• @Panzerstahl-Helm

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
            triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
            triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            Germans buy 1 G_air_transport, 4 GermanUBoats, 1 Panzer_General, 2 Waffen_Obersts, 1 destroyer, 1 elite, 1 fighter, 3 infantry and 2 waffen_infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 2 infantry and 2 waffen_infantrys
            2 Waffen_Obersts and 2 waffen_infantrys placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
            1 bomber moved from Tobruk to Egypt
            1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone
            1 GermanUBoat moved from 106 Sea Zone to 118 Sea Zone
    
        Combat - Germans
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: harbour
                Bombing raid in Egypt causes 3 damage total. 
    
        Non Combat Move - Germans
            Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Romania
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 91 Sea Zone
            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            1 bomber moved from Egypt to Romania
            3 fighters and 3 tactical_bombers moved from Tobruk to Alexandria
            1 fighter moved from Normandy Bordeaux to Gibraltar
            1 fighter moved from Western Germany to Gibraltar
            1 tactical_bomber moved from Tobruk to Gibraltar
            2 G_air_transports and 2 armour moved from Western Germany to Alexandria
            3 GermanUBoats moved from 93 Sea Zone to 97 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            3 GermanUBoats, 2 Wolfpacks, 1 cruiser, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Normandy Bordeaux to Southern France
            1 german_para moved from Germany to Romania
            1 G_Rail and 1 German_LCV moved from Germany to Romania
            1 G_Rail and 1 elite moved from Germany to Romania
            1 Panzer_Grndrs moved from Germany to Romania
            1 infantry moved from Western Germany to Northern Italy
            1 armour moved from Slovakia Hungary to Western Germany
            2 armour moved from Slovakia Hungary to Germany
            2 Waffen_Artys, 2 Waffen_Obersts and 4 waffen_infantrys moved from Germany to Slovakia Hungary
            3 Panzer_Grndrss moved from Germany to Slovakia Hungary
            1 artillery moved from Norway to Finland
            1 tactical_bomber moved from Western Germany to Romania
    
        Place Units - Germans
            3 GermanUBoats placed in 93 Sea Zone
            1 GermanUBoat and 1 destroyer placed in 112 Sea Zone
            1 G_air_transport, 1 fighter and 1 infantry placed in Western Germany
            1 Panzer_General, 1 elite and 1 infantry placed in Germany
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    

    EXP Game 6 Stahl G3.tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 Japanese_LCV, 4 armour, 1 carrier, 1 elite, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Japanese
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan
            1 infantry moved from Chahar to Suiyuyan
            EDIT: 1 J_Rail moved from Kiangsu to Korea
            EDIT: 1 J_Rail and 1 elite moved from Korea to Yunnan
            EDIT: 1 J_Rail moved from Kiangsu to Korea
            EDIT: 1 J_Rail and 1 infantry moved from Korea to Yunnan
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Korea to Manchuria
            1 aaGun moved from Korea to Manchuria
            1 Japanese_LCV moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 Japanese_LCV, 2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 Japanese_LCV, 2 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 air_transport and 1 elite moved from Japan to Caroline Islands
            1 Japan_destroyer moved from 19 Sea Zone to 6 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 aaGun and 2 infantry moved from Anhwe to Hunan
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            3 armour placed in Shantung
            1 carrier placed in 6 Sea Zone
            1 Japanese_LCV, 1 armour, 1 elite and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 44 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    EXP game 6 Stahl J3.tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Wow russkis went Huge on Landmines. Even bigger than me lol. They musta got a discount lol

    They are hit and miss. Best thing is, if they do miss, they don’t care lol They still just as deadly :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    At this rate you’re gonna end up with 100 LMs by Late 44

    ha ha ha

    :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    you know, it’s only 10 bucks a turn hmm …


  • @barnee

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 Heavy_BB, 1 carrier, 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
    
        Combat - Americans
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Americans
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
            1 carrier and 1 destroyer moved from 101 Sea Zone to 89 Sea Zone
            1 usa_fighter moved from Eastern United States to 89 Sea Zone
            1 usa_fighter moved from Hawaiian Islands to 89 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 Heavy_BB and 1 destroyer placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body>
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Tsinghai to Kansu
            2 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Chinese
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            1 fighter moved from Shensi to Tsinghai
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British repair damage of 1x harbour; Remaining resources: 51 PUs; 3 AirLendLease; 3 NavyLendLease; 
            British buy 2 Seafires, 1 UK_LCV, 3 artilleries, 1 carrier, 2 commandos, 1 elite, 1 infantry and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
    
        Place Units - British
            Units in India being upgraded or consumed: 2 infantry
            2 commandos placed in India
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            1 submarine moved from 98 Sea Zone to 92 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                British attack with 1 submarine
                Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 transport
                    British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 transport in 92 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                    British roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 transport in 92 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits
                    British roll dice for 1 submarine in 92 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Italians lost in 92 Sea Zone
                Italians and British reach a stalemate
                . Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Moving scrambled unit from 92 Sea Zone  back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone  back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone  back to originating territory: Gibraltar
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - British
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
            2 uk_fighters moved from 98 Sea Zone to Egypt
            1 bomber and 1 uk_armour moved from Trans-Jordan to Egypt
            1 artillery and 1 commando moved from Kenya to Anglo Egyptian Sudan
            1 uk_tactical_bomber moved from Tanganyika Territory to Egypt
            2 Rails and 2 infantry moved from Union of South Africa to Egypt
            2 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from Northwest Persia to Persia
            3 infantry moved from Burma to India
            1 battleship and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from British Columbia to Western United States
    
        Place Units - British
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            1 UK_LCV, 1 elite and 1 uk_para placed in United Kingdom
            2 Seafires and 1 carrier placed in 98 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 uk_fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 uk_fighter
            EDIT: Turning off Edit Mode
            2 artilleries placed in India
            1 artillery placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,4,5,1,2
            British collect 45 PUs (5 lost to blockades); end with 45 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 51 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Italians regular : 0,00
    Japanese regular : -1,00
    British regular : 0,00
    

    exp-game-6-stahl-US UK3.tsvg


  • @barnee said in EXP barnee vs Panzer Game 6:

    @Panzerstahl-Helm

    At this rate you’re gonna end up with 100 LMs by Late 44

    ha ha ha

    :)

    You are invited to come by and visit the collection. :-)
    Meanwhile I will keep collect and dig.


  • @Panzerstahl-Helm

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 air_transport, 2 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                Turning on Edit Mode
                EDIT: Italians takes Bessarabia from Russians
                EDIT: Italians takes Rostov from Russians
                EDIT: Changing ownership of Bessarabia from Italians to Russians
                EDIT: Turning off Edit Mode
            1 infantry moved from Romania to Eastern Poland
                  Italians take Eastern Poland from Russians
            EDIT: 1 italian_para moved from Greece to Rostov
    
        Combat - Italians
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Italians
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            Turning on Edit Mode
                EDIT: Italians takes Iraq from Neutral_Axis
                EDIT: Removing units owned by Italians from Iraq: 1 infantry
                EDIT: Changing ownership of Iraq from Italians to Neutral_Axis
                EDIT: Adding units owned by Neutral_Axis to Iraq: 1 infantry
                EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
            1 air_transport and 1 infantry moved from Southern Italy to Alexandria
            EDIT: 1 italian_para moved from Southern Italy to Tobruk
            2 armour, 1 artillery and 2 infantry moved from Greece to Bulgaria
            1 bomber moved from Southern France to Southern Italy
    
        Place Units - Italians
            1 air_transport, 1 armour and 1 infantry placed in Southern Italy
            1 armour and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
            Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
            Italians collect 15 PUs; end with 15 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    EXP Game 6 Stahl I3.tsvg


  • @barnee

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            Note to players Russians: Unprovoked Italian Attack! Russia May Immediately Place 10 PUs of Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if Germany has Already Attacked
            ANZAC buy 1 air_transport, 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - ANZAC
            Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
            Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 transport moved from 41 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 air_transport and 1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs
            Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs
    
        Combat Move - French
    
        Combat - French
            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - French
            Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
            Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Libya to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    exp-game-6-stahl-ANZ3.tsvg


  • @Panzerstahl-Helm

    Hallo

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Mines to Protect their Sea Lanes.       Use Edit to Place and Remove Naval Mines as Needed.
            Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts     to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv....
            Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport
            Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians
            Trigger FrenchEscortsA3: buyEscort added to productionFrench
            Trigger BritishEscortsA3: buyEscort added to productionBritish
            Trigger ANZACEscortsA3: buyEscort added to productionANZAC
            Trigger AmericansEscortsA3: buyEscort added to productionAmericans
            Trigger RussiansEscortsA3: buyEscort added to productionRussians
            Trigger JapaneseEscortsA3: buyEscort added to productionJapanese
            Trigger ItaliansEscortsA3: buyEscort added to productionItalians
            Trigger GermansEscortsA3: buyEscort added to productionGermans
            Trigger GermansNavalMines: buyNavalMine added to productionGermans
            Trigger GermansNavalMines: buyNavalMine added to productionJapanese
            Trigger GermansNavalMines: buyNavalMine added to productionAmericans
            Trigger GermansNavalMines: buyNavalMine added to productionBritish
            Trigger GermansNavalMines: buyNavalMine added to productionANZAC
            Trigger GermansNavalMines: buyNavalMine added to productionItalians
            Trigger GermansNavalMines: buyNavalMine2 added to productionGermans
            Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese
            Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans
            Trigger GermansNavalMines: buyNavalMine2 added to productionBritish
            Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC
            Trigger GermansNavalMines: buyNavalMine2 added to productionItalians
            Trigger GermansNavalMines: buyNavalMine3 added to productionGermans
            Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese
            Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans
            Trigger GermansNavalMines: buyNavalMine3 added to productionBritish
            Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC
            Trigger GermansNavalMines: buyNavalMine3 added to productionItalians
            triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941
            triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941
            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941
            triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            Germans buy 1 Escort, 3 GermanUBoats, 1 German_LCV, 1 Panzer_General, 1 Panzer_Grndrs, 1 SubPen, 1 elite, 1 fighter, 1 german_para and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 bomber moved from Romania to Volgograd
    
        Combat - Germans
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            Strategic bombing raid in Volgograd
                    Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: russian_minor
                Bombing raid in Volgograd causes 3 damage total. 
            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
    
        Non Combat Move - Germans
            Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
            Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
            Turning on Edit Mode
            EDIT: Changing ownership of Karelia from Russians to Germans
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Southern France
            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Denmark
            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 97 Sea Zone
            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 91 Sea Zone
            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone
            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            1 bomber moved from Volgograd to Romania
            10 infantry moved from Romania to Eastern Poland
            5 infantry moved from Poland to Eastern Poland
            1 aaGun moved from Poland to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            1 G_air_transport and 1 armour moved from Western Germany to Alexandria
            2 G_air_transports moved from Alexandria to Western Germany
            1 Panzer_General moved from Germany to Western Germany
            1 armour moved from Southern France to Western Germany
            2 Waffen_Artys, 2 Waffen_Obersts and 4 waffen_infantrys moved from Slovakia Hungary to Eastern Poland
            3 Panzer_Grndrss moved from Slovakia Hungary to Eastern Poland
            1 G_Rail and 1 elite moved from Germany to Denmark
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            3 GermanUBoats moved from 93 Sea Zone to 97 Sea Zone
            1 GermanUBoat moved from 119 Sea Zone to 125 Sea Zone
            1 GermanUBoat moved from 118 Sea Zone to 119 Sea Zone
            1 GermanUBoat and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 G_Rail and 1 waffen_infantry moved from Germany to Southern France
            1 infantry moved from Finland to Karelia
            1 infantry moved from Germany to Poland
            1 infantry moved from Northern Italy to Southern France
            1 artillery moved from Romania to Eastern Poland
    
        Place Units - Germans
            1 SubPen placed in Southern France
            3 GermanUBoats placed in 93 Sea Zone
            1 Escort placed in 112 Sea Zone
            1 fighter placed in Western Germany
            1 German_LCV, 1 Panzer_General, 1 elite, 1 german_para and 1 infantry placed in Germany
            2 infantry placed in Normandy Bordeaux
            1 Panzer_Grndrs placed in Normandy Bordeaux
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
            Germans collect 43 PUs (1 lost to blockades); end with 43 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0.17
    

    EXP game 6 Stahl G4.tsvg


  • @Panzerstahl-Helm

    Reminder, since there new, the U-boats in 93 aren’t “in” the pen. They have to move in and then will be edited.

    Also, did you add your 10 bucks worth to the soviets ?

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Forgot to activate AG Center

    EXP game 6 Stahl G4 Edit.tsvg

    Just in case the soviets get uppity lol


  • @barnee said in EXP barnee vs Panzer Game 6:

    @Panzerstahl-Helm

    Reminder, since there new, the U-boats in 93 aren’t “in” the pen. They have to move in and then will be edited.

    Also, did you add your 10 bucks worth to the soviets ?

    Howdy.

    I have not added the 10 IPC yet, but will do so on my turn.
    I assume this is a donation from the Axis for the Russian landmine collection? :-)


  • @barnee

    Game History

    Round: 4
    
        Purchase Units - Russians
            Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body>
            Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status !       Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  ....
            Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body>
            Trigger RussianGuards: buyGuard_Infantry added to productionRussians
            Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
            Trigger Russians LendLeaseFee: buyAirLL added to productionRussians
            Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 37 to 47
            EDIT: Turning off Edit Mode
            Russians buy 1 Soviet_Commisar, 3 guard_infantrys, 1 mech_infantry, 10 mine_unarmeds and 1 russian_para; Remaining resources: 14 PUs; 3 AirLendLease; 3 TankLendLease; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
            2 infantry moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Baltic States
            2 infantry moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Novgorod to Bessarabia
            1 armour, 1 mech_infantry and 2 russian_paras moved from Caucasus to Iraq
            1 artillery and 5 infantry moved from Ukraine to Rostov
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Bessarabia
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Karelia
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                    Russians roll dice for 1 fighter and 1 infantry in Karelia, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                    1 infantry owned by the Germans lost in Karelia
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 5 infantry
                Italians defend with 1 italian_para and 1 italian_paraBoost
                    Russians roll dice for 1 artillery and 5 infantry in Rostov, round 2 : 3/6 hits, 1,33 expected hits
                    Italians roll dice for 1 italian_para and 1 italian_paraBoost in Rostov, round 2 : 0/1 hits, 0,50 expected hits
                    1 italian_para owned by the Italians lost in Rostov
                    1 italian_paraBoost owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 italian_para and 1 italian_paraBoost
            Battle in Baltic States
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Iraq
                Russians attack with 1 armour, 1 mech_infantry and 2 russian_paras
                Neutral_Axis defend with 1 infantry
                    Russians roll dice for 1 armour, 1 mech_infantry and 2 russian_paras in Iraq, round 2 : 1/4 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 mech_infantry and 2 russian_paras remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Russians
            Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bryansk
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Belarus
            8 mine_unarmeds moved from Bryansk to Western Ukraine
            1 mine_unarmed moved from Bryansk to Western Ukraine
            EDIT: 1 Soviet_Commisar_3, 1 armour, 1 infantry and 1 mech_infantry moved from 1st Corps to Ukraine
            EDIT: 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry moved from Ukraine to Belarus
            1 russian_para moved from Russia to Caucasus
            EDIT: 1 aaGun moved from Ukraine to 1st Corps
            EDIT: Russians undo move 6.
            EDIT: 1 1stCorps moved from Ukraine to 1st Corps
            1 Soviet_Commisar moved from Russia to Belarus
            1 mine_unarmed moved from Bryansk to Belarus
            2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Belarus
            1 R_Europe_Rail moved from Russia to Ukraine
            1 R_Europe_Rail and 1 russian_minor moved from Ukraine to Bryansk
            1 aaGun, 1 artillery, 1 elite and 3 infantry moved from Ukraine to Bryansk
            EDIT: 1 infantry moved from Ukraine to Bryansk
            1 tactical_bomber moved from Bessarabia to Belarus
            1 fighter moved from Baltic States to Belarus
            1 fighter moved from Karelia to Belarus
            1 Soviet_Commisar, 2 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from Novgorod to Belarus
            1 Russian_Rail and 1 russian_minor moved from Novgorod to Belarus
            1 Russian_Rail and 1 elite moved from Russia to Belarus
            1 elite moved from Russia to Smolensk
            1 Russian_Rail moved from Russia to Urals
            1 Russian_Rail and 1 armour moved from Urals to Belarus
            EDIT: 1 Soviet_Commisar, 1 armour and 2 mech_infantrys moved from Belarus to 1st Corps
            EDIT: 1 1stCorps moved from 1st Corps to Belarus
            EDIT: 1 Soviet_Commisar_3, 1 armour and 2 infantry moved from Belarus to 2nd Corps
            EDIT: 1 2ndCorps moved from 2nd Corps to Belarus
            EDIT: 1 Soviet_Commisar, 1 armour and 2 infantry moved from Belarus to 3rd Corps
            EDIT: 1 3rdCorps moved from 3rd Corps to Belarus
            EDIT: 1 1stCorps, 1 2ndCorps and 1 3rdCorps moved from Belarus to 1st Army Group
            EDIT: 1 1stSovietAG moved from 1st Army Group to Belarus
            EDIT: 6 infantry moved from Belarus to 1st Army Group
            EDIT: 1 infantry moved from Ukraine to Bryansk
    
        Place Units - Russians
            1 Soviet_Commisar, 3 guard_infantrys, 10 mine_unarmeds and 1 russian_para placed in Russia
            1 mech_infantry placed in Belarus
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    Germans regular : 0,67
    Russians regular : 2,50
    Neutral_Axis regular : -0,33
    

    exp-game-6-stahl-r4-.tsvg


  • @Panzerstahl-Helm

    Guten Tag

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 Escort, 5 Fortifications, 5 armour, 1 elite and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
            1 Japan_destroyer moved from 33 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
            1 bomber moved from Kwangsi to Borneo
            EDIT: 1 Japanese_LCV, 1 artillery and 1 infantry moved from Kwangsi to Borneo
            1 armour and 1 artillery moved from Kwangsi to 36 Sea Zone
            1 armour, 1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 armour and 1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 battleships and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 armour and 3 artilleries moved from Kwangsi to 36 Sea Zone
            1 armour, 3 artilleries and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 armour and 3 artilleries moved from 35 Sea Zone to Philippines
            1 elite moved from Japan to 6 Sea Zone
            3 infantry moved from Korea to 6 Sea Zone
            1 elite, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 elite and 3 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from British
            1 artillery and 1 elite moved from Yunnan to Shan State
            2 infantry moved from Siam to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            2 infantry moved from Kiangsi to Kwangtung
            2 infantry moved from Kwangsi to Kwangtung
            2 infantry moved from Suiyuyan to Shensi
            1 artillery and 1 infantry moved from Kweichow to Shensi
            1 infantry moved from Szechwan to Shensi
    
        Combat - Japanese
            Battle in Malaya
            Battle in 44 Sea Zone
                Japanese attack with 1 Japan_destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 transport
                    Japanese roll dice for 1 Japan_destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Malaya from British, taking 44 Sea Zone from Neutral with 1 Japan_destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 transport in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 transport in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Shensi
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Shensi, round 2 : 1/8 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Shensi
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 3 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/7 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from British with 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 armour and 1 artillery
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 artillery in Sumatra, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Sumatra, round 3 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Sumatra, round 4 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Sumatra, round 5 : 2/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for ANZAC: 1 infantry
            Battle in Philippines
                Changer loiter and taunt; Japanese attack with 1 armour, 3 artilleries, 1 elite and 3 infantry
                Changer defend; Americans defend with 1 aaGun and 4 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 1 elite and 3 infantry in Philippines, round 2 : 1/9 hits, 3.00 expected hits
                    Americans roll dice for 1 aaGun and 4 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Philippines
                    1 aaGun owned by the Americans and 3 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 armour, 3 artilleries, 1 elite and 1 infantry in Philippines, round 3 : 1/7 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 armour, 3 artilleries, 1 elite and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 aaGun and 4 infantry
            Battle in Kwangtung
                Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                British defend with 1 harbour and 2 infantry
                    Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 3.00 expected hits
                    British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Borneo
                Japanese attack with 1 Japanese_LCV, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 Japanese_LCV, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/5 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Japanese_LCV owned by the Japanese lost in Borneo
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 Japanese_LCV
                Casualties for British: 1 infantry
            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Japanese
            Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Suiyuyan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Szechwan
            1 bomber moved from Borneo to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 bomber moved from Shensi to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
            1 Japan_destroyer, 2 carriers and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            8 infantry and 1 mech_infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
            1 artillery moved from Suiyuyan to Hopei
            1 aaGun and 2 infantry moved from Hunan to Yunnan
            EDIT: 1 J_Rail moved from Kiangsu to Korea
            EDIT: 1 J_Rail and 1 infantry moved from Korea to Suiyuyan
            EDIT: 1 J_Rail moved from Kiangsu to Manchuria
            EDIT: 1 J_Rail and 1 aaGun moved from Manchuria to Szechwan
            3 infantry moved from Jehol to Chahar
            3 armour moved from Shantung to Kweichow
            EDIT: 1 Japanese_LCV, 1 armour and 1 infantry moved from Japan to Korea
            1 air_transport moved from Caroline Islands to Japan
            2 fighters and 2 tactical_bombers moved from Kwangtung to Szechwan
    
        Place Units - Japanese
            4 Fortifications placed in Caroline Islands
            1 Fortification placed in Iwo Jima
            1 Escort placed in 6 Sea Zone
            3 armour placed in Shantung
            2 armour and 1 infantry placed in Kiangsu
            1 elite and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : 0.33
    Japanese regular : -6.00
    ANZAC regular : -0.83
    British regular : 0.67
    

    EXP Game 6 Stahl J4.tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    yea, so just noticed, you have 4 Commisars. Triplea has to change them so the active ones can give support, so maxbuild doesn’t prevent this.

    Anyway, you will need to adjust your russian turn :)


  • Darn it! I forgot to attack SZ106 with 1 DD + 2 fighters vs. 1 U-Boat

    US
    [dice 1d6<=2}
    [dice 2d6<=3}

    Ger
    [dice 1d6<=1]


  • 1d6<=1: 5; Hits: 0


  • [dice 1d6<=2]
    [dice 2d6<=3]


  • 1d6<=2: 4; Hits: 0
    2d6<=3: 3, 3; Hits: 2

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