Dawgoneit (X) - Martin (A+20) - Global 40 OOB with tech


  • @Martin 3d85964a-1577-4994-92a2-af62b2b90fe5-41004-oob-with-tech-round-10-Japan.tsvg

    Game History

    Round: 10
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after unsuccessful research.
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 armour moved from Kiangsu to Hunan
            1 bomber and 1 fighter moved from Anhwe to Hunan
            1 armour moved from Kiangsu to Hopei
            1 armour moved from Anhwe to Hopei
            1 fighter moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
            1 battleship, 4 carriers and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Hunan
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
                Russians defend with 1 armour
                    Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Hunan, round 2 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Hopei
                Japanese attack with 2 armour and 1 fighter
                Russians defend with 1 armour and 1 infantry
                    Japanese roll dice for 2 armour and 1 fighter in Hopei, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 armour and 1 infantry in Hopei, round 2 : 2/2 hits, 0.83 expected hits
                    2 armour owned by the Japanese lost in Hopei
                    1 infantry owned by the Russians lost in Hopei
                    Japanese roll dice for 1 fighter in Hopei, round 3 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 armour in Hopei, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Hopei
                Japanese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 armour
                Casualties for Russians: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            1 bomber, 2 fighters and 1 tactical_bomber moved from Hunan to Kiangsu
            1 fighter moved from Hopei to Kiangsu
            1 bomber moved from Kiangsu to Japan
            1 artillery and 1 infantry moved from Kiangsu to Shantung
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 artillery and 4 infantry placed in Japan
            1 tactical_bomber placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
            Japanese collect 40 PUs (2 lost to blockades); end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 0.00
    Japanese rolls : 0.00
    

    sorry for the delay. went camping for the weekend.

  • 2024 2023 '22 '21

    Any Kamikaze? How many on which ships?

    41004 OOB with tech - Round 10 USA - combat.tsvg


  • @Martin 2 on battle ship and each cruiser

  • 2024 2023 '22 '21

  • 2024 2023 '22 '21

    I guess I will apply max defense.


  • @Martin max D yes.
    my computer is messing up. sorry man

  • 2024 2023 '22 '21

    41004 OOB with tech - Round 10 USA.tsvg

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 cruiser moved from 91 Sea Zone to 103 Sea Zone
            1 fighter moved from Gibraltar to 103 Sea Zone
            2 fighters moved from 91 Sea Zone to 103 Sea Zone
            1 fighter moved from 92 Sea Zone to 103 Sea Zone
            1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 armour and 2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
            1 armour moved from Alaska to 2 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
            2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
            1 carrier, 2 destroyers and 2 fighters moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from Midway to 6 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 battleship, 3 carriers, 2 cruisers, 6 fighters and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 3,5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,4
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,5
            Battle in Soviet Far East
            Battle in Amur
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun
                Americans win, taking Soviet Far East from Japanese, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 11 fighters, 6 submarines and 1 tactical_bomber
                Japanese defend with 2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 2 tactical_bombers and 2 transports
                Units damaged: 3 carriers owned by the Japanese
                Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 140
                Casualties for Americans: 3 destroyers, 6 fighters and 5 submarines
                Casualties for Japanese: 2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 2 tactical_bombers and 2 transports
            Battle in 103 Sea Zone
                Americans attack with 1 cruiser and 4 fighters
                Germans defend with 1 cruiser
                Americans win with 4 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 cruiser
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Americans
            2 fighters moved from 103 Sea Zone to Gibraltar
            1 fighter moved from 103 Sea Zone to Gibraltar
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
            1 aaGun, 2 artilleries and 9 infantry moved from Morocco to Algeria
            2 armour and 1 mech_infantry moved from Iraq to Caucasus
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Queensland to Midway
            2 carriers moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 103 Sea Zone to United Kingdom
            1 artillery moved from Malaya to Shan State
            1 tactical_bomber moved from Queensland to Shan State
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 armour and 1 infantry placed in Western United States
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            2 fighters placed in Eastern United States
            2 mech_infantrys placed in Western United States
            1 mech_infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
  • 2024 2023 '22 '21

    41004 OOB with tech - Round 10 China.tsvg

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

  • 2024 2023 '22 '21

    41004 OOB with tech - Round 10 UK.tsvg

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 cruiser moved from 91 Sea Zone to 103 Sea Zone
            1 fighter moved from Gibraltar to 103 Sea Zone
            2 fighters moved from 91 Sea Zone to 103 Sea Zone
            1 fighter moved from 92 Sea Zone to 103 Sea Zone
            1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 armour and 2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
            1 armour moved from Alaska to 2 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
            2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
            1 carrier, 2 destroyers and 2 fighters moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from Midway to 6 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 battleship, 3 carriers, 2 cruisers, 6 fighters and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 3,5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,4
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,5
                    1 cruiser owned by the Americans lost in 6 Sea Zone
            Battle in Soviet Far East
            Battle in Amur
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Amur
                Americans win, taking Soviet Far East from Japanese, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 11 fighters, 6 submarines and 1 tactical_bomber
                Japanese defend with 2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 2 tactical_bombers and 2 transports
                    Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
                Units damaged: 3 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 11 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/18 hits, 8,67 expected hits
                Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 9/16 hits, 7,83 expected hits
                Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                    2 submarines owned by the Americans, 2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 9/15 hits, 7,50 expected hits
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 5/16 hits, 7,83 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
                    2 tactical_bombers owned by the Japanese, 6 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                    1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 9/12 hits, 6,17 expected hits
                    Japanese roll dice for 4 fighters in 6 Sea Zone, round 4 : 3/4 hits, 2,67 expected hits
                    Japanese roll dice for 1 battleship and 2 transports in 6 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 submarine owned by the Americans and 3 fighters owned by the Americans lost in 6 Sea Zone
                    2 infantry owned by the Japanese, 4 fighters owned by the Japanese, 2 artilleries owned by the Japanese, 2 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 140
                Casualties for Americans: 3 destroyers, 6 fighters and 5 submarines
                Casualties for Japanese: 2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 2 tactical_bombers and 2 transports
            Battle in 103 Sea Zone
                Americans attack with 1 cruiser and 4 fighters
                Germans defend with 1 cruiser
                    Americans roll dice for 1 cruiser and 4 fighters in 103 Sea Zone, round 2 : 5/5 hits, 2,50 expected hits
                    Germans roll dice for 1 cruiser in 103 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans lost in 103 Sea Zone
                    1 cruiser owned by the Germans lost in 103 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 cruiser
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Americans
            2 fighters moved from 103 Sea Zone to Gibraltar
            1 fighter moved from 103 Sea Zone to Gibraltar
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
            1 aaGun, 2 artilleries and 9 infantry moved from Morocco to Algeria
            2 armour and 1 mech_infantry moved from Iraq to Caucasus
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Queensland to Midway
            2 carriers moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 103 Sea Zone to United Kingdom
            1 artillery moved from Malaya to Shan State
            1 tactical_bomber moved from Queensland to Shan State
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 armour and 1 infantry placed in Western United States
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            2 fighters placed in Eastern United States
            2 mech_infantrys placed in Western United States
            1 mech_infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            4 mech_infantrys moved from Shensi to Anhwe
            1 infantry and 2 mech_infantrys moved from Kweichow to Anhwe
            2 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Hunan
            1 artillery and 2 infantry moved from Yunnan to French Indo China
            1 fighter moved from India to Hunan
            1 fighter moved from India to Anhwe
    
        Combat - British
            Rocket attack in Northern Italy does 3 damage to factory_major owned by Italians
                Rockets in Gibraltar roll: 3
            Rocket attack in Northern Italy does 4 damage to factory_major owned by Italians
                Rockets in Scotland roll: 4
            Battle in Hunan
                British attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 armour
                    British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Hunan, round 2 : 2/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British lost in Hunan
                    1 armour owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Anhwe
                British attack with 1 fighter, 1 infantry and 6 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 6 mech_infantrys in Anhwe, round 2 : 1/8 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 1 fighter, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 2 infantry in French Indo China, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 armour and 2 mech_infantrys moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            1 battleship and 1 carrier moved from 39 Sea Zone to 76 Sea Zone
            2 cruisers and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
            1 armour and 3 mech_infantrys moved from Kazakhstan to Timguska
            2 mech_infantrys moved from Iraq to Caucasus
            1 fighter moved from Hunan to Kweichow
            1 fighter moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 fighter moved from Iraq to Ukraine
    
        Place Units - British
            1 carrier and 1 transport placed in 98 Sea Zone
            1 infantry placed in Egypt
            2 armour placed in Iraq
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : 4,17
    Japanese regular : -1,50
    Germans regular : 0,50
    British regular : -1,17
    

  • @Martin cb4f9d7f-2e52-4358-a238-3e137dcd6517-IT 10.tsvg

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,1,6,1
            Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

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