yeah, minor edits don’t really matter to me, like non combat moves or what not, don’t worry
L24 PTV - Nikola1975 (axis +8) v Mikawagunichi
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@nikola1975 Assumed no scramble to 33.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Belgian Congo to Union of South Africa Italians take Rhodesia from British Italians take Union of South Africa from British Combat - Italians Non Combat Move - Italians 2 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Eastern Poland to Western Ukraine 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 artilleries placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,2,3,3,6 Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo ANZAC take Belgian Congo from Italians Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 59 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,3 ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 tactical_bomber moved from Leningrad to Northern Belarus 1 tactical_bomber moved from Eastern Poland to Northern Belarus 1 infantry moved from Southern Belarus to Northern Belarus 1 artillery and 1 infantry moved from Holland Belgium to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco Combat - Germans Battle in Morocco Battle in Gibraltar Germans attack with 3 artilleries and 3 infantry British defend with 1 harbour; Americans defend with 1 aaGun and 1 infantry Germans roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gibraltar 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar Germans win, taking Morocco from Americans, taking Gibraltar from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Americans: 1 aaGun and 1 infantry Battle in Northern Belarus Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 transport moved from 118 Sea Zone to 116 Sea Zone 3 transports moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 128 Sea Zone to 115 Sea Zone 1 armour and 1 mech_infantry moved from Nenetsia to Karelia 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Leningrad to Vyborg 1 infantry moved from Leningrad to Vyborg 4 artilleries moved from Leningrad to Baltic States 2 tactical_bombers moved from Northern Belarus to Romania 4 infantry moved from Leningrad to Vyborg 9 infantry moved from Leningrad to Baltic States 1 transport moved from 116 Sea Zone to 115 Sea Zone 2 submarines moved from 113 Sea Zone to 93 Sea Zone 2 submarines moved from 108 Sea Zone to 93 Sea Zone 1 submarine moved from 115 Sea Zone to 93 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 107 Sea Zone to 93 Sea Zone 1 bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from United Kingdom to Western Germany 1 tactical_bomber moved from United Kingdom to Western Germany 1 fighter and 1 tactical_bomber moved from United Kingdom to Western Germany 2 infantry moved from Bessarabia to Ukraine 15 infantry moved from Western Ukraine to Ukraine 6 artilleries moved from Western Ukraine to Ukraine 4 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine 2 aaGuns moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine 2 armour moved from Western Ukraine to Eastern Poland 2 infantry moved from Eastern Poland to Romania 1 aaGun moved from Eastern Poland to Baltic States 8 infantry moved from Eastern Poland to Baltic States 2 armour moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Western Ukraine to Eastern Poland 1 artillery and 7 infantry moved from Germany to Poland 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Eastern Poland 1 infantry moved from United Kingdom to Scotland Place Units - Germans 1 submarine placed in 112 Sea Zone 1 destroyer placed in 113 Sea Zone 1 submarine placed in 95 Sea Zone 1 artillery and 2 infantry placed in Romania 1 infantry placed in Southern France 1 infantry placed in Normandy Bordeaux 3 artilleries and 5 infantry placed in Germany 2 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,2 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.17 British regular : 0.67
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TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Leningrad Russians take Leningrad from Germans 2 infantry moved from Vologda to Archangel 1 tactical_bomber moved from Novgorod to Archangel 2 armour moved from Sakha to Siberia 1 infantry moved from Novgorod to Northern Belarus 3 fighters moved from Russia to Northern Belarus 2 tactical_bombers moved from Russia to Northern Belarus Combat - Russians Battle in Siberia Russians attack with 2 armour Japanese defend with 2 infantry Russians roll dice for 2 armour in Siberia, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Siberia, round 2 : 2/2 hits, 0.67 expected hits 2 armour owned by the Russians lost in Siberia 1 infantry owned by the Japanese lost in Siberia Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 2 armour Casualties for Japanese: 1 infantry Battle in Northern Belarus Russians attack with 3 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 4 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Archangel to Novgorod 2 armour and 1 mech_infantry moved from Gorky to Stalingrad 7 armour, 3 artilleries, 11 infantry and 7 mech_infantrys moved from Rostov to Stalingrad 1 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Southern Caucasus to Northern Caucasus 4 artilleries and 6 infantry moved from Russia to Samara 4 artilleries and 2 infantry moved from Gorky to Samara 3 fighters and 2 tactical_bombers moved from Northern Belarus to Russia 3 artilleries and 7 infantry moved from Northern Manchuria to Buryatia 1 infantry moved from Novgorod to Vologda Place Units - Russians 3 artilleries placed in Stalingrad 1 armour, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4 Russians collect 41 PUs (1 lost to blockades); end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 Germans regular : -1.33 Russians regular : -1.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 destroyers, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Chahar 1 infantry moved from Anhwe to Shansi 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Jehol 1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Paulau to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Kwangsi 1 infantry moved from 37 Sea Zone to Kwangsi 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from Kiangsu to Kwangtung 1 bomber moved from Kiangsu to Yunnan 1 carrier moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from Kyushu to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 3 destroyers moved from 49 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Gilbert Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Marshall Islands 1 submarine moved from 34 Sea Zone to 33 Sea Zone 2 submarines moved from 49 Sea Zone to 33 Sea Zone 1 fighter moved from 49 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Marshall Islands 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Yunnan 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 50 Sea Zone to 33 Sea Zone 1 submarine moved from 36 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 17 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 33 Sea Zone Japanese attack with 1 carrier, 5 destroyers, 4 submarines and 1 transport Americans defend with 1 submarine Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 submarine owned by the Americans lost in 33 Sea Zone Japanese win with 1 carrier, 5 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kwangtung Japanese attack with 1 artillery, 1 bomber and 3 infantry Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Kwangtung, round 2 : 2/5 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Marshall Islands Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Marshall Islands, round 2 : 3/10 hits, 5.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Marshall Islands Japanese win, taking Marshall Islands from Americans with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 bomber, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from Yunnan to French Indo China 1 bomber moved from Kwangtung to French Indo China 1 marine moved from New Guinea to 47 Sea Zone 1 artillery and 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 47 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 battleships, 6 carriers, 2 cruisers, 1 fighter and 2 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone 1 submarine moved from 7 Sea Zone to 33 Sea Zone 1 bomber moved from Yunnan to French Indo China 1 fighter moved from 17 Sea Zone to Japan 1 fighter moved from 32 Sea Zone to 33 Sea Zone 4 fighters and 4 tactical_bombers moved from Marshall Islands to 33 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 1 aaGun moved from Kiangsu to Shantung Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 2 destroyers and 2 submarines placed in 7 Sea Zone 1 transport placed in 7 Sea Zone 1 infantry placed in Japan 3 infantry placed in Shantung 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1 Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.83 Japanese regular : -2.50 UK_Pacific regular : 0.00
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TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 3 battleships, 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour and 2 mech_infantrys moved from Anglo-Egyptian Sudan to Rhodesia Americans take Rhodesia from Italians 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 8 fighters and 2 tactical_bombers moved from 27 Sea Zone to Marshall Islands Combat - Americans Americans creates battle in territory 95 Sea Zone Battle in Marshall Islands Americans attack with 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers in Marshall Islands, round 2 : 5/12 hits, 6.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Marshall Islands 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 destroyer moved from 11 Sea Zone to 91 Sea Zone 1 destroyer moved from 104 Sea Zone to 105 Sea Zone 2 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 1 destroyer moved from 11 Sea Zone to 31 Sea Zone 8 fighters and 2 tactical_bombers moved from Marshall Islands to 27 Sea Zone 1 infantry moved from Tunisia to Libya 1 aaGun and 1 infantry moved from Greece to 101 Sea Zone 1 aaGun, 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 100 Sea Zone 1 aaGun and 1 infantry moved from 100 Sea Zone to Crete Americans take Crete from Neutral_Allies 1 submarine moved from 95 Sea Zone to 99 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 104 Sea Zone 3 battleships placed in 104 Sea Zone 1 factory_minor placed in Egypt Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 104 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 fighter and 2 infantry moved from Hopei to Anhwe 2 artilleries and 11 infantry moved from Hopei to Honan Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 2 artilleries and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 11 infantry in Honan, round 2 : 3/13 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Tsinghai 1 artillery moved from Hopei to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai 3 infantry placed in Honan Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 3 fighters and 1 tactical_bomber moved from Eastern India to Shan State 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - British Battle in Java Battle in Shan State British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Java from Japanese, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 4 infantry moved from Eastern India to Burma 1 artillery and 1 infantry moved from Western India to Eastern India 3 fighters and 1 tactical_bomber moved from Shan State to Eastern India 1 battleship moved from 42 Sea Zone to 40 Sea Zone 2 fighters and 1 tactical_bomber moved from 100 Sea Zone to Iraq 1 aaGun and 1 infantry moved from Tunisia to Libya 1 artillery moved from Algeria to Tunisia Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.00 Japanese regular : -0.33 British regular : -2.83
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Yugoslavia to Albania 1 infantry moved from Yugoslavia to Bulgaria 2 fighters moved from Southern Italy to Albania 1 fighter moved from Southern Italy to Albania 1 armour moved from Western Ukraine to Kursk Italians take Kursk from Russians 1 bomber moved from Southern Italy to Bulgaria Combat - Italians Battle in Bulgaria Italians attack with 1 armour, 1 bomber and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 2 infantry in Bulgaria, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 bomber and 2 infantry in Bulgaria, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bulgaria 1 infantry owned by the Americans lost in Bulgaria Italians win, taking Bulgaria from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Albania Italians attack with 3 fighters and 2 infantry Americans defend with 1 infantry Italians roll dice for 3 fighters and 2 infantry in Albania, round 2 : 0/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Albania Italians roll dice for 3 fighters and 1 infantry in Albania, round 3 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Albania 1 infantry owned by the Americans lost in Albania Italians win with 3 fighters remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 3 fighters moved from Albania to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 bomber moved from Bulgaria to Southern Italy Place Units - Italians 2 infantry placed in Union of South Africa Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,3,5,5,5,6,1 Italians collect 8 PUs (7 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 Italians regular : -2.17
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TripleA Manual Gamesave Post: French round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 58 Sea Zone 2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber moved from New South Wales to Queensland 1 infantry moved from Belgian Congo to Rhodesia 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,3 ANZAC collect 10 PUs (4 lost to blockades); end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 factory_minor, 10 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov 2 tactical_bombers moved from Romania to Rostov 1 infantry moved from Ukraine to Rostov 2 infantry moved from Vyborg to Leningrad 1 bomber moved from Western Germany to Leningrad 1 tactical_bomber moved from Western Germany to Northern Belarus 1 infantry moved from Baltic States to Northern Belarus 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 artillery moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 artillery moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Algeria 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 armour moved from Morocco to 94 Sea Zone 1 infantry moved from Gibraltar to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Tunisia 1 infantry moved from Gibraltar to 93 Sea Zone 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery moved from Gibraltar to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Algeria 1 mech_infantry moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 84 Sea Zone 1 infantry moved from 87 Sea Zone to Brazil 1 infantry moved from 84 Sea Zone to Nigeria 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 battleship moved from 93 Sea Zone to 96 Sea Zone Combat - Germans Battle in Brazil Battle in Nigeria Battle in Malta Battle in Northern Belarus Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Brazil from Americans, taking Nigeria from British, taking Malta from British, taking Northern Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Leningrad Germans attack with 1 bomber and 2 infantry Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Leningrad, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Rostov, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Algeria Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Algeria, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Algeria 1 infantry owned by the British lost in Algeria Germans win, taking Algeria from Americans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Tunisia Germans attack with 1 armour, 2 artilleries and 3 infantry British defend with 1 artillery Germans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Tunisia Germans win, taking Tunisia from Americans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Holland Belgium to Western Germany 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 destroyer moved from 113 Sea Zone to 94 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 carriers, 5 destroyers and 9 submarines moved from 93 Sea Zone to 96 Sea Zone 1 submarine moved from 112 Sea Zone to 94 Sea Zone 2 fighters and 2 tactical_bombers moved from Algeria to 96 Sea Zone 1 transport moved from 116 Sea Zone to 113 Sea Zone 1 transport moved from 117 Sea Zone to 116 Sea Zone 2 aaGuns, 10 armour, 6 artilleries, 16 infantry and 6 mech_infantrys moved from Ukraine to Kursk 2 tactical_bombers moved from Rostov to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 artillery and 2 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Eastern Poland 1 artillery and 7 infantry moved from Poland to Baltic States 2 armour moved from Germany to Eastern Poland 3 artilleries and 5 infantry moved from Germany to Poland 1 infantry moved from Scotland to United Kingdom 1 armour and 1 mech_infantry moved from Karelia to Vyborg 2 infantry moved from Vyborg to Karelia 1 bomber moved from Leningrad to Germany 1 tactical_bomber moved from Northern Belarus to Eastern Poland Place Units - Germans 1 submarine placed in 95 Sea Zone 1 submarine placed in 113 Sea Zone 1 submarine placed in 112 Sea Zone 1 factory_minor placed in Ukraine 1 artillery and 2 infantry placed in Romania 2 armour and 2 infantry placed in Germany 2 infantry placed in Normandy Bordeaux 2 infantry placed in Southern France 2 infantry placed in Germany Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : -1.00 Germans regular : 2.33
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Novgorod to Leningrad 1 infantry moved from Vologda to Leningrad 1 tactical_bomber moved from Russia to Northern Belarus 1 infantry moved from Novgorod to Northern Belarus 1 artillery and 1 infantry moved from Novgorod to Leningrad 3 artilleries and 7 infantry moved from Buryatia to Amur 1 infantry moved from Northern Caucasus to Rostov 2 infantry moved from Stalingrad to Rostov 1 tactical_bomber moved from Russia to Rostov Combat - Russians Battle in Amur Russians attack with 3 artilleries and 7 infantry Japanese defend with 1 infantry Russians roll dice for 3 artilleries and 7 infantry in Amur, round 2 : 2/10 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Belarus Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus 1 tactical_bomber owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Leningrad Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 2 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Leningrad, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Leningrad, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Leningrad Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Leningrad, round 4 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Leningrad, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Stalingrad 1 tactical_bomber moved from Northern Belarus to Russia 1 tactical_bomber moved from Leningrad to Russia 8 artilleries and 8 infantry moved from Samara to Russia 9 artilleries moved from Stalingrad to Samara 1 armour and 1 mech_infantry moved from Russia to Urals 2 armour and 2 mech_infantrys moved from Stalingrad to Southern Caucasus Place Units - Russians 1 artillery, 1 fighter and 8 infantry placed in Russia Russians undo move 1. 1 artillery placed in Stalingrad 1 fighter, 8 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5 Russians collect 38 PUs (1 lost to blockades); end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.67 Russians regular : -3.17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 11 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Marshall Islands 2 infantry moved from Japan to 7 Sea Zone 1 submarine moved from 64 Sea Zone to 47 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kwangtung to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangtung to Hunan Japanese take Hunan from Chinese 1 bomber moved from French Indo China to Kiangsu 1 infantry moved from Shantung to Kiangsu 1 fighter moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Kwangtung to Fukien 1 infantry moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Soviet Far East to Siberia 1 artillery moved from Southern Manchuria to Korea 4 submarines moved from 33 Sea Zone to 32 Sea Zone 5 destroyers moved from 33 Sea Zone to 32 Sea Zone 2 cruisers moved from 33 Sea Zone to 32 Sea Zone 7 carriers moved from 33 Sea Zone to 32 Sea Zone 2 battleships moved from 33 Sea Zone to 32 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 infantry moved from Kansu to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Jehol to Shansi 1 infantry moved from Shantung to Kiangsu 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 submarine moved from 7 Sea Zone to 32 Sea Zone 1 submarine moved from 55 Sea Zone to 31 Sea Zone 1 submarine moved from 33 Sea Zone to 32 Sea Zone 1 transport moved from 33 Sea Zone to 23 Sea Zone Combat - Japanese Battle in Midway Battle in 42 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking Midway from Americans with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 31 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 2/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 32 Sea Zone Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 6 submarines and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 6 submarines in 32 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 6 submarines and 1 transport remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Battle in Fukien Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Marshall Islands Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Marshall Islands, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 artillery in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Marshall Islands Japanese win, taking Marshall Islands from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 21 Sea Zone to 36 Sea Zone 1 bomber moved from Kiangsu to Kwangtung 2 artilleries moved from Kwangsi to French Indo China 1 infantry moved from Kwangtung to Kwangsi 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 fighter moved from Shan State to 36 Sea Zone 1 fighter moved from Shan State to Malaya 1 tactical_bomber moved from Shan State to Malaya 1 bomber moved from 42 Sea Zone to Malaya 1 infantry moved from Jehol to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from Marshall Islands to 32 Sea Zone 4 fighters and 4 tactical_bombers moved from 31 Sea Zone to 32 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone Place Units - Japanese 3 infantry placed in Shantung 1 armour and 2 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Malaya 1 transport placed in 6 Sea Zone 1 artillery and 5 infantry placed in Japan 2 submarines placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -1.00 Japanese regular : -2.00 UK_Pacific regular : 0.67
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TripleA Manual Gamesave Post: UK_Pacific round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 fighters, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Egypt to 100 Sea Zone 1 infantry moved from Crete to 100 Sea Zone 2 infantry and 1 transport moved from 100 Sea Zone to 74 Sea Zone 2 infantry moved from 74 Sea Zone to French Madagascar 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Solomon Islands 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Gilbert Islands 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 8 fighters and 2 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 submarine moved from 27 Sea Zone to 17 Sea Zone Combat - Americans Battle in Gilbert Islands Battle in French Madagascar Battle in Solomon Islands Battle in Wake Island Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking Gilbert Islands from Japanese, taking French Madagascar from Neutral_Axis, taking Solomon Islands from Japanese, taking Wake Island from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 31 Sea Zone Americans attack with 1 destroyer, 8 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 8 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 destroyer moved from 27 Sea Zone to 49 Sea Zone 6 carriers, 1 cruiser, 5 destroyers and 1 tactical_bomber moved from 27 Sea Zone to 28 Sea Zone 1 carrier and 2 fighters moved from 27 Sea Zone to 8 Sea Zone 3 fighters moved from 31 Sea Zone to 28 Sea Zone 5 fighters and 2 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 88 Sea Zone 1 submarine moved from 104 Sea Zone to 67 Sea Zone 1 destroyer moved from 105 Sea Zone to 109 Sea Zone 6 battleships, 1 carrier, 1 destroyer, 1 fighter and 4 submarines moved from 104 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Eastern United States to 109 Sea Zone 1 aaGun moved from Crete to 100 Sea Zone 2 battleships moved from 100 Sea Zone to 74 Sea Zone 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 83 Sea Zone 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 100 Sea Zone to 83 Sea Zone 1 aaGun moved from 83 Sea Zone to Egypt 1 fighter moved from 83 Sea Zone to Rhodesia Place Units - Americans 2 destroyers and 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 2 transports placed in 104 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 2 fighters and 1 tactical_bomber placed in 83 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Szechwan 1 infantry moved from Tsinghai to Szechwan 1 artillery and 1 infantry moved from Tsinghai to Kansu 1 artillery and 2 infantry moved from Honan to Inner Mongolia 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shansi 1 artillery and 1 infantry moved from Honan to Shansi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shansi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Anhwe 11 infantry moved from Honan to Anhwe Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Yunnan 3 fighters and 1 tactical_bomber moved from Eastern India to Yunnan Combat - British Battle in Yunnan British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 artilleries and 4 infantry moved from Eastern India to Burma 3 fighters and 1 tactical_bomber moved from Yunnan to Eastern India 2 fighters and 1 tactical_bomber moved from Iraq to Eastern India Place Units - UK_Pacific 1 transport placed in 40 Sea Zone 2 infantry and 1 marine placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Units Change Ownership Some Units in Eastern India change ownership: 2 infantry and 1 marine Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : -0.67 Japanese regular : -1.17 British regular : -0.50
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Bulgaria to Greece Italians take Greece from Americans 1 armour moved from Greece to Bulgaria 1 infantry moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to Albania Italians take Albania from Americans 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Western Ukraine to Ukraine 1 armour moved from Kursk to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Kursk 1 bomber moved from Southern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 armour moved from Union of South Africa to South West Africa Italians take South West Africa from British 1 armour moved from South West Africa to Union of South Africa 1 infantry moved from Union of South Africa to South West Africa 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber and 3 fighters Americans defend with 1 destroyer Italians roll dice for 1 bomber and 3 fighters in 93 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 93 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 bomber moved from 93 Sea Zone to Gibraltar 3 fighters moved from 93 Sea Zone to Gibraltar 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,2,2,6,5,5,6 Italians collect 13 PUs (7 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.00
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TripleA Manual Gamesave Post: ANZAC round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 8 Sea Zone to 20 Sea Zone 1 fighter moved from 8 Sea Zone to 6 Sea Zone 1 destroyer moved from 64 Sea Zone to 47 Sea Zone ANZAC take 55 Sea Zone from Japanese ANZAC take 64 Sea Zone from Japanese 2 fighters and 1 tactical_bomber moved from Queensland to 47 Sea Zone Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 1 fighter Japanese defend with 3 transports 3 transports owned by the Japanese lost in 6 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 18 Casualties for Japanese: 3 transports Battle in 20 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 47 Sea Zone ANZAC attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 47 Sea Zone ANZAC win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters and 1 tactical_bomber moved from 47 Sea Zone to Queensland 1 destroyer moved from 58 Sea Zone to 64 Sea Zone 1 fighter moved from 20 Sea Zone to Shansi 1 fighter moved from 6 Sea Zone to Amur 1 cruiser moved from 27 Sea Zone to 65 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 1.00
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@mikawagunichi Grrr. I hate these US/ANZAC launch pads.