@FlyingBadger I realize the sub in 110 can slow down the G1 combat resolution, but… I still choose it
L24 BM4 Me1945 vs farmboy (L+20)
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 29 PUs; Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Rostov 3 infantry moved from Volgograd to Rostov 1 fighter moved from Novgorod to Belarus 1 armour, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Novgorod to Baltic States 2 infantry moved from Central Mongolia to Ulaanbaatar 12 infantry moved from Yakut S.S.R. to Ulaanbaatar 6 infantry moved from Timguska to Kansu 1 mech_infantry moved from Kazakhstan to Kansu 1 armour and 4 mech_infantrys moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Central Mongolia to Ulaanbaatar 1 fighter moved from Belarus to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Bryansk to Belarus 2 artilleries moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov Combat - Russians Battle in Ulaanbaatar Russians attack with 15 infantry Japanese defend with 1 infantry Russians roll dice for 15 infantry in Ulaanbaatar, round 2 : 4/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Ulaanbaatar Russians win, taking Ulaanbaatar from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Russians attack with 6 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry and 1 mech_infantry in Kansu, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Russians attack with 1 armour, 1 infantry and 4 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Tsinghai, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys Germans defend with 2 infantry and 1 mech_infantry Russians roll dice for 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/13 hits, 3.17 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Baltic States 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Battle in Belarus Russians attack with 1 armour, 1 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 2/8 hits, 2.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Rostov Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 3 : 4/8 hits, 2.83 expected hits Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 tactical_bomber moved from Rostov to Bryansk 1 fighter moved from Western Ukraine to Russia 2 infantry moved from Russia to Bryansk 1 mech_infantry moved from Bryansk to Baltic States 1 aaGun moved from Novgorod to Baltic States 1 mech_infantry moved from Caucasus to Tsinghai 2 aaGuns moved from Yakut S.S.R. to Ulaanbaatar 2 mech_infantrys moved from Caucasus to Bryansk Place Units - Russians 3 infantry placed in Novgorod 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 Germans regular : 0.00 Russians regular : 1.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 54 Sea Zone 3 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 battleship and 1 marine moved from 46 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Shan State to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 artillery moved from 39 Sea Zone to India 1 bomber, 3 fighters and 1 tactical_bomber moved from Shan State to India 1 fighter moved from 37 Sea Zone to Yunnan 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 artillery and 2 infantry moved from Shan State to Yunnan Combat - Japanese Battle in Caroline Islands Battle in 54 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking Caroline Islands from Americans, taking 54 Sea Zone from Neutral with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in India Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 aaGun, 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in India, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 fighters owned by the Japanese lost in India 1 aaGun owned by the British and 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in India, round 3 : 1/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in India, round 4 : 1/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in India, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -18 Casualties for Japanese: 3 fighters and 1 infantry Casualties for British: 1 aaGun, 1 artillery and 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 2 artilleries moved from Celebes to 44 Sea Zone 2 artilleries, 1 carrier, 2 fighters and 2 transports moved from 44 Sea Zone to 37 Sea Zone 2 fighters moved from 37 Sea Zone to Shan State 2 artilleries moved from 37 Sea Zone to Shan State 1 fighter moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 3 artilleries moved from French Indo China to Shan State 1 artillery moved from Shensi to Szechwan 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Chahar to Hopei 1 infantry moved from Buyant-Uhaa to Chahar 1 aaGun, 1 armour, 2 artilleries and 7 infantry moved from Buryatia to Amur 1 mech_infantry moved from Soviet Far East to Amur 1 armour moved from Amur to Manchuria 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 battleship moved from 44 Sea Zone to 35 Sea Zone 6 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 armour moved from Malaya to Shan State 2 mech_infantrys moved from Malaya to Shan State 1 bomber moved from India to Kweichow 1 armour moved from Shan State to Kweichow 1 fighter moved from 55 Sea Zone to Shan State 1 fighter moved from 55 Sea Zone to 37 Sea Zone 1 fighter moved from 55 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from Shan State to Kweichow 1 fighter moved from Japan to Jehol Place Units - Japanese 1 armour and 2 mech_infantrys placed in Manchuria 1 fighter placed in Japan 1 destroyer placed in 37 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,1 Japanese collect 64 PUs (6 lost to blockades); end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.50 Japanese regular : -5.83 British AA : 0.50 UK_Pacific regular : 1.00
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 fighter moved from Gibraltar to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 2 fighters moved from Bryansk to Romania 3 infantry moved from Yugoslavia to Romania 1 infantry moved from Morocco to 92 Sea Zone 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from New South Wales to 55 Sea Zone 1 fighter moved from New Zealand to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 55 Sea Zone 1 battleship and 2 cruisers moved from 63 Sea Zone to 54 Sea Zone 4 carriers, 1 destroyer and 5 submarines moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Greece to 112 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@Me1945 I’m fairly certain you won’t scramble 112 or that it won’t change the outcome if you did, but figured I should ask.
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No scramble
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 fighter moved from Gibraltar to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 2 fighters moved from Bryansk to Romania 3 infantry moved from Yugoslavia to Romania 1 infantry moved from Morocco to 92 Sea Zone 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from New South Wales to 55 Sea Zone 1 fighter moved from New Zealand to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 55 Sea Zone 1 battleship and 2 cruisers moved from 63 Sea Zone to 54 Sea Zone 4 carriers, 1 destroyer and 5 submarines moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Greece to 112 Sea Zone Combat - Americans Battle in New Guinea Battle in Denmark Battle in 55 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking New Guinea from Japanese, taking Denmark from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 54 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 5 submarines in 54 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 6 fighters in 54 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 submarines remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Normandy Bordeaux Americans attack with 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Romania Americans attack with 2 fighters and 3 infantry Italians defend with 1 artillery Americans roll dice for 2 fighters and 3 infantry in Romania, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Romania Americans win, taking Romania from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 2 fighters moved from Romania to Bulgaria 1 mech_infantry moved from Yugoslavia to Bulgaria 1 aaGun and 2 infantry moved from Greece to Bulgaria 1 mech_infantry moved from Bulgaria to Greece 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 3 carriers and 1 fighter moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from South Australia to Queensland 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 51 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 armour and 1 mech_infantry moved from Persia to Eastern Persia Place Units - Americans 1 artillery and 2 infantry placed in Greece 2 fighters, 1 infantry and 1 marine placed in Western United States 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 9 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Bryansk to Eastern Poland 1 armour, 2 fighters and 1 mech_infantry moved from Yugoslavia to Eastern Poland 4 artilleries, 6 infantry and 2 marines moved from Yugoslavia to Slovakia Hungary 4 fighters and 2 tactical_bombers moved from Yugoslavia to Germany 1 marine moved from United Kingdom to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 114 Sea Zone 1 marine moved from 114 Sea Zone to Germany 1 armour, 2 artilleries and 27 infantry moved from Burma to India 2 infantry moved from West India to India Combat - British Battle in Germany British attack with 4 fighters, 1 marine and 2 tactical_bombers Germans defend with 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry British roll dice for 1 cruiser in Germany, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 4 fighters, 1 marine and 2 tactical_bombers in Germany, round 2 : 2/7 hits, 3.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Germany, round 2 : 1/3 hits, 1.00 expected hits 1 fighter owned by the British lost in Germany 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Germany British captures 53PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 3 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for British: 1 fighter Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Battle in Eastern Poland British attack with 1 armour, 4 fighters and 1 mech_infantry Germans defend with 1 mech_infantry; Italians defend with 1 mech_infantry British roll dice for 1 armour, 4 fighters and 1 mech_infantry in Eastern Poland, round 2 : 1/6 hits, 2.67 expected hits Italians roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Eastern Poland 1 mech_infantry owned by the Germans lost in Eastern Poland British roll dice for 1 armour and 4 fighters in Eastern Poland, round 3 : 3/5 hits, 2.50 expected hits Italians roll dice for 1 mech_infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Eastern Poland British win, taking Eastern Poland from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Casualties for Italians: 1 mech_infantry Battle in Slovakia Hungary British attack with 4 artilleries, 6 infantry and 2 marines Germans defend with 1 aaGun, 4 infantry and 4 mech_infantrys British roll dice for 4 artilleries, 6 infantry and 2 marines in Slovakia Hungary, round 2 : 1/12 hits, 3.33 expected hits Germans roll dice for 1 aaGun, 4 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the British lost in Slovakia Hungary 1 aaGun owned by the Germans lost in Slovakia Hungary British roll dice for 4 artilleries, 5 infantry and 2 marines in Slovakia Hungary, round 3 : 5/11 hits, 3.17 expected hits Germans roll dice for 4 infantry and 4 mech_infantrys in Slovakia Hungary, round 3 : 2/8 hits, 2.67 expected hits 2 infantry owned by the British lost in Slovakia Hungary 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Slovakia Hungary British roll dice for 4 artilleries, 3 infantry and 2 marines in Slovakia Hungary, round 4 : 2/9 hits, 2.67 expected hits Germans roll dice for 3 mech_infantrys in Slovakia Hungary, round 4 : 1/3 hits, 1.00 expected hits 1 marine owned by the British lost in Slovakia Hungary 2 mech_infantrys owned by the Germans lost in Slovakia Hungary British roll dice for 4 artilleries, 3 infantry and 1 marine in Slovakia Hungary, round 5 : 3/8 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Slovakia Hungary British win, taking Slovakia Hungary from Germans with 4 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 19 Casualties for British: 3 infantry and 1 marine Casualties for Germans: 1 aaGun, 4 infantry and 4 mech_infantrys Battle in India British attack with 1 armour, 2 artilleries and 29 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 armour, 2 artilleries and 29 infantry in India, round 2 : 8/32 hits, 6.33 expected hits Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 1 armour, 2 artilleries and 28 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 2 aaGuns moved from Burma to India 2 infantry moved from Persia to Eastern Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 aaGun moved from Gibraltar to 92 Sea Zone 2 battleships, 2 carriers, 3 cruisers and 3 marines moved from 92 Sea Zone to 110 Sea Zone 3 marines moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 5 transports moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to Normandy Bordeaux 1 aaGun moved from United Kingdom to 110 Sea Zone 2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters and 2 tactical_bombers moved from Germany to Baltic States 4 fighters moved from Eastern Poland to Bryansk 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - British 1 artillery, 1 fighter, 6 infantry and 2 marines placed in United Kingdom British undo move 1. 1 artillery, 1 fighter, 3 infantry and 2 marines placed in United Kingdom 1 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - British British collect 46 PUs; end with 99 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 102 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 105 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 108 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 111 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,2,2,6,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.83 Italians regular : 0.00 Japanese regular : 0.83 Germans regular : -3.33 British regular : -1.33
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Good job. I missed your move w/marine. No white flag for now. Let me see if I can recover the loss.
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@Me1945 definitely it’s a tough position although Japan is definitely still doing quite well
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Greater Southern Germany to Germany 1 armour moved from Greater Southern Germany to Denmark 2 fighters moved from Greater Southern Germany to Denmark 1 artillery moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Greater Southern Germany to Germany 2 fighters moved from Greater Southern Germany to 112 Sea Zone Combat - Italians Battle in 112 Sea Zone Italians attack with 2 fighters Americans defend with 1 destroyer and 1 transport Italians roll dice for 2 fighters in 112 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 112 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 112 Sea Zone 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Italians: 1 fighter Casualties for Americans: 1 destroyer and 1 transport Battle in Yugoslavia Italians attack with 1 artillery and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Italians win, taking Yugoslavia from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Denmark Italians attack with 1 armour and 2 fighters Americans defend with 1 infantry Italians roll dice for 1 armour and 2 fighters in Denmark, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Italians win, taking Denmark from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Germany Italians attack with 1 artillery and 1 fighter British defend with 1 factory_minor and 1 marine Italians roll dice for 1 artillery and 1 fighter in Germany, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 marine in Germany, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Germany Italians win, taking Germany from British, taking Denmark from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 5 Casualties for British: 1 marine Non Combat Move - Italians 1 fighter moved from Denmark to Western Germany 1 fighter moved from Denmark to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 2 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Greater Southern Germany to Western Germany 1 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Germany to Western Germany Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,2 Italians collect 0 PUs (9 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -1.00 British regular : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 armour, 1 infantry and 1 marine moved from South Australia to Queensland 1 mech_infantry moved from Western Australia to Queensland 1 artillery moved from South Australia to New South Wales 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from Greece to Bryansk Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@Me1945 fre inf in 110 on US transport
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Ukraine to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Eastern Poland 2 artilleries moved from Greater Southern Germany to Slovakia Hungary 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from Finland to Novgorod 1 submarine moved from 113 Sea Zone to 114 Sea Zone 2 mech_infantrys moved from Greater Southern Germany to Romania 1 bomber moved from Greater Southern Germany to Romania 1 fighter moved from Ukraine to Western Ukraine 1 fighter moved from Western Germany to Eastern Poland 1 tactical_bomber moved from Greater Southern Germany to Slovakia Hungary 1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 fighter moved from Greater Southern Germany to Slovakia Hungary 1 fighter moved from Greater Southern Germany to 114 Sea Zone 1 fighter moved from Greater Southern Germany to Slovakia Hungary 1 fighter moved from Greater Southern Germany to Slovakia Hungary 1 bomber moved from Ukraine to Romania 1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary 1 fighter moved from Greater Southern Germany to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 114 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Novgorod Germans attack with 1 armour and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour and 1 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Novgorod 1 armour owned by the Germans retreated to Karelia Russians win with 3 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Romania Germans attack with 2 bombers and 2 mech_infantrys Americans defend with 3 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Romania, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 3 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Romania 2 infantry owned by the Americans lost in Romania Germans roll dice for 2 bombers and 1 mech_infantry in Romania, round 3 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 mech_infantry in Romania, round 4 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Romania Germans win, taking Romania from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Americans: 3 infantry Battle in Western Ukraine Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 fighter owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Slovakia Hungary Germans attack with 2 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 4 artilleries, 3 infantry and 1 marine Germans roll dice for 2 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 4/9 hits, 3.67 expected hits British roll dice for 4 artilleries, 3 infantry and 1 marine in Slovakia Hungary, round 2 : 2/8 hits, 2.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Slovakia Hungary 1 artillery owned by the British and 3 infantry owned by the British lost in Slovakia Hungary Germans roll dice for 2 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 5/7 hits, 3.17 expected hits British roll dice for 3 artilleries and 1 marine in Slovakia Hungary, round 3 : 3/4 hits, 1.33 expected hits 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Slovakia Hungary 1 marine owned by the British and 3 artilleries owned by the British lost in Slovakia Hungary Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries, 1 infantry and 2 mech_infantrys Casualties for British: 4 artilleries, 3 infantry and 1 marine Battle in Eastern Poland Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland 1 armour owned by the British lost in Eastern Poland Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Germans 1 mech_infantry moved from Greater Southern Germany to Poland 4 infantry moved from Western Germany to Denmark 1 armour moved from Western Germany to Denmark 2 fighters moved from 114 Sea Zone to Denmark 3 artilleries moved from Greater Southern Germany to Western Germany 1 fighter moved from Slovakia Hungary to Denmark 1 fighter moved from Slovakia Hungary to Western Germany 1 artillery moved from France to Western Germany 1 tactical_bomber moved from Slovakia Hungary to Western Germany 1 fighter moved from Western Germany to Denmark 1 mech_infantry moved from Western Germany to Denmark 1 tactical_bomber moved from Western Germany to Denmark 1 fighter moved from Slovakia Hungary to Western Germany 2 aaGuns, 10 armour, 4 artilleries, 21 infantry and 11 mech_infantrys moved from Ukraine to Bessarabia 10 armour and 11 mech_infantrys moved from Bessarabia to Romania 1 bomber moved from Romania to Western Germany 1 bomber moved from Romania to Bessarabia 1 fighter moved from Eastern Poland to 115 Sea Zone 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone 1 fighter moved from Western Ukraine to 115 Sea Zone 1 bomber moved from Shensi to Szechwan 1 bomber moved from Szechwan to Yunnan Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,6,2 Germans collect 33 PUs (6 lost to blockades); end with 33 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.17 Germans regular : -2.50 British regular : 1.00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 fighter moved from Russia to Shensi 2 infantry moved from Kansu to Shensi 1 fighter moved from Russia to Kazakhstan 1 tactical_bomber moved from Bryansk to Kazakhstan 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 2 mech_infantrys moved from Tsinghai to Kazakhstan 1 armour and 3 mech_infantrys moved from Tsinghai to Suiyuyan 3 infantry and 1 mech_infantry moved from Kansu to Suiyuyan 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Baltic States to Poland Combat - Russians Battle in Suiyuyan Russians attack with 1 armour, 3 infantry and 4 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Suiyuyan, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 1 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Poland Russians attack with 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Poland, round 2 : 4/12 hits, 3.00 expected hits Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Shensi to Kansu 1 fighter moved from Kazakhstan to Russia 1 tactical_bomber moved from Kazakhstan to Samara 12 artilleries and 35 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Baltic States to Poland 2 artilleries and 3 infantry moved from Rostov to Caucasus 2 artilleries and 4 infantry moved from Russia to Bryansk 1 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Belarus to Slovakia Hungary 1 mech_infantry moved from Bryansk to Eastern Poland 3 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Belarus to Slovakia Hungary 1 armour moved from Belarus to Poland 1 mech_infantry moved from Bryansk to Baltic States 2 aaGuns and 15 infantry moved from Ulaanbaatar to Central Mongolia Place Units - Russians 2 infantry placed in Novgorod 1 armour and 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : -0.33 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 3 destroyers, 2 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Szechwan to Shensi 1 infantry moved from Hopei to Shensi 1 bomber moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Shan State to Shensi 1 mech_infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 infantry moved from Amur to Buryatia 1 armour moved from Manchuria to Buryatia 1 fighter moved from Jehol to Buryatia Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 6 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Buryatia Japanese attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Buryatia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Russians lost in Shensi Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Shensi, round 3 : 1/4 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 armour and 2 mech_infantrys moved from Malaya to Burma 1 battleship, 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 battleship, 1 carrier, 5 infantry and 3 transports moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 5 infantry moved from 38 Sea Zone to Burma 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to 37 Sea Zone 3 fighters moved from Shan State to 37 Sea Zone 1 carrier moved from 38 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Kweichow to Sikang 1 mech_infantry moved from Shan State to Szechwan 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from French Indo China to Hunan 1 armour moved from Kweichow to Yunnan 9 artilleries and 4 infantry moved from Shan State to Burma 1 armour moved from French Indo China to Burma 1 armour moved from Shan State to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 fighter moved from Shensi to Kweichow 1 tactical_bomber moved from Shensi to Kweichow 1 bomber moved from Shensi to Kweichow 1 aaGun, 4 artilleries, 6 infantry and 1 mech_infantry moved from Amur to Buyant-Uhaa 1 armour and 2 mech_infantrys moved from Manchuria to Buyant-Uhaa 1 fighter moved from Buryatia to Amur 1 fighter moved from 6 Sea Zone to Buyant-Uhaa 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 33 Sea Zone to Japan 1 tactical_bomber moved from 39 Sea Zone to Kwangsi 1 marine moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 46 Sea Zone to 37 Sea Zone 1 battleship, 6 carriers, 2 cruisers and 1 marine moved from 33 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kiangsi 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 2 tactical_bombers moved from 33 Sea Zone to 20 Sea Zone 1 fighter moved from 33 Sea Zone to Kwangsi 1 fighter moved from 33 Sea Zone to 20 Sea Zone 1 fighter moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Japanese 1 carrier, 2 destroyers and 1 transport placed in 37 Sea Zone 2 artilleries and 2 infantry placed in Malaya 1 marine placed in French Indo China 1 armour and 2 mech_infantrys placed in Manchuria 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4 Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -2.17 Russians regular : 0.67
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Combat Move - British 1 fighter moved from United Kingdom to Western Germany 2 fighters moved from Normandy Bordeaux to Western Germany 3 marines moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 2 marines moved from United Kingdom to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 battleships, 2 carriers, 3 cruisers, 3 destroyers and 5 marines moved from 110 Sea Zone to 112 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 3 artilleries, 7 infantry and 5 marines moved from 112 Sea Zone to Western Germany 3 fighters and 2 tactical_bombers moved from Baltic States to Western Germany Combat - British
Combat Hit Differential Summary :
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@Me1945 scramble orders for 112. Suspect you will scramble one tac to deny the bombardment but thought I should ask to be sure.
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Yes, scramble Japan Tactical pls
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 2 fighters and 2 infantry moved from Bulgaria to Yugoslavia 1 mech_infantry moved from Greece to Yugoslavia 1 bomber moved from United Kingdom to Yugoslavia 11 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in Caroline Islands Battle in Yugoslavia Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Yugoslavia, round 2 : 3/6 hits, 2.17 expected hits Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Yugoslavia 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Yugoslavia Americans win, taking Celebes from Japanese, taking Caroline Islands from Japanese, taking Yugoslavia from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 55 Sea Zone Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 11 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 11 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 51 Sea Zone to 63 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 1 fighter and 4 submarines moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Western United States to 12 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 12 Sea Zone to Wake Island 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 artillery moved from 105 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry and 2 transports moved from 110 Sea Zone to 105 Sea Zone 2 fighters moved from Yugoslavia to Western Ukraine 1 bomber moved from Yugoslavia to Greece 1 infantry moved from Greece to Bulgaria 1 artillery and 1 infantry moved from Greece to Albania 1 aaGun moved from Bulgaria to Albania 1 armour and 1 mech_infantry moved from Eastern Persia to West India Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode 2 fighters, 1 infantry and 1 marine placed in Western United States 1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone 1 armour and 2 artilleries placed in Normandy Bordeaux Americans undo move 1. 1 artillery, 2 fighters and 1 marine placed in Western United States 1 artillery and 2 infantry placed in Greece Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 3 bombers, 1 factory_minor, 4 infantry and 5 marines; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Western Germany 2 fighters moved from Normandy Bordeaux to Western Germany 3 marines moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 2 marines moved from United Kingdom to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 battleships, 2 carriers, 3 cruisers, 3 destroyers and 5 marines moved from 110 Sea Zone to 112 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 3 artilleries, 7 infantry and 5 marines moved from 112 Sea Zone to Western Germany 3 fighters and 2 tactical_bombers moved from Baltic States to Western Germany Combat - British Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Battle in 112 Sea Zone British attack with 2 battleships, 2 carriers, 3 cruisers, 3 destroyers and 5 transports; Americans loiter and taunt Japanese defend with 1 tactical_bomber British roll dice for 2 battleships, 2 carriers, 3 cruisers, 3 destroyers and 5 transports in 112 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits Japanese roll dice for 1 tactical_bomber in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in 112 Sea Zone British win with 2 battleships, 2 carriers, 3 cruisers, 3 destroyers and 5 transports remaining. Battle score for attacker is 11 Casualties for Japanese: 1 tactical_bomber Battle in Western Germany British attack with 3 artilleries, 6 fighters, 7 infantry, 5 marines and 2 tactical_bombers Germans defend with 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry; Italians defend with 1 aaGun, 4 fighters and 2 infantry Italians roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits 1 fighter owned by the British lost in Western Germany British roll dice for 3 artilleries, 5 fighters, 7 infantry, 5 marines and 2 tactical_bombers in Western Germany, round 2 : 10/22 hits, 8.17 expected hits Germans roll dice for 1 aaGun, 4 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 mech_infantry in Western Germany, round 2 : 6/13 hits, 5.83 expected hits 6 infantry owned by the British lost in Western Germany 1 aaGun owned by the Italians, 4 artilleries owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the Italians lost in Western Germany British roll dice for 3 artilleries, 5 fighters, 1 infantry, 5 marines and 2 tactical_bombers in Western Germany, round 3 : 8/16 hits, 6.83 expected hits Germans roll dice for 4 fighters in Western Germany, round 3 : 2/4 hits, 2.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Western Germany 4 fighters owned by the Italians lost in Western Germany British converts factory_major into different units British win, taking Western Germany from Germans with 2 artilleries, 5 fighters, 5 marines and 2 tactical_bombers remaining. Battle score for attacker is 60 Casualties for British: 1 artillery, 1 fighter and 7 infantry Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 1 mech_infantry Casualties for Italians: 1 aaGun, 4 fighters and 2 infantry Non Combat Move - British 1 aaGun moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone 2 infantry moved from Eastern Persia to West India 1 aaGun, 1 armour, 2 artilleries and 28 infantry moved from India to West India 1 artillery and 2 infantry moved from Persia to Eastern Persia 1 artillery and 2 infantry moved from Iraq to Persia 3 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 2 fighters moved from Bryansk to Eastern Persia Place Units - British 1 factory_minor placed in Iraq 1 armour, 2 artilleries, 2 infantry and 5 marines placed in United Kingdom 1 artillery and 2 infantry placed in Persia 3 bombers placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from 125 Sea Zone: 1 submarine EDIT: Adding units owned by British to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British British collect 46 PUs; end with 48 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 0.17 Italians regular : 0.00 Germans regular : -0.50 British regular : 2.17 Italians AA : 0.50
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@Me1945 I just realized that you upgraded that factory in Malaya to a major one. My read of the rules is that is not allowed as it needs to be done on an originally controlled territory. I’m not worried about it for this game as I don’t think it can change the outcome now but wanted to flag that for future reference.
This is from the Europe rule book page 27: " The industrial complex to be upgraded must
be located on an originally controlled (not captured)
territory that you have controlled since the beginning of
your turn and that has an IPC value of 3 or higher." -
Agree, I have almost no chances to win. I posted a question about the upgrade in the general thread.