Test summary from TripleA, engine version: 2.7.14922, time: 11:53:17 PM
Savegame
L24 PtV Gorshak (Axis+10) vs ArtofWar1947 (Allies) #2
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Japanese Japanese buy 4 armour, 1 destroyer, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 5 infantry and 1 marine moved from Western Australia to 58 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 58 Sea Zone to 64 Sea Zone 2 fighters and 2 tactical_bombers moved from 58 Sea Zone to New South Wales 2 infantry moved from Dutch New Guinea to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone 1 battleship and 2 cruisers moved from 47 Sea Zone to 64 Sea Zone 2 battleships moved from 55 Sea Zone to 64 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 1 artillery moved from New Guinea to 55 Sea Zone 1 transport moved from 47 Sea Zone to 55 Sea Zone 1 infantry moved from Solomon Islands to 55 Sea Zone 1 infantry moved from Solomon Islands to 55 Sea Zone 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 55 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 55 Sea Zone to 64 Sea Zone 2 artilleries, 13 infantry and 1 marine moved from 64 Sea Zone to New South Wales 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to New South Wales 4 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales 2 bombers moved from Caroline Islands to New South Wales Combat - Japanese Battle in New South Wales Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 13 infantry, 1 marine and 5 tactical_bombers ANZAC defend with 2 aaGuns, 8 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys; Americans defend with 2 fighters ANZAC roll AA dice in New South Wales : 1/6 hits, 1,00 expected hits 1 fighter owned by the Japanese lost in New South Wales Japanese roll dice for 3 battleships and 3 cruisers in New South Wales, round 2 : 2/6 hits, 3,50 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 13 infantry, 1 marine and 5 tactical_bombers in New South Wales, round 2 : 8/31 hits, 11,83 expected hits ANZAC roll dice for 2 aaGuns, 8 armour, 3 artilleries, 4 fighters, 4 infantry and 3 mech_infantrys in New South Wales, round 2 : 7/22 hits, 10,50 expected hits 7 infantry owned by the Japanese lost in New South Wales 4 infantry owned by the ANZAC, 3 artilleries owned by the ANZAC, 2 aaGuns owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 6 infantry, 1 marine and 5 tactical_bombers in New South Wales, round 3 : 11/24 hits, 10,67 expected hits ANZAC roll dice for 8 armour, 4 fighters and 2 mech_infantrys in New South Wales, round 3 : 8/14 hits, 7,67 expected hits 6 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in New South Wales 8 armour owned by the ANZAC, 1 fighter owned by the Americans and 2 mech_infantrys owned by the ANZAC lost in New South Wales Japanese roll dice for 2 bombers, 8 fighters, 1 marine and 5 tactical_bombers in New South Wales, round 4 : 7/16 hits, 8,67 expected hits ANZAC roll dice for 3 fighters in New South Wales, round 4 : 1/3 hits, 2,00 expected hits 1 fighter owned by the Japanese lost in New South Wales 2 fighters owned by the ANZAC and 1 fighter owned by the Americans lost in New South Wales Japanese captures 9PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 bombers, 7 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 70 Casualties for Japanese: 2 artilleries, 2 fighters and 13 infantry Casualties for ANZAC: 2 aaGuns, 8 armour, 3 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys Casualties for Americans: 2 fighters triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers, 3 fighters and 2 tactical_bombers moved from New South Wales to Western Australia EDIT: 1 fighter moved from New South Wales to Western Australia 3 fighters and 3 tactical_bombers moved from New South Wales to 64 Sea Zone 1 carrier moved from 55 Sea Zone to 64 Sea Zone 1 aaGun moved from Western Australia to 58 Sea Zone 1 aaGun and 1 transport moved from 58 Sea Zone to 56 Sea Zone 1 aaGun moved from 56 Sea Zone to Dutch New Guinea 1 destroyer moved from 56 Sea Zone to 35 Sea Zone 2 carriers, 2 destroyers and 2 submarines moved from 47 Sea Zone to 35 Sea Zone 2 carriers, 3 destroyers and 2 submarines moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 50 Sea Zone to 35 Sea Zone 1 destroyer moved from 132 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to Kiangsu 1 artillery moved from Fukien to Kiangsu 1 infantry moved from Fukien to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery moved from Jehol to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Japan 1 aaGun, 2 artilleries and 17 infantry moved from Buryatia to Northern Manchuria 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Shan State to Eastern India 1 infantry moved from Yunnan to Burma 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Shan State to 132 Sea Zone 1 transport moved from 40 Sea Zone to 39 Sea Zone 2 infantry moved from Shan State to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone 2 infantry moved from 40 Sea Zone to Eastern India 1 battleship moved from 40 Sea Zone to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 20 Sea Zone 1 transport moved from 132 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Hunan to Kwangtung 2 armour and 2 mech_infantrys moved from Hopei to Kiangsu 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Hopei to Hunan Place Units - Japanese 1 destroyer placed in 7 Sea Zone 2 armour, 2 fighters, 3 infantry and 2 mech_infantrys placed in Japan 1 armour and 1 mech_infantry placed in Kiangsu 3 infantry placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in Eastern India Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,5,3,6,6,2,1,6,2,6,3,5,4,4 Japanese collect 63 PUs (10 lost to blockades); end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 91 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Japanese regular : -6,67 ANZAC AA : 0,00 ANZAC regular : -4,17
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Will not attach the 2 J TTs in 20, because of a possible suicide attack. Instead of redoing, I will edit back. Will leave TTs for ANZAC sub.
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@ArtofWar1947
Damn it! I somehow missed that the Victory city in the Philippines is in the Northern Part which could be reached by the US transport.I asumed I just needed to defend Japan, Kiangsu, Kwangtung and India for a single round and the game is finished ๐
Normally I would not have wasted undefended transports like that.
Now the game will continue longer and give us a few more exciting rounds ๐
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You may redo J1, and we will be even.
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J13.