
                Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4.83 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    3 infantry owned by the Chinese lost in Yunnan
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers in Malaya, round 2 : 9/12 hits, 6.00 expected hits
                    UK_Pacific roll dice for 1 fighter and 4 infantry in Malaya, round 2 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the Japanese lost in Malaya
                    1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
            3 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            2 carriers moved from 35 Sea Zone to 37 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 battleship and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Siam to French Indo China
            4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
            2 bombers moved from India to French Indo China
            3 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Chahar
            1 aaGun and 5 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 factory_minor placed in Kwangtung
            3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 4.17
    UK_Pacific AA : -0.33
    UK_Pacific regular : 0.00
    British regular : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from New Zealand to 63 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Queensland to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 fighters and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Caroline Islands, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Caroline Islands to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 46 Sea Zone to 33 Sea Zone
            1 destroyer moved from 63 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour, 1 infantry and 1 marine moved from Central United States to 101 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            3 infantry moved from Brazil to British Guiana
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Gibraltar to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 tactical_bomber moved from 26 Sea Zone to Wake Island
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            2 mech_infantrys moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Kweichow
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            9 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 35 PUs; 
            British buy 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 5x factory_major; Remaining resources: 10 PUs; 
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Egypt to 99 Sea Zone
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            1 fighter moved from 99 Sea Zone to Egypt
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 cruiser moved from 79 Sea Zone to 80 Sea Zone
            1 destroyer moved from 79 Sea Zone to 38 Sea Zone
            3 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt
            2 cruisers moved from 92 Sea Zone to 91 Sea Zone
            1 battleship moved from 92 Sea Zone to 91 Sea Zone
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Iceland to Gibraltar
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,2,5,2,6,4,5,2,1,3,1,2,4
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -0.67
    Japanese regular : -1.00
    Japanese AA : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 artillery and 3 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 armour moved from Greece to Romania
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Southern France to Yugoslavia
            1 artillery moved from Southern France to Northern Italy
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 marine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
            1 submarine moved from 60 Sea Zone to 61 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 33 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 artillery moved from Normandy Bordeaux to France
                  French take France from Germans
    
        Combat - French
            Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By French: French has 4 infantry placed in France
            Trigger French Liberation France Liberated Southern France 2 activates a trigger called: Trigger French Liberation France Liberated Southern France 3
            Trigger French Liberation France Liberated Algeria 2 activates a trigger called: Trigger French Liberation France Liberated Algeria 3
            Trigger French Liberation France Liberated Tunisia 2 activates a trigger called: Trigger French Liberation France Liberated Tunisia 3
            Trigger French Liberation France Liberated French Guiana 2 activates a trigger called: Trigger French Liberation France Liberated French Guiana 3
            Trigger French Liberation France Liberated French Indo China 2 activates a trigger called: Trigger French Liberation France Liberated French Indo China 3
            Trigger French Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger French Liberation France Liberated French Madagascar 3
            Trigger French Liberation France Liberated Morocco 2 activates a trigger called: Trigger French Liberation France Liberated Morocco 3
            Trigger French Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger French Liberation France Liberated French Central Africa 3
            Trigger French Liberation France Liberated French West Africa 2 activates a trigger called: Trigger French Liberation France Liberated French West Africa 3
            Trigger French Liberation France Liberated Syria 2 activates a trigger called: Trigger French Liberation France Liberated Syria 3
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
            2 infantry moved from Morocco to Algeria
            1 infantry moved from Nigeria to French Equatorial Africa
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
    
        Turn Complete - French
            French collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Hythem I think you had mentioned that you play a lot of OOB but only a few games of BM so far. One of the rule changes is that capitals can only be plundered once. So Germany can’t take France’s income this time when it takes Paris.


  • I had read that but completely forgotten about it

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